driver.c revision 1.26 1 /* $NetBSD: driver.c,v 1.26 2014/03/29 20:12:12 dholland Exp $ */
2 /*
3 * Copyright (c) 1983-2003, Regents of the University of California.
4 * All rights reserved.
5 *
6 * Redistribution and use in source and binary forms, with or without
7 * modification, are permitted provided that the following conditions are
8 * met:
9 *
10 * + Redistributions of source code must retain the above copyright
11 * notice, this list of conditions and the following disclaimer.
12 * + Redistributions in binary form must reproduce the above copyright
13 * notice, this list of conditions and the following disclaimer in the
14 * documentation and/or other materials provided with the distribution.
15 * + Neither the name of the University of California, San Francisco nor
16 * the names of its contributors may be used to endorse or promote
17 * products derived from this software without specific prior written
18 * permission.
19 *
20 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS
21 * IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
22 * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A
23 * PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
24 * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
25 * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
26 * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
27 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
28 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
29 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
30 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
31 */
32
33 #include <sys/cdefs.h>
34 #ifndef lint
35 __RCSID("$NetBSD: driver.c,v 1.26 2014/03/29 20:12:12 dholland Exp $");
36 #endif /* not lint */
37
38 #include <sys/ioctl.h>
39 #include <sys/stat.h>
40 #include <sys/time.h>
41 #include <err.h>
42 #include <errno.h>
43 #include <signal.h>
44 #include <stdlib.h>
45 #include <unistd.h>
46 #include"hunt.h"
47
48
49 static SOCKET Daemon;
50
51 #ifdef INTERNET
52 static int Test_socket; /* test socket to answer datagrams */
53 static bool inetd_spawned; /* invoked via inetd */
54 static bool standard_port = true; /* true if listening on standard port */
55 static u_short sock_port; /* port # of tcp listen socket */
56 static u_short stat_port; /* port # of statistics tcp socket */
57 #define DAEMON_SIZE (sizeof Daemon)
58 #else
59 #define DAEMON_SIZE (sizeof Daemon - 1)
60 #endif
61
62 static void clear_scores(void);
63 static bool havechar(PLAYER *, int);
64 static void init(void);
65 static void makeboots(void);
66 static void send_stats(void);
67 static void zap(PLAYER *, bool, int);
68
69
70 /*
71 * main:
72 * The main program.
73 */
74 int
75 main(int ac, char **av)
76 {
77 PLAYER *pp;
78 #ifdef INTERNET
79 u_short msg;
80 short reply;
81 socklen_t namelen;
82 SOCKET test;
83 #endif
84 static bool first = true;
85 static bool server = false;
86 int c, i;
87 const int linger = 90 * 1000;
88
89 while ((c = getopt(ac, av, "sp:")) != -1) {
90 switch (c) {
91 case 's':
92 server = true;
93 break;
94 #ifdef INTERNET
95 case 'p':
96 standard_port = false;
97 Test_port = atoi(optarg);
98 break;
99 #endif
100 default:
101 erred:
102 fprintf(stderr, "Usage: %s [-s] [-p port]\n", av[0]);
103 exit(1);
104 }
105 }
106 if (optind < ac)
107 goto erred;
108
109 init();
110
111
112 again:
113 do {
114 errno = 0;
115 while (poll(fdset, 3+MAXPL+MAXMON, INFTIM) < 0)
116 {
117 if (errno != EINTR)
118 #ifdef LOG
119 syslog(LOG_WARNING, "poll: %m");
120 #else
121 warn("poll");
122 #endif
123 errno = 0;
124 }
125 #ifdef INTERNET
126 if (fdset[2].revents & POLLIN) {
127 namelen = DAEMON_SIZE;
128 (void) recvfrom(Test_socket, &msg, sizeof msg,
129 0, (struct sockaddr *) &test, &namelen);
130 switch (ntohs(msg)) {
131 case C_MESSAGE:
132 if (Nplayer <= 0)
133 break;
134 reply = htons((u_short) Nplayer);
135 (void) sendto(Test_socket, &reply,
136 sizeof reply, 0,
137 (struct sockaddr *) &test, DAEMON_SIZE);
138 break;
139 case C_SCORES:
140 reply = htons(stat_port);
141 (void) sendto(Test_socket, &reply,
142 sizeof reply, 0,
143 (struct sockaddr *) &test, DAEMON_SIZE);
144 break;
145 case C_PLAYER:
146 case C_MONITOR:
147 if (msg == C_MONITOR && Nplayer <= 0)
148 break;
149 reply = htons(sock_port);
150 (void) sendto(Test_socket, &reply,
151 sizeof reply, 0,
152 (struct sockaddr *) &test, DAEMON_SIZE);
153 break;
154 }
155 }
156 #endif
157 {
158 for (pp = Player, i = 0; pp < End_player; pp++, i++)
159 if (havechar(pp, i + 3)) {
160 execute(pp);
161 pp->p_nexec++;
162 }
163 #ifdef MONITOR
164 for (pp = Monitor, i = 0; pp < End_monitor; pp++, i++)
165 if (havechar(pp, i + MAXPL + 3)) {
166 mon_execute(pp);
167 pp->p_nexec++;
168 }
169 #endif
170 moveshots();
171 for (pp = Player, i = 0; pp < End_player; )
172 if (pp->p_death[0] != '\0')
173 zap(pp, true, i + 3);
174 else
175 pp++, i++;
176 #ifdef MONITOR
177 for (pp = Monitor, i = 0; pp < End_monitor; )
178 if (pp->p_death[0] != '\0')
179 zap(pp, false, i + MAXPL + 3);
180 else
181 pp++, i++;
182 #endif
183 }
184 if (fdset[0].revents & POLLIN)
185 if (answer()) {
186 #ifdef INTERNET
187 if (first && standard_port)
188 faketalk();
189 #endif
190 first = false;
191 }
192 if (fdset[1].revents & POLLIN)
193 send_stats();
194 for (pp = Player, i = 0; pp < End_player; pp++, i++) {
195 if (fdset[i + 3].revents & POLLIN)
196 sendcom(pp, READY, pp->p_nexec);
197 pp->p_nexec = 0;
198 (void) fflush(pp->p_output);
199 }
200 #ifdef MONITOR
201 for (pp = Monitor, i = 0; pp < End_monitor; pp++, i++) {
202 if (fdset[i + MAXPL + 3].revents & POLLIN)
203 sendcom(pp, READY, pp->p_nexec);
204 pp->p_nexec = 0;
205 (void) fflush(pp->p_output);
206 }
207 #endif
208 } while (Nplayer > 0);
209
210 if (poll(fdset, 3+MAXPL+MAXMON, linger) > 0) {
211 goto again;
212 }
213 if (server) {
214 clear_scores();
215 makemaze();
216 clearwalls();
217 #ifdef BOOTS
218 makeboots();
219 #endif
220 first = true;
221 goto again;
222 }
223
224 #ifdef MONITOR
225 for (pp = Monitor, i = 0; pp < End_monitor; i++)
226 zap(pp, false, i + MAXPL + 3);
227 #endif
228 cleanup(0);
229 /* NOTREACHED */
230 return(0);
231 }
232
233 /*
234 * init:
235 * Initialize the global parameters.
236 */
237 static void
238 init(void)
239 {
240 int i;
241 #ifdef INTERNET
242 SOCKET test_port;
243 int msg;
244 socklen_t len;
245 #endif
246
247 #ifndef DEBUG
248 #ifdef TIOCNOTTY
249 (void) ioctl(fileno(stdout), TIOCNOTTY, NULL);
250 #endif
251 (void) setpgrp(getpid(), getpid());
252 (void) signal(SIGHUP, SIG_IGN);
253 (void) signal(SIGINT, SIG_IGN);
254 (void) signal(SIGQUIT, SIG_IGN);
255 (void) signal(SIGTERM, cleanup);
256 #endif
257
258 (void) chdir("/var/tmp"); /* just in case it core dumps */
259 (void) umask(0); /* No privacy at all! */
260 (void) signal(SIGPIPE, SIG_IGN);
261
262 #ifdef LOG
263 openlog("huntd", LOG_PID, LOG_DAEMON);
264 #endif
265
266 /*
267 * Initialize statistics socket
268 */
269 #ifdef INTERNET
270 Daemon.sin_family = SOCK_FAMILY;
271 Daemon.sin_addr.s_addr = INADDR_ANY;
272 Daemon.sin_port = 0;
273 #else
274 Daemon.sun_family = SOCK_FAMILY;
275 (void) strcpy(Daemon.sun_path, Stat_name);
276 #endif
277
278 Status = socket(SOCK_FAMILY, SOCK_STREAM, 0);
279 if (bind(Status, (struct sockaddr *) &Daemon, DAEMON_SIZE) < 0) {
280 if (errno == EADDRINUSE)
281 exit(0);
282 else {
283 #ifdef LOG
284 syslog(LOG_ERR, "bind: %m");
285 #else
286 warn("bind");
287 #endif
288 cleanup(1);
289 }
290 }
291 (void) listen(Status, 5);
292
293 #ifdef INTERNET
294 len = sizeof (SOCKET);
295 if (getsockname(Status, (struct sockaddr *) &Daemon, &len) < 0) {
296 #ifdef LOG
297 syslog(LOG_ERR, "getsockname: %m");
298 #else
299 warn("getsockname");
300 #endif
301 exit(1);
302 }
303 stat_port = ntohs(Daemon.sin_port);
304 #endif
305
306 /*
307 * Initialize main socket
308 */
309 #ifdef INTERNET
310 Daemon.sin_family = SOCK_FAMILY;
311 Daemon.sin_addr.s_addr = INADDR_ANY;
312 Daemon.sin_port = 0;
313 #else
314 Daemon.sun_family = SOCK_FAMILY;
315 (void) strcpy(Daemon.sun_path, Sock_name);
316 #endif
317
318 Socket = socket(SOCK_FAMILY, SOCK_STREAM, 0);
319 #if defined(INTERNET)
320 msg = 1;
321 if (setsockopt(Socket, SOL_SOCKET, SO_USELOOPBACK, &msg, sizeof msg)<0)
322 #ifdef LOG
323 syslog(LOG_WARNING, "setsockopt loopback %m");
324 #else
325 warn("setsockopt loopback");
326 #endif
327 #endif
328 if (bind(Socket, (struct sockaddr *) &Daemon, DAEMON_SIZE) < 0) {
329 if (errno == EADDRINUSE)
330 exit(0);
331 else {
332 #ifdef LOG
333 syslog(LOG_ERR, "bind: %m");
334 #else
335 warn("bind");
336 #endif
337 cleanup(1);
338 }
339 }
340 (void) listen(Socket, 5);
341
342 #ifdef INTERNET
343 len = sizeof (SOCKET);
344 if (getsockname(Socket, (struct sockaddr *) &Daemon, &len) < 0) {
345 #ifdef LOG
346 syslog(LOG_ERR, "getsockname: %m");
347 #else
348 warn("getsockname");
349 #endif
350 exit(1);
351 }
352 sock_port = ntohs(Daemon.sin_port);
353 #endif
354
355 /*
356 * Initialize minimal poll mask
357 */
358 fdset[0].fd = Socket;
359 fdset[0].events = POLLIN;
360 fdset[1].fd = Status;
361 fdset[1].events = POLLIN;
362
363 #ifdef INTERNET
364 len = sizeof (SOCKET);
365 if (getsockname(0, (struct sockaddr *) &test_port, &len) >= 0
366 && test_port.sin_family == AF_INET) {
367 inetd_spawned = true;
368 Test_socket = 0;
369 if (test_port.sin_port != htons((u_short) Test_port)) {
370 standard_port = false;
371 Test_port = ntohs(test_port.sin_port);
372 }
373 } else {
374 test_port = Daemon;
375 test_port.sin_port = htons((u_short) Test_port);
376
377 Test_socket = socket(SOCK_FAMILY, SOCK_DGRAM, 0);
378 if (bind(Test_socket, (struct sockaddr *) &test_port,
379 DAEMON_SIZE) < 0) {
380 #ifdef LOG
381 syslog(LOG_ERR, "bind: %m");
382 #else
383 warn("bind");
384 #endif
385 exit(1);
386 }
387 (void) listen(Test_socket, 5);
388 }
389
390 fdset[2].fd = Test_socket;
391 fdset[2].events = POLLIN;
392 #else
393 fdset[2].fd = -1;
394 #endif
395
396 srandom(time(NULL));
397 makemaze();
398 #ifdef BOOTS
399 makeboots();
400 #endif
401
402 for (i = 0; i < NASCII; i++)
403 See_over[i] = true;
404 See_over[DOOR] = false;
405 See_over[WALL1] = false;
406 See_over[WALL2] = false;
407 See_over[WALL3] = false;
408 #ifdef REFLECT
409 See_over[WALL4] = false;
410 See_over[WALL5] = false;
411 #endif
412
413 }
414
415 #ifdef BOOTS
416 /*
417 * makeboots:
418 * Put the boots in the maze
419 */
420 static void
421 makeboots(void)
422 {
423 int x, y;
424 PLAYER *pp;
425
426 do {
427 x = rand_num(WIDTH - 1) + 1;
428 y = rand_num(HEIGHT - 1) + 1;
429 } while (Maze[y][x] != SPACE);
430 Maze[y][x] = BOOT_PAIR;
431 for (pp = Boot; pp < &Boot[NBOOTS]; pp++)
432 pp->p_flying = -1;
433 }
434 #endif
435
436
437 /*
438 * checkdam:
439 * Check the damage to the given player, and see if s/he is killed
440 */
441 void
442 checkdam(PLAYER *ouch, PLAYER *gotcha, IDENT *credit, int amt,
443 char this_shot_type)
444 {
445 const char *cp;
446
447 if (ouch->p_death[0] != '\0')
448 return;
449 #ifdef BOOTS
450 if (this_shot_type == SLIME)
451 switch (ouch->p_nboots) {
452 default:
453 break;
454 case 1:
455 amt = (amt + 1) / 2;
456 break;
457 case 2:
458 if (gotcha != NULL)
459 message(gotcha, "He has boots on!");
460 return;
461 }
462 #endif
463 ouch->p_damage += amt;
464 if (ouch->p_damage <= ouch->p_damcap) {
465 (void) snprintf(Buf, sizeof(Buf), "%2d", ouch->p_damage);
466 cgoto(ouch, STAT_DAM_ROW, STAT_VALUE_COL);
467 outstr(ouch, Buf, 2);
468 return;
469 }
470
471 /* Someone DIED */
472 switch (this_shot_type) {
473 default:
474 cp = "Killed";
475 break;
476 #ifdef FLY
477 case FALL:
478 cp = "Killed on impact";
479 break;
480 #endif
481 case KNIFE:
482 cp = "Stabbed to death";
483 ouch->p_ammo = 0; /* No exploding */
484 break;
485 case SHOT:
486 cp = "Shot to death";
487 break;
488 case GRENADE:
489 case SATCHEL:
490 case BOMB:
491 cp = "Bombed";
492 break;
493 case MINE:
494 case GMINE:
495 cp = "Blown apart";
496 break;
497 #ifdef OOZE
498 case SLIME:
499 cp = "Slimed";
500 if (credit != NULL)
501 credit->i_slime++;
502 break;
503 #endif
504 #ifdef VOLCANO
505 case LAVA:
506 cp = "Baked";
507 break;
508 #endif
509 #ifdef DRONE
510 case DSHOT:
511 cp = "Eliminated";
512 break;
513 #endif
514 }
515 if (credit == NULL) {
516 (void) snprintf(ouch->p_death, sizeof(ouch->p_death),
517 "| %s by %s |", cp,
518 (this_shot_type == MINE || this_shot_type == GMINE) ?
519 "a mine" : "act of God");
520 return;
521 }
522
523 (void) snprintf(ouch->p_death, sizeof(ouch->p_death),
524 "| %s by %s |", cp, credit->i_name);
525
526 if (ouch == gotcha) { /* No use killing yourself */
527 credit->i_kills--;
528 credit->i_bkills++;
529 }
530 else if (ouch->p_ident->i_team == ' '
531 || ouch->p_ident->i_team != credit->i_team) {
532 credit->i_kills++;
533 credit->i_gkills++;
534 }
535 else {
536 credit->i_kills--;
537 credit->i_bkills++;
538 }
539 credit->i_score = credit->i_kills / (double) credit->i_entries;
540 ouch->p_ident->i_deaths++;
541 if (ouch->p_nchar == 0)
542 ouch->p_ident->i_stillb++;
543 if (gotcha == NULL)
544 return;
545 gotcha->p_damcap += STABDAM;
546 gotcha->p_damage -= STABDAM;
547 if (gotcha->p_damage < 0)
548 gotcha->p_damage = 0;
549 (void) snprintf(Buf, sizeof(Buf), "%2d/%2d", gotcha->p_damage,
550 gotcha->p_damcap);
551 cgoto(gotcha, STAT_DAM_ROW, STAT_VALUE_COL);
552 outstr(gotcha, Buf, 5);
553 (void) snprintf(Buf, sizeof(Buf), "%3d",
554 (gotcha->p_damcap - MAXDAM) / 2);
555 cgoto(gotcha, STAT_KILL_ROW, STAT_VALUE_COL);
556 outstr(gotcha, Buf, 3);
557 (void) snprintf(Buf, sizeof(Buf), "%5.2f", gotcha->p_ident->i_score);
558 for (ouch = Player; ouch < End_player; ouch++) {
559 cgoto(ouch, STAT_PLAY_ROW + 1 + (gotcha - Player),
560 STAT_NAME_COL);
561 outstr(ouch, Buf, 5);
562 }
563 #ifdef MONITOR
564 for (ouch = Monitor; ouch < End_monitor; ouch++) {
565 cgoto(ouch, STAT_PLAY_ROW + 1 + (gotcha - Player),
566 STAT_NAME_COL);
567 outstr(ouch, Buf, 5);
568 }
569 #endif
570 }
571
572 /*
573 * zap:
574 * Kill off a player and take him out of the game.
575 */
576 static void
577 zap(PLAYER *pp, bool was_player, int i)
578 {
579 int n, len;
580 BULLET *bp;
581 PLAYER *np;
582 int x, y;
583
584 if (was_player) {
585 if (pp->p_undershot)
586 fixshots(pp->p_y, pp->p_x, pp->p_over);
587 drawplayer(pp, false);
588 Nplayer--;
589 }
590
591 len = strlen(pp->p_death); /* Display the cause of death */
592 x = (WIDTH - len) / 2;
593 cgoto(pp, HEIGHT / 2, x);
594 outstr(pp, pp->p_death, len);
595 for (n = 1; n < len; n++)
596 pp->p_death[n] = '-';
597 pp->p_death[0] = '+';
598 pp->p_death[len - 1] = '+';
599 cgoto(pp, HEIGHT / 2 - 1, x);
600 outstr(pp, pp->p_death, len);
601 cgoto(pp, HEIGHT / 2 + 1, x);
602 outstr(pp, pp->p_death, len);
603 cgoto(pp, HEIGHT, 0);
604
605 #ifdef MONITOR
606 if (was_player) {
607 #endif
608 for (bp = Bullets; bp != NULL; bp = bp->b_next) {
609 if (bp->b_owner == pp)
610 bp->b_owner = NULL;
611 if (bp->b_x == pp->p_x && bp->b_y == pp->p_y)
612 bp->b_over = SPACE;
613 }
614
615 n = rand_num(pp->p_ammo);
616 x = rand_num(pp->p_ammo);
617 if (x > n)
618 n = x;
619 if (pp->p_ammo == 0)
620 x = 0;
621 else if (n == pp->p_ammo - 1) {
622 x = pp->p_ammo;
623 len = SLIME;
624 }
625 else {
626 for (x = MAXBOMB - 1; x > 0; x--)
627 if (n >= shot_req[x])
628 break;
629 for (y = MAXSLIME - 1; y > 0; y--)
630 if (n >= slime_req[y])
631 break;
632 if (y >= 0 && slime_req[y] > shot_req[x]) {
633 x = slime_req[y];
634 len = SLIME;
635 }
636 else if (x != 0) {
637 len = shot_type[x];
638 x = shot_req[x];
639 }
640 }
641 if (x > 0) {
642 (void) add_shot(len, pp->p_y, pp->p_x, pp->p_face, x,
643 NULL, true, SPACE);
644 (void) snprintf(Buf, sizeof(Buf), "%s detonated.",
645 pp->p_ident->i_name);
646 for (np = Player; np < End_player; np++)
647 message(np, Buf);
648 #ifdef MONITOR
649 for (np = Monitor; np < End_monitor; np++)
650 message(np, Buf);
651 #endif
652 #ifdef BOOTS
653 while (pp->p_nboots-- > 0) {
654 for (np = Boot; np < &Boot[NBOOTS]; np++)
655 if (np->p_flying < 0)
656 break;
657 if (np >= &Boot[NBOOTS])
658 err(1, "Too many boots");
659 np->p_undershot = false;
660 np->p_x = pp->p_x;
661 np->p_y = pp->p_y;
662 np->p_flying = rand_num(20);
663 np->p_flyx = 2 * rand_num(6) - 5;
664 np->p_flyy = 2 * rand_num(6) - 5;
665 np->p_over = SPACE;
666 np->p_face = BOOT;
667 showexpl(np->p_y, np->p_x, BOOT);
668 }
669 #endif
670 }
671 #ifdef BOOTS
672 else if (pp->p_nboots > 0) {
673 if (pp->p_nboots == 2)
674 Maze[pp->p_y][pp->p_x] = BOOT_PAIR;
675 else
676 Maze[pp->p_y][pp->p_x] = BOOT;
677 if (pp->p_undershot)
678 fixshots(pp->p_y, pp->p_x,
679 Maze[pp->p_y][pp->p_x]);
680 }
681 #endif
682
683 #ifdef VOLCANO
684 volcano += pp->p_ammo - x;
685 if (rand_num(100) < volcano / 50) {
686 do {
687 x = rand_num(WIDTH / 2) + WIDTH / 4;
688 y = rand_num(HEIGHT / 2) + HEIGHT / 4;
689 } while (Maze[y][x] != SPACE);
690 (void) add_shot(LAVA, y, x, LEFTS, volcano,
691 NULL, true, SPACE);
692 for (np = Player; np < End_player; np++)
693 message(np, "Volcano eruption.");
694 volcano = 0;
695 }
696 #endif
697
698 #ifdef DRONE
699 if (rand_num(100) < 2) {
700 do {
701 x = rand_num(WIDTH / 2) + WIDTH / 4;
702 y = rand_num(HEIGHT / 2) + HEIGHT / 4;
703 } while (Maze[y][x] != SPACE);
704 add_shot(DSHOT, y, x, rand_dir(),
705 shot_req[MINDSHOT +
706 rand_num(MAXBOMB - MINDSHOT)],
707 NULL, false, SPACE);
708 }
709 #endif
710
711 sendcom(pp, ENDWIN);
712 (void) putc(' ', pp->p_output);
713 (void) fclose(pp->p_output);
714
715 End_player--;
716 if (pp != End_player) {
717 memcpy(pp, End_player, sizeof (PLAYER));
718 fdset[i] = fdset[End_player - Player + 3];
719 fdset[End_player - Player + 3].fd = -1;
720 (void) snprintf(Buf, sizeof(Buf), "%5.2f%c%-10.10s %c",
721 pp->p_ident->i_score, stat_char(pp),
722 pp->p_ident->i_name, pp->p_ident->i_team);
723 n = STAT_PLAY_ROW + 1 + (pp - Player);
724 for (np = Player; np < End_player; np++) {
725 cgoto(np, n, STAT_NAME_COL);
726 outstr(np, Buf, STAT_NAME_LEN);
727 }
728 #ifdef MONITOR
729 for (np = Monitor; np < End_monitor; np++) {
730 cgoto(np, n, STAT_NAME_COL);
731 outstr(np, Buf, STAT_NAME_LEN);
732 }
733 #endif
734 } else
735 fdset[i].fd = -1;
736
737 /* Erase the last player */
738 n = STAT_PLAY_ROW + 1 + Nplayer;
739 for (np = Player; np < End_player; np++) {
740 cgoto(np, n, STAT_NAME_COL);
741 ce(np);
742 }
743 #ifdef MONITOR
744 for (np = Monitor; np < End_monitor; np++) {
745 cgoto(np, n, STAT_NAME_COL);
746 ce(np);
747 }
748 }
749 else {
750 sendcom(pp, ENDWIN);
751 (void) putc(LAST_PLAYER, pp->p_output);
752 (void) fclose(pp->p_output);
753
754 End_monitor--;
755 if (pp != End_monitor) {
756 memcpy(pp, End_monitor, sizeof (PLAYER));
757 fdset[i] = fdset[End_monitor - Monitor + MAXPL + 3];
758 fdset[End_monitor - Monitor + MAXPL + 3].fd = -1;
759 (void) snprintf(Buf, sizeof(Buf), "%5.5s %-10.10s %c",
760 " ",
761 pp->p_ident->i_name, pp->p_ident->i_team);
762 n = STAT_MON_ROW + 1 + (pp - Player);
763 for (np = Player; np < End_player; np++) {
764 cgoto(np, n, STAT_NAME_COL);
765 outstr(np, Buf, STAT_NAME_LEN);
766 }
767 for (np = Monitor; np < End_monitor; np++) {
768 cgoto(np, n, STAT_NAME_COL);
769 outstr(np, Buf, STAT_NAME_LEN);
770 }
771 } else
772 fdset[i].fd = -1;
773
774 /* Erase the last monitor */
775 n = STAT_MON_ROW + 1 + (End_monitor - Monitor);
776 for (np = Player; np < End_player; np++) {
777 cgoto(np, n, STAT_NAME_COL);
778 ce(np);
779 }
780 for (np = Monitor; np < End_monitor; np++) {
781 cgoto(np, n, STAT_NAME_COL);
782 ce(np);
783 }
784 }
785 #endif
786 }
787
788 /*
789 * rand_num:
790 * Return a random number in a given range.
791 */
792 int
793 rand_num(int range)
794 {
795 return (range == 0 ? 0 : random() % range);
796 }
797
798 /*
799 * havechar:
800 * Check to see if we have any characters in the input queue; if
801 * we do, read them, stash them away, and return true; else return
802 * false.
803 */
804 static bool
805 havechar(PLAYER *pp, int i)
806 {
807
808 if (pp->p_ncount < pp->p_nchar)
809 return true;
810 if (!(fdset[i].revents & POLLIN))
811 return false;
812 check_again:
813 errno = 0;
814 if ((pp->p_nchar = read(pp->p_fd, pp->p_cbuf, sizeof pp->p_cbuf)) <= 0)
815 {
816 if (errno == EINTR)
817 goto check_again;
818 pp->p_cbuf[0] = 'q';
819 }
820 pp->p_ncount = 0;
821 return true;
822 }
823
824 /*
825 * cleanup:
826 * Exit with the given value, cleaning up any droppings lying around
827 */
828 void
829 cleanup(int eval)
830 {
831 PLAYER *pp;
832
833 for (pp = Player; pp < End_player; pp++) {
834 cgoto(pp, HEIGHT, 0);
835 sendcom(pp, ENDWIN);
836 (void) putc(LAST_PLAYER, pp->p_output);
837 (void) fclose(pp->p_output);
838 }
839 #ifdef MONITOR
840 for (pp = Monitor; pp < End_monitor; pp++) {
841 cgoto(pp, HEIGHT, 0);
842 sendcom(pp, ENDWIN);
843 (void) putc(LAST_PLAYER, pp->p_output);
844 (void) fclose(pp->p_output);
845 }
846 #endif
847 (void) close(Socket);
848 #ifdef AF_UNIX_HACK
849 (void) unlink(Sock_name);
850 #endif
851
852 exit(eval);
853 }
854
855 /*
856 * send_stats:
857 * Print stats to requestor
858 */
859 static void
860 send_stats(void)
861 {
862 IDENT *ip;
863 FILE *fp;
864 int s;
865 SOCKET sockstruct;
866 socklen_t socklen;
867
868 /*
869 * Get the output stream ready
870 */
871 #ifdef INTERNET
872 socklen = sizeof sockstruct;
873 #else
874 socklen = sizeof sockstruct - 1;
875 #endif
876 s = accept(Status, (struct sockaddr *) &sockstruct, &socklen);
877 if (s < 0) {
878 if (errno == EINTR)
879 return;
880 #ifdef LOG
881 syslog(LOG_WARNING, "accept: %m");
882 #else
883 warn("accept");
884 #endif
885 return;
886 }
887 fp = fdopen(s, "w");
888 if (fp == NULL) {
889 #ifdef LOG
890 syslog(LOG_WARNING, "fdopen: %m");
891 #else
892 warn("fdopen");
893 #endif
894 (void) close(s);
895 return;
896 }
897
898 /*
899 * Send output to requestor
900 */
901 fputs("Name\t\tScore\tDucked\tAbsorb\tFaced\tShot\tRobbed\tMissed\tSlimeK\n", fp);
902 for (ip = Scores; ip != NULL; ip = ip->i_next) {
903 fprintf(fp, "%s\t", ip->i_name);
904 if (strlen(ip->i_name) < 8)
905 putc('\t', fp);
906 fprintf(fp, "%.2f\t%d\t%d\t%d\t%d\t%d\t%d\t%d\n",
907 ip->i_score, ip->i_ducked, ip->i_absorbed,
908 ip->i_faced, ip->i_shot, ip->i_robbed,
909 ip->i_missed, ip->i_slime);
910 }
911 fputs("\n\nName\t\tEnemy\tFriend\tDeaths\tStill\tSaved\n", fp);
912 for (ip = Scores; ip != NULL; ip = ip->i_next) {
913 if (ip->i_team == ' ') {
914 fprintf(fp, "%s\t", ip->i_name);
915 if (strlen(ip->i_name) < 8)
916 putc('\t', fp);
917 }
918 else {
919 fprintf(fp, "%s[%c]\t", ip->i_name, ip->i_team);
920 if (strlen(ip->i_name) + 3 < 8)
921 putc('\t', fp);
922 }
923 fprintf(fp, "%d\t%d\t%d\t%d\t%d\n",
924 ip->i_gkills, ip->i_bkills, ip->i_deaths,
925 ip->i_stillb, ip->i_saved);
926 }
927
928 (void) fclose(fp);
929 }
930
931 /*
932 * clear_scores:
933 * Clear out the scores so the next session start clean
934 */
935 static void
936 clear_scores(void)
937 {
938 IDENT *ip, *nextip;
939
940 for (ip = Scores; ip != NULL; ip = nextip) {
941 nextip = ip->i_next;
942 (void) free(ip);
943 }
944 Scores = NULL;
945 }
946