driver.c revision 1.1 1 1.1 mrg /*
2 1.1 mrg * Hunt
3 1.1 mrg * Copyright (c) 1985 Conrad C. Huang, Gregory S. Couch, Kenneth C.R.C. Arnold
4 1.1 mrg * San Francisco, California
5 1.1 mrg */
6 1.1 mrg
7 1.1 mrg # include "hunt.h"
8 1.1 mrg # include <signal.h>
9 1.1 mrg # include <errno.h>
10 1.1 mrg # include <sys/ioctl.h>
11 1.1 mrg # include <sys/time.h>
12 1.1 mrg
13 1.1 mrg # ifndef pdp11
14 1.1 mrg # define RN (((Seed = Seed * 11109 + 13849) >> 16) & 0xffff)
15 1.1 mrg # else
16 1.1 mrg # define RN ((Seed = Seed * 11109 + 13849) & 0x7fff)
17 1.1 mrg # endif
18 1.1 mrg
19 1.1 mrg int Seed = 0;
20 1.1 mrg
21 1.1 mrg
22 1.1 mrg SOCKET Daemon;
23 1.1 mrg char *First_arg; /* pointer to argv[0] */
24 1.1 mrg char *Last_arg; /* pointer to end of argv/environ */
25 1.1 mrg # ifdef INTERNET
26 1.1 mrg int Test_socket; /* test socket to answer datagrams */
27 1.1 mrg FLAG inetd_spawned; /* invoked via inetd */
28 1.1 mrg FLAG standard_port = TRUE; /* true if listening on standard port */
29 1.1 mrg u_short sock_port; /* port # of tcp listen socket */
30 1.1 mrg u_short stat_port; /* port # of statistics tcp socket */
31 1.1 mrg # define DAEMON_SIZE (sizeof Daemon)
32 1.1 mrg # else
33 1.1 mrg # define DAEMON_SIZE (sizeof Daemon - 1)
34 1.1 mrg # endif
35 1.1 mrg
36 1.1 mrg extern SIGNAL_TYPE cleanup();
37 1.1 mrg
38 1.1 mrg /*
39 1.1 mrg * main:
40 1.1 mrg * The main program.
41 1.1 mrg */
42 1.1 mrg main(ac, av, ep)
43 1.1 mrg int ac;
44 1.1 mrg char **av, **ep;
45 1.1 mrg {
46 1.1 mrg register PLAYER *pp;
47 1.1 mrg register int had_char;
48 1.1 mrg # ifdef INTERNET
49 1.1 mrg register long test_mask;
50 1.1 mrg u_short msg;
51 1.1 mrg short port_num, reply;
52 1.1 mrg int namelen;
53 1.1 mrg SOCKET test;
54 1.1 mrg # endif
55 1.1 mrg static long read_fds;
56 1.1 mrg static FLAG first = TRUE;
57 1.1 mrg static FLAG server = FALSE;
58 1.1 mrg extern int optind;
59 1.1 mrg extern char *optarg;
60 1.1 mrg int c;
61 1.1 mrg static struct timeval linger = { 90, 0 };
62 1.1 mrg
63 1.1 mrg First_arg = av[0];
64 1.1 mrg if (ep == NULL || *ep == NULL)
65 1.1 mrg ep = av + ac;
66 1.1 mrg while (*ep)
67 1.1 mrg ep++;
68 1.1 mrg Last_arg = ep[-1] + strlen(ep[-1]);
69 1.1 mrg
70 1.1 mrg while ((c = getopt(ac, av, "sp:")) != EOF) {
71 1.1 mrg switch (c) {
72 1.1 mrg case 's':
73 1.1 mrg server = TRUE;
74 1.1 mrg break;
75 1.1 mrg # ifdef INTERNET
76 1.1 mrg case 'p':
77 1.1 mrg standard_port = FALSE;
78 1.1 mrg Test_port = atoi(optarg);
79 1.1 mrg break;
80 1.1 mrg # endif
81 1.1 mrg default:
82 1.1 mrg erred:
83 1.1 mrg fprintf(stderr, "Usage: %s [-s] [-p port]\n", av[0]);
84 1.1 mrg exit(1);
85 1.1 mrg }
86 1.1 mrg }
87 1.1 mrg if (optind < ac)
88 1.1 mrg goto erred;
89 1.1 mrg
90 1.1 mrg init();
91 1.1 mrg Sock_mask = (1 << Socket);
92 1.1 mrg Stat_mask = (1 << Status);
93 1.1 mrg # ifdef INTERNET
94 1.1 mrg test_mask = (1 << Test_socket);
95 1.1 mrg # endif
96 1.1 mrg
97 1.1 mrg
98 1.1 mrg again:
99 1.1 mrg do {
100 1.1 mrg read_fds = Fds_mask;
101 1.1 mrg errno = 0;
102 1.1 mrg while (select(Num_fds, &read_fds, (int *) NULL,
103 1.1 mrg (int *) NULL, (struct timeval *) NULL) < 0)
104 1.1 mrg {
105 1.1 mrg if (errno != EINTR)
106 1.1 mrg # ifdef LOG
107 1.1 mrg syslog(LOG_WARNING, "select: %m");
108 1.1 mrg # else
109 1.1 mrg perror("select");
110 1.1 mrg # endif
111 1.1 mrg errno = 0;
112 1.1 mrg }
113 1.1 mrg Have_inp = read_fds;
114 1.1 mrg # ifdef INTERNET
115 1.1 mrg if (read_fds & test_mask) {
116 1.1 mrg namelen = DAEMON_SIZE;
117 1.1 mrg port_num = htons(sock_port);
118 1.1 mrg (void) recvfrom(Test_socket, (char *) &msg, sizeof msg,
119 1.1 mrg 0, (struct sockaddr *) &test, &namelen);
120 1.1 mrg switch (ntohs(msg)) {
121 1.1 mrg case C_MESSAGE:
122 1.1 mrg if (Nplayer <= 0)
123 1.1 mrg break;
124 1.1 mrg reply = htons((u_short) Nplayer);
125 1.1 mrg (void) sendto(Test_socket, (char *) &reply,
126 1.1 mrg sizeof reply, 0,
127 1.1 mrg (struct sockaddr *) &test, DAEMON_SIZE);
128 1.1 mrg break;
129 1.1 mrg case C_SCORES:
130 1.1 mrg reply = htons(stat_port);
131 1.1 mrg (void) sendto(Test_socket, (char *) &reply,
132 1.1 mrg sizeof reply, 0,
133 1.1 mrg (struct sockaddr *) &test, DAEMON_SIZE);
134 1.1 mrg break;
135 1.1 mrg case C_PLAYER:
136 1.1 mrg case C_MONITOR:
137 1.1 mrg if (msg == C_MONITOR && Nplayer <= 0)
138 1.1 mrg break;
139 1.1 mrg reply = htons(sock_port);
140 1.1 mrg (void) sendto(Test_socket, (char *) &reply,
141 1.1 mrg sizeof reply, 0,
142 1.1 mrg (struct sockaddr *) &test, DAEMON_SIZE);
143 1.1 mrg break;
144 1.1 mrg }
145 1.1 mrg }
146 1.1 mrg # endif
147 1.1 mrg for (;;) {
148 1.1 mrg had_char = FALSE;
149 1.1 mrg for (pp = Player; pp < End_player; pp++)
150 1.1 mrg if (havechar(pp)) {
151 1.1 mrg execute(pp);
152 1.1 mrg pp->p_nexec++;
153 1.1 mrg had_char++;
154 1.1 mrg }
155 1.1 mrg # ifdef MONITOR
156 1.1 mrg for (pp = Monitor; pp < End_monitor; pp++)
157 1.1 mrg if (havechar(pp)) {
158 1.1 mrg mon_execute(pp);
159 1.1 mrg pp->p_nexec++;
160 1.1 mrg had_char++;
161 1.1 mrg }
162 1.1 mrg # endif
163 1.1 mrg if (!had_char)
164 1.1 mrg break;
165 1.1 mrg moveshots();
166 1.1 mrg for (pp = Player; pp < End_player; )
167 1.1 mrg if (pp->p_death[0] != '\0')
168 1.1 mrg zap(pp, TRUE);
169 1.1 mrg else
170 1.1 mrg pp++;
171 1.1 mrg # ifdef MONITOR
172 1.1 mrg for (pp = Monitor; pp < End_monitor; )
173 1.1 mrg if (pp->p_death[0] != '\0')
174 1.1 mrg zap(pp, FALSE);
175 1.1 mrg else
176 1.1 mrg pp++;
177 1.1 mrg # endif
178 1.1 mrg }
179 1.1 mrg if (read_fds & Sock_mask)
180 1.1 mrg if (answer()) {
181 1.1 mrg # ifdef INTERNET
182 1.1 mrg if (first && standard_port)
183 1.1 mrg faketalk();
184 1.1 mrg # endif
185 1.1 mrg first = FALSE;
186 1.1 mrg }
187 1.1 mrg if (read_fds & Stat_mask)
188 1.1 mrg send_stats();
189 1.1 mrg for (pp = Player; pp < End_player; pp++) {
190 1.1 mrg if (read_fds & pp->p_mask)
191 1.1 mrg sendcom(pp, READY, pp->p_nexec);
192 1.1 mrg pp->p_nexec = 0;
193 1.1 mrg (void) fflush(pp->p_output);
194 1.1 mrg }
195 1.1 mrg # ifdef MONITOR
196 1.1 mrg for (pp = Monitor; pp < End_monitor; pp++) {
197 1.1 mrg if (read_fds & pp->p_mask)
198 1.1 mrg sendcom(pp, READY, pp->p_nexec);
199 1.1 mrg pp->p_nexec = 0;
200 1.1 mrg (void) fflush(pp->p_output);
201 1.1 mrg }
202 1.1 mrg # endif
203 1.1 mrg } while (Nplayer > 0);
204 1.1 mrg
205 1.1 mrg read_fds = Fds_mask;
206 1.1 mrg if (select(Num_fds, &read_fds, (int *) NULL, (int *) NULL,
207 1.1 mrg &linger) > 0) {
208 1.1 mrg goto again;
209 1.1 mrg }
210 1.1 mrg if (server) {
211 1.1 mrg clear_scores();
212 1.1 mrg makemaze();
213 1.1 mrg clearwalls();
214 1.1 mrg # ifdef BOOTS
215 1.1 mrg makeboots();
216 1.1 mrg # endif
217 1.1 mrg first = TRUE;
218 1.1 mrg goto again;
219 1.1 mrg }
220 1.1 mrg
221 1.1 mrg # ifdef MONITOR
222 1.1 mrg for (pp = Monitor; pp < End_monitor; )
223 1.1 mrg zap(pp, FALSE);
224 1.1 mrg # endif
225 1.1 mrg cleanup(0);
226 1.1 mrg }
227 1.1 mrg
228 1.1 mrg /*
229 1.1 mrg * init:
230 1.1 mrg * Initialize the global parameters.
231 1.1 mrg */
232 1.1 mrg init()
233 1.1 mrg {
234 1.1 mrg register int i;
235 1.1 mrg # ifdef INTERNET
236 1.1 mrg auto SOCKET test_port;
237 1.1 mrg auto int msg;
238 1.1 mrg auto int len;
239 1.1 mrg # endif
240 1.1 mrg
241 1.1 mrg # ifndef DEBUG
242 1.1 mrg # ifdef TIOCNOTTY
243 1.1 mrg (void) ioctl(fileno(stdout), TIOCNOTTY, NULL);
244 1.1 mrg # endif
245 1.1 mrg (void) setpgrp(getpid(), getpid());
246 1.1 mrg (void) signal(SIGHUP, SIG_IGN);
247 1.1 mrg (void) signal(SIGINT, SIG_IGN);
248 1.1 mrg (void) signal(SIGQUIT, SIG_IGN);
249 1.1 mrg (void) signal(SIGTERM, cleanup);
250 1.1 mrg # endif
251 1.1 mrg
252 1.1 mrg (void) chdir("/usr/tmp"); /* just in case it core dumps */
253 1.1 mrg (void) umask(0); /* No privacy at all! */
254 1.1 mrg (void) signal(SIGPIPE, SIG_IGN);
255 1.1 mrg
256 1.1 mrg # ifdef LOG
257 1.1 mrg # ifdef SYSLOG_43
258 1.1 mrg openlog("HUNT", LOG_PID, LOG_DAEMON);
259 1.1 mrg # endif
260 1.1 mrg # ifdef SYSLOG_42
261 1.1 mrg openlog("HUNT", LOG_PID);
262 1.1 mrg # endif
263 1.1 mrg # endif
264 1.1 mrg
265 1.1 mrg /*
266 1.1 mrg * Initialize statistics socket
267 1.1 mrg */
268 1.1 mrg # ifdef INTERNET
269 1.1 mrg Daemon.sin_family = SOCK_FAMILY;
270 1.1 mrg Daemon.sin_addr.s_addr = INADDR_ANY;
271 1.1 mrg Daemon.sin_port = 0;
272 1.1 mrg # else
273 1.1 mrg Daemon.sun_family = SOCK_FAMILY;
274 1.1 mrg (void) strcpy(Daemon.sun_path, Stat_name);
275 1.1 mrg # endif
276 1.1 mrg
277 1.1 mrg Status = socket(SOCK_FAMILY, SOCK_STREAM, 0);
278 1.1 mrg if (bind(Status, (struct sockaddr *) &Daemon, DAEMON_SIZE) < 0) {
279 1.1 mrg if (errno == EADDRINUSE)
280 1.1 mrg exit(0);
281 1.1 mrg else {
282 1.1 mrg # ifdef LOG
283 1.1 mrg syslog(LOG_ERR, "bind: %m");
284 1.1 mrg # else
285 1.1 mrg perror("bind");
286 1.1 mrg # endif
287 1.1 mrg cleanup(1);
288 1.1 mrg }
289 1.1 mrg }
290 1.1 mrg (void) listen(Status, 5);
291 1.1 mrg
292 1.1 mrg # ifdef INTERNET
293 1.1 mrg len = sizeof (SOCKET);
294 1.1 mrg if (getsockname(Status, (struct sockaddr *) &Daemon, &len) < 0) {
295 1.1 mrg # ifdef LOG
296 1.1 mrg syslog(LOG_ERR, "getsockname: %m");
297 1.1 mrg # else
298 1.1 mrg perror("getsockname");
299 1.1 mrg # endif
300 1.1 mrg exit(1);
301 1.1 mrg }
302 1.1 mrg stat_port = ntohs(Daemon.sin_port);
303 1.1 mrg # endif
304 1.1 mrg
305 1.1 mrg /*
306 1.1 mrg * Initialize main socket
307 1.1 mrg */
308 1.1 mrg # ifdef INTERNET
309 1.1 mrg Daemon.sin_family = SOCK_FAMILY;
310 1.1 mrg Daemon.sin_addr.s_addr = INADDR_ANY;
311 1.1 mrg Daemon.sin_port = 0;
312 1.1 mrg # else
313 1.1 mrg Daemon.sun_family = SOCK_FAMILY;
314 1.1 mrg (void) strcpy(Daemon.sun_path, Sock_name);
315 1.1 mrg # endif
316 1.1 mrg
317 1.1 mrg Socket = socket(SOCK_FAMILY, SOCK_STREAM, 0);
318 1.1 mrg # if defined(INTERNET)
319 1.1 mrg msg = 1;
320 1.1 mrg if (setsockopt(Socket, SOL_SOCKET, SO_USELOOPBACK, &msg, sizeof msg)<0)
321 1.1 mrg # ifdef LOG
322 1.1 mrg syslog(LOG_WARNING, "setsockopt loopback %m");
323 1.1 mrg # else
324 1.1 mrg perror("setsockopt loopback");
325 1.1 mrg # endif
326 1.1 mrg # endif
327 1.1 mrg if (bind(Socket, (struct sockaddr *) &Daemon, DAEMON_SIZE) < 0) {
328 1.1 mrg if (errno == EADDRINUSE)
329 1.1 mrg exit(0);
330 1.1 mrg else {
331 1.1 mrg # ifdef LOG
332 1.1 mrg syslog(LOG_ERR, "bind: %m");
333 1.1 mrg # else
334 1.1 mrg perror("bind");
335 1.1 mrg # endif
336 1.1 mrg cleanup(1);
337 1.1 mrg }
338 1.1 mrg }
339 1.1 mrg (void) listen(Socket, 5);
340 1.1 mrg
341 1.1 mrg # ifdef INTERNET
342 1.1 mrg len = sizeof (SOCKET);
343 1.1 mrg if (getsockname(Socket, (struct sockaddr *) &Daemon, &len) < 0) {
344 1.1 mrg # ifdef LOG
345 1.1 mrg syslog(LOG_ERR, "getsockname: %m");
346 1.1 mrg # else
347 1.1 mrg perror("getsockname");
348 1.1 mrg # endif
349 1.1 mrg exit(1);
350 1.1 mrg }
351 1.1 mrg sock_port = ntohs(Daemon.sin_port);
352 1.1 mrg # endif
353 1.1 mrg
354 1.1 mrg /*
355 1.1 mrg * Initialize minimal select mask
356 1.1 mrg */
357 1.1 mrg Fds_mask = (1 << Socket) | (1 << Status);
358 1.1 mrg Num_fds = ((Socket > Status) ? Socket : Status) + 1;
359 1.1 mrg
360 1.1 mrg # ifdef INTERNET
361 1.1 mrg len = sizeof (SOCKET);
362 1.1 mrg if (getsockname(0, (struct sockaddr *) &test_port, &len) >= 0
363 1.1 mrg && test_port.sin_family == AF_INET) {
364 1.1 mrg inetd_spawned = TRUE;
365 1.1 mrg Test_socket = 0;
366 1.1 mrg if (test_port.sin_port != htons((u_short) Test_port)) {
367 1.1 mrg standard_port = FALSE;
368 1.1 mrg Test_port = ntohs(test_port.sin_port);
369 1.1 mrg }
370 1.1 mrg } else {
371 1.1 mrg test_port = Daemon;
372 1.1 mrg test_port.sin_port = htons((u_short) Test_port);
373 1.1 mrg
374 1.1 mrg Test_socket = socket(SOCK_FAMILY, SOCK_DGRAM, 0);
375 1.1 mrg if (bind(Test_socket, (struct sockaddr *) &test_port,
376 1.1 mrg DAEMON_SIZE) < 0) {
377 1.1 mrg # ifdef LOG
378 1.1 mrg syslog(LOG_ERR, "bind: %m");
379 1.1 mrg # else
380 1.1 mrg perror("bind");
381 1.1 mrg # endif
382 1.1 mrg exit(1);
383 1.1 mrg }
384 1.1 mrg (void) listen(Test_socket, 5);
385 1.1 mrg }
386 1.1 mrg
387 1.1 mrg Fds_mask |= (1 << Test_socket);
388 1.1 mrg if (Test_socket + 1 > Num_fds)
389 1.1 mrg Num_fds = Test_socket + 1;
390 1.1 mrg # endif
391 1.1 mrg
392 1.1 mrg Seed = getpid() + time((time_t *) NULL);
393 1.1 mrg makemaze();
394 1.1 mrg # ifdef BOOTS
395 1.1 mrg makeboots();
396 1.1 mrg # endif
397 1.1 mrg
398 1.1 mrg for (i = 0; i < NASCII; i++)
399 1.1 mrg See_over[i] = TRUE;
400 1.1 mrg See_over[DOOR] = FALSE;
401 1.1 mrg See_over[WALL1] = FALSE;
402 1.1 mrg See_over[WALL2] = FALSE;
403 1.1 mrg See_over[WALL3] = FALSE;
404 1.1 mrg # ifdef REFLECT
405 1.1 mrg See_over[WALL4] = FALSE;
406 1.1 mrg See_over[WALL5] = FALSE;
407 1.1 mrg # endif
408 1.1 mrg
409 1.1 mrg }
410 1.1 mrg
411 1.1 mrg # ifdef BOOTS
412 1.1 mrg /*
413 1.1 mrg * makeboots:
414 1.1 mrg * Put the boots in the maze
415 1.1 mrg */
416 1.1 mrg makeboots()
417 1.1 mrg {
418 1.1 mrg register int x, y;
419 1.1 mrg register PLAYER *pp;
420 1.1 mrg
421 1.1 mrg do {
422 1.1 mrg x = rand_num(WIDTH - 1) + 1;
423 1.1 mrg y = rand_num(HEIGHT - 1) + 1;
424 1.1 mrg } while (Maze[y][x] != SPACE);
425 1.1 mrg Maze[y][x] = BOOT_PAIR;
426 1.1 mrg for (pp = Boot; pp < &Boot[NBOOTS]; pp++)
427 1.1 mrg pp->p_flying = -1;
428 1.1 mrg }
429 1.1 mrg # endif
430 1.1 mrg
431 1.1 mrg
432 1.1 mrg /*
433 1.1 mrg * checkdam:
434 1.1 mrg * Check the damage to the given player, and see if s/he is killed
435 1.1 mrg */
436 1.1 mrg checkdam(ouch, gotcha, credit, amt, shot_type)
437 1.1 mrg register PLAYER *ouch, *gotcha;
438 1.1 mrg register IDENT *credit;
439 1.1 mrg int amt;
440 1.1 mrg char shot_type;
441 1.1 mrg {
442 1.1 mrg register char *cp;
443 1.1 mrg
444 1.1 mrg if (ouch->p_death[0] != '\0')
445 1.1 mrg return;
446 1.1 mrg # ifdef BOOTS
447 1.1 mrg if (shot_type == SLIME)
448 1.1 mrg switch (ouch->p_nboots) {
449 1.1 mrg default:
450 1.1 mrg break;
451 1.1 mrg case 1:
452 1.1 mrg amt = (amt + 1) / 2;
453 1.1 mrg break;
454 1.1 mrg case 2:
455 1.1 mrg if (gotcha != NULL)
456 1.1 mrg message(gotcha, "He has boots on!");
457 1.1 mrg return;
458 1.1 mrg }
459 1.1 mrg # endif
460 1.1 mrg ouch->p_damage += amt;
461 1.1 mrg if (ouch->p_damage <= ouch->p_damcap) {
462 1.1 mrg (void) sprintf(Buf, "%2d", ouch->p_damage);
463 1.1 mrg cgoto(ouch, STAT_DAM_ROW, STAT_VALUE_COL);
464 1.1 mrg outstr(ouch, Buf, 2);
465 1.1 mrg return;
466 1.1 mrg }
467 1.1 mrg
468 1.1 mrg /* Someone DIED */
469 1.1 mrg switch (shot_type) {
470 1.1 mrg default:
471 1.1 mrg cp = "Killed";
472 1.1 mrg break;
473 1.1 mrg # ifdef FLY
474 1.1 mrg case FALL:
475 1.1 mrg cp = "Killed on impact";
476 1.1 mrg break;
477 1.1 mrg # endif
478 1.1 mrg case KNIFE:
479 1.1 mrg cp = "Stabbed to death";
480 1.1 mrg ouch->p_ammo = 0; /* No exploding */
481 1.1 mrg break;
482 1.1 mrg case SHOT:
483 1.1 mrg cp = "Shot to death";
484 1.1 mrg break;
485 1.1 mrg case GRENADE:
486 1.1 mrg case SATCHEL:
487 1.1 mrg case BOMB:
488 1.1 mrg cp = "Bombed";
489 1.1 mrg break;
490 1.1 mrg case MINE:
491 1.1 mrg case GMINE:
492 1.1 mrg cp = "Blown apart";
493 1.1 mrg break;
494 1.1 mrg # ifdef OOZE
495 1.1 mrg case SLIME:
496 1.1 mrg cp = "Slimed";
497 1.1 mrg if (credit != NULL)
498 1.1 mrg credit->i_slime++;
499 1.1 mrg break;
500 1.1 mrg # endif
501 1.1 mrg # ifdef VOLCANO
502 1.1 mrg case LAVA:
503 1.1 mrg cp = "Baked";
504 1.1 mrg break;
505 1.1 mrg # endif
506 1.1 mrg # ifdef DRONE
507 1.1 mrg case DSHOT:
508 1.1 mrg cp = "Eliminated";
509 1.1 mrg break;
510 1.1 mrg # endif
511 1.1 mrg }
512 1.1 mrg if (credit == NULL) {
513 1.1 mrg (void) sprintf(ouch->p_death, "| %s by %s |", cp,
514 1.1 mrg (shot_type == MINE || shot_type == GMINE) ?
515 1.1 mrg "a mine" : "act of God");
516 1.1 mrg return;
517 1.1 mrg }
518 1.1 mrg
519 1.1 mrg (void) sprintf(ouch->p_death, "| %s by %s |", cp, credit->i_name);
520 1.1 mrg
521 1.1 mrg if (ouch == gotcha) { /* No use killing yourself */
522 1.1 mrg credit->i_kills--;
523 1.1 mrg credit->i_bkills++;
524 1.1 mrg }
525 1.1 mrg else if (ouch->p_ident->i_team == ' '
526 1.1 mrg || ouch->p_ident->i_team != credit->i_team) {
527 1.1 mrg credit->i_kills++;
528 1.1 mrg credit->i_gkills++;
529 1.1 mrg }
530 1.1 mrg else {
531 1.1 mrg credit->i_kills--;
532 1.1 mrg credit->i_bkills++;
533 1.1 mrg }
534 1.1 mrg credit->i_score = credit->i_kills / (double) credit->i_entries;
535 1.1 mrg ouch->p_ident->i_deaths++;
536 1.1 mrg if (ouch->p_nchar == 0)
537 1.1 mrg ouch->p_ident->i_stillb++;
538 1.1 mrg if (gotcha == NULL)
539 1.1 mrg return;
540 1.1 mrg gotcha->p_damcap += STABDAM;
541 1.1 mrg gotcha->p_damage -= STABDAM;
542 1.1 mrg if (gotcha->p_damage < 0)
543 1.1 mrg gotcha->p_damage = 0;
544 1.1 mrg (void) sprintf(Buf, "%2d/%2d", gotcha->p_damage, gotcha->p_damcap);
545 1.1 mrg cgoto(gotcha, STAT_DAM_ROW, STAT_VALUE_COL);
546 1.1 mrg outstr(gotcha, Buf, 5);
547 1.1 mrg (void) sprintf(Buf, "%3d", (gotcha->p_damcap - MAXDAM) / 2);
548 1.1 mrg cgoto(gotcha, STAT_KILL_ROW, STAT_VALUE_COL);
549 1.1 mrg outstr(gotcha, Buf, 3);
550 1.1 mrg (void) sprintf(Buf, "%5.2f", gotcha->p_ident->i_score);
551 1.1 mrg for (ouch = Player; ouch < End_player; ouch++) {
552 1.1 mrg cgoto(ouch, STAT_PLAY_ROW + 1 + (gotcha - Player),
553 1.1 mrg STAT_NAME_COL);
554 1.1 mrg outstr(ouch, Buf, 5);
555 1.1 mrg }
556 1.1 mrg # ifdef MONITOR
557 1.1 mrg for (ouch = Monitor; ouch < End_monitor; ouch++) {
558 1.1 mrg cgoto(ouch, STAT_PLAY_ROW + 1 + (gotcha - Player),
559 1.1 mrg STAT_NAME_COL);
560 1.1 mrg outstr(ouch, Buf, 5);
561 1.1 mrg }
562 1.1 mrg # endif
563 1.1 mrg }
564 1.1 mrg
565 1.1 mrg /*
566 1.1 mrg * zap:
567 1.1 mrg * Kill off a player and take him out of the game.
568 1.1 mrg */
569 1.1 mrg zap(pp, was_player)
570 1.1 mrg register PLAYER *pp;
571 1.1 mrg FLAG was_player;
572 1.1 mrg {
573 1.1 mrg register int i, len;
574 1.1 mrg register BULLET *bp;
575 1.1 mrg register PLAYER *np;
576 1.1 mrg register int x, y;
577 1.1 mrg int savefd, savemask;
578 1.1 mrg
579 1.1 mrg if (was_player) {
580 1.1 mrg if (pp->p_undershot)
581 1.1 mrg fixshots(pp->p_y, pp->p_x, pp->p_over);
582 1.1 mrg drawplayer(pp, FALSE);
583 1.1 mrg Nplayer--;
584 1.1 mrg }
585 1.1 mrg
586 1.1 mrg len = strlen(pp->p_death); /* Display the cause of death */
587 1.1 mrg x = (WIDTH - len) / 2;
588 1.1 mrg cgoto(pp, HEIGHT / 2, x);
589 1.1 mrg outstr(pp, pp->p_death, len);
590 1.1 mrg for (i = 1; i < len; i++)
591 1.1 mrg pp->p_death[i] = '-';
592 1.1 mrg pp->p_death[0] = '+';
593 1.1 mrg pp->p_death[len - 1] = '+';
594 1.1 mrg cgoto(pp, HEIGHT / 2 - 1, x);
595 1.1 mrg outstr(pp, pp->p_death, len);
596 1.1 mrg cgoto(pp, HEIGHT / 2 + 1, x);
597 1.1 mrg outstr(pp, pp->p_death, len);
598 1.1 mrg cgoto(pp, HEIGHT, 0);
599 1.1 mrg
600 1.1 mrg savefd = pp->p_fd;
601 1.1 mrg savemask = pp->p_mask;
602 1.1 mrg
603 1.1 mrg # ifdef MONITOR
604 1.1 mrg if (was_player) {
605 1.1 mrg # endif
606 1.1 mrg for (bp = Bullets; bp != NULL; bp = bp->b_next) {
607 1.1 mrg if (bp->b_owner == pp)
608 1.1 mrg bp->b_owner = NULL;
609 1.1 mrg if (bp->b_x == pp->p_x && bp->b_y == pp->p_y)
610 1.1 mrg bp->b_over = SPACE;
611 1.1 mrg }
612 1.1 mrg
613 1.1 mrg i = rand_num(pp->p_ammo);
614 1.1 mrg x = rand_num(pp->p_ammo);
615 1.1 mrg if (x > i)
616 1.1 mrg i = x;
617 1.1 mrg if (pp->p_ammo == 0)
618 1.1 mrg x = 0;
619 1.1 mrg else if (i == pp->p_ammo - 1) {
620 1.1 mrg x = pp->p_ammo;
621 1.1 mrg len = SLIME;
622 1.1 mrg }
623 1.1 mrg else {
624 1.1 mrg for (x = MAXBOMB - 1; x > 0; x--)
625 1.1 mrg if (i >= shot_req[x])
626 1.1 mrg break;
627 1.1 mrg for (y = MAXSLIME - 1; y > 0; y--)
628 1.1 mrg if (i >= slime_req[y])
629 1.1 mrg break;
630 1.1 mrg if (y >= 0 && slime_req[y] > shot_req[x]) {
631 1.1 mrg x = slime_req[y];
632 1.1 mrg len = SLIME;
633 1.1 mrg }
634 1.1 mrg else if (x != 0) {
635 1.1 mrg len = shot_type[x];
636 1.1 mrg x = shot_req[x];
637 1.1 mrg }
638 1.1 mrg }
639 1.1 mrg if (x > 0) {
640 1.1 mrg (void) add_shot(len, pp->p_y, pp->p_x, pp->p_face, x,
641 1.1 mrg (PLAYER *) NULL, TRUE, SPACE);
642 1.1 mrg (void) sprintf(Buf, "%s detonated.",
643 1.1 mrg pp->p_ident->i_name);
644 1.1 mrg for (np = Player; np < End_player; np++)
645 1.1 mrg message(np, Buf);
646 1.1 mrg # ifdef MONITOR
647 1.1 mrg for (np = Monitor; np < End_monitor; np++)
648 1.1 mrg message(np, Buf);
649 1.1 mrg # endif
650 1.1 mrg # ifdef BOOTS
651 1.1 mrg while (pp->p_nboots-- > 0) {
652 1.1 mrg for (np = Boot; np < &Boot[NBOOTS]; np++)
653 1.1 mrg if (np->p_flying < 0)
654 1.1 mrg break;
655 1.1 mrg if (np >= &Boot[NBOOTS])
656 1.1 mrg abort(1, "Too many boots");
657 1.1 mrg np->p_undershot = FALSE;
658 1.1 mrg np->p_x = pp->p_x;
659 1.1 mrg np->p_y = pp->p_y;
660 1.1 mrg np->p_flying = rand_num(20);
661 1.1 mrg np->p_flyx = 2 * rand_num(6) - 5;
662 1.1 mrg np->p_flyy = 2 * rand_num(6) - 5;
663 1.1 mrg np->p_over = SPACE;
664 1.1 mrg np->p_face = BOOT;
665 1.1 mrg showexpl(np->p_y, np->p_x, BOOT);
666 1.1 mrg }
667 1.1 mrg # endif
668 1.1 mrg }
669 1.1 mrg # ifdef BOOTS
670 1.1 mrg else if (pp->p_nboots > 0) {
671 1.1 mrg if (pp->p_nboots == 2)
672 1.1 mrg Maze[pp->p_y][pp->p_x] = BOOT_PAIR;
673 1.1 mrg else
674 1.1 mrg Maze[pp->p_y][pp->p_x] = BOOT;
675 1.1 mrg if (pp->p_undershot)
676 1.1 mrg fixshots(pp->p_y, pp->p_x,
677 1.1 mrg Maze[pp->p_y][pp->p_x]);
678 1.1 mrg }
679 1.1 mrg # endif
680 1.1 mrg
681 1.1 mrg # ifdef VOLCANO
682 1.1 mrg volcano += pp->p_ammo - x;
683 1.1 mrg if (rand_num(100) < volcano / 50) {
684 1.1 mrg do {
685 1.1 mrg x = rand_num(WIDTH / 2) + WIDTH / 4;
686 1.1 mrg y = rand_num(HEIGHT / 2) + HEIGHT / 4;
687 1.1 mrg } while (Maze[y][x] != SPACE);
688 1.1 mrg (void) add_shot(LAVA, y, x, LEFTS, volcano,
689 1.1 mrg (PLAYER *) NULL, TRUE, SPACE);
690 1.1 mrg for (np = Player; np < End_player; np++)
691 1.1 mrg message(np, "Volcano eruption.");
692 1.1 mrg volcano = 0;
693 1.1 mrg }
694 1.1 mrg # endif
695 1.1 mrg
696 1.1 mrg # ifdef DRONE
697 1.1 mrg if (rand_num(100) < 2) {
698 1.1 mrg do {
699 1.1 mrg x = rand_num(WIDTH / 2) + WIDTH / 4;
700 1.1 mrg y = rand_num(HEIGHT / 2) + HEIGHT / 4;
701 1.1 mrg } while (Maze[y][x] != SPACE);
702 1.1 mrg add_shot(DSHOT, y, x, rand_dir(),
703 1.1 mrg shot_req[MINDSHOT +
704 1.1 mrg rand_num(MAXBOMB - MINDSHOT)],
705 1.1 mrg (PLAYER *) NULL, FALSE, SPACE);
706 1.1 mrg }
707 1.1 mrg # endif
708 1.1 mrg
709 1.1 mrg sendcom(pp, ENDWIN);
710 1.1 mrg (void) putc(' ', pp->p_output);
711 1.1 mrg (void) fclose(pp->p_output);
712 1.1 mrg
713 1.1 mrg End_player--;
714 1.1 mrg if (pp != End_player) {
715 1.1 mrg memcpy(pp, End_player, sizeof (PLAYER));
716 1.1 mrg (void) sprintf(Buf, "%5.2f%c%-10.10s %c",
717 1.1 mrg pp->p_ident->i_score, stat_char(pp),
718 1.1 mrg pp->p_ident->i_name, pp->p_ident->i_team);
719 1.1 mrg i = STAT_PLAY_ROW + 1 + (pp - Player);
720 1.1 mrg for (np = Player; np < End_player; np++) {
721 1.1 mrg cgoto(np, i, STAT_NAME_COL);
722 1.1 mrg outstr(np, Buf, STAT_NAME_LEN);
723 1.1 mrg }
724 1.1 mrg # ifdef MONITOR
725 1.1 mrg for (np = Monitor; np < End_monitor; np++) {
726 1.1 mrg cgoto(np, i, STAT_NAME_COL);
727 1.1 mrg outstr(np, Buf, STAT_NAME_LEN);
728 1.1 mrg }
729 1.1 mrg # endif
730 1.1 mrg }
731 1.1 mrg
732 1.1 mrg /* Erase the last player */
733 1.1 mrg i = STAT_PLAY_ROW + 1 + Nplayer;
734 1.1 mrg for (np = Player; np < End_player; np++) {
735 1.1 mrg cgoto(np, i, STAT_NAME_COL);
736 1.1 mrg ce(np);
737 1.1 mrg }
738 1.1 mrg # ifdef MONITOR
739 1.1 mrg for (np = Monitor; np < End_monitor; np++) {
740 1.1 mrg cgoto(np, i, STAT_NAME_COL);
741 1.1 mrg ce(np);
742 1.1 mrg }
743 1.1 mrg }
744 1.1 mrg else {
745 1.1 mrg sendcom(pp, ENDWIN);
746 1.1 mrg (void) putc(LAST_PLAYER, pp->p_output);
747 1.1 mrg (void) fclose(pp->p_output);
748 1.1 mrg
749 1.1 mrg End_monitor--;
750 1.1 mrg if (pp != End_monitor) {
751 1.1 mrg memcpy(pp, End_monitor, sizeof (PLAYER));
752 1.1 mrg (void) sprintf(Buf, "%5.5s %-10.10s %c", " ",
753 1.1 mrg pp->p_ident->i_name, pp->p_ident->i_team);
754 1.1 mrg i = STAT_MON_ROW + 1 + (pp - Player);
755 1.1 mrg for (np = Player; np < End_player; np++) {
756 1.1 mrg cgoto(np, i, STAT_NAME_COL);
757 1.1 mrg outstr(np, Buf, STAT_NAME_LEN);
758 1.1 mrg }
759 1.1 mrg for (np = Monitor; np < End_monitor; np++) {
760 1.1 mrg cgoto(np, i, STAT_NAME_COL);
761 1.1 mrg outstr(np, Buf, STAT_NAME_LEN);
762 1.1 mrg }
763 1.1 mrg }
764 1.1 mrg
765 1.1 mrg /* Erase the last monitor */
766 1.1 mrg i = STAT_MON_ROW + 1 + (End_monitor - Monitor);
767 1.1 mrg for (np = Player; np < End_player; np++) {
768 1.1 mrg cgoto(np, i, STAT_NAME_COL);
769 1.1 mrg ce(np);
770 1.1 mrg }
771 1.1 mrg for (np = Monitor; np < End_monitor; np++) {
772 1.1 mrg cgoto(np, i, STAT_NAME_COL);
773 1.1 mrg ce(np);
774 1.1 mrg }
775 1.1 mrg
776 1.1 mrg }
777 1.1 mrg # endif
778 1.1 mrg
779 1.1 mrg Fds_mask &= ~savemask;
780 1.1 mrg if (Num_fds == savefd + 1) {
781 1.1 mrg Num_fds = Socket;
782 1.1 mrg # ifdef INTERNET
783 1.1 mrg if (Test_socket > Socket)
784 1.1 mrg Num_fds = Test_socket;
785 1.1 mrg # endif
786 1.1 mrg for (np = Player; np < End_player; np++)
787 1.1 mrg if (np->p_fd > Num_fds)
788 1.1 mrg Num_fds = np->p_fd;
789 1.1 mrg # ifdef MONITOR
790 1.1 mrg for (np = Monitor; np < End_monitor; np++)
791 1.1 mrg if (np->p_fd > Num_fds)
792 1.1 mrg Num_fds = np->p_fd;
793 1.1 mrg # endif
794 1.1 mrg Num_fds++;
795 1.1 mrg }
796 1.1 mrg }
797 1.1 mrg
798 1.1 mrg /*
799 1.1 mrg * rand_num:
800 1.1 mrg * Return a random number in a given range.
801 1.1 mrg */
802 1.1 mrg rand_num(range)
803 1.1 mrg int range;
804 1.1 mrg {
805 1.1 mrg return (range == 0 ? 0 : RN % range);
806 1.1 mrg }
807 1.1 mrg
808 1.1 mrg /*
809 1.1 mrg * havechar:
810 1.1 mrg * Check to see if we have any characters in the input queue; if
811 1.1 mrg * we do, read them, stash them away, and return TRUE; else return
812 1.1 mrg * FALSE.
813 1.1 mrg */
814 1.1 mrg havechar(pp)
815 1.1 mrg register PLAYER *pp;
816 1.1 mrg {
817 1.1 mrg extern int errno;
818 1.1 mrg
819 1.1 mrg if (pp->p_ncount < pp->p_nchar)
820 1.1 mrg return TRUE;
821 1.1 mrg if (!(Have_inp & pp->p_mask))
822 1.1 mrg return FALSE;
823 1.1 mrg Have_inp &= ~pp->p_mask;
824 1.1 mrg check_again:
825 1.1 mrg errno = 0;
826 1.1 mrg if ((pp->p_nchar = read(pp->p_fd, pp->p_cbuf, sizeof pp->p_cbuf)) <= 0)
827 1.1 mrg {
828 1.1 mrg if (errno == EINTR)
829 1.1 mrg goto check_again;
830 1.1 mrg pp->p_cbuf[0] = 'q';
831 1.1 mrg }
832 1.1 mrg pp->p_ncount = 0;
833 1.1 mrg return TRUE;
834 1.1 mrg }
835 1.1 mrg
836 1.1 mrg /*
837 1.1 mrg * cleanup:
838 1.1 mrg * Exit with the given value, cleaning up any droppings lying around
839 1.1 mrg */
840 1.1 mrg SIGNAL_TYPE
841 1.1 mrg cleanup(eval)
842 1.1 mrg int eval;
843 1.1 mrg {
844 1.1 mrg register PLAYER *pp;
845 1.1 mrg
846 1.1 mrg for (pp = Player; pp < End_player; pp++) {
847 1.1 mrg cgoto(pp, HEIGHT, 0);
848 1.1 mrg sendcom(pp, ENDWIN);
849 1.1 mrg (void) putc(LAST_PLAYER, pp->p_output);
850 1.1 mrg (void) fclose(pp->p_output);
851 1.1 mrg }
852 1.1 mrg # ifdef MONITOR
853 1.1 mrg for (pp = Monitor; pp < End_monitor; pp++) {
854 1.1 mrg cgoto(pp, HEIGHT, 0);
855 1.1 mrg sendcom(pp, ENDWIN);
856 1.1 mrg (void) putc(LAST_PLAYER, pp->p_output);
857 1.1 mrg (void) fclose(pp->p_output);
858 1.1 mrg }
859 1.1 mrg # endif
860 1.1 mrg (void) close(Socket);
861 1.1 mrg # ifdef AF_UNIX_HACK
862 1.1 mrg (void) unlink(Sock_name);
863 1.1 mrg # endif
864 1.1 mrg
865 1.1 mrg exit(eval);
866 1.1 mrg }
867 1.1 mrg
868 1.1 mrg /*
869 1.1 mrg * send_stats:
870 1.1 mrg * Print stats to requestor
871 1.1 mrg */
872 1.1 mrg send_stats()
873 1.1 mrg {
874 1.1 mrg register IDENT *ip;
875 1.1 mrg register FILE *fp;
876 1.1 mrg int s;
877 1.1 mrg SOCKET sockstruct;
878 1.1 mrg int socklen;
879 1.1 mrg
880 1.1 mrg /*
881 1.1 mrg * Get the output stream ready
882 1.1 mrg */
883 1.1 mrg # ifdef INTERNET
884 1.1 mrg socklen = sizeof sockstruct;
885 1.1 mrg # else
886 1.1 mrg socklen = sizeof sockstruct - 1;
887 1.1 mrg # endif
888 1.1 mrg s = accept(Status, (struct sockaddr *) &sockstruct, &socklen);
889 1.1 mrg if (s < 0) {
890 1.1 mrg if (errno == EINTR)
891 1.1 mrg return;
892 1.1 mrg # ifdef LOG
893 1.1 mrg syslog(LOG_ERR, "accept: %m");
894 1.1 mrg # else
895 1.1 mrg perror("accept");
896 1.1 mrg # endif
897 1.1 mrg return;
898 1.1 mrg }
899 1.1 mrg fp = fdopen(s, "w");
900 1.1 mrg if (fp == NULL) {
901 1.1 mrg # ifdef LOG
902 1.1 mrg syslog(LOG_ERR, "fdopen: %m");
903 1.1 mrg # else
904 1.1 mrg perror("fdopen");
905 1.1 mrg # endif
906 1.1 mrg (void) close(s);
907 1.1 mrg return;
908 1.1 mrg }
909 1.1 mrg
910 1.1 mrg /*
911 1.1 mrg * Send output to requestor
912 1.1 mrg */
913 1.1 mrg fputs("Name\t\tScore\tDucked\tAbsorb\tFaced\tShot\tRobbed\tMissed\tSlimeK\n", fp);
914 1.1 mrg for (ip = Scores; ip != NULL; ip = ip->i_next) {
915 1.1 mrg fprintf(fp, "%s\t", ip->i_name);
916 1.1 mrg if (strlen(ip->i_name) < 8)
917 1.1 mrg putc('\t', fp);
918 1.1 mrg fprintf(fp, "%.2f\t%d\t%d\t%d\t%d\t%d\t%d\t%d\n",
919 1.1 mrg ip->i_score, ip->i_ducked, ip->i_absorbed,
920 1.1 mrg ip->i_faced, ip->i_shot, ip->i_robbed,
921 1.1 mrg ip->i_missed, ip->i_slime);
922 1.1 mrg }
923 1.1 mrg fputs("\n\nName\t\tEnemy\tFriend\tDeaths\tStill\tSaved\n", fp);
924 1.1 mrg for (ip = Scores; ip != NULL; ip = ip->i_next) {
925 1.1 mrg if (ip->i_team == ' ') {
926 1.1 mrg fprintf(fp, "%s\t", ip->i_name);
927 1.1 mrg if (strlen(ip->i_name) < 8)
928 1.1 mrg putc('\t', fp);
929 1.1 mrg }
930 1.1 mrg else {
931 1.1 mrg fprintf(fp, "%s[%c]\t", ip->i_name, ip->i_team);
932 1.1 mrg if (strlen(ip->i_name) + 3 < 8)
933 1.1 mrg putc('\t', fp);
934 1.1 mrg }
935 1.1 mrg fprintf(fp, "%d\t%d\t%d\t%d\t%d\n",
936 1.1 mrg ip->i_gkills, ip->i_bkills, ip->i_deaths,
937 1.1 mrg ip->i_stillb, ip->i_saved);
938 1.1 mrg }
939 1.1 mrg
940 1.1 mrg (void) fclose(fp);
941 1.1 mrg }
942 1.1 mrg
943 1.1 mrg /*
944 1.1 mrg * clear_scores:
945 1.1 mrg * Clear out the scores so the next session start clean
946 1.1 mrg */
947 1.1 mrg clear_scores()
948 1.1 mrg {
949 1.1 mrg register IDENT *ip, *nextip;
950 1.1 mrg
951 1.1 mrg for (ip = Scores; ip != NULL; ip = nextip) {
952 1.1 mrg nextip = ip->i_next;
953 1.1 mrg (void) free((char *) ip);
954 1.1 mrg }
955 1.1 mrg Scores = NULL;
956 1.1 mrg }
957