Home | History | Annotate | Line # | Download | only in include
      1  1.5    rillig /*	$NetBSD: hunt_common.h,v 1.5 2021/05/02 12:50:45 rillig Exp $	*/
      2  1.1  dholland 
      3  1.1  dholland /*
      4  1.1  dholland  * Copyright (c) 1983-2003, Regents of the University of California.
      5  1.1  dholland  * All rights reserved.
      6  1.5    rillig  *
      7  1.5    rillig  * Redistribution and use in source and binary forms, with or without
      8  1.5    rillig  * modification, are permitted provided that the following conditions are
      9  1.1  dholland  * met:
     10  1.5    rillig  *
     11  1.5    rillig  * + Redistributions of source code must retain the above copyright
     12  1.1  dholland  *   notice, this list of conditions and the following disclaimer.
     13  1.5    rillig  * + Redistributions in binary form must reproduce the above copyright
     14  1.5    rillig  *   notice, this list of conditions and the following disclaimer in the
     15  1.1  dholland  *   documentation and/or other materials provided with the distribution.
     16  1.5    rillig  * + Neither the name of the University of California, San Francisco nor
     17  1.5    rillig  *   the names of its contributors may be used to endorse or promote
     18  1.5    rillig  *   products derived from this software without specific prior written
     19  1.1  dholland  *   permission.
     20  1.5    rillig  *
     21  1.5    rillig  * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS
     22  1.5    rillig  * IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
     23  1.5    rillig  * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A
     24  1.5    rillig  * PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
     25  1.5    rillig  * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
     26  1.5    rillig  * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
     27  1.5    rillig  * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
     28  1.5    rillig  * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
     29  1.5    rillig  * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
     30  1.5    rillig  * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
     31  1.1  dholland  * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
     32  1.1  dholland  */
     33  1.1  dholland 
     34  1.1  dholland 
     35  1.2  dholland /*
     36  1.2  dholland  * There is no particular significance to the numbers assigned
     37  1.2  dholland  * to Test_port.  They're just random numbers greater than the
     38  1.2  dholland  * range reserved for privileged sockets.
     39  1.2  dholland  */
     40  1.2  dholland 
     41  1.1  dholland #ifdef INTERNET
     42  1.1  dholland #define SOCK_FAMILY	AF_INET
     43  1.1  dholland #define TEST_PORT	(('h' << 8) | 't')
     44  1.1  dholland #else
     45  1.1  dholland #define SOCK_FAMILY	AF_UNIX
     46  1.1  dholland #define AF_UNIX_HACK			/* 4.2 hack; leaves files around */
     47  1.1  dholland #endif
     48  1.1  dholland 
     49  1.1  dholland /*
     50  1.1  dholland  * Preprocessor define dependencies
     51  1.1  dholland  */
     52  1.1  dholland #if defined(VOLCANO) && !defined(OOZE)
     53  1.1  dholland #define OOZE
     54  1.1  dholland #endif
     55  1.1  dholland #if defined(BOOTS) && !defined(FLY)
     56  1.1  dholland #define FLY
     57  1.1  dholland #endif
     58  1.1  dholland #if !defined(REFLECT) && !defined(RANDOM)
     59  1.1  dholland #define RANDOM
     60  1.1  dholland #endif
     61  1.1  dholland 
     62  1.1  dholland /* decrement version number for each change in startup protocol */
     63  1.1  dholland #define HUNT_VERSION		-1
     64  1.1  dholland 
     65  1.1  dholland #define ADDCH		('a' | 0200)
     66  1.1  dholland #define MOVE		('m' | 0200)
     67  1.1  dholland #define REFRESH		('r' | 0200)
     68  1.1  dholland #define CLRTOEOL	('c' | 0200)
     69  1.1  dholland #define ENDWIN		('e' | 0200)
     70  1.1  dholland #define CLEAR		('C' | 0200)
     71  1.1  dholland #define REDRAW		('R' | 0200)
     72  1.1  dholland #define LAST_PLAYER	('l' | 0200)
     73  1.1  dholland #define BELL		('b' | 0200)
     74  1.1  dholland #define READY		('g' | 0200)
     75  1.1  dholland 
     76  1.1  dholland /*
     77  1.1  dholland  * Choose MAXPL and MAXMON carefully.  The screen is assumed to be
     78  1.1  dholland  * 23 lines high and will only tolerate (MAXPL == 17 && MAXMON == 0)
     79  1.1  dholland  * or (MAXPL + MAXMON <= 16).
     80  1.1  dholland  */
     81  1.1  dholland #ifdef MONITOR
     82  1.1  dholland #define MAXPL		15
     83  1.1  dholland #define MAXMON		1
     84  1.1  dholland #else
     85  1.1  dholland #define MAXPL		17
     86  1.1  dholland #define MAXMON		0
     87  1.1  dholland #endif
     88  1.4  dholland #define WIRE_NAMELEN	20
     89  1.1  dholland #define MSGLEN		SCREEN_WIDTH
     90  1.1  dholland #define DECAY		50.0
     91  1.1  dholland 
     92  1.1  dholland #define NASCII		128
     93  1.1  dholland 
     94  1.1  dholland #define WIDTH		51
     95  1.1  dholland #define WIDTH2		64	/* Next power of 2 >= WIDTH (for fast access) */
     96  1.1  dholland #define HEIGHT		23
     97  1.1  dholland #define UBOUND		1
     98  1.1  dholland #define DBOUND		(HEIGHT - 1)
     99  1.1  dholland #define LBOUND		1
    100  1.1  dholland #define RBOUND		(WIDTH - 1)
    101  1.1  dholland 
    102  1.1  dholland #define SCREEN_HEIGHT	24
    103  1.1  dholland #define SCREEN_WIDTH	80
    104  1.1  dholland #define SCREEN_WIDTH2	128	/* Next power of 2 >= SCREEN_WIDTH */
    105  1.1  dholland 
    106  1.1  dholland #define STAT_LABEL_COL	60
    107  1.1  dholland #define STAT_VALUE_COL	74
    108  1.1  dholland #define STAT_NAME_COL	61
    109  1.1  dholland #define STAT_SCAN_COL	(STAT_NAME_COL + 5)
    110  1.1  dholland #define STAT_AMMO_ROW	0
    111  1.1  dholland #define STAT_GUN_ROW	1
    112  1.1  dholland #define STAT_DAM_ROW	2
    113  1.1  dholland #define STAT_KILL_ROW	3
    114  1.1  dholland #define STAT_PLAY_ROW	5
    115  1.1  dholland #ifdef MONITOR
    116  1.1  dholland #define STAT_MON_ROW	(STAT_PLAY_ROW + MAXPL + 1)
    117  1.1  dholland #endif
    118  1.1  dholland #define STAT_NAME_LEN	18
    119  1.1  dholland 
    120  1.1  dholland #define DOOR		'#'
    121  1.1  dholland #define WALL1		'-'
    122  1.1  dholland #define WALL2		'|'
    123  1.1  dholland #define WALL3		'+'
    124  1.1  dholland #ifdef REFLECT
    125  1.1  dholland #define WALL4		'/'
    126  1.1  dholland #define WALL5		'\\'
    127  1.1  dholland #endif
    128  1.1  dholland #define KNIFE		'K'
    129  1.1  dholland #define SHOT		':'
    130  1.1  dholland #define GRENADE		'o'
    131  1.1  dholland #define SATCHEL		'O'
    132  1.1  dholland #define BOMB		'@'
    133  1.1  dholland #define MINE		';'
    134  1.1  dholland #define GMINE		'g'
    135  1.1  dholland #ifdef OOZE
    136  1.1  dholland #define SLIME		'$'
    137  1.1  dholland #endif
    138  1.1  dholland #ifdef VOLCANO
    139  1.1  dholland #define LAVA		'~'
    140  1.1  dholland #endif
    141  1.1  dholland #ifdef DRONE
    142  1.1  dholland #define DSHOT		'?'
    143  1.1  dholland #endif
    144  1.1  dholland #ifdef FLY
    145  1.1  dholland #define FALL		'F'
    146  1.1  dholland #endif
    147  1.1  dholland #ifdef BOOTS
    148  1.1  dholland #define NBOOTS		2
    149  1.1  dholland #define BOOT		'b'
    150  1.1  dholland #define BOOT_PAIR	'B'
    151  1.1  dholland #endif
    152  1.1  dholland #define SPACE		' '
    153  1.1  dholland 
    154  1.1  dholland #define ABOVE		'i'
    155  1.1  dholland #define BELOW		'!'
    156  1.1  dholland #define RIGHT		'}'
    157  1.1  dholland #define LEFTS		'{'
    158  1.1  dholland #ifdef FLY
    159  1.1  dholland #define FLYER		'&'
    160  1.1  dholland #define isplayer(c)	(c == LEFTS || c == RIGHT ||\
    161  1.1  dholland 			 c == ABOVE || c == BELOW || c == FLYER)
    162  1.1  dholland #else
    163  1.1  dholland #define	isplayer(c)	(c == LEFTS || c == RIGHT ||\
    164  1.1  dholland 			 c == ABOVE || c == BELOW)
    165  1.1  dholland #endif
    166  1.1  dholland 
    167  1.1  dholland #define NORTH	01
    168  1.1  dholland #define SOUTH	02
    169  1.1  dholland #define EAST	010
    170  1.1  dholland #define WEST	020
    171  1.1  dholland 
    172  1.1  dholland #undef CTRL
    173  1.1  dholland #define CTRL(x) ((x) & 037)
    174  1.1  dholland 
    175  1.1  dholland #define BULSPD		5		/* bullets movement speed */
    176  1.1  dholland #define ISHOTS		15
    177  1.1  dholland #define NSHOTS		5
    178  1.1  dholland #define MAXNCSHOT	2
    179  1.1  dholland #define MAXDAM		10
    180  1.1  dholland #define MINDAM		5
    181  1.1  dholland #define STABDAM		2
    182  1.1  dholland 
    183  1.1  dholland #define BULREQ		1
    184  1.1  dholland #define GRENREQ		9
    185  1.1  dholland #define SATREQ		25
    186  1.1  dholland #define BOMB7REQ	49
    187  1.1  dholland #define BOMB9REQ	81
    188  1.1  dholland #define BOMB11REQ	121
    189  1.1  dholland #define BOMB13REQ	169
    190  1.1  dholland #define BOMB15REQ	225
    191  1.1  dholland #define BOMB17REQ	289
    192  1.1  dholland #define BOMB19REQ	361
    193  1.1  dholland #define BOMB21REQ	441
    194  1.1  dholland #define MAXBOMB		11
    195  1.1  dholland #ifdef DRONE
    196  1.1  dholland #define MINDSHOT	2	/* At least a satchel bomb */
    197  1.1  dholland #endif
    198  1.1  dholland 
    199  1.1  dholland #ifdef OOZE
    200  1.1  dholland #define SLIME_FACTOR	3
    201  1.1  dholland #define SLIMEREQ	5
    202  1.1  dholland #define SSLIMEREQ	10
    203  1.1  dholland #define SLIME2REQ	15
    204  1.1  dholland #define SLIME3REQ	20
    205  1.1  dholland #define MAXSLIME	4
    206  1.1  dholland #define SLIMESPEED	5
    207  1.1  dholland #endif
    208  1.1  dholland #ifdef VOLCANO
    209  1.1  dholland #define LAVASPEED	1
    210  1.1  dholland #endif
    211  1.1  dholland 
    212  1.1  dholland #define CLOAKLEN	20
    213  1.1  dholland #define SCANLEN		(Nplayer * 20)
    214  1.1  dholland #define EXPLEN		4
    215  1.1  dholland 
    216  1.1  dholland #define Q_QUIT		0
    217  1.1  dholland #define Q_CLOAK		1
    218  1.1  dholland #define Q_FLY		2
    219  1.1  dholland #define Q_SCAN		3
    220  1.1  dholland #define Q_MESSAGE	4
    221  1.1  dholland 
    222  1.1  dholland #define C_PLAYER	0
    223  1.1  dholland #define C_MONITOR	1
    224  1.1  dholland #define C_MESSAGE	2
    225  1.1  dholland #define C_SCORES	3
    226  1.1  dholland 
    227  1.1  dholland #ifdef FLY
    228  1.1  dholland #define _scan_char(pp)	(((pp)->p_scan < 0) ? ' ' : '*')
    229  1.1  dholland #define _cloak_char(pp)	(((pp)->p_cloak < 0) ? _scan_char(pp) : '+')
    230  1.1  dholland #define stat_char(pp)	(((pp)->p_flying < 0) ? _cloak_char(pp) : FLYER)
    231  1.1  dholland #else
    232  1.1  dholland #define _scan_char(pp)	(((pp)->p_scan < 0) ? ' ' : '*')
    233  1.1  dholland #define stat_char(pp)	(((pp)->p_cloak < 0) ? _scan_char(pp) : '+')
    234  1.1  dholland #endif
    235  1.1  dholland 
    236  1.1  dholland #ifdef INTERNET
    237  1.1  dholland typedef struct sockaddr_in	SOCKET;
    238  1.1  dholland #else
    239  1.1  dholland typedef struct sockaddr_un	SOCKET;
    240  1.1  dholland #endif
    241  1.1  dholland 
    242