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answer.c revision 1.9.14.1
      1  1.9.14.1       snj /*	$NetBSD: answer.c,v 1.9.14.1 2009/06/28 19:53:30 snj Exp $	*/
      2       1.1       mrg /*
      3       1.6       wiz  * Copyright (c) 1983-2003, Regents of the University of California.
      4       1.6       wiz  * All rights reserved.
      5       1.6       wiz  *
      6       1.6       wiz  * Redistribution and use in source and binary forms, with or without
      7       1.6       wiz  * modification, are permitted provided that the following conditions are
      8       1.6       wiz  * met:
      9       1.6       wiz  *
     10       1.6       wiz  * + Redistributions of source code must retain the above copyright
     11       1.6       wiz  *   notice, this list of conditions and the following disclaimer.
     12       1.6       wiz  * + Redistributions in binary form must reproduce the above copyright
     13       1.6       wiz  *   notice, this list of conditions and the following disclaimer in the
     14       1.6       wiz  *   documentation and/or other materials provided with the distribution.
     15       1.6       wiz  * + Neither the name of the University of California, San Francisco nor
     16       1.6       wiz  *   the names of its contributors may be used to endorse or promote
     17       1.6       wiz  *   products derived from this software without specific prior written
     18       1.6       wiz  *   permission.
     19       1.6       wiz  *
     20       1.6       wiz  * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS
     21       1.6       wiz  * IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
     22       1.6       wiz  * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A
     23       1.6       wiz  * PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
     24       1.6       wiz  * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
     25       1.6       wiz  * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
     26       1.6       wiz  * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
     27       1.6       wiz  * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
     28       1.6       wiz  * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
     29       1.6       wiz  * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
     30       1.6       wiz  * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
     31       1.1       mrg  */
     32       1.1       mrg 
     33       1.3     lukem #include <sys/cdefs.h>
     34       1.3     lukem #ifndef lint
     35  1.9.14.1       snj __RCSID("$NetBSD: answer.c,v 1.9.14.1 2009/06/28 19:53:30 snj Exp $");
     36       1.3     lukem #endif /* not lint */
     37       1.3     lukem 
     38       1.1       mrg # include	<ctype.h>
     39       1.1       mrg # include	<errno.h>
     40       1.1       mrg # include	<fcntl.h>
     41       1.3     lukem # include	<stdlib.h>
     42       1.3     lukem # include	<unistd.h>
     43       1.3     lukem # include	"hunt.h"
     44       1.1       mrg 
     45       1.1       mrg # define	SCOREDECAY	15
     46       1.1       mrg 
     47       1.1       mrg static char	Ttyname[NAMELEN];
     48       1.1       mrg 
     49       1.3     lukem int
     50       1.1       mrg answer()
     51       1.1       mrg {
     52       1.3     lukem 	PLAYER			*pp;
     53       1.3     lukem 	int			newsock;
     54       1.1       mrg 	static u_long		mode;
     55       1.1       mrg 	static char		name[NAMELEN];
     56       1.1       mrg 	static char		team;
     57       1.1       mrg 	static int		enter_status;
     58       1.8       mrg 	static socklen_t	socklen;
     59       1.9  dholland 	static uint32_t		machine;
     60       1.9  dholland 	static uint32_t		uid;
     61       1.1       mrg 	static SOCKET		sockstruct;
     62       1.3     lukem 	char			*cp1, *cp2;
     63       1.1       mrg 	int			flags;
     64       1.5       jdc 	u_int32_t		version;
     65       1.4   mycroft 	int			i;
     66       1.1       mrg 
     67       1.1       mrg # ifdef INTERNET
     68       1.1       mrg 	socklen = sizeof sockstruct;
     69       1.1       mrg # else
     70       1.1       mrg 	socklen = sizeof sockstruct - 1;
     71       1.1       mrg # endif
     72       1.1       mrg 	errno = 0;
     73       1.1       mrg 	newsock = accept(Socket, (struct sockaddr *) &sockstruct, &socklen);
     74       1.1       mrg 	if (newsock < 0)
     75       1.1       mrg 	{
     76       1.1       mrg 		if (errno == EINTR)
     77       1.1       mrg 			return FALSE;
     78       1.1       mrg # ifdef LOG
     79       1.1       mrg 		syslog(LOG_ERR, "accept: %m");
     80       1.1       mrg # else
     81       1.1       mrg 		perror("accept");
     82       1.1       mrg # endif
     83       1.1       mrg 		cleanup(1);
     84       1.1       mrg 	}
     85       1.1       mrg 
     86       1.1       mrg # ifdef INTERNET
     87       1.1       mrg 	machine = ntohl(((struct sockaddr_in *) &sockstruct)->sin_addr.s_addr);
     88       1.1       mrg # else
     89       1.1       mrg 	if (machine == 0)
     90       1.1       mrg 		machine = gethostid();
     91       1.1       mrg # endif
     92       1.2       mrg 	version = htonl((u_int32_t) HUNT_VERSION);
     93       1.1       mrg 	(void) write(newsock, (char *) &version, LONGLEN);
     94       1.1       mrg 	(void) read(newsock, (char *) &uid, LONGLEN);
     95       1.9  dholland 	uid = ntohl(uid);
     96       1.1       mrg 	(void) read(newsock, name, NAMELEN);
     97       1.1       mrg 	(void) read(newsock, &team, 1);
     98       1.1       mrg 	(void) read(newsock, (char *) &enter_status, LONGLEN);
     99       1.1       mrg 	enter_status = ntohl((unsigned long) enter_status);
    100       1.1       mrg 	(void) read(newsock, Ttyname, NAMELEN);
    101       1.1       mrg 	(void) read(newsock, (char *) &mode, sizeof mode);
    102       1.1       mrg 	mode = ntohl(mode);
    103       1.1       mrg 
    104       1.1       mrg 	/*
    105  1.9.14.1       snj 	 * Ensure null termination.
    106  1.9.14.1       snj 	 */
    107  1.9.14.1       snj 	name[sizeof(name)-1] = '\0';
    108  1.9.14.1       snj 	Ttyname[sizeof(Ttyname)-1] = '\0';
    109  1.9.14.1       snj 
    110  1.9.14.1       snj 	/*
    111       1.1       mrg 	 * Turn off blocking I/O, so a slow or dead terminal won't stop
    112       1.1       mrg 	 * the game.  All subsequent reads check how many bytes they read.
    113       1.1       mrg 	 */
    114       1.1       mrg 	flags = fcntl(newsock, F_GETFL, 0);
    115       1.1       mrg 	flags |= O_NDELAY;
    116       1.1       mrg 	(void) fcntl(newsock, F_SETFL, flags);
    117       1.1       mrg 
    118       1.1       mrg 	/*
    119       1.1       mrg 	 * Make sure the name contains only printable characters
    120       1.1       mrg 	 * since we use control characters for cursor control
    121       1.1       mrg 	 * between driver and player processes
    122       1.1       mrg 	 */
    123       1.1       mrg 	for (cp1 = cp2 = name; *cp1 != '\0'; cp1++)
    124       1.7       dsl 		if (isprint((unsigned char)*cp1) || *cp1 == ' ')
    125       1.1       mrg 			*cp2++ = *cp1;
    126       1.1       mrg 	*cp2 = '\0';
    127       1.1       mrg 
    128       1.1       mrg # ifdef INTERNET
    129       1.1       mrg 	if (mode == C_MESSAGE) {
    130       1.1       mrg 		char	buf[BUFSIZ + 1];
    131       1.1       mrg 		int	n;
    132       1.1       mrg 
    133       1.1       mrg 		if (team == ' ')
    134       1.1       mrg 			(void) sprintf(buf, "%s: ", name);
    135       1.1       mrg 		else
    136       1.1       mrg 			(void) sprintf(buf, "%s[%c]: ", name, team);
    137       1.1       mrg 		n = strlen(buf);
    138       1.1       mrg 		for (pp = Player; pp < End_player; pp++) {
    139       1.1       mrg 			cgoto(pp, HEIGHT, 0);
    140       1.1       mrg 			outstr(pp, buf, n);
    141       1.1       mrg 		}
    142       1.1       mrg 		while ((n = read(newsock, buf, BUFSIZ)) > 0)
    143       1.1       mrg 			for (pp = Player; pp < End_player; pp++)
    144       1.1       mrg 				outstr(pp, buf, n);
    145       1.1       mrg 		for (pp = Player; pp < End_player; pp++) {
    146       1.1       mrg 			ce(pp);
    147       1.1       mrg 			sendcom(pp, REFRESH);
    148       1.1       mrg 			sendcom(pp, READY, 0);
    149       1.1       mrg 			(void) fflush(pp->p_output);
    150       1.1       mrg 		}
    151       1.1       mrg 		(void) close(newsock);
    152       1.1       mrg 		return FALSE;
    153       1.1       mrg 	}
    154       1.1       mrg 	else
    155       1.1       mrg # endif
    156       1.1       mrg # ifdef MONITOR
    157       1.1       mrg 	if (mode == C_MONITOR)
    158       1.4   mycroft 		if (End_monitor < &Monitor[MAXMON]) {
    159       1.1       mrg 			pp = End_monitor++;
    160       1.4   mycroft 			i = pp - Monitor + MAXPL + 3;
    161       1.4   mycroft 		} else {
    162       1.1       mrg 			socklen = 0;
    163       1.1       mrg 			(void) write(newsock, (char *) &socklen,
    164       1.1       mrg 				sizeof socklen);
    165       1.1       mrg 			(void) close(newsock);
    166       1.1       mrg 			return FALSE;
    167       1.1       mrg 		}
    168       1.1       mrg 	else
    169       1.1       mrg # endif
    170       1.4   mycroft 		if (End_player < &Player[MAXPL]) {
    171       1.1       mrg 			pp = End_player++;
    172       1.4   mycroft 			i = pp - Player + 3;
    173       1.4   mycroft 		} else {
    174       1.1       mrg 			socklen = 0;
    175       1.1       mrg 			(void) write(newsock, (char *) &socklen,
    176       1.1       mrg 				sizeof socklen);
    177       1.1       mrg 			(void) close(newsock);
    178       1.1       mrg 			return FALSE;
    179       1.1       mrg 		}
    180       1.1       mrg 
    181       1.1       mrg #ifdef MONITOR
    182       1.1       mrg 	if (mode == C_MONITOR && team == ' ')
    183       1.1       mrg 		team = '*';
    184       1.1       mrg #endif
    185       1.1       mrg 	pp->p_ident = get_ident(machine, uid, name, team);
    186       1.1       mrg 	pp->p_output = fdopen(newsock, "w");
    187       1.1       mrg 	pp->p_death[0] = '\0';
    188       1.1       mrg 	pp->p_fd = newsock;
    189       1.4   mycroft 	fdset[i].fd = newsock;
    190       1.4   mycroft 	fdset[i].events = POLLIN;
    191       1.1       mrg 
    192       1.1       mrg 	pp->p_y = 0;
    193       1.1       mrg 	pp->p_x = 0;
    194       1.1       mrg 
    195       1.1       mrg # ifdef MONITOR
    196       1.1       mrg 	if (mode == C_MONITOR)
    197       1.1       mrg 		stmonitor(pp);
    198       1.1       mrg 	else
    199       1.1       mrg # endif
    200       1.1       mrg 		stplayer(pp, enter_status);
    201       1.1       mrg 	return TRUE;
    202       1.1       mrg }
    203       1.1       mrg 
    204       1.1       mrg # ifdef MONITOR
    205       1.3     lukem void
    206       1.1       mrg stmonitor(pp)
    207       1.3     lukem 	PLAYER	*pp;
    208       1.1       mrg {
    209       1.3     lukem 	int	line;
    210       1.3     lukem 	PLAYER	*npp;
    211       1.1       mrg 
    212       1.1       mrg 	memcpy(pp->p_maze, Maze, sizeof Maze);
    213       1.1       mrg 
    214       1.1       mrg 	drawmaze(pp);
    215       1.1       mrg 
    216       1.1       mrg 	(void) sprintf(Buf, "%5.5s%c%-10.10s %c", " ", stat_char(pp),
    217       1.1       mrg 		pp->p_ident->i_name, pp->p_ident->i_team);
    218       1.1       mrg 	line = STAT_MON_ROW + 1 + (pp - Monitor);
    219       1.1       mrg 	for (npp = Player; npp < End_player; npp++) {
    220       1.1       mrg 		cgoto(npp, line, STAT_NAME_COL);
    221       1.1       mrg 		outstr(npp, Buf, STAT_NAME_LEN);
    222       1.1       mrg 	}
    223       1.1       mrg 	for (npp = Monitor; npp < End_monitor; npp++) {
    224       1.1       mrg 		cgoto(npp, line, STAT_NAME_COL);
    225       1.1       mrg 		outstr(npp, Buf, STAT_NAME_LEN);
    226       1.1       mrg 	}
    227       1.1       mrg 
    228       1.1       mrg 	sendcom(pp, REFRESH);
    229       1.1       mrg 	sendcom(pp, READY, 0);
    230       1.1       mrg 	(void) fflush(pp->p_output);
    231       1.1       mrg }
    232       1.1       mrg # endif
    233       1.1       mrg 
    234       1.3     lukem void
    235       1.1       mrg stplayer(newpp, enter_status)
    236       1.3     lukem 	PLAYER	*newpp;
    237       1.3     lukem 	int	enter_status;
    238       1.1       mrg {
    239       1.3     lukem 	int	x, y;
    240       1.3     lukem 	PLAYER	*pp;
    241       1.1       mrg 
    242       1.1       mrg 	Nplayer++;
    243       1.1       mrg 
    244       1.1       mrg 	for (y = 0; y < UBOUND; y++)
    245       1.1       mrg 		for (x = 0; x < WIDTH; x++)
    246       1.1       mrg 			newpp->p_maze[y][x] = Maze[y][x];
    247       1.1       mrg 	for (     ; y < DBOUND; y++) {
    248       1.1       mrg 		for (x = 0; x < LBOUND; x++)
    249       1.1       mrg 			newpp->p_maze[y][x] = Maze[y][x];
    250       1.1       mrg 		for (     ; x < RBOUND; x++)
    251       1.1       mrg 			newpp->p_maze[y][x] = SPACE;
    252       1.1       mrg 		for (     ; x < WIDTH;  x++)
    253       1.1       mrg 			newpp->p_maze[y][x] = Maze[y][x];
    254       1.1       mrg 	}
    255       1.1       mrg 	for (     ; y < HEIGHT; y++)
    256       1.1       mrg 		for (x = 0; x < WIDTH; x++)
    257       1.1       mrg 			newpp->p_maze[y][x] = Maze[y][x];
    258       1.1       mrg 
    259       1.1       mrg 	do {
    260       1.1       mrg 		x = rand_num(WIDTH - 1) + 1;
    261       1.1       mrg 		y = rand_num(HEIGHT - 1) + 1;
    262       1.1       mrg 	} while (Maze[y][x] != SPACE);
    263       1.1       mrg 	newpp->p_over = SPACE;
    264       1.1       mrg 	newpp->p_x = x;
    265       1.1       mrg 	newpp->p_y = y;
    266       1.1       mrg 	newpp->p_undershot = FALSE;
    267       1.1       mrg 
    268       1.1       mrg # ifdef FLY
    269       1.1       mrg 	if (enter_status == Q_FLY) {
    270       1.1       mrg 		newpp->p_flying = rand_num(20);
    271       1.1       mrg 		newpp->p_flyx = 2 * rand_num(6) - 5;
    272       1.1       mrg 		newpp->p_flyy = 2 * rand_num(6) - 5;
    273       1.1       mrg 		newpp->p_face = FLYER;
    274       1.1       mrg 	}
    275       1.1       mrg 	else
    276       1.1       mrg # endif
    277       1.1       mrg 	{
    278       1.1       mrg 		newpp->p_flying = -1;
    279       1.1       mrg 		newpp->p_face = rand_dir();
    280       1.1       mrg 	}
    281       1.1       mrg 	newpp->p_damage = 0;
    282       1.1       mrg 	newpp->p_damcap = MAXDAM;
    283       1.1       mrg 	newpp->p_nchar = 0;
    284       1.1       mrg 	newpp->p_ncount = 0;
    285       1.1       mrg 	newpp->p_nexec = 0;
    286       1.1       mrg 	newpp->p_ammo = ISHOTS;
    287       1.1       mrg # ifdef BOOTS
    288       1.1       mrg 	newpp->p_nboots = 0;
    289       1.1       mrg # endif
    290       1.1       mrg 	if (enter_status == Q_SCAN) {
    291       1.1       mrg 		newpp->p_scan = SCANLEN;
    292       1.1       mrg 		newpp->p_cloak = 0;
    293       1.1       mrg 	}
    294       1.1       mrg 	else {
    295       1.1       mrg 		newpp->p_scan = 0;
    296       1.1       mrg 		newpp->p_cloak = CLOAKLEN;
    297       1.1       mrg 	}
    298       1.1       mrg 	newpp->p_ncshot = 0;
    299       1.1       mrg 
    300       1.1       mrg 	do {
    301       1.1       mrg 		x = rand_num(WIDTH - 1) + 1;
    302       1.1       mrg 		y = rand_num(HEIGHT - 1) + 1;
    303       1.1       mrg 	} while (Maze[y][x] != SPACE);
    304       1.1       mrg 	Maze[y][x] = GMINE;
    305       1.1       mrg # ifdef MONITOR
    306       1.1       mrg 	for (pp = Monitor; pp < End_monitor; pp++)
    307       1.1       mrg 		check(pp, y, x);
    308       1.1       mrg # endif
    309       1.1       mrg 
    310       1.1       mrg 	do {
    311       1.1       mrg 		x = rand_num(WIDTH - 1) + 1;
    312       1.1       mrg 		y = rand_num(HEIGHT - 1) + 1;
    313       1.1       mrg 	} while (Maze[y][x] != SPACE);
    314       1.1       mrg 	Maze[y][x] = MINE;
    315       1.1       mrg # ifdef MONITOR
    316       1.1       mrg 	for (pp = Monitor; pp < End_monitor; pp++)
    317       1.1       mrg 		check(pp, y, x);
    318       1.1       mrg # endif
    319       1.1       mrg 
    320       1.1       mrg 	(void) sprintf(Buf, "%5.2f%c%-10.10s %c", newpp->p_ident->i_score,
    321       1.1       mrg 		stat_char(newpp), newpp->p_ident->i_name,
    322       1.1       mrg 		newpp->p_ident->i_team);
    323       1.1       mrg 	y = STAT_PLAY_ROW + 1 + (newpp - Player);
    324       1.1       mrg 	for (pp = Player; pp < End_player; pp++) {
    325       1.1       mrg 		if (pp != newpp) {
    326  1.9.14.1       snj 			char	smallbuf[16];
    327       1.1       mrg 
    328       1.1       mrg 			pp->p_ammo += NSHOTS;
    329       1.1       mrg 			newpp->p_ammo += NSHOTS;
    330       1.1       mrg 			cgoto(pp, y, STAT_NAME_COL);
    331       1.1       mrg 			outstr(pp, Buf, STAT_NAME_LEN);
    332       1.1       mrg 			(void) sprintf(smallbuf, "%3d", pp->p_ammo);
    333       1.1       mrg 			cgoto(pp, STAT_AMMO_ROW, STAT_VALUE_COL);
    334       1.1       mrg 			outstr(pp, smallbuf, 3);
    335       1.1       mrg 		}
    336       1.1       mrg 	}
    337       1.1       mrg # ifdef MONITOR
    338       1.1       mrg 	for (pp = Monitor; pp < End_monitor; pp++) {
    339       1.1       mrg 		cgoto(pp, y, STAT_NAME_COL);
    340       1.1       mrg 		outstr(pp, Buf, STAT_NAME_LEN);
    341       1.1       mrg 	}
    342       1.1       mrg # endif
    343       1.1       mrg 
    344       1.1       mrg 	drawmaze(newpp);
    345       1.1       mrg 	drawplayer(newpp, TRUE);
    346       1.1       mrg 	look(newpp);
    347       1.1       mrg # ifdef	FLY
    348       1.1       mrg 	if (enter_status == Q_FLY)
    349       1.1       mrg 		/* Make sure that the position you enter in will be erased */
    350       1.1       mrg 		showexpl(newpp->p_y, newpp->p_x, FLYER);
    351       1.1       mrg # endif
    352       1.1       mrg 	sendcom(newpp, REFRESH);
    353       1.1       mrg 	sendcom(newpp, READY, 0);
    354       1.1       mrg 	(void) fflush(newpp->p_output);
    355       1.1       mrg }
    356       1.1       mrg 
    357       1.1       mrg /*
    358       1.1       mrg  * rand_dir:
    359       1.1       mrg  *	Return a random direction
    360       1.1       mrg  */
    361       1.3     lukem int
    362       1.1       mrg rand_dir()
    363       1.1       mrg {
    364       1.1       mrg 	switch (rand_num(4)) {
    365       1.1       mrg 	  case 0:
    366       1.1       mrg 		return LEFTS;
    367       1.1       mrg 	  case 1:
    368       1.1       mrg 		return RIGHT;
    369       1.1       mrg 	  case 2:
    370       1.1       mrg 		return BELOW;
    371       1.1       mrg 	  case 3:
    372       1.1       mrg 		return ABOVE;
    373       1.1       mrg 	}
    374       1.1       mrg 	/* NOTREACHED */
    375       1.3     lukem 	return(-1);
    376       1.1       mrg }
    377       1.1       mrg 
    378       1.1       mrg /*
    379       1.1       mrg  * get_ident:
    380       1.1       mrg  *	Get the score structure of a player
    381       1.1       mrg  */
    382       1.1       mrg IDENT *
    383       1.1       mrg get_ident(machine, uid, name, team)
    384       1.9  dholland 	uint32_t machine;
    385       1.9  dholland 	uint32_t uid;
    386       1.3     lukem 	char	*name;
    387       1.3     lukem 	char	team;
    388       1.1       mrg {
    389       1.3     lukem 	IDENT		*ip;
    390       1.1       mrg 	static IDENT	punt;
    391       1.1       mrg 
    392       1.1       mrg 	for (ip = Scores; ip != NULL; ip = ip->i_next)
    393       1.1       mrg 		if (ip->i_machine == machine
    394       1.1       mrg 		&&  ip->i_uid == uid
    395       1.1       mrg 		&&  ip->i_team == team
    396       1.1       mrg 		&&  strncmp(ip->i_name, name, NAMELEN) == 0)
    397       1.1       mrg 			break;
    398       1.1       mrg 
    399       1.1       mrg 	if (ip != NULL) {
    400       1.1       mrg 		if (ip->i_entries < SCOREDECAY)
    401       1.1       mrg 			ip->i_entries++;
    402       1.1       mrg 		else
    403       1.1       mrg 			ip->i_kills = (ip->i_kills * (SCOREDECAY - 1))
    404       1.1       mrg 				/ SCOREDECAY;
    405       1.1       mrg 		ip->i_score = ip->i_kills / (double) ip->i_entries;
    406       1.1       mrg 	}
    407       1.1       mrg 	else {
    408       1.1       mrg 		ip = (IDENT *) malloc(sizeof (IDENT));
    409       1.1       mrg 		if (ip == NULL) {
    410       1.1       mrg 			/* Fourth down, time to punt */
    411       1.1       mrg 			ip = &punt;
    412       1.1       mrg 		}
    413       1.1       mrg 		ip->i_machine = machine;
    414       1.1       mrg 		ip->i_team = team;
    415       1.1       mrg 		ip->i_uid = uid;
    416       1.1       mrg 		strncpy(ip->i_name, name, NAMELEN);
    417       1.1       mrg 		ip->i_kills = 0;
    418       1.1       mrg 		ip->i_entries = 1;
    419       1.1       mrg 		ip->i_score = 0;
    420       1.1       mrg 		ip->i_absorbed = 0;
    421       1.1       mrg 		ip->i_faced = 0;
    422       1.1       mrg 		ip->i_shot = 0;
    423       1.1       mrg 		ip->i_robbed = 0;
    424       1.1       mrg 		ip->i_slime = 0;
    425       1.1       mrg 		ip->i_missed = 0;
    426       1.1       mrg 		ip->i_ducked = 0;
    427       1.1       mrg 		ip->i_gkills = ip->i_bkills = ip->i_deaths = 0;
    428       1.1       mrg 		ip->i_stillb = ip->i_saved = 0;
    429       1.1       mrg 		ip->i_next = Scores;
    430       1.1       mrg 		Scores = ip;
    431       1.1       mrg 	}
    432       1.1       mrg 
    433       1.1       mrg 	return ip;
    434       1.1       mrg }
    435