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extern.c revision 1.1
      1 /*
      2  *  Hunt
      3  *  Copyright (c) 1985 Conrad C. Huang, Gregory S. Couch, Kenneth C.R.C. Arnold
      4  *  San Francisco, California
      5  */
      6 
      7 # include	"hunt.h"
      8 
      9 # ifdef MONITOR
     10 FLAG	Am_monitor = FALSE;		/* current process is a monitor */
     11 # endif
     12 
     13 char	Buf[BUFSIZ];			/* general scribbling buffer */
     14 char	Maze[HEIGHT][WIDTH2];		/* the maze */
     15 char	Orig_maze[HEIGHT][WIDTH2];	/* the original maze */
     16 
     17 long	Fds_mask;			/* mask for the file descriptors */
     18 int	Have_inp;			/* which file descriptors have input */
     19 int	Nplayer = 0;			/* number of players */
     20 int	Num_fds;			/* number of maximum file descriptor */
     21 int	Socket;				/* main socket */
     22 long	Sock_mask;			/* select mask for main socket */
     23 int	Status;				/* stat socket */
     24 long	Stat_mask;			/* select mask for stat socket */
     25 int	See_over[NASCII];		/* lookup table for determining whether
     26 					 * character represents "transparent"
     27 					 * item */
     28 
     29 BULLET	*Bullets = NULL;		/* linked list of bullets */
     30 
     31 EXPL	*Expl[EXPLEN];			/* explosion lists */
     32 EXPL	*Last_expl;			/* last explosion on Expl[0] */
     33 
     34 PLAYER	Player[MAXPL];			/* all the players */
     35 PLAYER	*End_player = Player;		/* last active player slot */
     36 # ifdef BOOTS
     37 PLAYER	Boot[NBOOTS];			/* all the boots */
     38 # endif
     39 IDENT	*Scores;			/* score cache */
     40 # ifdef MONITOR
     41 PLAYER	Monitor[MAXMON];		/* all the monitors */
     42 PLAYER	*End_monitor = Monitor;		/* last active monitor slot */
     43 # endif
     44 
     45 # ifdef VOLCANO
     46 int	volcano = 0;			/* Explosion size */
     47 # endif
     48 
     49 int	shot_req[MAXBOMB]	= {
     50 				BULREQ, GRENREQ, SATREQ,
     51 				BOMB7REQ, BOMB9REQ, BOMB11REQ,
     52 				BOMB13REQ, BOMB15REQ, BOMB17REQ,
     53 				BOMB19REQ, BOMB21REQ,
     54 			};
     55 int	shot_type[MAXBOMB]	= {
     56 				SHOT, GRENADE, SATCHEL,
     57 				BOMB, BOMB, BOMB,
     58 				BOMB, BOMB, BOMB,
     59 				BOMB, BOMB,
     60 			};
     61 
     62 int	slime_req[MAXSLIME]	= {
     63 				SLIMEREQ, SSLIMEREQ, SLIME2REQ, SLIME3REQ,
     64 			};
     65