driver.c revision 1.34 1 1.34 dholland /* $NetBSD: driver.c,v 1.34 2014/03/30 00:26:58 dholland Exp $ */
2 1.1 mrg /*
3 1.9 wiz * Copyright (c) 1983-2003, Regents of the University of California.
4 1.9 wiz * All rights reserved.
5 1.9 wiz *
6 1.9 wiz * Redistribution and use in source and binary forms, with or without
7 1.9 wiz * modification, are permitted provided that the following conditions are
8 1.9 wiz * met:
9 1.9 wiz *
10 1.9 wiz * + Redistributions of source code must retain the above copyright
11 1.9 wiz * notice, this list of conditions and the following disclaimer.
12 1.9 wiz * + Redistributions in binary form must reproduce the above copyright
13 1.9 wiz * notice, this list of conditions and the following disclaimer in the
14 1.9 wiz * documentation and/or other materials provided with the distribution.
15 1.9 wiz * + Neither the name of the University of California, San Francisco nor
16 1.9 wiz * the names of its contributors may be used to endorse or promote
17 1.9 wiz * products derived from this software without specific prior written
18 1.9 wiz * permission.
19 1.9 wiz *
20 1.9 wiz * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS
21 1.9 wiz * IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
22 1.9 wiz * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A
23 1.9 wiz * PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
24 1.9 wiz * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
25 1.9 wiz * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
26 1.9 wiz * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
27 1.9 wiz * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
28 1.9 wiz * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
29 1.9 wiz * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
30 1.9 wiz * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
31 1.1 mrg */
32 1.1 mrg
33 1.2 lukem #include <sys/cdefs.h>
34 1.2 lukem #ifndef lint
35 1.34 dholland __RCSID("$NetBSD: driver.c,v 1.34 2014/03/30 00:26:58 dholland Exp $");
36 1.2 lukem #endif /* not lint */
37 1.2 lukem
38 1.33 dholland #include <sys/types.h>
39 1.33 dholland #include <sys/socket.h>
40 1.17 dholland #include <sys/stat.h>
41 1.17 dholland #include <sys/time.h>
42 1.17 dholland #include <err.h>
43 1.17 dholland #include <errno.h>
44 1.17 dholland #include <signal.h>
45 1.17 dholland #include <stdlib.h>
46 1.17 dholland #include <unistd.h>
47 1.31 dholland
48 1.31 dholland #include "hunt.h"
49 1.31 dholland #include "pathnames.h"
50 1.17 dholland
51 1.34 dholland /*
52 1.34 dholland * There are three listening sockets in this daemon:
53 1.34 dholland * - a datagram socket that listens on a well known port
54 1.34 dholland * - a stream socket for general player connections
55 1.34 dholland * - a second stream socket that prints the stats/scores
56 1.34 dholland *
57 1.34 dholland * These are (now) named as follows:
58 1.34 dholland * - contact (contactsock, contactaddr, etc.)
59 1.34 dholland * - hunt (huntsock, huntaddr, etc.)
60 1.34 dholland * - stat (statsock, stataddr, etc.)
61 1.34 dholland *
62 1.34 dholland * Until being cleaned up in 2014 the code used an assortment of
63 1.34 dholland * inconsistent and confusing names to refer to the pieces of these:
64 1.34 dholland *
65 1.34 dholland * test_port -> contactaddr
66 1.34 dholland * Test_port -> contactport
67 1.34 dholland * Test_socket -> contactsock
68 1.34 dholland *
69 1.34 dholland * sock_port -> huntport
70 1.34 dholland * Socket -> huntsock
71 1.34 dholland *
72 1.34 dholland * Daemon -> both stataddr and huntaddr
73 1.34 dholland * stat_port -> statport
74 1.34 dholland * status -> statsock
75 1.34 dholland *
76 1.34 dholland * It isn't clear to me what purpose contactsocket is supposed to
77 1.34 dholland * serve; maybe it was supposed to avoid asking inetd to support
78 1.34 dholland * tcp/wait sockets? Anyway, we can't really change the protocol at
79 1.34 dholland * this point. (To complicate matters, contactsocket doesn't exist if
80 1.34 dholland * using AF_UNIX sockets; you just connect to the game socket.)
81 1.34 dholland *
82 1.34 dholland * When using internet sockets:
83 1.34 dholland * - the contact socket listens on INADDR_ANY using the game port
84 1.34 dholland * (either specified or the default: CONTACT_PORT, currently
85 1.34 dholland * spelled TEST_PORT)
86 1.34 dholland * - the hunt socket listens on INADDR_ANY using whatever port
87 1.34 dholland * - the stat socket listens on INADDR_ANY using whatever port
88 1.34 dholland *
89 1.34 dholland * When using AF_UNIX sockets:
90 1.34 dholland * - the contact socket isn't used
91 1.34 dholland * - the hunt socket listens on the game socket (either a specified path
92 1.34 dholland * or /tmp/hunt)
93 1.34 dholland * - the stat socket listens on its own socket (huntsocket's path +
94 1.34 dholland * ".stats")
95 1.34 dholland */
96 1.34 dholland
97 1.28 dholland #ifdef INTERNET
98 1.34 dholland static struct sockaddr_in huntaddr;
99 1.34 dholland static struct sockaddr_in stataddr;
100 1.34 dholland static uint16_t contactport = TEST_PORT;
101 1.34 dholland static uint16_t huntport; /* port # of tcp listen socket */
102 1.34 dholland static uint16_t statport; /* port # of statistics tcp socket */
103 1.34 dholland static int contactsock; /* socket to answer datagrams */
104 1.34 dholland #define STATSOCKADDR_SIZE (sizeof statsockaddr)
105 1.28 dholland #else
106 1.34 dholland static struct sockaddr_un huntaddr;
107 1.34 dholland static struct sockaddr_un stataddr;
108 1.34 dholland static const char huntsockpath[] = PATH_HUNTSOCKET;
109 1.34 dholland static const char statsockpath[] = PATH_STATSOCKET;
110 1.34 dholland #define STATSOCKADDR_SIZE (sizeof statsockaddr - 1)
111 1.28 dholland #endif
112 1.28 dholland
113 1.34 dholland int huntsock; /* main socket */
114 1.34 dholland static int statsock; /* stat socket */
115 1.34 dholland static socklen_t huntaddrlen;
116 1.34 dholland static socklen_t stataddrlen;
117 1.17 dholland
118 1.17 dholland #ifdef INTERNET
119 1.24 dholland static bool inetd_spawned; /* invoked via inetd */
120 1.24 dholland static bool standard_port = true; /* true if listening on standard port */
121 1.17 dholland #endif
122 1.17 dholland
123 1.29 dholland #ifdef VOLCANO
124 1.29 dholland static int volcano = 0; /* Explosion size */
125 1.29 dholland #endif
126 1.29 dholland
127 1.17 dholland static void clear_scores(void);
128 1.24 dholland static bool havechar(PLAYER *, int);
129 1.17 dholland static void init(void);
130 1.17 dholland static void makeboots(void);
131 1.17 dholland static void send_stats(void);
132 1.24 dholland static void zap(PLAYER *, bool, int);
133 1.2 lukem
134 1.1 mrg
135 1.1 mrg /*
136 1.1 mrg * main:
137 1.1 mrg * The main program.
138 1.1 mrg */
139 1.2 lukem int
140 1.26 dholland main(int ac, char **av)
141 1.1 mrg {
142 1.17 dholland PLAYER *pp;
143 1.17 dholland #ifdef INTERNET
144 1.17 dholland u_short msg;
145 1.22 christos short reply;
146 1.17 dholland socklen_t namelen;
147 1.17 dholland SOCKET test;
148 1.17 dholland #endif
149 1.24 dholland static bool first = true;
150 1.24 dholland static bool server = false;
151 1.17 dholland int c, i;
152 1.17 dholland const int linger = 90 * 1000;
153 1.1 mrg
154 1.2 lukem while ((c = getopt(ac, av, "sp:")) != -1) {
155 1.1 mrg switch (c) {
156 1.1 mrg case 's':
157 1.24 dholland server = true;
158 1.1 mrg break;
159 1.17 dholland #ifdef INTERNET
160 1.1 mrg case 'p':
161 1.24 dholland standard_port = false;
162 1.34 dholland contactport = atoi(optarg);
163 1.1 mrg break;
164 1.17 dholland #endif
165 1.1 mrg default:
166 1.1 mrg erred:
167 1.1 mrg fprintf(stderr, "Usage: %s [-s] [-p port]\n", av[0]);
168 1.1 mrg exit(1);
169 1.1 mrg }
170 1.1 mrg }
171 1.1 mrg if (optind < ac)
172 1.1 mrg goto erred;
173 1.1 mrg
174 1.1 mrg init();
175 1.1 mrg
176 1.1 mrg
177 1.1 mrg again:
178 1.1 mrg do {
179 1.1 mrg errno = 0;
180 1.8 mycroft while (poll(fdset, 3+MAXPL+MAXMON, INFTIM) < 0)
181 1.1 mrg {
182 1.1 mrg if (errno != EINTR)
183 1.32 dholland complain(LOG_WARNING, "poll");
184 1.1 mrg errno = 0;
185 1.1 mrg }
186 1.17 dholland #ifdef INTERNET
187 1.8 mycroft if (fdset[2].revents & POLLIN) {
188 1.34 dholland namelen = sizeof(test);
189 1.34 dholland (void) recvfrom(contactsock, &msg, sizeof msg,
190 1.1 mrg 0, (struct sockaddr *) &test, &namelen);
191 1.1 mrg switch (ntohs(msg)) {
192 1.1 mrg case C_MESSAGE:
193 1.1 mrg if (Nplayer <= 0)
194 1.1 mrg break;
195 1.1 mrg reply = htons((u_short) Nplayer);
196 1.34 dholland (void) sendto(contactsock, &reply,
197 1.1 mrg sizeof reply, 0,
198 1.34 dholland (struct sockaddr *) &test, sizeof(test));
199 1.1 mrg break;
200 1.1 mrg case C_SCORES:
201 1.34 dholland reply = htons(statport);
202 1.34 dholland (void) sendto(contactsock, &reply,
203 1.1 mrg sizeof reply, 0,
204 1.34 dholland (struct sockaddr *) &test, sizeof(test));
205 1.1 mrg break;
206 1.1 mrg case C_PLAYER:
207 1.1 mrg case C_MONITOR:
208 1.1 mrg if (msg == C_MONITOR && Nplayer <= 0)
209 1.1 mrg break;
210 1.34 dholland reply = htons(huntport);
211 1.34 dholland (void) sendto(contactsock, &reply,
212 1.1 mrg sizeof reply, 0,
213 1.34 dholland (struct sockaddr *) &test, sizeof(test));
214 1.1 mrg break;
215 1.1 mrg }
216 1.1 mrg }
217 1.17 dholland #endif
218 1.8 mycroft {
219 1.8 mycroft for (pp = Player, i = 0; pp < End_player; pp++, i++)
220 1.8 mycroft if (havechar(pp, i + 3)) {
221 1.1 mrg execute(pp);
222 1.1 mrg pp->p_nexec++;
223 1.1 mrg }
224 1.17 dholland #ifdef MONITOR
225 1.8 mycroft for (pp = Monitor, i = 0; pp < End_monitor; pp++, i++)
226 1.8 mycroft if (havechar(pp, i + MAXPL + 3)) {
227 1.1 mrg mon_execute(pp);
228 1.1 mrg pp->p_nexec++;
229 1.1 mrg }
230 1.17 dholland #endif
231 1.1 mrg moveshots();
232 1.8 mycroft for (pp = Player, i = 0; pp < End_player; )
233 1.1 mrg if (pp->p_death[0] != '\0')
234 1.24 dholland zap(pp, true, i + 3);
235 1.1 mrg else
236 1.8 mycroft pp++, i++;
237 1.17 dholland #ifdef MONITOR
238 1.8 mycroft for (pp = Monitor, i = 0; pp < End_monitor; )
239 1.1 mrg if (pp->p_death[0] != '\0')
240 1.24 dholland zap(pp, false, i + MAXPL + 3);
241 1.1 mrg else
242 1.8 mycroft pp++, i++;
243 1.17 dholland #endif
244 1.1 mrg }
245 1.8 mycroft if (fdset[0].revents & POLLIN)
246 1.1 mrg if (answer()) {
247 1.27 dholland if (first) {
248 1.27 dholland /* announce start of game? */
249 1.27 dholland }
250 1.24 dholland first = false;
251 1.1 mrg }
252 1.8 mycroft if (fdset[1].revents & POLLIN)
253 1.1 mrg send_stats();
254 1.8 mycroft for (pp = Player, i = 0; pp < End_player; pp++, i++) {
255 1.8 mycroft if (fdset[i + 3].revents & POLLIN)
256 1.1 mrg sendcom(pp, READY, pp->p_nexec);
257 1.1 mrg pp->p_nexec = 0;
258 1.1 mrg (void) fflush(pp->p_output);
259 1.1 mrg }
260 1.17 dholland #ifdef MONITOR
261 1.8 mycroft for (pp = Monitor, i = 0; pp < End_monitor; pp++, i++) {
262 1.8 mycroft if (fdset[i + MAXPL + 3].revents & POLLIN)
263 1.1 mrg sendcom(pp, READY, pp->p_nexec);
264 1.1 mrg pp->p_nexec = 0;
265 1.1 mrg (void) fflush(pp->p_output);
266 1.1 mrg }
267 1.17 dholland #endif
268 1.1 mrg } while (Nplayer > 0);
269 1.1 mrg
270 1.8 mycroft if (poll(fdset, 3+MAXPL+MAXMON, linger) > 0) {
271 1.1 mrg goto again;
272 1.1 mrg }
273 1.1 mrg if (server) {
274 1.1 mrg clear_scores();
275 1.1 mrg makemaze();
276 1.1 mrg clearwalls();
277 1.17 dholland #ifdef BOOTS
278 1.1 mrg makeboots();
279 1.17 dholland #endif
280 1.24 dholland first = true;
281 1.1 mrg goto again;
282 1.1 mrg }
283 1.1 mrg
284 1.17 dholland #ifdef MONITOR
285 1.8 mycroft for (pp = Monitor, i = 0; pp < End_monitor; i++)
286 1.24 dholland zap(pp, false, i + MAXPL + 3);
287 1.17 dholland #endif
288 1.1 mrg cleanup(0);
289 1.2 lukem /* NOTREACHED */
290 1.2 lukem return(0);
291 1.1 mrg }
292 1.1 mrg
293 1.1 mrg /*
294 1.1 mrg * init:
295 1.1 mrg * Initialize the global parameters.
296 1.1 mrg */
297 1.2 lukem static void
298 1.16 dholland init(void)
299 1.1 mrg {
300 1.17 dholland int i;
301 1.17 dholland #ifdef INTERNET
302 1.34 dholland struct sockaddr_in contactaddr;
303 1.17 dholland int msg;
304 1.17 dholland socklen_t len;
305 1.17 dholland #endif
306 1.1 mrg
307 1.17 dholland #ifndef DEBUG
308 1.17 dholland #ifdef TIOCNOTTY
309 1.1 mrg (void) ioctl(fileno(stdout), TIOCNOTTY, NULL);
310 1.17 dholland #endif
311 1.1 mrg (void) setpgrp(getpid(), getpid());
312 1.1 mrg (void) signal(SIGHUP, SIG_IGN);
313 1.1 mrg (void) signal(SIGINT, SIG_IGN);
314 1.1 mrg (void) signal(SIGQUIT, SIG_IGN);
315 1.1 mrg (void) signal(SIGTERM, cleanup);
316 1.17 dholland #endif
317 1.1 mrg
318 1.4 mrg (void) chdir("/var/tmp"); /* just in case it core dumps */
319 1.1 mrg (void) umask(0); /* No privacy at all! */
320 1.1 mrg (void) signal(SIGPIPE, SIG_IGN);
321 1.1 mrg
322 1.17 dholland #ifdef LOG
323 1.7 lukem openlog("huntd", LOG_PID, LOG_DAEMON);
324 1.17 dholland #endif
325 1.1 mrg
326 1.1 mrg /*
327 1.1 mrg * Initialize statistics socket
328 1.1 mrg */
329 1.17 dholland #ifdef INTERNET
330 1.34 dholland stataddr.sin_family = AF_INET;
331 1.34 dholland stataddr.sin_addr.s_addr = INADDR_ANY;
332 1.34 dholland stataddr.sin_port = 0;
333 1.34 dholland stataddrlen = sizeof(stataddr);
334 1.17 dholland #else
335 1.34 dholland stataddr.sun_family = AF_UNIX;
336 1.34 dholland (void) strcpy(stataddr.sun_path, statsockpath);
337 1.34 dholland stataddrlen = SUN_LEN(&stataddr);
338 1.17 dholland #endif
339 1.1 mrg
340 1.34 dholland statsock = socket(SOCK_FAMILY, SOCK_STREAM, 0);
341 1.34 dholland if (bind(statsock, (struct sockaddr *) &stataddr, stataddrlen) < 0) {
342 1.1 mrg if (errno == EADDRINUSE)
343 1.1 mrg exit(0);
344 1.1 mrg else {
345 1.32 dholland complain(LOG_ERR, "bind");
346 1.1 mrg cleanup(1);
347 1.1 mrg }
348 1.1 mrg }
349 1.34 dholland (void) listen(statsock, 5);
350 1.1 mrg
351 1.17 dholland #ifdef INTERNET
352 1.34 dholland len = sizeof(stataddr);
353 1.34 dholland if (getsockname(statsock, (struct sockaddr *) &stataddr, &len) < 0) {
354 1.32 dholland complain(LOG_ERR, "getsockname");
355 1.1 mrg exit(1);
356 1.1 mrg }
357 1.34 dholland statport = ntohs(stataddr.sin_port);
358 1.17 dholland #endif
359 1.1 mrg
360 1.1 mrg /*
361 1.1 mrg * Initialize main socket
362 1.1 mrg */
363 1.17 dholland #ifdef INTERNET
364 1.34 dholland huntaddr.sin_family = AF_INET;
365 1.34 dholland huntaddr.sin_addr.s_addr = INADDR_ANY;
366 1.34 dholland huntaddr.sin_port = 0;
367 1.34 dholland huntaddrlen = sizeof(huntaddr);
368 1.17 dholland #else
369 1.34 dholland huntaddr.sun_family = AF_UNIX;
370 1.34 dholland (void) strcpy(huntaddr.sun_path, huntsockpath);
371 1.34 dholland huntaddrlen = SUN_LEN(&huntaddr);
372 1.17 dholland #endif
373 1.1 mrg
374 1.34 dholland huntsock = socket(SOCK_FAMILY, SOCK_STREAM, 0);
375 1.17 dholland #if defined(INTERNET)
376 1.1 mrg msg = 1;
377 1.34 dholland if (setsockopt(huntsock, SOL_SOCKET, SO_USELOOPBACK, &msg, sizeof msg)<0)
378 1.32 dholland complain(LOG_WARNING, "setsockopt loopback");
379 1.17 dholland #endif
380 1.34 dholland if (bind(huntsock, (struct sockaddr *) &huntaddr, huntaddrlen) < 0) {
381 1.1 mrg if (errno == EADDRINUSE)
382 1.1 mrg exit(0);
383 1.1 mrg else {
384 1.32 dholland complain(LOG_ERR, "bind");
385 1.1 mrg cleanup(1);
386 1.1 mrg }
387 1.1 mrg }
388 1.34 dholland (void) listen(huntsock, 5);
389 1.1 mrg
390 1.17 dholland #ifdef INTERNET
391 1.34 dholland len = sizeof(huntaddr);
392 1.34 dholland if (getsockname(huntsock, (struct sockaddr *) &huntaddr, &len) < 0) {
393 1.32 dholland complain(LOG_ERR, "getsockname");
394 1.1 mrg exit(1);
395 1.1 mrg }
396 1.34 dholland huntport = ntohs(huntaddr.sin_port);
397 1.17 dholland #endif
398 1.1 mrg
399 1.1 mrg /*
400 1.12 elad * Initialize minimal poll mask
401 1.1 mrg */
402 1.34 dholland fdset[0].fd = huntsock;
403 1.8 mycroft fdset[0].events = POLLIN;
404 1.34 dholland fdset[1].fd = statsock;
405 1.8 mycroft fdset[1].events = POLLIN;
406 1.1 mrg
407 1.17 dholland #ifdef INTERNET
408 1.34 dholland len = sizeof(contactaddr);
409 1.34 dholland if (getsockname(STDIN_FILENO, (struct sockaddr *) &contactaddr, &len) >= 0
410 1.34 dholland && contactaddr.sin_family == AF_INET) {
411 1.24 dholland inetd_spawned = true;
412 1.34 dholland contactsock = STDIN_FILENO;
413 1.34 dholland if (ntohs(contactaddr.sin_port) != contactport) {
414 1.24 dholland standard_port = false;
415 1.34 dholland contactport = ntohs(contactaddr.sin_port);
416 1.1 mrg }
417 1.1 mrg } else {
418 1.34 dholland contactaddr = huntaddr;
419 1.34 dholland contactaddr.sin_port = htons(contactport);
420 1.1 mrg
421 1.34 dholland contactsock = socket(AF_INET, SOCK_DGRAM, 0);
422 1.34 dholland if (bind(contactsock, (struct sockaddr *) &contactaddr,
423 1.34 dholland sizeof(contactaddr)) < 0) {
424 1.32 dholland complain(LOG_ERR, "bind");
425 1.1 mrg exit(1);
426 1.1 mrg }
427 1.34 dholland (void) listen(contactsock, 5);
428 1.1 mrg }
429 1.1 mrg
430 1.34 dholland fdset[2].fd = contactsock;
431 1.8 mycroft fdset[2].events = POLLIN;
432 1.17 dholland #else
433 1.8 mycroft fdset[2].fd = -1;
434 1.17 dholland #endif
435 1.1 mrg
436 1.23 dholland srandom(time(NULL));
437 1.1 mrg makemaze();
438 1.17 dholland #ifdef BOOTS
439 1.1 mrg makeboots();
440 1.17 dholland #endif
441 1.1 mrg
442 1.1 mrg for (i = 0; i < NASCII; i++)
443 1.24 dholland See_over[i] = true;
444 1.24 dholland See_over[DOOR] = false;
445 1.24 dholland See_over[WALL1] = false;
446 1.24 dholland See_over[WALL2] = false;
447 1.24 dholland See_over[WALL3] = false;
448 1.17 dholland #ifdef REFLECT
449 1.24 dholland See_over[WALL4] = false;
450 1.24 dholland See_over[WALL5] = false;
451 1.17 dholland #endif
452 1.1 mrg
453 1.1 mrg }
454 1.1 mrg
455 1.17 dholland #ifdef BOOTS
456 1.1 mrg /*
457 1.1 mrg * makeboots:
458 1.1 mrg * Put the boots in the maze
459 1.1 mrg */
460 1.2 lukem static void
461 1.16 dholland makeboots(void)
462 1.1 mrg {
463 1.17 dholland int x, y;
464 1.17 dholland PLAYER *pp;
465 1.1 mrg
466 1.1 mrg do {
467 1.1 mrg x = rand_num(WIDTH - 1) + 1;
468 1.1 mrg y = rand_num(HEIGHT - 1) + 1;
469 1.1 mrg } while (Maze[y][x] != SPACE);
470 1.1 mrg Maze[y][x] = BOOT_PAIR;
471 1.1 mrg for (pp = Boot; pp < &Boot[NBOOTS]; pp++)
472 1.1 mrg pp->p_flying = -1;
473 1.1 mrg }
474 1.17 dholland #endif
475 1.1 mrg
476 1.1 mrg
477 1.1 mrg /*
478 1.1 mrg * checkdam:
479 1.1 mrg * Check the damage to the given player, and see if s/he is killed
480 1.1 mrg */
481 1.2 lukem void
482 1.16 dholland checkdam(PLAYER *ouch, PLAYER *gotcha, IDENT *credit, int amt,
483 1.16 dholland char this_shot_type)
484 1.1 mrg {
485 1.17 dholland const char *cp;
486 1.1 mrg
487 1.1 mrg if (ouch->p_death[0] != '\0')
488 1.1 mrg return;
489 1.17 dholland #ifdef BOOTS
490 1.13 dholland if (this_shot_type == SLIME)
491 1.1 mrg switch (ouch->p_nboots) {
492 1.1 mrg default:
493 1.1 mrg break;
494 1.1 mrg case 1:
495 1.1 mrg amt = (amt + 1) / 2;
496 1.1 mrg break;
497 1.1 mrg case 2:
498 1.1 mrg if (gotcha != NULL)
499 1.1 mrg message(gotcha, "He has boots on!");
500 1.1 mrg return;
501 1.1 mrg }
502 1.17 dholland #endif
503 1.1 mrg ouch->p_damage += amt;
504 1.1 mrg if (ouch->p_damage <= ouch->p_damcap) {
505 1.14 dholland (void) snprintf(Buf, sizeof(Buf), "%2d", ouch->p_damage);
506 1.1 mrg cgoto(ouch, STAT_DAM_ROW, STAT_VALUE_COL);
507 1.1 mrg outstr(ouch, Buf, 2);
508 1.1 mrg return;
509 1.1 mrg }
510 1.1 mrg
511 1.1 mrg /* Someone DIED */
512 1.13 dholland switch (this_shot_type) {
513 1.1 mrg default:
514 1.1 mrg cp = "Killed";
515 1.1 mrg break;
516 1.17 dholland #ifdef FLY
517 1.1 mrg case FALL:
518 1.1 mrg cp = "Killed on impact";
519 1.1 mrg break;
520 1.17 dholland #endif
521 1.1 mrg case KNIFE:
522 1.1 mrg cp = "Stabbed to death";
523 1.1 mrg ouch->p_ammo = 0; /* No exploding */
524 1.1 mrg break;
525 1.1 mrg case SHOT:
526 1.1 mrg cp = "Shot to death";
527 1.1 mrg break;
528 1.1 mrg case GRENADE:
529 1.1 mrg case SATCHEL:
530 1.1 mrg case BOMB:
531 1.1 mrg cp = "Bombed";
532 1.1 mrg break;
533 1.1 mrg case MINE:
534 1.1 mrg case GMINE:
535 1.1 mrg cp = "Blown apart";
536 1.1 mrg break;
537 1.17 dholland #ifdef OOZE
538 1.1 mrg case SLIME:
539 1.1 mrg cp = "Slimed";
540 1.1 mrg if (credit != NULL)
541 1.1 mrg credit->i_slime++;
542 1.1 mrg break;
543 1.17 dholland #endif
544 1.17 dholland #ifdef VOLCANO
545 1.1 mrg case LAVA:
546 1.1 mrg cp = "Baked";
547 1.1 mrg break;
548 1.17 dholland #endif
549 1.17 dholland #ifdef DRONE
550 1.1 mrg case DSHOT:
551 1.1 mrg cp = "Eliminated";
552 1.1 mrg break;
553 1.17 dholland #endif
554 1.1 mrg }
555 1.1 mrg if (credit == NULL) {
556 1.14 dholland (void) snprintf(ouch->p_death, sizeof(ouch->p_death),
557 1.14 dholland "| %s by %s |", cp,
558 1.13 dholland (this_shot_type == MINE || this_shot_type == GMINE) ?
559 1.1 mrg "a mine" : "act of God");
560 1.1 mrg return;
561 1.1 mrg }
562 1.1 mrg
563 1.14 dholland (void) snprintf(ouch->p_death, sizeof(ouch->p_death),
564 1.14 dholland "| %s by %s |", cp, credit->i_name);
565 1.1 mrg
566 1.1 mrg if (ouch == gotcha) { /* No use killing yourself */
567 1.1 mrg credit->i_kills--;
568 1.1 mrg credit->i_bkills++;
569 1.1 mrg }
570 1.1 mrg else if (ouch->p_ident->i_team == ' '
571 1.1 mrg || ouch->p_ident->i_team != credit->i_team) {
572 1.1 mrg credit->i_kills++;
573 1.1 mrg credit->i_gkills++;
574 1.1 mrg }
575 1.1 mrg else {
576 1.1 mrg credit->i_kills--;
577 1.1 mrg credit->i_bkills++;
578 1.1 mrg }
579 1.1 mrg credit->i_score = credit->i_kills / (double) credit->i_entries;
580 1.1 mrg ouch->p_ident->i_deaths++;
581 1.1 mrg if (ouch->p_nchar == 0)
582 1.1 mrg ouch->p_ident->i_stillb++;
583 1.1 mrg if (gotcha == NULL)
584 1.1 mrg return;
585 1.1 mrg gotcha->p_damcap += STABDAM;
586 1.1 mrg gotcha->p_damage -= STABDAM;
587 1.1 mrg if (gotcha->p_damage < 0)
588 1.1 mrg gotcha->p_damage = 0;
589 1.14 dholland (void) snprintf(Buf, sizeof(Buf), "%2d/%2d", gotcha->p_damage,
590 1.14 dholland gotcha->p_damcap);
591 1.1 mrg cgoto(gotcha, STAT_DAM_ROW, STAT_VALUE_COL);
592 1.1 mrg outstr(gotcha, Buf, 5);
593 1.14 dholland (void) snprintf(Buf, sizeof(Buf), "%3d",
594 1.14 dholland (gotcha->p_damcap - MAXDAM) / 2);
595 1.1 mrg cgoto(gotcha, STAT_KILL_ROW, STAT_VALUE_COL);
596 1.1 mrg outstr(gotcha, Buf, 3);
597 1.14 dholland (void) snprintf(Buf, sizeof(Buf), "%5.2f", gotcha->p_ident->i_score);
598 1.1 mrg for (ouch = Player; ouch < End_player; ouch++) {
599 1.1 mrg cgoto(ouch, STAT_PLAY_ROW + 1 + (gotcha - Player),
600 1.1 mrg STAT_NAME_COL);
601 1.1 mrg outstr(ouch, Buf, 5);
602 1.1 mrg }
603 1.17 dholland #ifdef MONITOR
604 1.1 mrg for (ouch = Monitor; ouch < End_monitor; ouch++) {
605 1.1 mrg cgoto(ouch, STAT_PLAY_ROW + 1 + (gotcha - Player),
606 1.1 mrg STAT_NAME_COL);
607 1.1 mrg outstr(ouch, Buf, 5);
608 1.1 mrg }
609 1.17 dholland #endif
610 1.1 mrg }
611 1.1 mrg
612 1.1 mrg /*
613 1.1 mrg * zap:
614 1.1 mrg * Kill off a player and take him out of the game.
615 1.1 mrg */
616 1.2 lukem static void
617 1.24 dholland zap(PLAYER *pp, bool was_player, int i)
618 1.1 mrg {
619 1.17 dholland int n, len;
620 1.17 dholland BULLET *bp;
621 1.17 dholland PLAYER *np;
622 1.17 dholland int x, y;
623 1.1 mrg
624 1.1 mrg if (was_player) {
625 1.1 mrg if (pp->p_undershot)
626 1.1 mrg fixshots(pp->p_y, pp->p_x, pp->p_over);
627 1.24 dholland drawplayer(pp, false);
628 1.1 mrg Nplayer--;
629 1.1 mrg }
630 1.1 mrg
631 1.1 mrg len = strlen(pp->p_death); /* Display the cause of death */
632 1.1 mrg x = (WIDTH - len) / 2;
633 1.1 mrg cgoto(pp, HEIGHT / 2, x);
634 1.1 mrg outstr(pp, pp->p_death, len);
635 1.8 mycroft for (n = 1; n < len; n++)
636 1.8 mycroft pp->p_death[n] = '-';
637 1.1 mrg pp->p_death[0] = '+';
638 1.1 mrg pp->p_death[len - 1] = '+';
639 1.1 mrg cgoto(pp, HEIGHT / 2 - 1, x);
640 1.1 mrg outstr(pp, pp->p_death, len);
641 1.1 mrg cgoto(pp, HEIGHT / 2 + 1, x);
642 1.1 mrg outstr(pp, pp->p_death, len);
643 1.1 mrg cgoto(pp, HEIGHT, 0);
644 1.1 mrg
645 1.17 dholland #ifdef MONITOR
646 1.1 mrg if (was_player) {
647 1.17 dholland #endif
648 1.1 mrg for (bp = Bullets; bp != NULL; bp = bp->b_next) {
649 1.1 mrg if (bp->b_owner == pp)
650 1.1 mrg bp->b_owner = NULL;
651 1.1 mrg if (bp->b_x == pp->p_x && bp->b_y == pp->p_y)
652 1.1 mrg bp->b_over = SPACE;
653 1.1 mrg }
654 1.1 mrg
655 1.8 mycroft n = rand_num(pp->p_ammo);
656 1.1 mrg x = rand_num(pp->p_ammo);
657 1.8 mycroft if (x > n)
658 1.8 mycroft n = x;
659 1.1 mrg if (pp->p_ammo == 0)
660 1.1 mrg x = 0;
661 1.8 mycroft else if (n == pp->p_ammo - 1) {
662 1.1 mrg x = pp->p_ammo;
663 1.1 mrg len = SLIME;
664 1.1 mrg }
665 1.1 mrg else {
666 1.1 mrg for (x = MAXBOMB - 1; x > 0; x--)
667 1.8 mycroft if (n >= shot_req[x])
668 1.1 mrg break;
669 1.1 mrg for (y = MAXSLIME - 1; y > 0; y--)
670 1.8 mycroft if (n >= slime_req[y])
671 1.1 mrg break;
672 1.1 mrg if (y >= 0 && slime_req[y] > shot_req[x]) {
673 1.1 mrg x = slime_req[y];
674 1.1 mrg len = SLIME;
675 1.1 mrg }
676 1.1 mrg else if (x != 0) {
677 1.1 mrg len = shot_type[x];
678 1.1 mrg x = shot_req[x];
679 1.1 mrg }
680 1.1 mrg }
681 1.1 mrg if (x > 0) {
682 1.1 mrg (void) add_shot(len, pp->p_y, pp->p_x, pp->p_face, x,
683 1.24 dholland NULL, true, SPACE);
684 1.14 dholland (void) snprintf(Buf, sizeof(Buf), "%s detonated.",
685 1.1 mrg pp->p_ident->i_name);
686 1.1 mrg for (np = Player; np < End_player; np++)
687 1.1 mrg message(np, Buf);
688 1.17 dholland #ifdef MONITOR
689 1.1 mrg for (np = Monitor; np < End_monitor; np++)
690 1.1 mrg message(np, Buf);
691 1.17 dholland #endif
692 1.17 dholland #ifdef BOOTS
693 1.1 mrg while (pp->p_nboots-- > 0) {
694 1.1 mrg for (np = Boot; np < &Boot[NBOOTS]; np++)
695 1.1 mrg if (np->p_flying < 0)
696 1.1 mrg break;
697 1.1 mrg if (np >= &Boot[NBOOTS])
698 1.2 lukem err(1, "Too many boots");
699 1.24 dholland np->p_undershot = false;
700 1.1 mrg np->p_x = pp->p_x;
701 1.1 mrg np->p_y = pp->p_y;
702 1.1 mrg np->p_flying = rand_num(20);
703 1.1 mrg np->p_flyx = 2 * rand_num(6) - 5;
704 1.1 mrg np->p_flyy = 2 * rand_num(6) - 5;
705 1.1 mrg np->p_over = SPACE;
706 1.1 mrg np->p_face = BOOT;
707 1.1 mrg showexpl(np->p_y, np->p_x, BOOT);
708 1.1 mrg }
709 1.17 dholland #endif
710 1.1 mrg }
711 1.17 dholland #ifdef BOOTS
712 1.1 mrg else if (pp->p_nboots > 0) {
713 1.1 mrg if (pp->p_nboots == 2)
714 1.1 mrg Maze[pp->p_y][pp->p_x] = BOOT_PAIR;
715 1.1 mrg else
716 1.1 mrg Maze[pp->p_y][pp->p_x] = BOOT;
717 1.1 mrg if (pp->p_undershot)
718 1.1 mrg fixshots(pp->p_y, pp->p_x,
719 1.1 mrg Maze[pp->p_y][pp->p_x]);
720 1.1 mrg }
721 1.17 dholland #endif
722 1.1 mrg
723 1.17 dholland #ifdef VOLCANO
724 1.1 mrg volcano += pp->p_ammo - x;
725 1.1 mrg if (rand_num(100) < volcano / 50) {
726 1.1 mrg do {
727 1.1 mrg x = rand_num(WIDTH / 2) + WIDTH / 4;
728 1.1 mrg y = rand_num(HEIGHT / 2) + HEIGHT / 4;
729 1.1 mrg } while (Maze[y][x] != SPACE);
730 1.1 mrg (void) add_shot(LAVA, y, x, LEFTS, volcano,
731 1.24 dholland NULL, true, SPACE);
732 1.1 mrg for (np = Player; np < End_player; np++)
733 1.1 mrg message(np, "Volcano eruption.");
734 1.1 mrg volcano = 0;
735 1.1 mrg }
736 1.17 dholland #endif
737 1.1 mrg
738 1.17 dholland #ifdef DRONE
739 1.1 mrg if (rand_num(100) < 2) {
740 1.1 mrg do {
741 1.1 mrg x = rand_num(WIDTH / 2) + WIDTH / 4;
742 1.1 mrg y = rand_num(HEIGHT / 2) + HEIGHT / 4;
743 1.1 mrg } while (Maze[y][x] != SPACE);
744 1.1 mrg add_shot(DSHOT, y, x, rand_dir(),
745 1.1 mrg shot_req[MINDSHOT +
746 1.1 mrg rand_num(MAXBOMB - MINDSHOT)],
747 1.24 dholland NULL, false, SPACE);
748 1.1 mrg }
749 1.17 dholland #endif
750 1.1 mrg
751 1.1 mrg sendcom(pp, ENDWIN);
752 1.1 mrg (void) putc(' ', pp->p_output);
753 1.1 mrg (void) fclose(pp->p_output);
754 1.1 mrg
755 1.1 mrg End_player--;
756 1.1 mrg if (pp != End_player) {
757 1.1 mrg memcpy(pp, End_player, sizeof (PLAYER));
758 1.8 mycroft fdset[i] = fdset[End_player - Player + 3];
759 1.8 mycroft fdset[End_player - Player + 3].fd = -1;
760 1.14 dholland (void) snprintf(Buf, sizeof(Buf), "%5.2f%c%-10.10s %c",
761 1.1 mrg pp->p_ident->i_score, stat_char(pp),
762 1.1 mrg pp->p_ident->i_name, pp->p_ident->i_team);
763 1.8 mycroft n = STAT_PLAY_ROW + 1 + (pp - Player);
764 1.1 mrg for (np = Player; np < End_player; np++) {
765 1.8 mycroft cgoto(np, n, STAT_NAME_COL);
766 1.1 mrg outstr(np, Buf, STAT_NAME_LEN);
767 1.1 mrg }
768 1.17 dholland #ifdef MONITOR
769 1.1 mrg for (np = Monitor; np < End_monitor; np++) {
770 1.8 mycroft cgoto(np, n, STAT_NAME_COL);
771 1.1 mrg outstr(np, Buf, STAT_NAME_LEN);
772 1.1 mrg }
773 1.17 dholland #endif
774 1.8 mycroft } else
775 1.8 mycroft fdset[i].fd = -1;
776 1.1 mrg
777 1.1 mrg /* Erase the last player */
778 1.8 mycroft n = STAT_PLAY_ROW + 1 + Nplayer;
779 1.1 mrg for (np = Player; np < End_player; np++) {
780 1.8 mycroft cgoto(np, n, STAT_NAME_COL);
781 1.1 mrg ce(np);
782 1.1 mrg }
783 1.17 dholland #ifdef MONITOR
784 1.1 mrg for (np = Monitor; np < End_monitor; np++) {
785 1.8 mycroft cgoto(np, n, STAT_NAME_COL);
786 1.1 mrg ce(np);
787 1.1 mrg }
788 1.1 mrg }
789 1.1 mrg else {
790 1.1 mrg sendcom(pp, ENDWIN);
791 1.1 mrg (void) putc(LAST_PLAYER, pp->p_output);
792 1.1 mrg (void) fclose(pp->p_output);
793 1.1 mrg
794 1.1 mrg End_monitor--;
795 1.1 mrg if (pp != End_monitor) {
796 1.1 mrg memcpy(pp, End_monitor, sizeof (PLAYER));
797 1.8 mycroft fdset[i] = fdset[End_monitor - Monitor + MAXPL + 3];
798 1.8 mycroft fdset[End_monitor - Monitor + MAXPL + 3].fd = -1;
799 1.14 dholland (void) snprintf(Buf, sizeof(Buf), "%5.5s %-10.10s %c",
800 1.14 dholland " ",
801 1.1 mrg pp->p_ident->i_name, pp->p_ident->i_team);
802 1.8 mycroft n = STAT_MON_ROW + 1 + (pp - Player);
803 1.1 mrg for (np = Player; np < End_player; np++) {
804 1.8 mycroft cgoto(np, n, STAT_NAME_COL);
805 1.1 mrg outstr(np, Buf, STAT_NAME_LEN);
806 1.1 mrg }
807 1.1 mrg for (np = Monitor; np < End_monitor; np++) {
808 1.8 mycroft cgoto(np, n, STAT_NAME_COL);
809 1.1 mrg outstr(np, Buf, STAT_NAME_LEN);
810 1.1 mrg }
811 1.8 mycroft } else
812 1.8 mycroft fdset[i].fd = -1;
813 1.1 mrg
814 1.1 mrg /* Erase the last monitor */
815 1.8 mycroft n = STAT_MON_ROW + 1 + (End_monitor - Monitor);
816 1.1 mrg for (np = Player; np < End_player; np++) {
817 1.8 mycroft cgoto(np, n, STAT_NAME_COL);
818 1.1 mrg ce(np);
819 1.1 mrg }
820 1.1 mrg for (np = Monitor; np < End_monitor; np++) {
821 1.8 mycroft cgoto(np, n, STAT_NAME_COL);
822 1.1 mrg ce(np);
823 1.1 mrg }
824 1.1 mrg }
825 1.17 dholland #endif
826 1.1 mrg }
827 1.1 mrg
828 1.1 mrg /*
829 1.1 mrg * rand_num:
830 1.1 mrg * Return a random number in a given range.
831 1.1 mrg */
832 1.2 lukem int
833 1.16 dholland rand_num(int range)
834 1.1 mrg {
835 1.23 dholland return (range == 0 ? 0 : random() % range);
836 1.1 mrg }
837 1.1 mrg
838 1.1 mrg /*
839 1.1 mrg * havechar:
840 1.1 mrg * Check to see if we have any characters in the input queue; if
841 1.24 dholland * we do, read them, stash them away, and return true; else return
842 1.24 dholland * false.
843 1.1 mrg */
844 1.24 dholland static bool
845 1.16 dholland havechar(PLAYER *pp, int i)
846 1.1 mrg {
847 1.1 mrg
848 1.1 mrg if (pp->p_ncount < pp->p_nchar)
849 1.24 dholland return true;
850 1.8 mycroft if (!(fdset[i].revents & POLLIN))
851 1.24 dholland return false;
852 1.1 mrg check_again:
853 1.30 dholland pp->p_nchar = read(pp->p_fd, pp->p_cbuf, sizeof pp->p_cbuf);
854 1.30 dholland if (pp->p_nchar < 0 && errno == EINTR) {
855 1.30 dholland goto check_again;
856 1.30 dholland } else if (pp->p_nchar <= 0) {
857 1.1 mrg if (errno == EINTR)
858 1.1 mrg pp->p_cbuf[0] = 'q';
859 1.1 mrg }
860 1.1 mrg pp->p_ncount = 0;
861 1.24 dholland return true;
862 1.1 mrg }
863 1.1 mrg
864 1.1 mrg /*
865 1.1 mrg * cleanup:
866 1.1 mrg * Exit with the given value, cleaning up any droppings lying around
867 1.1 mrg */
868 1.19 dholland void
869 1.30 dholland cleanup(int exitval)
870 1.1 mrg {
871 1.17 dholland PLAYER *pp;
872 1.1 mrg
873 1.1 mrg for (pp = Player; pp < End_player; pp++) {
874 1.1 mrg cgoto(pp, HEIGHT, 0);
875 1.1 mrg sendcom(pp, ENDWIN);
876 1.1 mrg (void) putc(LAST_PLAYER, pp->p_output);
877 1.1 mrg (void) fclose(pp->p_output);
878 1.1 mrg }
879 1.17 dholland #ifdef MONITOR
880 1.1 mrg for (pp = Monitor; pp < End_monitor; pp++) {
881 1.1 mrg cgoto(pp, HEIGHT, 0);
882 1.1 mrg sendcom(pp, ENDWIN);
883 1.1 mrg (void) putc(LAST_PLAYER, pp->p_output);
884 1.1 mrg (void) fclose(pp->p_output);
885 1.1 mrg }
886 1.17 dholland #endif
887 1.34 dholland (void) close(huntsock);
888 1.17 dholland #ifdef AF_UNIX_HACK
889 1.34 dholland (void) unlink(huntsockpath);
890 1.17 dholland #endif
891 1.1 mrg
892 1.30 dholland exit(exitval);
893 1.1 mrg }
894 1.1 mrg
895 1.1 mrg /*
896 1.1 mrg * send_stats:
897 1.1 mrg * Print stats to requestor
898 1.1 mrg */
899 1.2 lukem static void
900 1.16 dholland send_stats(void)
901 1.1 mrg {
902 1.17 dholland IDENT *ip;
903 1.17 dholland FILE *fp;
904 1.17 dholland int s;
905 1.17 dholland SOCKET sockstruct;
906 1.17 dholland socklen_t socklen;
907 1.1 mrg
908 1.1 mrg /*
909 1.1 mrg * Get the output stream ready
910 1.1 mrg */
911 1.17 dholland #ifdef INTERNET
912 1.1 mrg socklen = sizeof sockstruct;
913 1.17 dholland #else
914 1.1 mrg socklen = sizeof sockstruct - 1;
915 1.17 dholland #endif
916 1.34 dholland s = accept(statsock, (struct sockaddr *) &sockstruct, &socklen);
917 1.1 mrg if (s < 0) {
918 1.1 mrg if (errno == EINTR)
919 1.1 mrg return;
920 1.32 dholland complain(LOG_WARNING, "accept");
921 1.1 mrg return;
922 1.1 mrg }
923 1.1 mrg fp = fdopen(s, "w");
924 1.1 mrg if (fp == NULL) {
925 1.32 dholland complain(LOG_WARNING, "fdopen");
926 1.1 mrg (void) close(s);
927 1.1 mrg return;
928 1.1 mrg }
929 1.1 mrg
930 1.1 mrg /*
931 1.1 mrg * Send output to requestor
932 1.1 mrg */
933 1.1 mrg fputs("Name\t\tScore\tDucked\tAbsorb\tFaced\tShot\tRobbed\tMissed\tSlimeK\n", fp);
934 1.1 mrg for (ip = Scores; ip != NULL; ip = ip->i_next) {
935 1.1 mrg fprintf(fp, "%s\t", ip->i_name);
936 1.1 mrg if (strlen(ip->i_name) < 8)
937 1.1 mrg putc('\t', fp);
938 1.1 mrg fprintf(fp, "%.2f\t%d\t%d\t%d\t%d\t%d\t%d\t%d\n",
939 1.1 mrg ip->i_score, ip->i_ducked, ip->i_absorbed,
940 1.1 mrg ip->i_faced, ip->i_shot, ip->i_robbed,
941 1.1 mrg ip->i_missed, ip->i_slime);
942 1.1 mrg }
943 1.1 mrg fputs("\n\nName\t\tEnemy\tFriend\tDeaths\tStill\tSaved\n", fp);
944 1.1 mrg for (ip = Scores; ip != NULL; ip = ip->i_next) {
945 1.1 mrg if (ip->i_team == ' ') {
946 1.1 mrg fprintf(fp, "%s\t", ip->i_name);
947 1.1 mrg if (strlen(ip->i_name) < 8)
948 1.1 mrg putc('\t', fp);
949 1.1 mrg }
950 1.1 mrg else {
951 1.1 mrg fprintf(fp, "%s[%c]\t", ip->i_name, ip->i_team);
952 1.1 mrg if (strlen(ip->i_name) + 3 < 8)
953 1.1 mrg putc('\t', fp);
954 1.1 mrg }
955 1.1 mrg fprintf(fp, "%d\t%d\t%d\t%d\t%d\n",
956 1.1 mrg ip->i_gkills, ip->i_bkills, ip->i_deaths,
957 1.1 mrg ip->i_stillb, ip->i_saved);
958 1.1 mrg }
959 1.1 mrg
960 1.1 mrg (void) fclose(fp);
961 1.1 mrg }
962 1.1 mrg
963 1.1 mrg /*
964 1.1 mrg * clear_scores:
965 1.1 mrg * Clear out the scores so the next session start clean
966 1.1 mrg */
967 1.2 lukem static void
968 1.16 dholland clear_scores(void)
969 1.1 mrg {
970 1.17 dholland IDENT *ip, *nextip;
971 1.1 mrg
972 1.1 mrg for (ip = Scores; ip != NULL; ip = nextip) {
973 1.1 mrg nextip = ip->i_next;
974 1.15 dholland (void) free(ip);
975 1.1 mrg }
976 1.1 mrg Scores = NULL;
977 1.1 mrg }
978