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makemaze.c revision 1.8.10.1
      1  1.8.10.1       tls /*	$NetBSD: makemaze.c,v 1.8.10.1 2014/08/20 00:00:23 tls Exp $	*/
      2       1.1       mrg /*
      3       1.3       wiz  * Copyright (c) 1983-2003, Regents of the University of California.
      4       1.3       wiz  * All rights reserved.
      5       1.3       wiz  *
      6       1.3       wiz  * Redistribution and use in source and binary forms, with or without
      7       1.3       wiz  * modification, are permitted provided that the following conditions are
      8       1.3       wiz  * met:
      9       1.3       wiz  *
     10       1.3       wiz  * + Redistributions of source code must retain the above copyright
     11       1.3       wiz  *   notice, this list of conditions and the following disclaimer.
     12       1.3       wiz  * + Redistributions in binary form must reproduce the above copyright
     13       1.3       wiz  *   notice, this list of conditions and the following disclaimer in the
     14       1.3       wiz  *   documentation and/or other materials provided with the distribution.
     15       1.3       wiz  * + Neither the name of the University of California, San Francisco nor
     16       1.3       wiz  *   the names of its contributors may be used to endorse or promote
     17       1.3       wiz  *   products derived from this software without specific prior written
     18       1.3       wiz  *   permission.
     19       1.3       wiz  *
     20       1.3       wiz  * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS
     21       1.3       wiz  * IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
     22       1.3       wiz  * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A
     23       1.3       wiz  * PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
     24       1.3       wiz  * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
     25       1.3       wiz  * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
     26       1.3       wiz  * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
     27       1.3       wiz  * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
     28       1.3       wiz  * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
     29       1.3       wiz  * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
     30       1.3       wiz  * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
     31       1.1       mrg  */
     32       1.1       mrg 
     33       1.2     lukem #include <sys/cdefs.h>
     34       1.2     lukem #ifndef lint
     35  1.8.10.1       tls __RCSID("$NetBSD: makemaze.c,v 1.8.10.1 2014/08/20 00:00:23 tls Exp $");
     36       1.2     lukem #endif /* not lint */
     37       1.2     lukem 
     38       1.6  dholland #include "hunt.h"
     39       1.1       mrg 
     40       1.6  dholland #define ISCLEAR(y,x)	(Maze[y][x] == SPACE)
     41       1.6  dholland #define ODD(n)		((n) & 01)
     42       1.1       mrg 
     43       1.8     joerg #if 0
     44       1.1       mrg 
     45       1.6  dholland #define NPERM	24
     46       1.6  dholland #define NDIR	4
     47       1.1       mrg 
     48  1.8.10.1       tls static const int dirs[NPERM][NDIR] = {
     49       1.6  dholland 	{0,1,2,3},	{3,0,1,2},	{0,2,3,1},	{0,3,2,1},
     50       1.6  dholland 	{1,0,2,3},	{2,3,0,1},	{0,2,1,3},	{2,3,1,0},
     51       1.6  dholland 	{1,0,3,2},	{1,2,0,3},	{3,1,2,0},	{2,0,3,1},
     52       1.6  dholland 	{1,3,0,2},	{0,3,1,2},	{1,3,2,0},	{2,0,1,3},
     53       1.6  dholland 	{0,1,3,2},	{3,1,0,2},	{2,1,0,3},	{1,2,3,0},
     54       1.6  dholland 	{2,1,3,0},	{3,0,2,1},	{3,2,0,1},	{3,2,1,0}
     55       1.6  dholland };
     56       1.6  dholland 
     57  1.8.10.1       tls static const int incr[NDIR][2] = {
     58       1.6  dholland 	{0, 1}, {1, 0}, {0, -1}, {-1, 0}
     59       1.6  dholland };
     60       1.1       mrg 
     61       1.8     joerg 
     62       1.1       mrg /*
     63       1.1       mrg  * candig:
     64       1.1       mrg  *	Is it legal to clear this spot?
     65       1.1       mrg  */
     66  1.8.10.1       tls static bool
     67       1.5  dholland candig(int y, int x)
     68       1.1       mrg {
     69       1.6  dholland 	int i;
     70       1.1       mrg 
     71       1.1       mrg 	if (ODD(x) && ODD(y))
     72  1.8.10.1       tls 		return false;		/* can't touch ODD spots */
     73       1.1       mrg 
     74       1.1       mrg 	if (y < UBOUND || y >= DBOUND)
     75  1.8.10.1       tls 		return false;		/* Beyond vertical bounds, NO */
     76       1.1       mrg 	if (x < LBOUND || x >= RBOUND)
     77  1.8.10.1       tls 		return false;		/* Beyond horizontal bounds, NO */
     78       1.1       mrg 
     79       1.1       mrg 	if (ISCLEAR(y, x))
     80  1.8.10.1       tls 		return false;		/* Already clear, NO */
     81       1.1       mrg 
     82       1.1       mrg 	i = ISCLEAR(y, x + 1);
     83       1.1       mrg 	i += ISCLEAR(y, x - 1);
     84       1.1       mrg 	if (i > 1)
     85  1.8.10.1       tls 		return false;		/* Introduces cycle, NO */
     86       1.1       mrg 	i += ISCLEAR(y + 1, x);
     87       1.1       mrg 	if (i > 1)
     88  1.8.10.1       tls 		return false;		/* Introduces cycle, NO */
     89       1.1       mrg 	i += ISCLEAR(y - 1, x);
     90       1.1       mrg 	if (i > 1)
     91  1.8.10.1       tls 		return false;		/* Introduces cycle, NO */
     92  1.8.10.1       tls 
     93  1.8.10.1       tls 	return true;			/* OK */
     94  1.8.10.1       tls }
     95  1.8.10.1       tls 
     96  1.8.10.1       tls static void
     97  1.8.10.1       tls dig(int y, int x)
     98  1.8.10.1       tls {
     99  1.8.10.1       tls 	const int *dp;
    100  1.8.10.1       tls 	const int *ip;
    101  1.8.10.1       tls 	int ny, nx;
    102  1.8.10.1       tls 	const int *endp;
    103       1.1       mrg 
    104  1.8.10.1       tls 	Maze[y][x] = SPACE;			/* Clear this spot */
    105  1.8.10.1       tls 	dp = dirs[rand_num(NPERM)];
    106  1.8.10.1       tls 	endp = &dp[NDIR];
    107  1.8.10.1       tls 	while (dp < endp) {
    108  1.8.10.1       tls 		ip = &incr[*dp++][0];
    109  1.8.10.1       tls 		ny = y + *ip++;
    110  1.8.10.1       tls 		nx = x + *ip;
    111  1.8.10.1       tls 		if (candig(ny, nx))
    112  1.8.10.1       tls 			dig(ny, nx);
    113  1.8.10.1       tls 	}
    114       1.1       mrg }
    115       1.8     joerg #endif
    116       1.1       mrg 
    117  1.8.10.1       tls static void
    118       1.5  dholland dig_maze(int x, int y)
    119       1.1       mrg {
    120       1.6  dholland 	int tx, ty;
    121       1.6  dholland 	int i, j;
    122       1.6  dholland 	int order[4];
    123       1.6  dholland #define MNORTH	0x1
    124       1.6  dholland #define MSOUTH	0x2
    125       1.6  dholland #define MEAST	0x4
    126       1.6  dholland #define MWEST	0x8
    127       1.1       mrg 
    128       1.2     lukem 	tx = ty = 0;
    129       1.1       mrg 	Maze[y][x] = SPACE;
    130       1.1       mrg 	order[0] = MNORTH;
    131       1.1       mrg 	for (i = 1; i < 4; i++) {
    132       1.1       mrg 		j = rand_num(i + 1);
    133       1.1       mrg 		order[i] = order[j];
    134       1.1       mrg 		order[j] = 0x1 << i;
    135       1.1       mrg 	}
    136       1.1       mrg 	for (i = 0; i < 4; i++) {
    137       1.1       mrg 		switch (order[i]) {
    138       1.1       mrg 		  case MNORTH:
    139       1.1       mrg 			tx = x;
    140       1.1       mrg 			ty = y - 2;
    141       1.1       mrg 			break;
    142       1.1       mrg 		  case MSOUTH:
    143       1.1       mrg 			tx = x;
    144       1.1       mrg 			ty = y + 2;
    145       1.1       mrg 			break;
    146       1.1       mrg 		  case MEAST:
    147       1.1       mrg 			tx = x + 2;
    148       1.1       mrg 			ty = y;
    149       1.1       mrg 			break;
    150       1.1       mrg 		  case MWEST:
    151       1.1       mrg 			tx = x - 2;
    152       1.1       mrg 			ty = y;
    153       1.1       mrg 			break;
    154       1.1       mrg 		}
    155       1.1       mrg 		if (tx < 0 || ty < 0 || tx >= WIDTH || ty >= HEIGHT)
    156       1.1       mrg 			continue;
    157       1.1       mrg 		if (Maze[ty][tx] == SPACE)
    158       1.1       mrg 			continue;
    159       1.1       mrg 		Maze[(y + ty) / 2][(x + tx) / 2] = SPACE;
    160       1.1       mrg 		dig_maze(tx, ty);
    161       1.1       mrg 	}
    162       1.1       mrg }
    163       1.1       mrg 
    164  1.8.10.1       tls static void
    165       1.5  dholland remap(void)
    166       1.1       mrg {
    167       1.6  dholland 	int y, x;
    168       1.6  dholland 	char *sp;
    169       1.6  dholland 	int stat;
    170       1.1       mrg 
    171       1.1       mrg 	for (y = 0; y < HEIGHT; y++)
    172       1.1       mrg 		for (x = 0; x < WIDTH; x++) {
    173       1.1       mrg 			sp = &Maze[y][x];
    174       1.1       mrg 			if (*sp == SPACE)
    175       1.1       mrg 				continue;
    176       1.1       mrg 			stat = 0;
    177       1.1       mrg 			if (y - 1 >= 0 && Maze[y - 1][x] != SPACE)
    178       1.1       mrg 				stat |= NORTH;
    179       1.1       mrg 			if (y + 1 < HEIGHT && Maze[y + 1][x] != SPACE)
    180       1.1       mrg 				stat |= SOUTH;
    181       1.1       mrg 			if (x + 1 < WIDTH && Maze[y][x + 1] != SPACE)
    182       1.1       mrg 				stat |= EAST;
    183       1.1       mrg 			if (x - 1 >= 0 && Maze[y][x - 1] != SPACE)
    184       1.1       mrg 				stat |= WEST;
    185       1.1       mrg 			switch (stat) {
    186       1.1       mrg 			  case WEST | EAST:
    187       1.1       mrg 			  case EAST:
    188       1.1       mrg 			  case WEST:
    189       1.1       mrg 				*sp = WALL1;
    190       1.1       mrg 				break;
    191       1.1       mrg 			  case NORTH | SOUTH:
    192       1.1       mrg 			  case NORTH:
    193       1.1       mrg 			  case SOUTH:
    194       1.1       mrg 				*sp = WALL2;
    195       1.1       mrg 				break;
    196       1.1       mrg 			  case 0:
    197       1.6  dholland #ifdef RANDOM
    198       1.1       mrg 				*sp = DOOR;
    199       1.6  dholland #endif
    200       1.6  dholland #ifdef REFLECT
    201       1.1       mrg 				*sp = rand_num(2) ? WALL4 : WALL5;
    202       1.6  dholland #endif
    203       1.1       mrg 				break;
    204       1.1       mrg 			  default:
    205       1.1       mrg 				*sp = WALL3;
    206       1.1       mrg 				break;
    207       1.1       mrg 			}
    208       1.1       mrg 		}
    209       1.1       mrg 	memcpy(Orig_maze, Maze, sizeof Maze);
    210       1.1       mrg }
    211  1.8.10.1       tls 
    212  1.8.10.1       tls void
    213  1.8.10.1       tls makemaze(void)
    214  1.8.10.1       tls {
    215  1.8.10.1       tls 	char *sp;
    216  1.8.10.1       tls 	int y, x;
    217  1.8.10.1       tls 
    218  1.8.10.1       tls 	/*
    219  1.8.10.1       tls 	 * fill maze with walls
    220  1.8.10.1       tls 	 */
    221  1.8.10.1       tls 	sp = &Maze[0][0];
    222  1.8.10.1       tls 	while (sp < &Maze[HEIGHT - 1][WIDTH])
    223  1.8.10.1       tls 		*sp++ = DOOR;
    224  1.8.10.1       tls 
    225  1.8.10.1       tls 	x = rand_num(WIDTH / 2) * 2 + 1;
    226  1.8.10.1       tls 	y = rand_num(HEIGHT / 2) * 2 + 1;
    227  1.8.10.1       tls 	dig_maze(x, y);
    228  1.8.10.1       tls 	remap();
    229  1.8.10.1       tls }
    230