driver.c revision 1.4 1 1.4 mrg /* $NetBSD: driver.c,v 1.4 1997/10/15 12:02:08 mrg Exp $ */
2 1.1 mrg /*
3 1.1 mrg * Hunt
4 1.1 mrg * Copyright (c) 1985 Conrad C. Huang, Gregory S. Couch, Kenneth C.R.C. Arnold
5 1.1 mrg * San Francisco, California
6 1.1 mrg */
7 1.1 mrg
8 1.2 lukem #include <sys/cdefs.h>
9 1.2 lukem #ifndef lint
10 1.4 mrg __RCSID("$NetBSD: driver.c,v 1.4 1997/10/15 12:02:08 mrg Exp $");
11 1.2 lukem #endif /* not lint */
12 1.2 lukem
13 1.1 mrg # include <sys/ioctl.h>
14 1.2 lukem # include <sys/stat.h>
15 1.1 mrg # include <sys/time.h>
16 1.2 lukem # include <err.h>
17 1.2 lukem # include <errno.h>
18 1.2 lukem # include <signal.h>
19 1.2 lukem # include <stdlib.h>
20 1.2 lukem # include <unistd.h>
21 1.2 lukem # include "hunt.h"
22 1.1 mrg
23 1.1 mrg # ifndef pdp11
24 1.1 mrg # define RN (((Seed = Seed * 11109 + 13849) >> 16) & 0xffff)
25 1.1 mrg # else
26 1.1 mrg # define RN ((Seed = Seed * 11109 + 13849) & 0x7fff)
27 1.1 mrg # endif
28 1.1 mrg
29 1.1 mrg int Seed = 0;
30 1.1 mrg
31 1.1 mrg
32 1.1 mrg SOCKET Daemon;
33 1.1 mrg char *First_arg; /* pointer to argv[0] */
34 1.1 mrg char *Last_arg; /* pointer to end of argv/environ */
35 1.1 mrg # ifdef INTERNET
36 1.1 mrg int Test_socket; /* test socket to answer datagrams */
37 1.1 mrg FLAG inetd_spawned; /* invoked via inetd */
38 1.1 mrg FLAG standard_port = TRUE; /* true if listening on standard port */
39 1.1 mrg u_short sock_port; /* port # of tcp listen socket */
40 1.1 mrg u_short stat_port; /* port # of statistics tcp socket */
41 1.1 mrg # define DAEMON_SIZE (sizeof Daemon)
42 1.1 mrg # else
43 1.1 mrg # define DAEMON_SIZE (sizeof Daemon - 1)
44 1.1 mrg # endif
45 1.1 mrg
46 1.2 lukem static void clear_scores __P((void));
47 1.2 lukem static int havechar __P((PLAYER *));
48 1.2 lukem static void init __P((void));
49 1.2 lukem int main __P((int, char *[], char *[]));
50 1.2 lukem static void makeboots __P((void));
51 1.2 lukem static void send_stats __P((void));
52 1.2 lukem static void zap __P((PLAYER *, FLAG));
53 1.2 lukem
54 1.1 mrg
55 1.1 mrg /*
56 1.1 mrg * main:
57 1.1 mrg * The main program.
58 1.1 mrg */
59 1.2 lukem int
60 1.1 mrg main(ac, av, ep)
61 1.2 lukem int ac;
62 1.2 lukem char **av, **ep;
63 1.1 mrg {
64 1.2 lukem PLAYER *pp;
65 1.2 lukem int had_char;
66 1.1 mrg # ifdef INTERNET
67 1.2 lukem u_short msg;
68 1.2 lukem short port_num, reply;
69 1.2 lukem int namelen;
70 1.2 lukem SOCKET test;
71 1.1 mrg # endif
72 1.2 lukem static fd_set read_fds;
73 1.1 mrg static FLAG first = TRUE;
74 1.1 mrg static FLAG server = FALSE;
75 1.1 mrg extern int optind;
76 1.1 mrg extern char *optarg;
77 1.1 mrg int c;
78 1.1 mrg static struct timeval linger = { 90, 0 };
79 1.1 mrg
80 1.1 mrg First_arg = av[0];
81 1.1 mrg if (ep == NULL || *ep == NULL)
82 1.1 mrg ep = av + ac;
83 1.1 mrg while (*ep)
84 1.1 mrg ep++;
85 1.1 mrg Last_arg = ep[-1] + strlen(ep[-1]);
86 1.1 mrg
87 1.2 lukem while ((c = getopt(ac, av, "sp:")) != -1) {
88 1.1 mrg switch (c) {
89 1.1 mrg case 's':
90 1.1 mrg server = TRUE;
91 1.1 mrg break;
92 1.1 mrg # ifdef INTERNET
93 1.1 mrg case 'p':
94 1.1 mrg standard_port = FALSE;
95 1.1 mrg Test_port = atoi(optarg);
96 1.1 mrg break;
97 1.1 mrg # endif
98 1.1 mrg default:
99 1.1 mrg erred:
100 1.1 mrg fprintf(stderr, "Usage: %s [-s] [-p port]\n", av[0]);
101 1.1 mrg exit(1);
102 1.1 mrg }
103 1.1 mrg }
104 1.1 mrg if (optind < ac)
105 1.1 mrg goto erred;
106 1.1 mrg
107 1.1 mrg init();
108 1.1 mrg
109 1.1 mrg
110 1.1 mrg again:
111 1.1 mrg do {
112 1.1 mrg read_fds = Fds_mask;
113 1.1 mrg errno = 0;
114 1.2 lukem while (select(Num_fds, &read_fds, NULL, NULL, NULL) < 0)
115 1.1 mrg {
116 1.1 mrg if (errno != EINTR)
117 1.1 mrg # ifdef LOG
118 1.1 mrg syslog(LOG_WARNING, "select: %m");
119 1.1 mrg # else
120 1.3 lukem warn("select");
121 1.1 mrg # endif
122 1.1 mrg errno = 0;
123 1.1 mrg }
124 1.1 mrg Have_inp = read_fds;
125 1.1 mrg # ifdef INTERNET
126 1.2 lukem if (FD_ISSET(Test_socket, &read_fds)) {
127 1.1 mrg namelen = DAEMON_SIZE;
128 1.1 mrg port_num = htons(sock_port);
129 1.1 mrg (void) recvfrom(Test_socket, (char *) &msg, sizeof msg,
130 1.1 mrg 0, (struct sockaddr *) &test, &namelen);
131 1.1 mrg switch (ntohs(msg)) {
132 1.1 mrg case C_MESSAGE:
133 1.1 mrg if (Nplayer <= 0)
134 1.1 mrg break;
135 1.1 mrg reply = htons((u_short) Nplayer);
136 1.1 mrg (void) sendto(Test_socket, (char *) &reply,
137 1.1 mrg sizeof reply, 0,
138 1.1 mrg (struct sockaddr *) &test, DAEMON_SIZE);
139 1.1 mrg break;
140 1.1 mrg case C_SCORES:
141 1.1 mrg reply = htons(stat_port);
142 1.1 mrg (void) sendto(Test_socket, (char *) &reply,
143 1.1 mrg sizeof reply, 0,
144 1.1 mrg (struct sockaddr *) &test, DAEMON_SIZE);
145 1.1 mrg break;
146 1.1 mrg case C_PLAYER:
147 1.1 mrg case C_MONITOR:
148 1.1 mrg if (msg == C_MONITOR && Nplayer <= 0)
149 1.1 mrg break;
150 1.1 mrg reply = htons(sock_port);
151 1.1 mrg (void) sendto(Test_socket, (char *) &reply,
152 1.1 mrg sizeof reply, 0,
153 1.1 mrg (struct sockaddr *) &test, DAEMON_SIZE);
154 1.1 mrg break;
155 1.1 mrg }
156 1.1 mrg }
157 1.1 mrg # endif
158 1.1 mrg for (;;) {
159 1.1 mrg had_char = FALSE;
160 1.1 mrg for (pp = Player; pp < End_player; pp++)
161 1.1 mrg if (havechar(pp)) {
162 1.1 mrg execute(pp);
163 1.1 mrg pp->p_nexec++;
164 1.1 mrg had_char++;
165 1.1 mrg }
166 1.1 mrg # ifdef MONITOR
167 1.1 mrg for (pp = Monitor; pp < End_monitor; pp++)
168 1.1 mrg if (havechar(pp)) {
169 1.1 mrg mon_execute(pp);
170 1.1 mrg pp->p_nexec++;
171 1.1 mrg had_char++;
172 1.1 mrg }
173 1.1 mrg # endif
174 1.1 mrg if (!had_char)
175 1.1 mrg break;
176 1.1 mrg moveshots();
177 1.1 mrg for (pp = Player; pp < End_player; )
178 1.1 mrg if (pp->p_death[0] != '\0')
179 1.1 mrg zap(pp, TRUE);
180 1.1 mrg else
181 1.1 mrg pp++;
182 1.1 mrg # ifdef MONITOR
183 1.1 mrg for (pp = Monitor; pp < End_monitor; )
184 1.1 mrg if (pp->p_death[0] != '\0')
185 1.1 mrg zap(pp, FALSE);
186 1.1 mrg else
187 1.1 mrg pp++;
188 1.1 mrg # endif
189 1.1 mrg }
190 1.2 lukem if (FD_ISSET(Socket, &read_fds))
191 1.1 mrg if (answer()) {
192 1.1 mrg # ifdef INTERNET
193 1.1 mrg if (first && standard_port)
194 1.1 mrg faketalk();
195 1.1 mrg # endif
196 1.1 mrg first = FALSE;
197 1.1 mrg }
198 1.2 lukem if (FD_ISSET(Status, &read_fds))
199 1.1 mrg send_stats();
200 1.1 mrg for (pp = Player; pp < End_player; pp++) {
201 1.2 lukem if (FD_ISSET(pp->p_fd, &read_fds))
202 1.1 mrg sendcom(pp, READY, pp->p_nexec);
203 1.1 mrg pp->p_nexec = 0;
204 1.1 mrg (void) fflush(pp->p_output);
205 1.1 mrg }
206 1.1 mrg # ifdef MONITOR
207 1.1 mrg for (pp = Monitor; pp < End_monitor; pp++) {
208 1.2 lukem if (FD_ISSET(pp->p_fd, &read_fds))
209 1.1 mrg sendcom(pp, READY, pp->p_nexec);
210 1.1 mrg pp->p_nexec = 0;
211 1.1 mrg (void) fflush(pp->p_output);
212 1.1 mrg }
213 1.1 mrg # endif
214 1.1 mrg } while (Nplayer > 0);
215 1.1 mrg
216 1.1 mrg read_fds = Fds_mask;
217 1.2 lukem if (select(Num_fds, &read_fds, NULL, NULL, &linger) > 0) {
218 1.1 mrg goto again;
219 1.1 mrg }
220 1.1 mrg if (server) {
221 1.1 mrg clear_scores();
222 1.1 mrg makemaze();
223 1.1 mrg clearwalls();
224 1.1 mrg # ifdef BOOTS
225 1.1 mrg makeboots();
226 1.1 mrg # endif
227 1.1 mrg first = TRUE;
228 1.1 mrg goto again;
229 1.1 mrg }
230 1.1 mrg
231 1.1 mrg # ifdef MONITOR
232 1.1 mrg for (pp = Monitor; pp < End_monitor; )
233 1.1 mrg zap(pp, FALSE);
234 1.1 mrg # endif
235 1.1 mrg cleanup(0);
236 1.2 lukem /* NOTREACHED */
237 1.2 lukem return(0);
238 1.1 mrg }
239 1.1 mrg
240 1.1 mrg /*
241 1.1 mrg * init:
242 1.1 mrg * Initialize the global parameters.
243 1.1 mrg */
244 1.2 lukem static void
245 1.1 mrg init()
246 1.1 mrg {
247 1.2 lukem int i;
248 1.1 mrg # ifdef INTERNET
249 1.2 lukem SOCKET test_port;
250 1.2 lukem int msg;
251 1.2 lukem int len;
252 1.1 mrg # endif
253 1.1 mrg
254 1.1 mrg # ifndef DEBUG
255 1.1 mrg # ifdef TIOCNOTTY
256 1.1 mrg (void) ioctl(fileno(stdout), TIOCNOTTY, NULL);
257 1.1 mrg # endif
258 1.1 mrg (void) setpgrp(getpid(), getpid());
259 1.1 mrg (void) signal(SIGHUP, SIG_IGN);
260 1.1 mrg (void) signal(SIGINT, SIG_IGN);
261 1.1 mrg (void) signal(SIGQUIT, SIG_IGN);
262 1.1 mrg (void) signal(SIGTERM, cleanup);
263 1.1 mrg # endif
264 1.1 mrg
265 1.4 mrg (void) chdir("/var/tmp"); /* just in case it core dumps */
266 1.1 mrg (void) umask(0); /* No privacy at all! */
267 1.1 mrg (void) signal(SIGPIPE, SIG_IGN);
268 1.1 mrg
269 1.1 mrg # ifdef LOG
270 1.1 mrg # ifdef SYSLOG_43
271 1.1 mrg openlog("HUNT", LOG_PID, LOG_DAEMON);
272 1.1 mrg # endif
273 1.1 mrg # ifdef SYSLOG_42
274 1.1 mrg openlog("HUNT", LOG_PID);
275 1.1 mrg # endif
276 1.1 mrg # endif
277 1.1 mrg
278 1.1 mrg /*
279 1.1 mrg * Initialize statistics socket
280 1.1 mrg */
281 1.1 mrg # ifdef INTERNET
282 1.1 mrg Daemon.sin_family = SOCK_FAMILY;
283 1.1 mrg Daemon.sin_addr.s_addr = INADDR_ANY;
284 1.1 mrg Daemon.sin_port = 0;
285 1.1 mrg # else
286 1.1 mrg Daemon.sun_family = SOCK_FAMILY;
287 1.1 mrg (void) strcpy(Daemon.sun_path, Stat_name);
288 1.1 mrg # endif
289 1.1 mrg
290 1.1 mrg Status = socket(SOCK_FAMILY, SOCK_STREAM, 0);
291 1.1 mrg if (bind(Status, (struct sockaddr *) &Daemon, DAEMON_SIZE) < 0) {
292 1.1 mrg if (errno == EADDRINUSE)
293 1.1 mrg exit(0);
294 1.1 mrg else {
295 1.1 mrg # ifdef LOG
296 1.1 mrg syslog(LOG_ERR, "bind: %m");
297 1.1 mrg # else
298 1.3 lukem warn("bind");
299 1.1 mrg # endif
300 1.1 mrg cleanup(1);
301 1.1 mrg }
302 1.1 mrg }
303 1.1 mrg (void) listen(Status, 5);
304 1.1 mrg
305 1.1 mrg # ifdef INTERNET
306 1.1 mrg len = sizeof (SOCKET);
307 1.1 mrg if (getsockname(Status, (struct sockaddr *) &Daemon, &len) < 0) {
308 1.1 mrg # ifdef LOG
309 1.1 mrg syslog(LOG_ERR, "getsockname: %m");
310 1.1 mrg # else
311 1.3 lukem warn("getsockname");
312 1.1 mrg # endif
313 1.1 mrg exit(1);
314 1.1 mrg }
315 1.1 mrg stat_port = ntohs(Daemon.sin_port);
316 1.1 mrg # endif
317 1.1 mrg
318 1.1 mrg /*
319 1.1 mrg * Initialize main socket
320 1.1 mrg */
321 1.1 mrg # ifdef INTERNET
322 1.1 mrg Daemon.sin_family = SOCK_FAMILY;
323 1.1 mrg Daemon.sin_addr.s_addr = INADDR_ANY;
324 1.1 mrg Daemon.sin_port = 0;
325 1.1 mrg # else
326 1.1 mrg Daemon.sun_family = SOCK_FAMILY;
327 1.1 mrg (void) strcpy(Daemon.sun_path, Sock_name);
328 1.1 mrg # endif
329 1.1 mrg
330 1.1 mrg Socket = socket(SOCK_FAMILY, SOCK_STREAM, 0);
331 1.1 mrg # if defined(INTERNET)
332 1.1 mrg msg = 1;
333 1.1 mrg if (setsockopt(Socket, SOL_SOCKET, SO_USELOOPBACK, &msg, sizeof msg)<0)
334 1.1 mrg # ifdef LOG
335 1.1 mrg syslog(LOG_WARNING, "setsockopt loopback %m");
336 1.1 mrg # else
337 1.3 lukem warn("setsockopt loopback");
338 1.1 mrg # endif
339 1.1 mrg # endif
340 1.1 mrg if (bind(Socket, (struct sockaddr *) &Daemon, DAEMON_SIZE) < 0) {
341 1.1 mrg if (errno == EADDRINUSE)
342 1.1 mrg exit(0);
343 1.1 mrg else {
344 1.1 mrg # ifdef LOG
345 1.1 mrg syslog(LOG_ERR, "bind: %m");
346 1.1 mrg # else
347 1.3 lukem warn("bind");
348 1.1 mrg # endif
349 1.1 mrg cleanup(1);
350 1.1 mrg }
351 1.1 mrg }
352 1.1 mrg (void) listen(Socket, 5);
353 1.1 mrg
354 1.1 mrg # ifdef INTERNET
355 1.1 mrg len = sizeof (SOCKET);
356 1.1 mrg if (getsockname(Socket, (struct sockaddr *) &Daemon, &len) < 0) {
357 1.1 mrg # ifdef LOG
358 1.1 mrg syslog(LOG_ERR, "getsockname: %m");
359 1.1 mrg # else
360 1.3 lukem warn("getsockname");
361 1.1 mrg # endif
362 1.1 mrg exit(1);
363 1.1 mrg }
364 1.1 mrg sock_port = ntohs(Daemon.sin_port);
365 1.1 mrg # endif
366 1.1 mrg
367 1.1 mrg /*
368 1.1 mrg * Initialize minimal select mask
369 1.1 mrg */
370 1.2 lukem FD_SET(Socket, &Fds_mask);
371 1.2 lukem FD_SET(Status, &Fds_mask);
372 1.1 mrg Num_fds = ((Socket > Status) ? Socket : Status) + 1;
373 1.1 mrg
374 1.1 mrg # ifdef INTERNET
375 1.1 mrg len = sizeof (SOCKET);
376 1.1 mrg if (getsockname(0, (struct sockaddr *) &test_port, &len) >= 0
377 1.1 mrg && test_port.sin_family == AF_INET) {
378 1.1 mrg inetd_spawned = TRUE;
379 1.1 mrg Test_socket = 0;
380 1.1 mrg if (test_port.sin_port != htons((u_short) Test_port)) {
381 1.1 mrg standard_port = FALSE;
382 1.1 mrg Test_port = ntohs(test_port.sin_port);
383 1.1 mrg }
384 1.1 mrg } else {
385 1.1 mrg test_port = Daemon;
386 1.1 mrg test_port.sin_port = htons((u_short) Test_port);
387 1.1 mrg
388 1.1 mrg Test_socket = socket(SOCK_FAMILY, SOCK_DGRAM, 0);
389 1.1 mrg if (bind(Test_socket, (struct sockaddr *) &test_port,
390 1.1 mrg DAEMON_SIZE) < 0) {
391 1.1 mrg # ifdef LOG
392 1.1 mrg syslog(LOG_ERR, "bind: %m");
393 1.1 mrg # else
394 1.3 lukem warn("bind");
395 1.1 mrg # endif
396 1.1 mrg exit(1);
397 1.1 mrg }
398 1.1 mrg (void) listen(Test_socket, 5);
399 1.1 mrg }
400 1.1 mrg
401 1.2 lukem FD_SET(Test_socket, &Fds_mask);
402 1.1 mrg if (Test_socket + 1 > Num_fds)
403 1.1 mrg Num_fds = Test_socket + 1;
404 1.1 mrg # endif
405 1.1 mrg
406 1.1 mrg Seed = getpid() + time((time_t *) NULL);
407 1.1 mrg makemaze();
408 1.1 mrg # ifdef BOOTS
409 1.1 mrg makeboots();
410 1.1 mrg # endif
411 1.1 mrg
412 1.1 mrg for (i = 0; i < NASCII; i++)
413 1.1 mrg See_over[i] = TRUE;
414 1.1 mrg See_over[DOOR] = FALSE;
415 1.1 mrg See_over[WALL1] = FALSE;
416 1.1 mrg See_over[WALL2] = FALSE;
417 1.1 mrg See_over[WALL3] = FALSE;
418 1.1 mrg # ifdef REFLECT
419 1.1 mrg See_over[WALL4] = FALSE;
420 1.1 mrg See_over[WALL5] = FALSE;
421 1.1 mrg # endif
422 1.1 mrg
423 1.1 mrg }
424 1.1 mrg
425 1.1 mrg # ifdef BOOTS
426 1.1 mrg /*
427 1.1 mrg * makeboots:
428 1.1 mrg * Put the boots in the maze
429 1.1 mrg */
430 1.2 lukem static void
431 1.1 mrg makeboots()
432 1.1 mrg {
433 1.2 lukem int x, y;
434 1.2 lukem PLAYER *pp;
435 1.1 mrg
436 1.1 mrg do {
437 1.1 mrg x = rand_num(WIDTH - 1) + 1;
438 1.1 mrg y = rand_num(HEIGHT - 1) + 1;
439 1.1 mrg } while (Maze[y][x] != SPACE);
440 1.1 mrg Maze[y][x] = BOOT_PAIR;
441 1.1 mrg for (pp = Boot; pp < &Boot[NBOOTS]; pp++)
442 1.1 mrg pp->p_flying = -1;
443 1.1 mrg }
444 1.1 mrg # endif
445 1.1 mrg
446 1.1 mrg
447 1.1 mrg /*
448 1.1 mrg * checkdam:
449 1.1 mrg * Check the damage to the given player, and see if s/he is killed
450 1.1 mrg */
451 1.2 lukem void
452 1.1 mrg checkdam(ouch, gotcha, credit, amt, shot_type)
453 1.2 lukem PLAYER *ouch, *gotcha;
454 1.2 lukem IDENT *credit;
455 1.2 lukem int amt;
456 1.2 lukem char shot_type;
457 1.1 mrg {
458 1.2 lukem char *cp;
459 1.1 mrg
460 1.1 mrg if (ouch->p_death[0] != '\0')
461 1.1 mrg return;
462 1.1 mrg # ifdef BOOTS
463 1.1 mrg if (shot_type == SLIME)
464 1.1 mrg switch (ouch->p_nboots) {
465 1.1 mrg default:
466 1.1 mrg break;
467 1.1 mrg case 1:
468 1.1 mrg amt = (amt + 1) / 2;
469 1.1 mrg break;
470 1.1 mrg case 2:
471 1.1 mrg if (gotcha != NULL)
472 1.1 mrg message(gotcha, "He has boots on!");
473 1.1 mrg return;
474 1.1 mrg }
475 1.1 mrg # endif
476 1.1 mrg ouch->p_damage += amt;
477 1.1 mrg if (ouch->p_damage <= ouch->p_damcap) {
478 1.1 mrg (void) sprintf(Buf, "%2d", ouch->p_damage);
479 1.1 mrg cgoto(ouch, STAT_DAM_ROW, STAT_VALUE_COL);
480 1.1 mrg outstr(ouch, Buf, 2);
481 1.1 mrg return;
482 1.1 mrg }
483 1.1 mrg
484 1.1 mrg /* Someone DIED */
485 1.1 mrg switch (shot_type) {
486 1.1 mrg default:
487 1.1 mrg cp = "Killed";
488 1.1 mrg break;
489 1.1 mrg # ifdef FLY
490 1.1 mrg case FALL:
491 1.1 mrg cp = "Killed on impact";
492 1.1 mrg break;
493 1.1 mrg # endif
494 1.1 mrg case KNIFE:
495 1.1 mrg cp = "Stabbed to death";
496 1.1 mrg ouch->p_ammo = 0; /* No exploding */
497 1.1 mrg break;
498 1.1 mrg case SHOT:
499 1.1 mrg cp = "Shot to death";
500 1.1 mrg break;
501 1.1 mrg case GRENADE:
502 1.1 mrg case SATCHEL:
503 1.1 mrg case BOMB:
504 1.1 mrg cp = "Bombed";
505 1.1 mrg break;
506 1.1 mrg case MINE:
507 1.1 mrg case GMINE:
508 1.1 mrg cp = "Blown apart";
509 1.1 mrg break;
510 1.1 mrg # ifdef OOZE
511 1.1 mrg case SLIME:
512 1.1 mrg cp = "Slimed";
513 1.1 mrg if (credit != NULL)
514 1.1 mrg credit->i_slime++;
515 1.1 mrg break;
516 1.1 mrg # endif
517 1.1 mrg # ifdef VOLCANO
518 1.1 mrg case LAVA:
519 1.1 mrg cp = "Baked";
520 1.1 mrg break;
521 1.1 mrg # endif
522 1.1 mrg # ifdef DRONE
523 1.1 mrg case DSHOT:
524 1.1 mrg cp = "Eliminated";
525 1.1 mrg break;
526 1.1 mrg # endif
527 1.1 mrg }
528 1.1 mrg if (credit == NULL) {
529 1.1 mrg (void) sprintf(ouch->p_death, "| %s by %s |", cp,
530 1.1 mrg (shot_type == MINE || shot_type == GMINE) ?
531 1.1 mrg "a mine" : "act of God");
532 1.1 mrg return;
533 1.1 mrg }
534 1.1 mrg
535 1.1 mrg (void) sprintf(ouch->p_death, "| %s by %s |", cp, credit->i_name);
536 1.1 mrg
537 1.1 mrg if (ouch == gotcha) { /* No use killing yourself */
538 1.1 mrg credit->i_kills--;
539 1.1 mrg credit->i_bkills++;
540 1.1 mrg }
541 1.1 mrg else if (ouch->p_ident->i_team == ' '
542 1.1 mrg || ouch->p_ident->i_team != credit->i_team) {
543 1.1 mrg credit->i_kills++;
544 1.1 mrg credit->i_gkills++;
545 1.1 mrg }
546 1.1 mrg else {
547 1.1 mrg credit->i_kills--;
548 1.1 mrg credit->i_bkills++;
549 1.1 mrg }
550 1.1 mrg credit->i_score = credit->i_kills / (double) credit->i_entries;
551 1.1 mrg ouch->p_ident->i_deaths++;
552 1.1 mrg if (ouch->p_nchar == 0)
553 1.1 mrg ouch->p_ident->i_stillb++;
554 1.1 mrg if (gotcha == NULL)
555 1.1 mrg return;
556 1.1 mrg gotcha->p_damcap += STABDAM;
557 1.1 mrg gotcha->p_damage -= STABDAM;
558 1.1 mrg if (gotcha->p_damage < 0)
559 1.1 mrg gotcha->p_damage = 0;
560 1.1 mrg (void) sprintf(Buf, "%2d/%2d", gotcha->p_damage, gotcha->p_damcap);
561 1.1 mrg cgoto(gotcha, STAT_DAM_ROW, STAT_VALUE_COL);
562 1.1 mrg outstr(gotcha, Buf, 5);
563 1.1 mrg (void) sprintf(Buf, "%3d", (gotcha->p_damcap - MAXDAM) / 2);
564 1.1 mrg cgoto(gotcha, STAT_KILL_ROW, STAT_VALUE_COL);
565 1.1 mrg outstr(gotcha, Buf, 3);
566 1.1 mrg (void) sprintf(Buf, "%5.2f", gotcha->p_ident->i_score);
567 1.1 mrg for (ouch = Player; ouch < End_player; ouch++) {
568 1.1 mrg cgoto(ouch, STAT_PLAY_ROW + 1 + (gotcha - Player),
569 1.1 mrg STAT_NAME_COL);
570 1.1 mrg outstr(ouch, Buf, 5);
571 1.1 mrg }
572 1.1 mrg # ifdef MONITOR
573 1.1 mrg for (ouch = Monitor; ouch < End_monitor; ouch++) {
574 1.1 mrg cgoto(ouch, STAT_PLAY_ROW + 1 + (gotcha - Player),
575 1.1 mrg STAT_NAME_COL);
576 1.1 mrg outstr(ouch, Buf, 5);
577 1.1 mrg }
578 1.1 mrg # endif
579 1.1 mrg }
580 1.1 mrg
581 1.1 mrg /*
582 1.1 mrg * zap:
583 1.1 mrg * Kill off a player and take him out of the game.
584 1.1 mrg */
585 1.2 lukem static void
586 1.1 mrg zap(pp, was_player)
587 1.2 lukem PLAYER *pp;
588 1.2 lukem FLAG was_player;
589 1.1 mrg {
590 1.2 lukem int i, len;
591 1.2 lukem BULLET *bp;
592 1.2 lukem PLAYER *np;
593 1.2 lukem int x, y;
594 1.2 lukem int savefd;
595 1.1 mrg
596 1.1 mrg if (was_player) {
597 1.1 mrg if (pp->p_undershot)
598 1.1 mrg fixshots(pp->p_y, pp->p_x, pp->p_over);
599 1.1 mrg drawplayer(pp, FALSE);
600 1.1 mrg Nplayer--;
601 1.1 mrg }
602 1.1 mrg
603 1.1 mrg len = strlen(pp->p_death); /* Display the cause of death */
604 1.1 mrg x = (WIDTH - len) / 2;
605 1.1 mrg cgoto(pp, HEIGHT / 2, x);
606 1.1 mrg outstr(pp, pp->p_death, len);
607 1.1 mrg for (i = 1; i < len; i++)
608 1.1 mrg pp->p_death[i] = '-';
609 1.1 mrg pp->p_death[0] = '+';
610 1.1 mrg pp->p_death[len - 1] = '+';
611 1.1 mrg cgoto(pp, HEIGHT / 2 - 1, x);
612 1.1 mrg outstr(pp, pp->p_death, len);
613 1.1 mrg cgoto(pp, HEIGHT / 2 + 1, x);
614 1.1 mrg outstr(pp, pp->p_death, len);
615 1.1 mrg cgoto(pp, HEIGHT, 0);
616 1.1 mrg
617 1.1 mrg savefd = pp->p_fd;
618 1.1 mrg
619 1.1 mrg # ifdef MONITOR
620 1.1 mrg if (was_player) {
621 1.1 mrg # endif
622 1.1 mrg for (bp = Bullets; bp != NULL; bp = bp->b_next) {
623 1.1 mrg if (bp->b_owner == pp)
624 1.1 mrg bp->b_owner = NULL;
625 1.1 mrg if (bp->b_x == pp->p_x && bp->b_y == pp->p_y)
626 1.1 mrg bp->b_over = SPACE;
627 1.1 mrg }
628 1.1 mrg
629 1.1 mrg i = rand_num(pp->p_ammo);
630 1.1 mrg x = rand_num(pp->p_ammo);
631 1.1 mrg if (x > i)
632 1.1 mrg i = x;
633 1.1 mrg if (pp->p_ammo == 0)
634 1.1 mrg x = 0;
635 1.1 mrg else if (i == pp->p_ammo - 1) {
636 1.1 mrg x = pp->p_ammo;
637 1.1 mrg len = SLIME;
638 1.1 mrg }
639 1.1 mrg else {
640 1.1 mrg for (x = MAXBOMB - 1; x > 0; x--)
641 1.1 mrg if (i >= shot_req[x])
642 1.1 mrg break;
643 1.1 mrg for (y = MAXSLIME - 1; y > 0; y--)
644 1.1 mrg if (i >= slime_req[y])
645 1.1 mrg break;
646 1.1 mrg if (y >= 0 && slime_req[y] > shot_req[x]) {
647 1.1 mrg x = slime_req[y];
648 1.1 mrg len = SLIME;
649 1.1 mrg }
650 1.1 mrg else if (x != 0) {
651 1.1 mrg len = shot_type[x];
652 1.1 mrg x = shot_req[x];
653 1.1 mrg }
654 1.1 mrg }
655 1.1 mrg if (x > 0) {
656 1.1 mrg (void) add_shot(len, pp->p_y, pp->p_x, pp->p_face, x,
657 1.1 mrg (PLAYER *) NULL, TRUE, SPACE);
658 1.1 mrg (void) sprintf(Buf, "%s detonated.",
659 1.1 mrg pp->p_ident->i_name);
660 1.1 mrg for (np = Player; np < End_player; np++)
661 1.1 mrg message(np, Buf);
662 1.1 mrg # ifdef MONITOR
663 1.1 mrg for (np = Monitor; np < End_monitor; np++)
664 1.1 mrg message(np, Buf);
665 1.1 mrg # endif
666 1.1 mrg # ifdef BOOTS
667 1.1 mrg while (pp->p_nboots-- > 0) {
668 1.1 mrg for (np = Boot; np < &Boot[NBOOTS]; np++)
669 1.1 mrg if (np->p_flying < 0)
670 1.1 mrg break;
671 1.1 mrg if (np >= &Boot[NBOOTS])
672 1.2 lukem err(1, "Too many boots");
673 1.1 mrg np->p_undershot = FALSE;
674 1.1 mrg np->p_x = pp->p_x;
675 1.1 mrg np->p_y = pp->p_y;
676 1.1 mrg np->p_flying = rand_num(20);
677 1.1 mrg np->p_flyx = 2 * rand_num(6) - 5;
678 1.1 mrg np->p_flyy = 2 * rand_num(6) - 5;
679 1.1 mrg np->p_over = SPACE;
680 1.1 mrg np->p_face = BOOT;
681 1.1 mrg showexpl(np->p_y, np->p_x, BOOT);
682 1.1 mrg }
683 1.1 mrg # endif
684 1.1 mrg }
685 1.1 mrg # ifdef BOOTS
686 1.1 mrg else if (pp->p_nboots > 0) {
687 1.1 mrg if (pp->p_nboots == 2)
688 1.1 mrg Maze[pp->p_y][pp->p_x] = BOOT_PAIR;
689 1.1 mrg else
690 1.1 mrg Maze[pp->p_y][pp->p_x] = BOOT;
691 1.1 mrg if (pp->p_undershot)
692 1.1 mrg fixshots(pp->p_y, pp->p_x,
693 1.1 mrg Maze[pp->p_y][pp->p_x]);
694 1.1 mrg }
695 1.1 mrg # endif
696 1.1 mrg
697 1.1 mrg # ifdef VOLCANO
698 1.1 mrg volcano += pp->p_ammo - x;
699 1.1 mrg if (rand_num(100) < volcano / 50) {
700 1.1 mrg do {
701 1.1 mrg x = rand_num(WIDTH / 2) + WIDTH / 4;
702 1.1 mrg y = rand_num(HEIGHT / 2) + HEIGHT / 4;
703 1.1 mrg } while (Maze[y][x] != SPACE);
704 1.1 mrg (void) add_shot(LAVA, y, x, LEFTS, volcano,
705 1.1 mrg (PLAYER *) NULL, TRUE, SPACE);
706 1.1 mrg for (np = Player; np < End_player; np++)
707 1.1 mrg message(np, "Volcano eruption.");
708 1.1 mrg volcano = 0;
709 1.1 mrg }
710 1.1 mrg # endif
711 1.1 mrg
712 1.1 mrg # ifdef DRONE
713 1.1 mrg if (rand_num(100) < 2) {
714 1.1 mrg do {
715 1.1 mrg x = rand_num(WIDTH / 2) + WIDTH / 4;
716 1.1 mrg y = rand_num(HEIGHT / 2) + HEIGHT / 4;
717 1.1 mrg } while (Maze[y][x] != SPACE);
718 1.1 mrg add_shot(DSHOT, y, x, rand_dir(),
719 1.1 mrg shot_req[MINDSHOT +
720 1.1 mrg rand_num(MAXBOMB - MINDSHOT)],
721 1.1 mrg (PLAYER *) NULL, FALSE, SPACE);
722 1.1 mrg }
723 1.1 mrg # endif
724 1.1 mrg
725 1.1 mrg sendcom(pp, ENDWIN);
726 1.1 mrg (void) putc(' ', pp->p_output);
727 1.1 mrg (void) fclose(pp->p_output);
728 1.1 mrg
729 1.1 mrg End_player--;
730 1.1 mrg if (pp != End_player) {
731 1.1 mrg memcpy(pp, End_player, sizeof (PLAYER));
732 1.1 mrg (void) sprintf(Buf, "%5.2f%c%-10.10s %c",
733 1.1 mrg pp->p_ident->i_score, stat_char(pp),
734 1.1 mrg pp->p_ident->i_name, pp->p_ident->i_team);
735 1.1 mrg i = STAT_PLAY_ROW + 1 + (pp - Player);
736 1.1 mrg for (np = Player; np < End_player; np++) {
737 1.1 mrg cgoto(np, i, STAT_NAME_COL);
738 1.1 mrg outstr(np, Buf, STAT_NAME_LEN);
739 1.1 mrg }
740 1.1 mrg # ifdef MONITOR
741 1.1 mrg for (np = Monitor; np < End_monitor; np++) {
742 1.1 mrg cgoto(np, i, STAT_NAME_COL);
743 1.1 mrg outstr(np, Buf, STAT_NAME_LEN);
744 1.1 mrg }
745 1.1 mrg # endif
746 1.1 mrg }
747 1.1 mrg
748 1.1 mrg /* Erase the last player */
749 1.1 mrg i = STAT_PLAY_ROW + 1 + Nplayer;
750 1.1 mrg for (np = Player; np < End_player; np++) {
751 1.1 mrg cgoto(np, i, STAT_NAME_COL);
752 1.1 mrg ce(np);
753 1.1 mrg }
754 1.1 mrg # ifdef MONITOR
755 1.1 mrg for (np = Monitor; np < End_monitor; np++) {
756 1.1 mrg cgoto(np, i, STAT_NAME_COL);
757 1.1 mrg ce(np);
758 1.1 mrg }
759 1.1 mrg }
760 1.1 mrg else {
761 1.1 mrg sendcom(pp, ENDWIN);
762 1.1 mrg (void) putc(LAST_PLAYER, pp->p_output);
763 1.1 mrg (void) fclose(pp->p_output);
764 1.1 mrg
765 1.1 mrg End_monitor--;
766 1.1 mrg if (pp != End_monitor) {
767 1.1 mrg memcpy(pp, End_monitor, sizeof (PLAYER));
768 1.1 mrg (void) sprintf(Buf, "%5.5s %-10.10s %c", " ",
769 1.1 mrg pp->p_ident->i_name, pp->p_ident->i_team);
770 1.1 mrg i = STAT_MON_ROW + 1 + (pp - Player);
771 1.1 mrg for (np = Player; np < End_player; np++) {
772 1.1 mrg cgoto(np, i, STAT_NAME_COL);
773 1.1 mrg outstr(np, Buf, STAT_NAME_LEN);
774 1.1 mrg }
775 1.1 mrg for (np = Monitor; np < End_monitor; np++) {
776 1.1 mrg cgoto(np, i, STAT_NAME_COL);
777 1.1 mrg outstr(np, Buf, STAT_NAME_LEN);
778 1.1 mrg }
779 1.1 mrg }
780 1.1 mrg
781 1.1 mrg /* Erase the last monitor */
782 1.1 mrg i = STAT_MON_ROW + 1 + (End_monitor - Monitor);
783 1.1 mrg for (np = Player; np < End_player; np++) {
784 1.1 mrg cgoto(np, i, STAT_NAME_COL);
785 1.1 mrg ce(np);
786 1.1 mrg }
787 1.1 mrg for (np = Monitor; np < End_monitor; np++) {
788 1.1 mrg cgoto(np, i, STAT_NAME_COL);
789 1.1 mrg ce(np);
790 1.1 mrg }
791 1.1 mrg
792 1.1 mrg }
793 1.1 mrg # endif
794 1.1 mrg
795 1.2 lukem FD_CLR(savefd, &Fds_mask);
796 1.1 mrg if (Num_fds == savefd + 1) {
797 1.1 mrg Num_fds = Socket;
798 1.1 mrg # ifdef INTERNET
799 1.1 mrg if (Test_socket > Socket)
800 1.1 mrg Num_fds = Test_socket;
801 1.1 mrg # endif
802 1.1 mrg for (np = Player; np < End_player; np++)
803 1.1 mrg if (np->p_fd > Num_fds)
804 1.1 mrg Num_fds = np->p_fd;
805 1.1 mrg # ifdef MONITOR
806 1.1 mrg for (np = Monitor; np < End_monitor; np++)
807 1.1 mrg if (np->p_fd > Num_fds)
808 1.1 mrg Num_fds = np->p_fd;
809 1.1 mrg # endif
810 1.1 mrg Num_fds++;
811 1.1 mrg }
812 1.1 mrg }
813 1.1 mrg
814 1.1 mrg /*
815 1.1 mrg * rand_num:
816 1.1 mrg * Return a random number in a given range.
817 1.1 mrg */
818 1.2 lukem int
819 1.1 mrg rand_num(range)
820 1.2 lukem int range;
821 1.1 mrg {
822 1.1 mrg return (range == 0 ? 0 : RN % range);
823 1.1 mrg }
824 1.1 mrg
825 1.1 mrg /*
826 1.1 mrg * havechar:
827 1.1 mrg * Check to see if we have any characters in the input queue; if
828 1.1 mrg * we do, read them, stash them away, and return TRUE; else return
829 1.1 mrg * FALSE.
830 1.1 mrg */
831 1.2 lukem static int
832 1.1 mrg havechar(pp)
833 1.2 lukem PLAYER *pp;
834 1.1 mrg {
835 1.1 mrg
836 1.1 mrg if (pp->p_ncount < pp->p_nchar)
837 1.1 mrg return TRUE;
838 1.2 lukem if (!FD_ISSET(pp->p_fd, &Have_inp))
839 1.1 mrg return FALSE;
840 1.2 lukem FD_CLR(pp->p_fd, &Have_inp);
841 1.1 mrg check_again:
842 1.1 mrg errno = 0;
843 1.1 mrg if ((pp->p_nchar = read(pp->p_fd, pp->p_cbuf, sizeof pp->p_cbuf)) <= 0)
844 1.1 mrg {
845 1.1 mrg if (errno == EINTR)
846 1.1 mrg goto check_again;
847 1.1 mrg pp->p_cbuf[0] = 'q';
848 1.1 mrg }
849 1.1 mrg pp->p_ncount = 0;
850 1.1 mrg return TRUE;
851 1.1 mrg }
852 1.1 mrg
853 1.1 mrg /*
854 1.1 mrg * cleanup:
855 1.1 mrg * Exit with the given value, cleaning up any droppings lying around
856 1.1 mrg */
857 1.1 mrg SIGNAL_TYPE
858 1.1 mrg cleanup(eval)
859 1.2 lukem int eval;
860 1.1 mrg {
861 1.2 lukem PLAYER *pp;
862 1.1 mrg
863 1.1 mrg for (pp = Player; pp < End_player; pp++) {
864 1.1 mrg cgoto(pp, HEIGHT, 0);
865 1.1 mrg sendcom(pp, ENDWIN);
866 1.1 mrg (void) putc(LAST_PLAYER, pp->p_output);
867 1.1 mrg (void) fclose(pp->p_output);
868 1.1 mrg }
869 1.1 mrg # ifdef MONITOR
870 1.1 mrg for (pp = Monitor; pp < End_monitor; pp++) {
871 1.1 mrg cgoto(pp, HEIGHT, 0);
872 1.1 mrg sendcom(pp, ENDWIN);
873 1.1 mrg (void) putc(LAST_PLAYER, pp->p_output);
874 1.1 mrg (void) fclose(pp->p_output);
875 1.1 mrg }
876 1.1 mrg # endif
877 1.1 mrg (void) close(Socket);
878 1.1 mrg # ifdef AF_UNIX_HACK
879 1.1 mrg (void) unlink(Sock_name);
880 1.1 mrg # endif
881 1.1 mrg
882 1.1 mrg exit(eval);
883 1.1 mrg }
884 1.1 mrg
885 1.1 mrg /*
886 1.1 mrg * send_stats:
887 1.1 mrg * Print stats to requestor
888 1.1 mrg */
889 1.2 lukem static void
890 1.1 mrg send_stats()
891 1.1 mrg {
892 1.2 lukem IDENT *ip;
893 1.2 lukem FILE *fp;
894 1.2 lukem int s;
895 1.2 lukem SOCKET sockstruct;
896 1.2 lukem int socklen;
897 1.1 mrg
898 1.1 mrg /*
899 1.1 mrg * Get the output stream ready
900 1.1 mrg */
901 1.1 mrg # ifdef INTERNET
902 1.1 mrg socklen = sizeof sockstruct;
903 1.1 mrg # else
904 1.1 mrg socklen = sizeof sockstruct - 1;
905 1.1 mrg # endif
906 1.1 mrg s = accept(Status, (struct sockaddr *) &sockstruct, &socklen);
907 1.1 mrg if (s < 0) {
908 1.1 mrg if (errno == EINTR)
909 1.1 mrg return;
910 1.1 mrg # ifdef LOG
911 1.1 mrg syslog(LOG_ERR, "accept: %m");
912 1.1 mrg # else
913 1.3 lukem warn("accept");
914 1.1 mrg # endif
915 1.1 mrg return;
916 1.1 mrg }
917 1.1 mrg fp = fdopen(s, "w");
918 1.1 mrg if (fp == NULL) {
919 1.1 mrg # ifdef LOG
920 1.1 mrg syslog(LOG_ERR, "fdopen: %m");
921 1.1 mrg # else
922 1.3 lukem warn("fdopen");
923 1.1 mrg # endif
924 1.1 mrg (void) close(s);
925 1.1 mrg return;
926 1.1 mrg }
927 1.1 mrg
928 1.1 mrg /*
929 1.1 mrg * Send output to requestor
930 1.1 mrg */
931 1.1 mrg fputs("Name\t\tScore\tDucked\tAbsorb\tFaced\tShot\tRobbed\tMissed\tSlimeK\n", fp);
932 1.1 mrg for (ip = Scores; ip != NULL; ip = ip->i_next) {
933 1.1 mrg fprintf(fp, "%s\t", ip->i_name);
934 1.1 mrg if (strlen(ip->i_name) < 8)
935 1.1 mrg putc('\t', fp);
936 1.1 mrg fprintf(fp, "%.2f\t%d\t%d\t%d\t%d\t%d\t%d\t%d\n",
937 1.1 mrg ip->i_score, ip->i_ducked, ip->i_absorbed,
938 1.1 mrg ip->i_faced, ip->i_shot, ip->i_robbed,
939 1.1 mrg ip->i_missed, ip->i_slime);
940 1.1 mrg }
941 1.1 mrg fputs("\n\nName\t\tEnemy\tFriend\tDeaths\tStill\tSaved\n", fp);
942 1.1 mrg for (ip = Scores; ip != NULL; ip = ip->i_next) {
943 1.1 mrg if (ip->i_team == ' ') {
944 1.1 mrg fprintf(fp, "%s\t", ip->i_name);
945 1.1 mrg if (strlen(ip->i_name) < 8)
946 1.1 mrg putc('\t', fp);
947 1.1 mrg }
948 1.1 mrg else {
949 1.1 mrg fprintf(fp, "%s[%c]\t", ip->i_name, ip->i_team);
950 1.1 mrg if (strlen(ip->i_name) + 3 < 8)
951 1.1 mrg putc('\t', fp);
952 1.1 mrg }
953 1.1 mrg fprintf(fp, "%d\t%d\t%d\t%d\t%d\n",
954 1.1 mrg ip->i_gkills, ip->i_bkills, ip->i_deaths,
955 1.1 mrg ip->i_stillb, ip->i_saved);
956 1.1 mrg }
957 1.1 mrg
958 1.1 mrg (void) fclose(fp);
959 1.1 mrg }
960 1.1 mrg
961 1.1 mrg /*
962 1.1 mrg * clear_scores:
963 1.1 mrg * Clear out the scores so the next session start clean
964 1.1 mrg */
965 1.2 lukem static void
966 1.1 mrg clear_scores()
967 1.1 mrg {
968 1.2 lukem IDENT *ip, *nextip;
969 1.1 mrg
970 1.1 mrg for (ip = Scores; ip != NULL; ip = nextip) {
971 1.1 mrg nextip = ip->i_next;
972 1.1 mrg (void) free((char *) ip);
973 1.1 mrg }
974 1.1 mrg Scores = NULL;
975 1.1 mrg }
976