diag.c revision 1.9 1 1.9 matt /* $NetBSD: diag.c,v 1.9 2000/07/03 03:57:42 matt Exp $ */
2 1.8 christos
3 1.8 christos /* diag.c Larn is copyrighted 1986 by Noah Morgan. */
4 1.8 christos #include <sys/cdefs.h>
5 1.3 mycroft #ifndef lint
6 1.9 matt __RCSID("$NetBSD: diag.c,v 1.9 2000/07/03 03:57:42 matt Exp $");
7 1.8 christos #endif /* not lint */
8 1.3 mycroft
9 1.1 cgd #include <sys/types.h>
10 1.1 cgd #include <sys/times.h>
11 1.1 cgd #include <sys/stat.h>
12 1.8 christos #include <stdlib.h>
13 1.9 matt #include <string.h>
14 1.8 christos #include <unistd.h>
15 1.1 cgd #include "header.h"
16 1.8 christos #include "extern.h"
17 1.1 cgd static struct tms cputime;
18 1.1 cgd /*
19 1.1 cgd ***************************
20 1.1 cgd DIAG -- dungeon diagnostics
21 1.1 cgd ***************************
22 1.1 cgd
23 1.1 cgd subroutine to print out data for debugging
24 1.1 cgd */
25 1.1 cgd #ifdef EXTRA
26 1.8 christos static int rndcount[16];
27 1.8 christos void
28 1.1 cgd diag()
29 1.8 christos {
30 1.8 christos int i, j;
31 1.8 christos int hit, dam;
32 1.8 christos cursors();
33 1.8 christos lwclose();
34 1.8 christos if (lcreat(diagfile) < 0) { /* open the diagnostic file */
35 1.8 christos lcreat((char *) 0);
36 1.8 christos lprcat("\ndiagnostic failure\n");
37 1.8 christos return (-1);
38 1.8 christos }
39 1.8 christos write(1, "\nDiagnosing . . .\n", 18);
40 1.1 cgd lprcat("\n\nBeginning of DIAG diagnostics ----------\n");
41 1.1 cgd
42 1.8 christos /* for the character attributes */
43 1.1 cgd
44 1.8 christos lprintf("\n\nPlayer attributes:\n\nHit points: %2d(%2d)", (long) c[HP], (long) c[HPMAX]);
45 1.1 cgd lprintf("\ngold: %d Experience: %d Character level: %d Level in caverns: %d",
46 1.8 christos (long) c[GOLD], (long) c[EXPERIENCE], (long) c[LEVEL], (long) level);
47 1.8 christos lprintf("\nTotal types of monsters: %d", (long) MAXMONST + 8);
48 1.1 cgd
49 1.1 cgd lprcat("\f\nHere's the dungeon:\n\n");
50 1.1 cgd
51 1.8 christos i = level;
52 1.8 christos for (j = 0; j < MAXLEVEL + MAXVLEVEL; j++) {
53 1.1 cgd newcavelevel(j);
54 1.8 christos lprintf("\nMaze for level %s:\n", levelname[level]);
55 1.1 cgd diagdrawscreen();
56 1.8 christos }
57 1.1 cgd newcavelevel(i);
58 1.1 cgd
59 1.1 cgd lprcat("\f\nNow for the monster data:\n\n");
60 1.1 cgd lprcat(" Monster Name LEV AC DAM ATT DEF GOLD HP EXP \n");
61 1.1 cgd lprcat("--------------------------------------------------------------------------\n");
62 1.8 christos for (i = 0; i <= MAXMONST + 8; i++) {
63 1.8 christos lprintf("%19s %2d %3d ", monster[i].name, (long) monster[i].level, (long) monster[i].armorclass);
64 1.8 christos lprintf(" %3d %3d %3d ", (long) monster[i].damage, (long) monster[i].attack, (long) monster[i].defense);
65 1.8 christos lprintf("%6d %3d %6d\n", (long) monster[i].gold, (long) monster[i].hitpoints, (long) monster[i].experience);
66 1.8 christos }
67 1.1 cgd
68 1.1 cgd lprcat("\n\nHere's a Table for the to hit percentages\n");
69 1.1 cgd lprcat("\n We will be assuming that players level = 2 * monster level");
70 1.1 cgd lprcat("\n and that the players dexterity and strength are 16.");
71 1.1 cgd lprcat("\n to hit: if (rnd(22) < (2[monst AC] + your level + dex + WC/8 -1)/2) then hit");
72 1.1 cgd lprcat("\n damage = rund(8) + WC/2 + STR - c[HARDGAME] - 4");
73 1.1 cgd lprcat("\n to hit: if rnd(22) < to hit then player hits\n");
74 1.1 cgd lprcat("\n Each entry is as follows: to hit / damage / number hits to kill\n");
75 1.1 cgd lprcat("\n monster WC = 4 WC = 20 WC = 40");
76 1.1 cgd lprcat("\n---------------------------------------------------------------");
77 1.8 christos for (i = 0; i <= MAXMONST + 8; i++) {
78 1.8 christos hit = 2 * monster[i].armorclass + 2 * monster[i].level + 16;
79 1.1 cgd dam = 16 - c[HARDGAME];
80 1.1 cgd lprintf("\n%20s %2d/%2d/%2d %2d/%2d/%2d %2d/%2d/%2d",
81 1.8 christos monster[i].name,
82 1.8 christos (long) (hit / 2), (long) max(0, dam + 2), (long) (monster[i].hitpoints / (dam + 2) + 1),
83 1.8 christos (long) ((hit + 2) / 2), (long) max(0, dam + 10), (long) (monster[i].hitpoints / (dam + 10) + 1),
84 1.8 christos (long) ((hit + 5) / 2), (long) max(0, dam + 20), (long) (monster[i].hitpoints / (dam + 20) + 1));
85 1.8 christos }
86 1.1 cgd
87 1.1 cgd lprcat("\n\nHere's the list of available potions:\n\n");
88 1.8 christos for (i = 0; i < MAXPOTION; i++)
89 1.8 christos lprintf("%20s\n", &potionhide[i][1]);
90 1.1 cgd lprcat("\n\nHere's the list of available scrolls:\n\n");
91 1.8 christos for (i = 0; i < MAXSCROLL; i++)
92 1.8 christos lprintf("%20s\n", &scrollhide[i][1]);
93 1.1 cgd lprcat("\n\nHere's the spell list:\n\n");
94 1.1 cgd lprcat("spell name description\n");
95 1.1 cgd lprcat("-------------------------------------------------------------------------------------------\n\n");
96 1.8 christos for (j = 0; j < SPNUM; j++) {
97 1.8 christos lprc(' ');
98 1.8 christos lprcat(spelcode[j]);
99 1.8 christos lprintf(" %21s %s\n", spelname[j], speldescript[j]);
100 1.8 christos }
101 1.1 cgd
102 1.1 cgd lprcat("\n\nFor the c[] array:\n");
103 1.8 christos for (j = 0; j < 100; j += 10) {
104 1.8 christos lprintf("\nc[%2d] = ", (long) j);
105 1.8 christos for (i = 0; i < 9; i++)
106 1.8 christos lprintf("%5d ", (long) c[i + j]);
107 1.8 christos }
108 1.1 cgd
109 1.1 cgd lprcat("\n\nTest of random number generator ----------------");
110 1.1 cgd lprcat("\n for 25,000 calls divided into 16 slots\n\n");
111 1.1 cgd
112 1.8 christos for (i = 0; i < 16; i++)
113 1.8 christos rndcount[i] = 0;
114 1.8 christos for (i = 0; i < 25000; i++)
115 1.8 christos rndcount[rund(16)]++;
116 1.8 christos for (i = 0; i < 16; i++) {
117 1.8 christos lprintf(" %5d", (long) rndcount[i]);
118 1.8 christos if (i == 7)
119 1.8 christos lprc('\n');
120 1.1 cgd }
121 1.8 christos
122 1.8 christos lprcat("\n\n");
123 1.8 christos lwclose();
124 1.8 christos lcreat((char *) 0);
125 1.8 christos lprcat("Done Diagnosing . . .");
126 1.8 christos return (0);
127 1.8 christos }
128 1.1 cgd /*
129 1.1 cgd subroutine to count the number of occurrences of an object
130 1.1 cgd */
131 1.8 christos int
132 1.1 cgd dcount(l)
133 1.1 cgd int l;
134 1.8 christos {
135 1.8 christos int i, j, p;
136 1.1 cgd int k;
137 1.8 christos k = 0;
138 1.8 christos for (i = 0; i < MAXX; i++)
139 1.8 christos for (j = 0; j < MAXY; j++)
140 1.8 christos for (p = 0; p < MAXLEVEL; p++)
141 1.8 christos if (cell[p * MAXX * MAXY + i * MAXY + j].item == l)
142 1.8 christos k++;
143 1.8 christos return (k);
144 1.8 christos }
145 1.1 cgd
146 1.1 cgd /*
147 1.1 cgd subroutine to draw the whole screen as the player knows it
148 1.1 cgd */
149 1.8 christos void
150 1.1 cgd diagdrawscreen()
151 1.8 christos {
152 1.8 christos int i, j, k;
153 1.8 christos
154 1.8 christos for (i = 0; i < MAXY; i++)
155 1.8 christos /* for the east west walls of this line */
156 1.1 cgd {
157 1.8 christos for (j = 0; j < MAXX; j++)
158 1.8 christos if (k = mitem[j][i])
159 1.8 christos lprc(monstnamelist[k]);
160 1.8 christos else
161 1.8 christos lprc(objnamelist[item[j][i]]);
162 1.1 cgd lprc('\n');
163 1.1 cgd }
164 1.8 christos }
165 1.1 cgd #endif
166 1.8 christos
167 1.8 christos
168 1.1 cgd /*
169 1.1 cgd to save the game in a file
170 1.1 cgd */
171 1.8 christos static time_t zzz = 0;
172 1.8 christos int
173 1.1 cgd savegame(fname)
174 1.1 cgd char *fname;
175 1.8 christos {
176 1.8 christos int i, k;
177 1.8 christos struct sphere *sp;
178 1.8 christos struct stat statbuf;
179 1.8 christos
180 1.8 christos nosignal = 1;
181 1.8 christos lflush();
182 1.8 christos savelevel();
183 1.1 cgd ointerest();
184 1.8 christos if (lcreat(fname) < 0) {
185 1.8 christos lcreat((char *) 0);
186 1.8 christos lprintf("\nCan't open file <%s> to save game\n", fname);
187 1.8 christos nosignal = 0;
188 1.8 christos return (-1);
189 1.8 christos }
190 1.1 cgd set_score_output();
191 1.8 christos lwrite((char *) beenhere, MAXLEVEL + MAXVLEVEL);
192 1.8 christos for (k = 0; k < MAXLEVEL + MAXVLEVEL; k++)
193 1.1 cgd if (beenhere[k])
194 1.8 christos lwrite((char *) &cell[k * MAXX * MAXY], sizeof(struct cel) * MAXY * MAXX);
195 1.1 cgd times(&cputime); /* get cpu time */
196 1.8 christos c[CPUTIME] += (cputime.tms_utime + cputime.tms_stime) / 60;
197 1.8 christos lwrite((char *) &c[0], 100 * sizeof(long));
198 1.8 christos lprint((long) gltime);
199 1.8 christos lprc(level);
200 1.8 christos lprc(playerx);
201 1.8 christos lprc(playery);
202 1.8 christos lwrite((char *) iven, 26);
203 1.8 christos lwrite((char *) ivenarg, 26 * sizeof(short));
204 1.8 christos for (k = 0; k < MAXSCROLL; k++)
205 1.8 christos lprc(scrollname[k][0]);
206 1.8 christos for (k = 0; k < MAXPOTION; k++)
207 1.8 christos lprc(potionname[k][0]);
208 1.8 christos lwrite((char *) spelknow, SPNUM);
209 1.8 christos lprc(wizard);
210 1.8 christos lprc(rmst); /* random monster generation counter */
211 1.8 christos for (i = 0; i < 90; i++)
212 1.8 christos lprc(itm[i].qty);
213 1.8 christos lwrite((char *) course, 25);
214 1.8 christos lprc(cheat);
215 1.8 christos lprc(VERSION);
216 1.8 christos for (i = 0; i < MAXMONST; i++)
217 1.8 christos lprc(monster[i].genocided); /* genocide info */
218 1.8 christos for (sp = spheres; sp; sp = sp->p)
219 1.8 christos lwrite((char *) sp, sizeof(struct sphere)); /* save spheres of
220 1.8 christos * annihilation */
221 1.8 christos time(&zzz);
222 1.8 christos lprint((long) (zzz - initialtime));
223 1.8 christos lwrite((char *) &zzz, sizeof(long));
224 1.8 christos if (fstat(lfd, &statbuf) < 0)
225 1.8 christos lprint(0L);
226 1.8 christos else
227 1.8 christos lprint((long) statbuf.st_ino); /* inode # */
228 1.8 christos lwclose();
229 1.8 christos lastmonst[0] = 0;
230 1.1 cgd #ifndef VT100
231 1.1 cgd setscroll();
232 1.8 christos #endif /* VT100 */
233 1.8 christos lcreat((char *) 0);
234 1.8 christos nosignal = 0;
235 1.8 christos return (0);
236 1.8 christos }
237 1.1 cgd
238 1.8 christos void
239 1.1 cgd restoregame(fname)
240 1.8 christos char *fname;
241 1.8 christos {
242 1.8 christos int i, k;
243 1.8 christos struct sphere *sp, *sp2;
244 1.8 christos struct stat filetimes;
245 1.8 christos cursors();
246 1.8 christos lprcat("\nRestoring . . .");
247 1.8 christos lflush();
248 1.8 christos if (lopen(fname) <= 0) {
249 1.8 christos lcreat((char *) 0);
250 1.8 christos lprintf("\nCan't open file <%s>to restore game\n", fname);
251 1.8 christos nap(2000);
252 1.8 christos c[GOLD] = c[BANKACCOUNT] = 0;
253 1.8 christos died(-265);
254 1.8 christos return;
255 1.8 christos }
256 1.8 christos lrfill((char *) beenhere, MAXLEVEL + MAXVLEVEL);
257 1.8 christos for (k = 0; k < MAXLEVEL + MAXVLEVEL; k++)
258 1.1 cgd if (beenhere[k])
259 1.8 christos lrfill((char *) &cell[k * MAXX * MAXY], sizeof(struct cel) * MAXY * MAXX);
260 1.1 cgd
261 1.8 christos lrfill((char *) &c[0], 100 * sizeof(long));
262 1.8 christos gltime = lrint();
263 1.1 cgd level = c[CAVELEVEL] = lgetc();
264 1.8 christos playerx = lgetc();
265 1.8 christos playery = lgetc();
266 1.8 christos lrfill((char *) iven, 26);
267 1.8 christos lrfill((char *) ivenarg, 26 * sizeof(short));
268 1.8 christos for (k = 0; k < MAXSCROLL; k++)
269 1.8 christos scrollname[k] = lgetc() ? scrollhide[k] : "";
270 1.8 christos for (k = 0; k < MAXPOTION; k++)
271 1.8 christos potionname[k] = lgetc() ? potionhide[k] : "";
272 1.8 christos lrfill((char *) spelknow, SPNUM);
273 1.8 christos wizard = lgetc();
274 1.8 christos rmst = lgetc(); /* random monster creation flag */
275 1.8 christos
276 1.8 christos for (i = 0; i < 90; i++)
277 1.8 christos itm[i].qty = lgetc();
278 1.8 christos lrfill((char *) course, 25);
279 1.8 christos cheat = lgetc();
280 1.8 christos if (VERSION != lgetc()) { /* version number */
281 1.8 christos cheat = 1;
282 1.1 cgd lprcat("Sorry, But your save file is for an older version of larn\n");
283 1.8 christos nap(2000);
284 1.8 christos c[GOLD] = c[BANKACCOUNT] = 0;
285 1.8 christos died(-266);
286 1.8 christos return;
287 1.8 christos }
288 1.8 christos for (i = 0; i < MAXMONST; i++)
289 1.8 christos monster[i].genocided = lgetc(); /* genocide info */
290 1.8 christos for (sp = 0, i = 0; i < c[SPHCAST]; i++) {
291 1.1 cgd sp2 = sp;
292 1.8 christos sp = (struct sphere *) malloc(sizeof(struct sphere));
293 1.8 christos if (sp == 0) {
294 1.8 christos write(2, "Can't malloc() for sphere space\n", 32);
295 1.8 christos break;
296 1.8 christos }
297 1.8 christos lrfill((char *) sp, sizeof(struct sphere)); /* get spheres of
298 1.8 christos * annihilation */
299 1.8 christos sp->p = 0; /* null out pointer */
300 1.8 christos if (i == 0)
301 1.8 christos spheres = sp; /* beginning of list */
302 1.8 christos else
303 1.8 christos sp2->p = sp;
304 1.8 christos }
305 1.1 cgd
306 1.1 cgd time(&zzz);
307 1.8 christos initialtime = zzz - lrint();
308 1.8 christos fstat(fd, &filetimes); /* get the creation and modification time of
309 1.8 christos * file */
310 1.8 christos lrfill((char *) &zzz, sizeof(long));
311 1.8 christos zzz += 6;
312 1.8 christos if (filetimes.st_ctime > zzz)
313 1.8 christos fsorry(); /* file create time */
314 1.8 christos else if (filetimes.st_mtime > zzz)
315 1.8 christos fsorry(); /* file modify time */
316 1.8 christos if (c[HP] < 0) {
317 1.8 christos died(284);
318 1.8 christos return;
319 1.8 christos } /* died a post mortem death */
320 1.1 cgd oldx = oldy = 0;
321 1.8 christos i = lrint(); /* inode # */
322 1.8 christos if (i && (filetimes.st_ino != i))
323 1.8 christos fsorry();
324 1.1 cgd lrclose();
325 1.8 christos if (strcmp(fname, ckpfile) == 0) {
326 1.8 christos if (lappend(fname) < 0)
327 1.8 christos fcheat();
328 1.8 christos else {
329 1.8 christos lprc(' ');
330 1.8 christos lwclose();
331 1.8 christos }
332 1.8 christos lcreat((char *) 0);
333 1.8 christos } else if (unlink(fname) < 0)
334 1.8 christos fcheat(); /* can't unlink save file */
335 1.8 christos /* for the greedy cheater checker */
336 1.8 christos for (k = 0; k < 6; k++)
337 1.8 christos if (c[k] > 99)
338 1.8 christos greedy();
339 1.8 christos if (c[HPMAX] > 999 || c[SPELLMAX] > 125)
340 1.8 christos greedy();
341 1.8 christos if (c[LEVEL] == 25 && c[EXPERIENCE] > skill[24]) { /* if patch up lev 25
342 1.8 christos * player */
343 1.8 christos long tmp;
344 1.8 christos tmp = c[EXPERIENCE] - skill[24]; /* amount to go up */
345 1.1 cgd c[EXPERIENCE] = skill[24];
346 1.8 christos raiseexperience((long) tmp);
347 1.1 cgd }
348 1.8 christos getlevel();
349 1.8 christos lasttime = gltime;
350 1.8 christos }
351 1.1 cgd
352 1.1 cgd /*
353 1.1 cgd subroutine to not allow greedy cheaters
354 1.1 cgd */
355 1.8 christos void
356 1.1 cgd greedy()
357 1.8 christos {
358 1.1 cgd #if WIZID
359 1.8 christos if (wizard)
360 1.8 christos return;
361 1.1 cgd #endif
362 1.1 cgd
363 1.1 cgd lprcat("\n\nI am so sorry, but your character is a little TOO good! Since this\n");
364 1.1 cgd lprcat("cannot normally happen from an honest game, I must assume that you cheated.\n");
365 1.1 cgd lprcat("In that you are GREEDY as well as a CHEATER, I cannot allow this game\n");
366 1.8 christos lprcat("to continue.\n");
367 1.8 christos nap(5000);
368 1.8 christos c[GOLD] = c[BANKACCOUNT] = 0;
369 1.8 christos died(-267);
370 1.8 christos return;
371 1.8 christos }
372 1.1 cgd
373 1.1 cgd /*
374 1.1 cgd subroutine to not allow altered save files and terminate the attempted
375 1.1 cgd restart
376 1.1 cgd */
377 1.8 christos void
378 1.1 cgd fsorry()
379 1.8 christos {
380 1.1 cgd lprcat("\nSorry, but your savefile has been altered.\n");
381 1.1 cgd lprcat("However, seeing as I am a good sport, I will let you play.\n");
382 1.1 cgd lprcat("Be advised though, you won't be placed on the normal scoreboard.");
383 1.8 christos cheat = 1;
384 1.8 christos nap(4000);
385 1.8 christos }
386 1.1 cgd
387 1.1 cgd /*
388 1.1 cgd subroutine to not allow game if save file can't be deleted
389 1.1 cgd */
390 1.8 christos void
391 1.1 cgd fcheat()
392 1.8 christos {
393 1.1 cgd #if WIZID
394 1.8 christos if (wizard)
395 1.8 christos return;
396 1.1 cgd #endif
397 1.1 cgd
398 1.1 cgd lprcat("\nSorry, but your savefile can't be deleted. This can only mean\n");
399 1.1 cgd lprcat("that you tried to CHEAT by protecting the directory the savefile\n");
400 1.1 cgd lprcat("is in. Since this is unfair to the rest of the larn community, I\n");
401 1.1 cgd lprcat("cannot let you play this game.\n");
402 1.8 christos nap(5000);
403 1.8 christos c[GOLD] = c[BANKACCOUNT] = 0;
404 1.8 christos died(-268);
405 1.8 christos return;
406 1.8 christos }
407