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signal.c revision 1.5
      1  1.2  mycroft #ifndef lint
      2  1.5  mycroft static char rcsid[] = "$NetBSD: signal.c,v 1.5 1995/12/21 11:27:51 mycroft Exp $";
      3  1.2  mycroft #endif /* not lint */
      4  1.2  mycroft 
      5  1.1      cgd #include <signal.h>
      6  1.1      cgd #include "header.h"			/* "Larn is copyrighted 1986 by Noah Morgan.\n" */
      7  1.4      cgd #include <string.h>
      8  1.4      cgd 
      9  1.1      cgd #define BIT(a) (1<<((a)-1))
     10  1.1      cgd extern char savefilename[],wizard,predostuff,nosignal;
     11  1.1      cgd static s2choose()	/* text to be displayed if ^C during intro screen */
     12  1.1      cgd 	{
     13  1.1      cgd 	cursor(1,24); lprcat("Press "); setbold(); lprcat("return"); resetbold();
     14  1.1      cgd 	lprcat(" to continue: ");   lflush();
     15  1.1      cgd 	}
     16  1.1      cgd 
     17  1.1      cgd static void
     18  1.1      cgd cntlc()	/* what to do for a ^C */
     19  1.1      cgd 	{
     20  1.1      cgd 	if (nosignal) return;	/* don't do anything if inhibited */
     21  1.1      cgd 	signal(SIGQUIT,SIG_IGN);	signal(SIGINT,SIG_IGN);
     22  1.1      cgd 	quit(); if (predostuff==1) s2choose(); else showplayer();
     23  1.1      cgd 	lflush();
     24  1.1      cgd 	signal(SIGQUIT,cntlc);	signal(SIGINT,cntlc);
     25  1.1      cgd 	}
     26  1.1      cgd 
     27  1.1      cgd /*
     28  1.1      cgd  *	subroutine to save the game if a hangup signal
     29  1.1      cgd  */
     30  1.1      cgd static void
     31  1.1      cgd sgam()
     32  1.1      cgd 	{
     33  1.1      cgd 	savegame(savefilename);  wizard=1;  died(-257); /* hangup signal */
     34  1.1      cgd 	}
     35  1.1      cgd 
     36  1.1      cgd #ifdef SIGTSTP
     37  1.1      cgd static void
     38  1.1      cgd tstop() /* control Y	*/
     39  1.1      cgd 	{
     40  1.1      cgd 	if (nosignal)   return;  /* nothing if inhibited */
     41  1.1      cgd 	lcreat((char*)0);  clearvt100();	lflush();	  signal(SIGTSTP,SIG_DFL);
     42  1.1      cgd #ifdef SIGVTALRM
     43  1.1      cgd 	/* looks like BSD4.2 or higher - must clr mask for signal to take effect*/
     44  1.1      cgd 	sigsetmask(sigblock(0)& ~BIT(SIGTSTP));
     45  1.1      cgd #endif
     46  1.1      cgd 	kill(getpid(),SIGTSTP);
     47  1.1      cgd 
     48  1.1      cgd 	setupvt100();  signal(SIGTSTP,tstop);
     49  1.1      cgd 	if (predostuff==1) s2choose(); else drawscreen();
     50  1.1      cgd 	showplayer();	lflush();
     51  1.1      cgd 	}
     52  1.1      cgd #endif SIGTSTP
     53  1.1      cgd 
     54  1.1      cgd /*
     55  1.1      cgd  *	subroutine to issue the needed signal traps  called from main()
     56  1.1      cgd  */
     57  1.1      cgd static void sigpanic();
     58  1.1      cgd sigsetup()
     59  1.1      cgd 	{
     60  1.1      cgd 	signal(SIGQUIT, cntlc); 		signal(SIGINT,  cntlc);
     61  1.1      cgd 	signal(SIGKILL, SIG_IGN);		signal(SIGHUP,  sgam);
     62  1.5  mycroft 	signal(SIGILL,  sigpanic);		signal(SIGTRAP, sigpanic);
     63  1.5  mycroft 	signal(SIGIOT,  sigpanic);		signal(SIGEMT,  sigpanic);
     64  1.5  mycroft 	signal(SIGFPE,  sigpanic);		signal(SIGBUS,  sigpanic);
     65  1.5  mycroft 	signal(SIGSEGV, sigpanic);		signal(SIGSYS,  sigpanic);
     66  1.5  mycroft 	signal(SIGPIPE, sigpanic);		signal(SIGTERM, sigpanic);
     67  1.1      cgd #ifdef SIGTSTP
     68  1.1      cgd 	signal(SIGTSTP,tstop);		signal(SIGSTOP,tstop);
     69  1.1      cgd #endif SIGTSTP
     70  1.1      cgd 	}
     71  1.1      cgd 
     72  1.1      cgd /*
     73  1.1      cgd  *	routine to process a fatal error signal
     74  1.1      cgd  */
     75  1.1      cgd static void
     76  1.1      cgd sigpanic(sig)
     77  1.1      cgd 	int sig;
     78  1.1      cgd 	{
     79  1.1      cgd 	char buf[128];
     80  1.1      cgd 	signal(sig,SIG_DFL);
     81  1.5  mycroft 	sprintf(buf,"\nLarn - Panic! Signal %d received [SIG%s]",sig,sys_signame[sig]);
     82  1.1      cgd 	write(2,buf,strlen(buf));  sleep(2);
     83  1.1      cgd 	sncbr();
     84  1.1      cgd 	savegame(savefilename);
     85  1.1      cgd 	kill(getpid(),sig); /* this will terminate us */
     86  1.1      cgd 	}
     87