driver.c revision 1.36 1 1.36 rillig /* $NetBSD: driver.c,v 1.36 2021/05/02 12:50:45 rillig Exp $ */
2 1.1 mrg /*
3 1.9 wiz * Copyright (c) 1983-2003, Regents of the University of California.
4 1.9 wiz * All rights reserved.
5 1.36 rillig *
6 1.36 rillig * Redistribution and use in source and binary forms, with or without
7 1.36 rillig * modification, are permitted provided that the following conditions are
8 1.9 wiz * met:
9 1.36 rillig *
10 1.36 rillig * + Redistributions of source code must retain the above copyright
11 1.9 wiz * notice, this list of conditions and the following disclaimer.
12 1.36 rillig * + Redistributions in binary form must reproduce the above copyright
13 1.36 rillig * notice, this list of conditions and the following disclaimer in the
14 1.9 wiz * documentation and/or other materials provided with the distribution.
15 1.36 rillig * + Neither the name of the University of California, San Francisco nor
16 1.36 rillig * the names of its contributors may be used to endorse or promote
17 1.36 rillig * products derived from this software without specific prior written
18 1.9 wiz * permission.
19 1.36 rillig *
20 1.36 rillig * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS
21 1.36 rillig * IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
22 1.36 rillig * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A
23 1.36 rillig * PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
24 1.36 rillig * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
25 1.36 rillig * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
26 1.36 rillig * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
27 1.36 rillig * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
28 1.36 rillig * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
29 1.36 rillig * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
30 1.9 wiz * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
31 1.1 mrg */
32 1.1 mrg
33 1.2 lukem #include <sys/cdefs.h>
34 1.2 lukem #ifndef lint
35 1.36 rillig __RCSID("$NetBSD: driver.c,v 1.36 2021/05/02 12:50:45 rillig Exp $");
36 1.2 lukem #endif /* not lint */
37 1.2 lukem
38 1.33 dholland #include <sys/types.h>
39 1.33 dholland #include <sys/socket.h>
40 1.17 dholland #include <sys/stat.h>
41 1.17 dholland #include <sys/time.h>
42 1.35 dholland #include <sys/un.h>
43 1.35 dholland
44 1.35 dholland #include <netinet/in.h>
45 1.35 dholland #include <netdb.h>
46 1.35 dholland #include <arpa/inet.h>
47 1.35 dholland #include <net/if.h>
48 1.35 dholland
49 1.17 dholland #include <stdlib.h>
50 1.17 dholland #include <unistd.h>
51 1.35 dholland #include <signal.h>
52 1.35 dholland #include <errno.h>
53 1.35 dholland #include <err.h>
54 1.31 dholland
55 1.31 dholland #include "hunt.h"
56 1.31 dholland #include "pathnames.h"
57 1.17 dholland
58 1.34 dholland /*
59 1.34 dholland * There are three listening sockets in this daemon:
60 1.34 dholland * - a datagram socket that listens on a well known port
61 1.34 dholland * - a stream socket for general player connections
62 1.34 dholland * - a second stream socket that prints the stats/scores
63 1.34 dholland *
64 1.34 dholland * These are (now) named as follows:
65 1.34 dholland * - contact (contactsock, contactaddr, etc.)
66 1.34 dholland * - hunt (huntsock, huntaddr, etc.)
67 1.34 dholland * - stat (statsock, stataddr, etc.)
68 1.34 dholland *
69 1.34 dholland * Until being cleaned up in 2014 the code used an assortment of
70 1.34 dholland * inconsistent and confusing names to refer to the pieces of these:
71 1.34 dholland *
72 1.34 dholland * test_port -> contactaddr
73 1.34 dholland * Test_port -> contactport
74 1.34 dholland * Test_socket -> contactsock
75 1.34 dholland *
76 1.34 dholland * sock_port -> huntport
77 1.34 dholland * Socket -> huntsock
78 1.34 dholland *
79 1.34 dholland * Daemon -> both stataddr and huntaddr
80 1.34 dholland * stat_port -> statport
81 1.34 dholland * status -> statsock
82 1.34 dholland *
83 1.34 dholland * It isn't clear to me what purpose contactsocket is supposed to
84 1.34 dholland * serve; maybe it was supposed to avoid asking inetd to support
85 1.34 dholland * tcp/wait sockets? Anyway, we can't really change the protocol at
86 1.34 dholland * this point. (To complicate matters, contactsocket doesn't exist if
87 1.34 dholland * using AF_UNIX sockets; you just connect to the game socket.)
88 1.34 dholland *
89 1.34 dholland * When using internet sockets:
90 1.34 dholland * - the contact socket listens on INADDR_ANY using the game port
91 1.34 dholland * (either specified or the default: CONTACT_PORT, currently
92 1.34 dholland * spelled TEST_PORT)
93 1.34 dholland * - the hunt socket listens on INADDR_ANY using whatever port
94 1.34 dholland * - the stat socket listens on INADDR_ANY using whatever port
95 1.34 dholland *
96 1.34 dholland * When using AF_UNIX sockets:
97 1.34 dholland * - the contact socket isn't used
98 1.34 dholland * - the hunt socket listens on the game socket (either a specified path
99 1.34 dholland * or /tmp/hunt)
100 1.34 dholland * - the stat socket listens on its own socket (huntsocket's path +
101 1.34 dholland * ".stats")
102 1.34 dholland */
103 1.34 dholland
104 1.35 dholland static bool localmode; /* true -> AF_UNIX; false -> AF_INET */
105 1.35 dholland static bool inetd_spawned; /* invoked via inetd? */
106 1.35 dholland static bool standard_port = true; /* listening on standard port? */
107 1.35 dholland
108 1.35 dholland static struct sockaddr_storage huntaddr;
109 1.35 dholland static struct sockaddr_storage stataddr;
110 1.35 dholland static socklen_t huntaddrlen;
111 1.35 dholland static socklen_t stataddrlen;
112 1.35 dholland
113 1.34 dholland static uint16_t contactport = TEST_PORT;
114 1.34 dholland static uint16_t huntport; /* port # of tcp listen socket */
115 1.34 dholland static uint16_t statport; /* port # of statistics tcp socket */
116 1.35 dholland
117 1.35 dholland static const char *huntsockpath = PATH_HUNTSOCKET;
118 1.35 dholland static char *statsockpath;
119 1.35 dholland
120 1.34 dholland static int contactsock; /* socket to answer datagrams */
121 1.34 dholland int huntsock; /* main socket */
122 1.34 dholland static int statsock; /* stat socket */
123 1.17 dholland
124 1.29 dholland #ifdef VOLCANO
125 1.29 dholland static int volcano = 0; /* Explosion size */
126 1.29 dholland #endif
127 1.29 dholland
128 1.17 dholland static void clear_scores(void);
129 1.24 dholland static bool havechar(PLAYER *, int);
130 1.17 dholland static void init(void);
131 1.17 dholland static void makeboots(void);
132 1.17 dholland static void send_stats(void);
133 1.24 dholland static void zap(PLAYER *, bool, int);
134 1.2 lukem
135 1.35 dholland static int
136 1.35 dholland getnum(const char *s, unsigned long *ret)
137 1.35 dholland {
138 1.35 dholland char *t;
139 1.35 dholland
140 1.35 dholland errno = 0;
141 1.35 dholland *ret = strtoul(s, &t, 0);
142 1.35 dholland if (errno || *t != '\0') {
143 1.35 dholland return -1;
144 1.35 dholland }
145 1.35 dholland return 0;
146 1.35 dholland }
147 1.35 dholland
148 1.35 dholland static __dead void
149 1.35 dholland usage(const char *av0)
150 1.35 dholland {
151 1.35 dholland fprintf(stderr, "Usage: %s [-s] [-p portnumber|socketpath]\n", av0);
152 1.35 dholland exit(1);
153 1.35 dholland }
154 1.35 dholland
155 1.35 dholland static void
156 1.35 dholland makeaddr(const char *path, uint16_t port,
157 1.35 dholland struct sockaddr_storage *ss, socklen_t *len)
158 1.35 dholland {
159 1.35 dholland struct sockaddr_in *sin;
160 1.35 dholland struct sockaddr_un *sun;
161 1.35 dholland
162 1.35 dholland if (path == NULL) {
163 1.35 dholland sin = (struct sockaddr_in *)ss;
164 1.35 dholland sin->sin_family = AF_INET;
165 1.35 dholland sin->sin_addr.s_addr = INADDR_ANY;
166 1.35 dholland sin->sin_port = htons(port);
167 1.35 dholland *len = sizeof(*sin);
168 1.35 dholland } else {
169 1.35 dholland sun = (struct sockaddr_un *)ss;
170 1.35 dholland sun->sun_family = AF_UNIX;
171 1.35 dholland strlcpy(sun->sun_path, path, sizeof(sun->sun_path));
172 1.35 dholland *len = SUN_LEN(sun);
173 1.35 dholland }
174 1.35 dholland }
175 1.35 dholland
176 1.35 dholland static uint16_t
177 1.35 dholland getsockport(int sock)
178 1.35 dholland {
179 1.35 dholland struct sockaddr_storage addr;
180 1.35 dholland socklen_t len;
181 1.35 dholland
182 1.35 dholland len = sizeof(addr);
183 1.35 dholland if (getsockname(sock, (struct sockaddr *)&addr, &len) < 0) {
184 1.35 dholland complain(LOG_ERR, "getsockname");
185 1.35 dholland exit(1);
186 1.35 dholland }
187 1.35 dholland switch (addr.ss_family) {
188 1.35 dholland case AF_INET:
189 1.35 dholland return ntohs(((struct sockaddr_in *)&addr)->sin_port);
190 1.35 dholland case AF_INET6:
191 1.35 dholland return ntohs(((struct sockaddr_in6 *)&addr)->sin6_port);
192 1.35 dholland default:
193 1.35 dholland break;
194 1.35 dholland }
195 1.35 dholland return 0;
196 1.35 dholland }
197 1.1 mrg
198 1.1 mrg /*
199 1.1 mrg * main:
200 1.1 mrg * The main program.
201 1.1 mrg */
202 1.2 lukem int
203 1.26 dholland main(int ac, char **av)
204 1.1 mrg {
205 1.17 dholland PLAYER *pp;
206 1.35 dholland unsigned long optargnum;
207 1.35 dholland uint16_t msg, reply;
208 1.35 dholland struct sockaddr_storage msgaddr;
209 1.35 dholland socklen_t msgaddrlen;
210 1.24 dholland static bool first = true;
211 1.24 dholland static bool server = false;
212 1.17 dholland int c, i;
213 1.17 dholland const int linger = 90 * 1000;
214 1.1 mrg
215 1.2 lukem while ((c = getopt(ac, av, "sp:")) != -1) {
216 1.1 mrg switch (c) {
217 1.1 mrg case 's':
218 1.24 dholland server = true;
219 1.1 mrg break;
220 1.1 mrg case 'p':
221 1.24 dholland standard_port = false;
222 1.35 dholland if (getnum(optarg, &optargnum) < 0) {
223 1.35 dholland localmode = true;
224 1.35 dholland huntsockpath = optarg;
225 1.35 dholland } else if (optargnum < 0xffff) {
226 1.35 dholland localmode = false;
227 1.35 dholland contactport = optargnum;
228 1.35 dholland } else {
229 1.35 dholland usage(av[0]);
230 1.35 dholland }
231 1.1 mrg break;
232 1.1 mrg default:
233 1.35 dholland usage(av[0]);
234 1.1 mrg }
235 1.1 mrg }
236 1.1 mrg if (optind < ac)
237 1.35 dholland usage(av[0]);
238 1.1 mrg
239 1.35 dholland asprintf(&statsockpath, "%s.stats", huntsockpath);
240 1.1 mrg init();
241 1.1 mrg
242 1.1 mrg
243 1.1 mrg again:
244 1.1 mrg do {
245 1.1 mrg errno = 0;
246 1.8 mycroft while (poll(fdset, 3+MAXPL+MAXMON, INFTIM) < 0)
247 1.1 mrg {
248 1.1 mrg if (errno != EINTR)
249 1.32 dholland complain(LOG_WARNING, "poll");
250 1.1 mrg errno = 0;
251 1.1 mrg }
252 1.35 dholland if (!localmode && fdset[2].revents & POLLIN) {
253 1.35 dholland msgaddrlen = sizeof(msgaddr);
254 1.34 dholland (void) recvfrom(contactsock, &msg, sizeof msg,
255 1.35 dholland 0, (struct sockaddr *)&msgaddr, &msgaddrlen);
256 1.1 mrg switch (ntohs(msg)) {
257 1.1 mrg case C_MESSAGE:
258 1.1 mrg if (Nplayer <= 0)
259 1.1 mrg break;
260 1.1 mrg reply = htons((u_short) Nplayer);
261 1.34 dholland (void) sendto(contactsock, &reply,
262 1.1 mrg sizeof reply, 0,
263 1.35 dholland (struct sockaddr *)&msgaddr,
264 1.35 dholland msgaddrlen);
265 1.1 mrg break;
266 1.1 mrg case C_SCORES:
267 1.34 dholland reply = htons(statport);
268 1.34 dholland (void) sendto(contactsock, &reply,
269 1.1 mrg sizeof reply, 0,
270 1.35 dholland (struct sockaddr *)&msgaddr,
271 1.35 dholland msgaddrlen);
272 1.1 mrg break;
273 1.1 mrg case C_PLAYER:
274 1.1 mrg case C_MONITOR:
275 1.1 mrg if (msg == C_MONITOR && Nplayer <= 0)
276 1.1 mrg break;
277 1.34 dholland reply = htons(huntport);
278 1.34 dholland (void) sendto(contactsock, &reply,
279 1.1 mrg sizeof reply, 0,
280 1.35 dholland (struct sockaddr *)&msgaddr,
281 1.35 dholland msgaddrlen);
282 1.1 mrg break;
283 1.1 mrg }
284 1.1 mrg }
285 1.35 dholland
286 1.8 mycroft {
287 1.8 mycroft for (pp = Player, i = 0; pp < End_player; pp++, i++)
288 1.8 mycroft if (havechar(pp, i + 3)) {
289 1.1 mrg execute(pp);
290 1.1 mrg pp->p_nexec++;
291 1.1 mrg }
292 1.17 dholland #ifdef MONITOR
293 1.8 mycroft for (pp = Monitor, i = 0; pp < End_monitor; pp++, i++)
294 1.8 mycroft if (havechar(pp, i + MAXPL + 3)) {
295 1.1 mrg mon_execute(pp);
296 1.1 mrg pp->p_nexec++;
297 1.1 mrg }
298 1.17 dholland #endif
299 1.1 mrg moveshots();
300 1.8 mycroft for (pp = Player, i = 0; pp < End_player; )
301 1.1 mrg if (pp->p_death[0] != '\0')
302 1.24 dholland zap(pp, true, i + 3);
303 1.1 mrg else
304 1.8 mycroft pp++, i++;
305 1.17 dholland #ifdef MONITOR
306 1.8 mycroft for (pp = Monitor, i = 0; pp < End_monitor; )
307 1.1 mrg if (pp->p_death[0] != '\0')
308 1.24 dholland zap(pp, false, i + MAXPL + 3);
309 1.1 mrg else
310 1.8 mycroft pp++, i++;
311 1.17 dholland #endif
312 1.1 mrg }
313 1.8 mycroft if (fdset[0].revents & POLLIN)
314 1.1 mrg if (answer()) {
315 1.27 dholland if (first) {
316 1.27 dholland /* announce start of game? */
317 1.27 dholland }
318 1.24 dholland first = false;
319 1.1 mrg }
320 1.8 mycroft if (fdset[1].revents & POLLIN)
321 1.1 mrg send_stats();
322 1.8 mycroft for (pp = Player, i = 0; pp < End_player; pp++, i++) {
323 1.8 mycroft if (fdset[i + 3].revents & POLLIN)
324 1.1 mrg sendcom(pp, READY, pp->p_nexec);
325 1.1 mrg pp->p_nexec = 0;
326 1.1 mrg (void) fflush(pp->p_output);
327 1.1 mrg }
328 1.17 dholland #ifdef MONITOR
329 1.8 mycroft for (pp = Monitor, i = 0; pp < End_monitor; pp++, i++) {
330 1.8 mycroft if (fdset[i + MAXPL + 3].revents & POLLIN)
331 1.1 mrg sendcom(pp, READY, pp->p_nexec);
332 1.1 mrg pp->p_nexec = 0;
333 1.1 mrg (void) fflush(pp->p_output);
334 1.1 mrg }
335 1.17 dholland #endif
336 1.1 mrg } while (Nplayer > 0);
337 1.1 mrg
338 1.8 mycroft if (poll(fdset, 3+MAXPL+MAXMON, linger) > 0) {
339 1.1 mrg goto again;
340 1.1 mrg }
341 1.1 mrg if (server) {
342 1.1 mrg clear_scores();
343 1.1 mrg makemaze();
344 1.1 mrg clearwalls();
345 1.17 dholland #ifdef BOOTS
346 1.1 mrg makeboots();
347 1.17 dholland #endif
348 1.24 dholland first = true;
349 1.1 mrg goto again;
350 1.1 mrg }
351 1.1 mrg
352 1.17 dholland #ifdef MONITOR
353 1.8 mycroft for (pp = Monitor, i = 0; pp < End_monitor; i++)
354 1.24 dholland zap(pp, false, i + MAXPL + 3);
355 1.17 dholland #endif
356 1.1 mrg cleanup(0);
357 1.2 lukem /* NOTREACHED */
358 1.2 lukem return(0);
359 1.1 mrg }
360 1.1 mrg
361 1.1 mrg /*
362 1.1 mrg * init:
363 1.1 mrg * Initialize the global parameters.
364 1.1 mrg */
365 1.2 lukem static void
366 1.16 dholland init(void)
367 1.1 mrg {
368 1.17 dholland int i;
369 1.35 dholland struct sockaddr_storage stdinaddr;
370 1.35 dholland struct sockaddr_storage contactaddr;
371 1.35 dholland socklen_t contactaddrlen;
372 1.17 dholland socklen_t len;
373 1.1 mrg
374 1.17 dholland #ifndef DEBUG
375 1.17 dholland #ifdef TIOCNOTTY
376 1.1 mrg (void) ioctl(fileno(stdout), TIOCNOTTY, NULL);
377 1.17 dholland #endif
378 1.1 mrg (void) setpgrp(getpid(), getpid());
379 1.1 mrg (void) signal(SIGHUP, SIG_IGN);
380 1.1 mrg (void) signal(SIGINT, SIG_IGN);
381 1.1 mrg (void) signal(SIGQUIT, SIG_IGN);
382 1.1 mrg (void) signal(SIGTERM, cleanup);
383 1.17 dholland #endif
384 1.1 mrg
385 1.4 mrg (void) chdir("/var/tmp"); /* just in case it core dumps */
386 1.1 mrg (void) umask(0); /* No privacy at all! */
387 1.1 mrg (void) signal(SIGPIPE, SIG_IGN);
388 1.1 mrg
389 1.17 dholland #ifdef LOG
390 1.7 lukem openlog("huntd", LOG_PID, LOG_DAEMON);
391 1.17 dholland #endif
392 1.1 mrg
393 1.1 mrg /*
394 1.35 dholland * check for inetd
395 1.1 mrg */
396 1.35 dholland len = sizeof(stdinaddr);
397 1.35 dholland if (getsockname(STDIN_FILENO, (struct sockaddr *)&stdinaddr,
398 1.35 dholland &len) >= 0) {
399 1.35 dholland inetd_spawned = true;
400 1.35 dholland /* force localmode, assimilate stdin as appropriate */
401 1.35 dholland if (stdinaddr.ss_family == AF_UNIX) {
402 1.35 dholland localmode = true;
403 1.35 dholland contactsock = -1;
404 1.35 dholland huntsock = STDIN_FILENO;
405 1.35 dholland }
406 1.35 dholland else {
407 1.35 dholland localmode = false;
408 1.35 dholland contactsock = STDIN_FILENO;
409 1.35 dholland huntsock = -1;
410 1.35 dholland }
411 1.35 dholland } else {
412 1.35 dholland /* keep value of localmode; no sockets yet */
413 1.35 dholland contactsock = -1;
414 1.35 dholland huntsock = -1;
415 1.35 dholland }
416 1.1 mrg
417 1.35 dholland /*
418 1.35 dholland * initialize contact socket
419 1.35 dholland */
420 1.35 dholland if (!localmode && contactsock < 0) {
421 1.35 dholland makeaddr(NULL, contactport, &contactaddr, &contactaddrlen);
422 1.35 dholland contactsock = socket(AF_INET, SOCK_DGRAM, 0);
423 1.35 dholland if (bind(contactsock, (struct sockaddr *) &contactaddr,
424 1.35 dholland contactaddrlen) < 0) {
425 1.32 dholland complain(LOG_ERR, "bind");
426 1.35 dholland exit(1);
427 1.1 mrg }
428 1.35 dholland (void) listen(contactsock, 5);
429 1.1 mrg }
430 1.1 mrg
431 1.35 dholland /*
432 1.35 dholland * Initialize main socket
433 1.35 dholland */
434 1.35 dholland if (huntsock < 0) {
435 1.35 dholland makeaddr(localmode ? huntsockpath : NULL, 0, &huntaddr,
436 1.35 dholland &huntaddrlen);
437 1.35 dholland huntsock = socket(huntaddr.ss_family, SOCK_STREAM, 0);
438 1.35 dholland if (bind(huntsock, (struct sockaddr *)&huntaddr,
439 1.35 dholland huntaddrlen) < 0) {
440 1.35 dholland if (errno == EADDRINUSE)
441 1.35 dholland exit(0);
442 1.35 dholland else {
443 1.35 dholland complain(LOG_ERR, "bind");
444 1.35 dholland cleanup(1);
445 1.35 dholland }
446 1.35 dholland }
447 1.35 dholland (void) listen(huntsock, 5);
448 1.1 mrg }
449 1.1 mrg
450 1.1 mrg /*
451 1.35 dholland * Initialize statistics socket
452 1.1 mrg */
453 1.35 dholland makeaddr(localmode ? statsockpath : NULL, 0, &stataddr, &stataddrlen);
454 1.35 dholland statsock = socket(stataddr.ss_family, SOCK_STREAM, 0);
455 1.35 dholland if (bind(statsock, (struct sockaddr *)&stataddr, stataddrlen) < 0) {
456 1.1 mrg if (errno == EADDRINUSE)
457 1.1 mrg exit(0);
458 1.1 mrg else {
459 1.32 dholland complain(LOG_ERR, "bind");
460 1.1 mrg cleanup(1);
461 1.1 mrg }
462 1.1 mrg }
463 1.35 dholland (void) listen(statsock, 5);
464 1.1 mrg
465 1.35 dholland if (!localmode) {
466 1.35 dholland contactport = getsockport(contactsock);
467 1.35 dholland statport = getsockport(statsock);
468 1.35 dholland huntport = getsockport(huntsock);
469 1.35 dholland if (contactport != TEST_PORT) {
470 1.35 dholland standard_port = false;
471 1.35 dholland }
472 1.1 mrg }
473 1.1 mrg
474 1.1 mrg /*
475 1.12 elad * Initialize minimal poll mask
476 1.1 mrg */
477 1.34 dholland fdset[0].fd = huntsock;
478 1.8 mycroft fdset[0].events = POLLIN;
479 1.34 dholland fdset[1].fd = statsock;
480 1.8 mycroft fdset[1].events = POLLIN;
481 1.35 dholland if (localmode) {
482 1.35 dholland fdset[2].fd = -1;
483 1.35 dholland fdset[2].events = 0;
484 1.1 mrg } else {
485 1.35 dholland fdset[2].fd = contactsock;
486 1.35 dholland fdset[2].events = POLLIN;
487 1.1 mrg }
488 1.1 mrg
489 1.23 dholland srandom(time(NULL));
490 1.1 mrg makemaze();
491 1.17 dholland #ifdef BOOTS
492 1.1 mrg makeboots();
493 1.17 dholland #endif
494 1.1 mrg
495 1.1 mrg for (i = 0; i < NASCII; i++)
496 1.24 dholland See_over[i] = true;
497 1.24 dholland See_over[DOOR] = false;
498 1.24 dholland See_over[WALL1] = false;
499 1.24 dholland See_over[WALL2] = false;
500 1.24 dholland See_over[WALL3] = false;
501 1.17 dholland #ifdef REFLECT
502 1.24 dholland See_over[WALL4] = false;
503 1.24 dholland See_over[WALL5] = false;
504 1.17 dholland #endif
505 1.1 mrg
506 1.1 mrg }
507 1.1 mrg
508 1.17 dholland #ifdef BOOTS
509 1.1 mrg /*
510 1.1 mrg * makeboots:
511 1.1 mrg * Put the boots in the maze
512 1.1 mrg */
513 1.2 lukem static void
514 1.16 dholland makeboots(void)
515 1.1 mrg {
516 1.17 dholland int x, y;
517 1.17 dholland PLAYER *pp;
518 1.1 mrg
519 1.1 mrg do {
520 1.1 mrg x = rand_num(WIDTH - 1) + 1;
521 1.1 mrg y = rand_num(HEIGHT - 1) + 1;
522 1.1 mrg } while (Maze[y][x] != SPACE);
523 1.1 mrg Maze[y][x] = BOOT_PAIR;
524 1.1 mrg for (pp = Boot; pp < &Boot[NBOOTS]; pp++)
525 1.1 mrg pp->p_flying = -1;
526 1.1 mrg }
527 1.17 dholland #endif
528 1.1 mrg
529 1.1 mrg
530 1.1 mrg /*
531 1.1 mrg * checkdam:
532 1.1 mrg * Check the damage to the given player, and see if s/he is killed
533 1.1 mrg */
534 1.2 lukem void
535 1.16 dholland checkdam(PLAYER *ouch, PLAYER *gotcha, IDENT *credit, int amt,
536 1.16 dholland char this_shot_type)
537 1.1 mrg {
538 1.17 dholland const char *cp;
539 1.1 mrg
540 1.1 mrg if (ouch->p_death[0] != '\0')
541 1.1 mrg return;
542 1.17 dholland #ifdef BOOTS
543 1.13 dholland if (this_shot_type == SLIME)
544 1.1 mrg switch (ouch->p_nboots) {
545 1.1 mrg default:
546 1.1 mrg break;
547 1.1 mrg case 1:
548 1.1 mrg amt = (amt + 1) / 2;
549 1.1 mrg break;
550 1.1 mrg case 2:
551 1.1 mrg if (gotcha != NULL)
552 1.1 mrg message(gotcha, "He has boots on!");
553 1.1 mrg return;
554 1.1 mrg }
555 1.17 dholland #endif
556 1.1 mrg ouch->p_damage += amt;
557 1.1 mrg if (ouch->p_damage <= ouch->p_damcap) {
558 1.14 dholland (void) snprintf(Buf, sizeof(Buf), "%2d", ouch->p_damage);
559 1.1 mrg cgoto(ouch, STAT_DAM_ROW, STAT_VALUE_COL);
560 1.1 mrg outstr(ouch, Buf, 2);
561 1.1 mrg return;
562 1.1 mrg }
563 1.1 mrg
564 1.1 mrg /* Someone DIED */
565 1.13 dholland switch (this_shot_type) {
566 1.1 mrg default:
567 1.1 mrg cp = "Killed";
568 1.1 mrg break;
569 1.17 dholland #ifdef FLY
570 1.1 mrg case FALL:
571 1.1 mrg cp = "Killed on impact";
572 1.1 mrg break;
573 1.17 dholland #endif
574 1.1 mrg case KNIFE:
575 1.1 mrg cp = "Stabbed to death";
576 1.1 mrg ouch->p_ammo = 0; /* No exploding */
577 1.1 mrg break;
578 1.1 mrg case SHOT:
579 1.1 mrg cp = "Shot to death";
580 1.1 mrg break;
581 1.1 mrg case GRENADE:
582 1.1 mrg case SATCHEL:
583 1.1 mrg case BOMB:
584 1.1 mrg cp = "Bombed";
585 1.1 mrg break;
586 1.1 mrg case MINE:
587 1.1 mrg case GMINE:
588 1.1 mrg cp = "Blown apart";
589 1.1 mrg break;
590 1.17 dholland #ifdef OOZE
591 1.1 mrg case SLIME:
592 1.1 mrg cp = "Slimed";
593 1.1 mrg if (credit != NULL)
594 1.1 mrg credit->i_slime++;
595 1.1 mrg break;
596 1.17 dholland #endif
597 1.17 dholland #ifdef VOLCANO
598 1.1 mrg case LAVA:
599 1.1 mrg cp = "Baked";
600 1.1 mrg break;
601 1.17 dholland #endif
602 1.17 dholland #ifdef DRONE
603 1.1 mrg case DSHOT:
604 1.1 mrg cp = "Eliminated";
605 1.1 mrg break;
606 1.17 dholland #endif
607 1.1 mrg }
608 1.1 mrg if (credit == NULL) {
609 1.14 dholland (void) snprintf(ouch->p_death, sizeof(ouch->p_death),
610 1.14 dholland "| %s by %s |", cp,
611 1.13 dholland (this_shot_type == MINE || this_shot_type == GMINE) ?
612 1.1 mrg "a mine" : "act of God");
613 1.1 mrg return;
614 1.1 mrg }
615 1.1 mrg
616 1.14 dholland (void) snprintf(ouch->p_death, sizeof(ouch->p_death),
617 1.14 dholland "| %s by %s |", cp, credit->i_name);
618 1.1 mrg
619 1.1 mrg if (ouch == gotcha) { /* No use killing yourself */
620 1.1 mrg credit->i_kills--;
621 1.1 mrg credit->i_bkills++;
622 1.1 mrg }
623 1.1 mrg else if (ouch->p_ident->i_team == ' '
624 1.1 mrg || ouch->p_ident->i_team != credit->i_team) {
625 1.1 mrg credit->i_kills++;
626 1.1 mrg credit->i_gkills++;
627 1.1 mrg }
628 1.1 mrg else {
629 1.1 mrg credit->i_kills--;
630 1.1 mrg credit->i_bkills++;
631 1.1 mrg }
632 1.1 mrg credit->i_score = credit->i_kills / (double) credit->i_entries;
633 1.1 mrg ouch->p_ident->i_deaths++;
634 1.1 mrg if (ouch->p_nchar == 0)
635 1.1 mrg ouch->p_ident->i_stillb++;
636 1.1 mrg if (gotcha == NULL)
637 1.1 mrg return;
638 1.1 mrg gotcha->p_damcap += STABDAM;
639 1.1 mrg gotcha->p_damage -= STABDAM;
640 1.1 mrg if (gotcha->p_damage < 0)
641 1.1 mrg gotcha->p_damage = 0;
642 1.14 dholland (void) snprintf(Buf, sizeof(Buf), "%2d/%2d", gotcha->p_damage,
643 1.14 dholland gotcha->p_damcap);
644 1.1 mrg cgoto(gotcha, STAT_DAM_ROW, STAT_VALUE_COL);
645 1.1 mrg outstr(gotcha, Buf, 5);
646 1.14 dholland (void) snprintf(Buf, sizeof(Buf), "%3d",
647 1.14 dholland (gotcha->p_damcap - MAXDAM) / 2);
648 1.1 mrg cgoto(gotcha, STAT_KILL_ROW, STAT_VALUE_COL);
649 1.1 mrg outstr(gotcha, Buf, 3);
650 1.14 dholland (void) snprintf(Buf, sizeof(Buf), "%5.2f", gotcha->p_ident->i_score);
651 1.1 mrg for (ouch = Player; ouch < End_player; ouch++) {
652 1.1 mrg cgoto(ouch, STAT_PLAY_ROW + 1 + (gotcha - Player),
653 1.1 mrg STAT_NAME_COL);
654 1.1 mrg outstr(ouch, Buf, 5);
655 1.1 mrg }
656 1.17 dholland #ifdef MONITOR
657 1.1 mrg for (ouch = Monitor; ouch < End_monitor; ouch++) {
658 1.1 mrg cgoto(ouch, STAT_PLAY_ROW + 1 + (gotcha - Player),
659 1.1 mrg STAT_NAME_COL);
660 1.1 mrg outstr(ouch, Buf, 5);
661 1.1 mrg }
662 1.17 dholland #endif
663 1.1 mrg }
664 1.1 mrg
665 1.1 mrg /*
666 1.1 mrg * zap:
667 1.1 mrg * Kill off a player and take him out of the game.
668 1.1 mrg */
669 1.2 lukem static void
670 1.24 dholland zap(PLAYER *pp, bool was_player, int i)
671 1.1 mrg {
672 1.17 dholland int n, len;
673 1.17 dholland BULLET *bp;
674 1.17 dholland PLAYER *np;
675 1.17 dholland int x, y;
676 1.1 mrg
677 1.1 mrg if (was_player) {
678 1.1 mrg if (pp->p_undershot)
679 1.1 mrg fixshots(pp->p_y, pp->p_x, pp->p_over);
680 1.24 dholland drawplayer(pp, false);
681 1.1 mrg Nplayer--;
682 1.1 mrg }
683 1.1 mrg
684 1.1 mrg len = strlen(pp->p_death); /* Display the cause of death */
685 1.1 mrg x = (WIDTH - len) / 2;
686 1.1 mrg cgoto(pp, HEIGHT / 2, x);
687 1.1 mrg outstr(pp, pp->p_death, len);
688 1.8 mycroft for (n = 1; n < len; n++)
689 1.8 mycroft pp->p_death[n] = '-';
690 1.1 mrg pp->p_death[0] = '+';
691 1.1 mrg pp->p_death[len - 1] = '+';
692 1.1 mrg cgoto(pp, HEIGHT / 2 - 1, x);
693 1.1 mrg outstr(pp, pp->p_death, len);
694 1.1 mrg cgoto(pp, HEIGHT / 2 + 1, x);
695 1.1 mrg outstr(pp, pp->p_death, len);
696 1.1 mrg cgoto(pp, HEIGHT, 0);
697 1.1 mrg
698 1.17 dholland #ifdef MONITOR
699 1.1 mrg if (was_player) {
700 1.17 dholland #endif
701 1.1 mrg for (bp = Bullets; bp != NULL; bp = bp->b_next) {
702 1.1 mrg if (bp->b_owner == pp)
703 1.1 mrg bp->b_owner = NULL;
704 1.1 mrg if (bp->b_x == pp->p_x && bp->b_y == pp->p_y)
705 1.1 mrg bp->b_over = SPACE;
706 1.1 mrg }
707 1.1 mrg
708 1.8 mycroft n = rand_num(pp->p_ammo);
709 1.1 mrg x = rand_num(pp->p_ammo);
710 1.8 mycroft if (x > n)
711 1.8 mycroft n = x;
712 1.1 mrg if (pp->p_ammo == 0)
713 1.1 mrg x = 0;
714 1.8 mycroft else if (n == pp->p_ammo - 1) {
715 1.1 mrg x = pp->p_ammo;
716 1.1 mrg len = SLIME;
717 1.1 mrg }
718 1.1 mrg else {
719 1.1 mrg for (x = MAXBOMB - 1; x > 0; x--)
720 1.8 mycroft if (n >= shot_req[x])
721 1.1 mrg break;
722 1.1 mrg for (y = MAXSLIME - 1; y > 0; y--)
723 1.8 mycroft if (n >= slime_req[y])
724 1.1 mrg break;
725 1.1 mrg if (y >= 0 && slime_req[y] > shot_req[x]) {
726 1.1 mrg x = slime_req[y];
727 1.1 mrg len = SLIME;
728 1.1 mrg }
729 1.1 mrg else if (x != 0) {
730 1.1 mrg len = shot_type[x];
731 1.1 mrg x = shot_req[x];
732 1.1 mrg }
733 1.1 mrg }
734 1.1 mrg if (x > 0) {
735 1.1 mrg (void) add_shot(len, pp->p_y, pp->p_x, pp->p_face, x,
736 1.24 dholland NULL, true, SPACE);
737 1.14 dholland (void) snprintf(Buf, sizeof(Buf), "%s detonated.",
738 1.1 mrg pp->p_ident->i_name);
739 1.1 mrg for (np = Player; np < End_player; np++)
740 1.1 mrg message(np, Buf);
741 1.17 dholland #ifdef MONITOR
742 1.1 mrg for (np = Monitor; np < End_monitor; np++)
743 1.1 mrg message(np, Buf);
744 1.17 dholland #endif
745 1.17 dholland #ifdef BOOTS
746 1.1 mrg while (pp->p_nboots-- > 0) {
747 1.1 mrg for (np = Boot; np < &Boot[NBOOTS]; np++)
748 1.1 mrg if (np->p_flying < 0)
749 1.1 mrg break;
750 1.1 mrg if (np >= &Boot[NBOOTS])
751 1.2 lukem err(1, "Too many boots");
752 1.24 dholland np->p_undershot = false;
753 1.1 mrg np->p_x = pp->p_x;
754 1.1 mrg np->p_y = pp->p_y;
755 1.1 mrg np->p_flying = rand_num(20);
756 1.1 mrg np->p_flyx = 2 * rand_num(6) - 5;
757 1.1 mrg np->p_flyy = 2 * rand_num(6) - 5;
758 1.1 mrg np->p_over = SPACE;
759 1.1 mrg np->p_face = BOOT;
760 1.1 mrg showexpl(np->p_y, np->p_x, BOOT);
761 1.1 mrg }
762 1.17 dholland #endif
763 1.1 mrg }
764 1.17 dholland #ifdef BOOTS
765 1.1 mrg else if (pp->p_nboots > 0) {
766 1.1 mrg if (pp->p_nboots == 2)
767 1.1 mrg Maze[pp->p_y][pp->p_x] = BOOT_PAIR;
768 1.1 mrg else
769 1.1 mrg Maze[pp->p_y][pp->p_x] = BOOT;
770 1.1 mrg if (pp->p_undershot)
771 1.1 mrg fixshots(pp->p_y, pp->p_x,
772 1.1 mrg Maze[pp->p_y][pp->p_x]);
773 1.1 mrg }
774 1.17 dholland #endif
775 1.1 mrg
776 1.17 dholland #ifdef VOLCANO
777 1.1 mrg volcano += pp->p_ammo - x;
778 1.1 mrg if (rand_num(100) < volcano / 50) {
779 1.1 mrg do {
780 1.1 mrg x = rand_num(WIDTH / 2) + WIDTH / 4;
781 1.1 mrg y = rand_num(HEIGHT / 2) + HEIGHT / 4;
782 1.1 mrg } while (Maze[y][x] != SPACE);
783 1.1 mrg (void) add_shot(LAVA, y, x, LEFTS, volcano,
784 1.24 dholland NULL, true, SPACE);
785 1.1 mrg for (np = Player; np < End_player; np++)
786 1.1 mrg message(np, "Volcano eruption.");
787 1.1 mrg volcano = 0;
788 1.1 mrg }
789 1.17 dholland #endif
790 1.1 mrg
791 1.17 dholland #ifdef DRONE
792 1.1 mrg if (rand_num(100) < 2) {
793 1.1 mrg do {
794 1.1 mrg x = rand_num(WIDTH / 2) + WIDTH / 4;
795 1.1 mrg y = rand_num(HEIGHT / 2) + HEIGHT / 4;
796 1.1 mrg } while (Maze[y][x] != SPACE);
797 1.1 mrg add_shot(DSHOT, y, x, rand_dir(),
798 1.1 mrg shot_req[MINDSHOT +
799 1.1 mrg rand_num(MAXBOMB - MINDSHOT)],
800 1.24 dholland NULL, false, SPACE);
801 1.1 mrg }
802 1.17 dholland #endif
803 1.1 mrg
804 1.1 mrg sendcom(pp, ENDWIN);
805 1.1 mrg (void) putc(' ', pp->p_output);
806 1.1 mrg (void) fclose(pp->p_output);
807 1.1 mrg
808 1.1 mrg End_player--;
809 1.1 mrg if (pp != End_player) {
810 1.1 mrg memcpy(pp, End_player, sizeof (PLAYER));
811 1.8 mycroft fdset[i] = fdset[End_player - Player + 3];
812 1.8 mycroft fdset[End_player - Player + 3].fd = -1;
813 1.14 dholland (void) snprintf(Buf, sizeof(Buf), "%5.2f%c%-10.10s %c",
814 1.1 mrg pp->p_ident->i_score, stat_char(pp),
815 1.1 mrg pp->p_ident->i_name, pp->p_ident->i_team);
816 1.8 mycroft n = STAT_PLAY_ROW + 1 + (pp - Player);
817 1.1 mrg for (np = Player; np < End_player; np++) {
818 1.8 mycroft cgoto(np, n, STAT_NAME_COL);
819 1.1 mrg outstr(np, Buf, STAT_NAME_LEN);
820 1.1 mrg }
821 1.17 dholland #ifdef MONITOR
822 1.1 mrg for (np = Monitor; np < End_monitor; np++) {
823 1.8 mycroft cgoto(np, n, STAT_NAME_COL);
824 1.1 mrg outstr(np, Buf, STAT_NAME_LEN);
825 1.1 mrg }
826 1.17 dholland #endif
827 1.8 mycroft } else
828 1.8 mycroft fdset[i].fd = -1;
829 1.1 mrg
830 1.1 mrg /* Erase the last player */
831 1.8 mycroft n = STAT_PLAY_ROW + 1 + Nplayer;
832 1.1 mrg for (np = Player; np < End_player; np++) {
833 1.8 mycroft cgoto(np, n, STAT_NAME_COL);
834 1.1 mrg ce(np);
835 1.1 mrg }
836 1.17 dholland #ifdef MONITOR
837 1.1 mrg for (np = Monitor; np < End_monitor; np++) {
838 1.8 mycroft cgoto(np, n, STAT_NAME_COL);
839 1.1 mrg ce(np);
840 1.1 mrg }
841 1.1 mrg }
842 1.1 mrg else {
843 1.1 mrg sendcom(pp, ENDWIN);
844 1.1 mrg (void) putc(LAST_PLAYER, pp->p_output);
845 1.1 mrg (void) fclose(pp->p_output);
846 1.1 mrg
847 1.1 mrg End_monitor--;
848 1.1 mrg if (pp != End_monitor) {
849 1.1 mrg memcpy(pp, End_monitor, sizeof (PLAYER));
850 1.8 mycroft fdset[i] = fdset[End_monitor - Monitor + MAXPL + 3];
851 1.8 mycroft fdset[End_monitor - Monitor + MAXPL + 3].fd = -1;
852 1.14 dholland (void) snprintf(Buf, sizeof(Buf), "%5.5s %-10.10s %c",
853 1.14 dholland " ",
854 1.1 mrg pp->p_ident->i_name, pp->p_ident->i_team);
855 1.8 mycroft n = STAT_MON_ROW + 1 + (pp - Player);
856 1.1 mrg for (np = Player; np < End_player; np++) {
857 1.8 mycroft cgoto(np, n, STAT_NAME_COL);
858 1.1 mrg outstr(np, Buf, STAT_NAME_LEN);
859 1.1 mrg }
860 1.1 mrg for (np = Monitor; np < End_monitor; np++) {
861 1.8 mycroft cgoto(np, n, STAT_NAME_COL);
862 1.1 mrg outstr(np, Buf, STAT_NAME_LEN);
863 1.1 mrg }
864 1.8 mycroft } else
865 1.8 mycroft fdset[i].fd = -1;
866 1.1 mrg
867 1.1 mrg /* Erase the last monitor */
868 1.8 mycroft n = STAT_MON_ROW + 1 + (End_monitor - Monitor);
869 1.1 mrg for (np = Player; np < End_player; np++) {
870 1.8 mycroft cgoto(np, n, STAT_NAME_COL);
871 1.1 mrg ce(np);
872 1.1 mrg }
873 1.1 mrg for (np = Monitor; np < End_monitor; np++) {
874 1.8 mycroft cgoto(np, n, STAT_NAME_COL);
875 1.1 mrg ce(np);
876 1.1 mrg }
877 1.1 mrg }
878 1.17 dholland #endif
879 1.1 mrg }
880 1.1 mrg
881 1.1 mrg /*
882 1.1 mrg * rand_num:
883 1.1 mrg * Return a random number in a given range.
884 1.1 mrg */
885 1.2 lukem int
886 1.16 dholland rand_num(int range)
887 1.1 mrg {
888 1.23 dholland return (range == 0 ? 0 : random() % range);
889 1.1 mrg }
890 1.1 mrg
891 1.1 mrg /*
892 1.1 mrg * havechar:
893 1.1 mrg * Check to see if we have any characters in the input queue; if
894 1.24 dholland * we do, read them, stash them away, and return true; else return
895 1.24 dholland * false.
896 1.1 mrg */
897 1.24 dholland static bool
898 1.16 dholland havechar(PLAYER *pp, int i)
899 1.1 mrg {
900 1.1 mrg
901 1.1 mrg if (pp->p_ncount < pp->p_nchar)
902 1.24 dholland return true;
903 1.8 mycroft if (!(fdset[i].revents & POLLIN))
904 1.24 dholland return false;
905 1.1 mrg check_again:
906 1.30 dholland pp->p_nchar = read(pp->p_fd, pp->p_cbuf, sizeof pp->p_cbuf);
907 1.30 dholland if (pp->p_nchar < 0 && errno == EINTR) {
908 1.30 dholland goto check_again;
909 1.30 dholland } else if (pp->p_nchar <= 0) {
910 1.1 mrg if (errno == EINTR)
911 1.1 mrg pp->p_cbuf[0] = 'q';
912 1.1 mrg }
913 1.1 mrg pp->p_ncount = 0;
914 1.24 dholland return true;
915 1.1 mrg }
916 1.1 mrg
917 1.1 mrg /*
918 1.1 mrg * cleanup:
919 1.1 mrg * Exit with the given value, cleaning up any droppings lying around
920 1.1 mrg */
921 1.19 dholland void
922 1.30 dholland cleanup(int exitval)
923 1.1 mrg {
924 1.17 dholland PLAYER *pp;
925 1.1 mrg
926 1.1 mrg for (pp = Player; pp < End_player; pp++) {
927 1.1 mrg cgoto(pp, HEIGHT, 0);
928 1.1 mrg sendcom(pp, ENDWIN);
929 1.1 mrg (void) putc(LAST_PLAYER, pp->p_output);
930 1.1 mrg (void) fclose(pp->p_output);
931 1.1 mrg }
932 1.17 dholland #ifdef MONITOR
933 1.1 mrg for (pp = Monitor; pp < End_monitor; pp++) {
934 1.1 mrg cgoto(pp, HEIGHT, 0);
935 1.1 mrg sendcom(pp, ENDWIN);
936 1.1 mrg (void) putc(LAST_PLAYER, pp->p_output);
937 1.1 mrg (void) fclose(pp->p_output);
938 1.1 mrg }
939 1.17 dholland #endif
940 1.34 dholland (void) close(huntsock);
941 1.17 dholland #ifdef AF_UNIX_HACK
942 1.34 dholland (void) unlink(huntsockpath);
943 1.17 dholland #endif
944 1.1 mrg
945 1.30 dholland exit(exitval);
946 1.1 mrg }
947 1.1 mrg
948 1.1 mrg /*
949 1.1 mrg * send_stats:
950 1.1 mrg * Print stats to requestor
951 1.1 mrg */
952 1.2 lukem static void
953 1.16 dholland send_stats(void)
954 1.1 mrg {
955 1.17 dholland IDENT *ip;
956 1.17 dholland FILE *fp;
957 1.17 dholland int s;
958 1.35 dholland struct sockaddr_storage newaddr;
959 1.17 dholland socklen_t socklen;
960 1.1 mrg
961 1.1 mrg /*
962 1.1 mrg * Get the output stream ready
963 1.1 mrg */
964 1.35 dholland socklen = sizeof(newaddr);
965 1.35 dholland s = accept(statsock, (struct sockaddr *)&newaddr, &socklen);
966 1.1 mrg if (s < 0) {
967 1.1 mrg if (errno == EINTR)
968 1.1 mrg return;
969 1.32 dholland complain(LOG_WARNING, "accept");
970 1.1 mrg return;
971 1.1 mrg }
972 1.1 mrg fp = fdopen(s, "w");
973 1.1 mrg if (fp == NULL) {
974 1.32 dholland complain(LOG_WARNING, "fdopen");
975 1.1 mrg (void) close(s);
976 1.1 mrg return;
977 1.1 mrg }
978 1.1 mrg
979 1.1 mrg /*
980 1.1 mrg * Send output to requestor
981 1.1 mrg */
982 1.1 mrg fputs("Name\t\tScore\tDucked\tAbsorb\tFaced\tShot\tRobbed\tMissed\tSlimeK\n", fp);
983 1.1 mrg for (ip = Scores; ip != NULL; ip = ip->i_next) {
984 1.1 mrg fprintf(fp, "%s\t", ip->i_name);
985 1.1 mrg if (strlen(ip->i_name) < 8)
986 1.1 mrg putc('\t', fp);
987 1.1 mrg fprintf(fp, "%.2f\t%d\t%d\t%d\t%d\t%d\t%d\t%d\n",
988 1.1 mrg ip->i_score, ip->i_ducked, ip->i_absorbed,
989 1.1 mrg ip->i_faced, ip->i_shot, ip->i_robbed,
990 1.1 mrg ip->i_missed, ip->i_slime);
991 1.1 mrg }
992 1.1 mrg fputs("\n\nName\t\tEnemy\tFriend\tDeaths\tStill\tSaved\n", fp);
993 1.1 mrg for (ip = Scores; ip != NULL; ip = ip->i_next) {
994 1.1 mrg if (ip->i_team == ' ') {
995 1.1 mrg fprintf(fp, "%s\t", ip->i_name);
996 1.1 mrg if (strlen(ip->i_name) < 8)
997 1.1 mrg putc('\t', fp);
998 1.1 mrg }
999 1.1 mrg else {
1000 1.1 mrg fprintf(fp, "%s[%c]\t", ip->i_name, ip->i_team);
1001 1.1 mrg if (strlen(ip->i_name) + 3 < 8)
1002 1.1 mrg putc('\t', fp);
1003 1.1 mrg }
1004 1.1 mrg fprintf(fp, "%d\t%d\t%d\t%d\t%d\n",
1005 1.1 mrg ip->i_gkills, ip->i_bkills, ip->i_deaths,
1006 1.1 mrg ip->i_stillb, ip->i_saved);
1007 1.1 mrg }
1008 1.1 mrg
1009 1.1 mrg (void) fclose(fp);
1010 1.1 mrg }
1011 1.1 mrg
1012 1.1 mrg /*
1013 1.1 mrg * clear_scores:
1014 1.1 mrg * Clear out the scores so the next session start clean
1015 1.1 mrg */
1016 1.2 lukem static void
1017 1.16 dholland clear_scores(void)
1018 1.1 mrg {
1019 1.17 dholland IDENT *ip, *nextip;
1020 1.1 mrg
1021 1.1 mrg for (ip = Scores; ip != NULL; ip = nextip) {
1022 1.1 mrg nextip = ip->i_next;
1023 1.15 dholland (void) free(ip);
1024 1.1 mrg }
1025 1.1 mrg Scores = NULL;
1026 1.1 mrg }
1027