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move.c revision 1.1
      1 /*
      2  * Copyright (c) 1983 Regents of the University of California.
      3  * All rights reserved.
      4  *
      5  * Redistribution and use in source and binary forms, with or without
      6  * modification, are permitted provided that the following conditions
      7  * are met:
      8  * 1. Redistributions of source code must retain the above copyright
      9  *    notice, this list of conditions and the following disclaimer.
     10  * 2. Redistributions in binary form must reproduce the above copyright
     11  *    notice, this list of conditions and the following disclaimer in the
     12  *    documentation and/or other materials provided with the distribution.
     13  * 3. All advertising materials mentioning features or use of this software
     14  *    must display the following acknowledgement:
     15  *	This product includes software developed by the University of
     16  *	California, Berkeley and its contributors.
     17  * 4. Neither the name of the University nor the names of its contributors
     18  *    may be used to endorse or promote products derived from this software
     19  *    without specific prior written permission.
     20  *
     21  * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
     22  * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
     23  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
     24  * ARE DISCLAIMED.  IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
     25  * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
     26  * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
     27  * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
     28  * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
     29  * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
     30  * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
     31  * SUCH DAMAGE.
     32  */
     33 
     34 #ifndef lint
     35 static char sccsid[] = "@(#)move.c	5.4 (Berkeley) 6/1/90";
     36 #endif /* not lint */
     37 
     38 #include	"mille.h"
     39 #ifndef	unctrl
     40 #include	"unctrl.h"
     41 #endif
     42 
     43 # ifdef	attron
     44 #	include	<term.h>
     45 #	define	_tty	cur_term->Nttyb
     46 # endif	attron
     47 
     48 /*
     49  * @(#)move.c	1.2 (Berkeley) 3/28/83
     50  */
     51 
     52 #undef	CTRL
     53 #define	CTRL(c)		(c - 'A' + 1)
     54 
     55 char	*Movenames[] = {
     56 		"M_DISCARD", "M_DRAW", "M_PLAY", "M_ORDER"
     57 	};
     58 
     59 domove()
     60 {
     61 	reg PLAY	*pp;
     62 	reg int		i, j;
     63 	reg bool	goodplay;
     64 
     65 	pp = &Player[Play];
     66 	if (Play == PLAYER)
     67 		getmove();
     68 	else
     69 		calcmove();
     70 	Next = FALSE;
     71 	goodplay = TRUE;
     72 	switch (Movetype) {
     73 	  case M_DISCARD:
     74 		if (haspicked(pp)) {
     75 			if (pp->hand[Card_no] == C_INIT)
     76 				if (Card_no == 6)
     77 					Finished = TRUE;
     78 				else
     79 					error("no card there");
     80 			else {
     81 				if (issafety(pp->hand[Card_no])) {
     82 					error("discard a safety?");
     83 					goodplay = FALSE;
     84 					break;
     85 				}
     86 				Discard = pp->hand[Card_no];
     87 				pp->hand[Card_no] = C_INIT;
     88 				Next = TRUE;
     89 				if (Play == PLAYER)
     90 					account(Discard);
     91 			}
     92 		}
     93 		else
     94 			error("must pick first");
     95 		break;
     96 	  case M_PLAY:
     97 		goodplay = playcard(pp);
     98 		break;
     99 	  case M_DRAW:
    100 		Card_no = 0;
    101 		if (Topcard <= Deck)
    102 			error("no more cards");
    103 		else if (haspicked(pp))
    104 			error("already picked");
    105 		else {
    106 			pp->hand[0] = *--Topcard;
    107 #ifdef DEBUG
    108 			if (Debug)
    109 				fprintf(outf, "DOMOVE: Draw %s\n", C_name[*Topcard]);
    110 #endif
    111 acc:
    112 			if (Play == COMP) {
    113 				account(*Topcard);
    114 				if (issafety(*Topcard))
    115 					pp->safety[*Topcard-S_CONV] = S_IN_HAND;
    116 			}
    117 			if (pp->hand[1] == C_INIT && Topcard > Deck) {
    118 				Card_no = 1;
    119 				pp->hand[1] = *--Topcard;
    120 #ifdef DEBUG
    121 				if (Debug)
    122 					fprintf(outf, "DOMOVE: Draw %s\n", C_name[*Topcard]);
    123 #endif
    124 				goto acc;
    125 			}
    126 			pp->new_battle = FALSE;
    127 			pp->new_speed = FALSE;
    128 		}
    129 		break;
    130 
    131 	  case M_ORDER:
    132 		break;
    133 	}
    134 	/*
    135 	 * move blank card to top by one of two methods.  If the
    136 	 * computer's hand was sorted, the randomness for picking
    137 	 * between equally valued cards would be lost
    138 	 */
    139 	if (Order && Movetype != M_DRAW && goodplay && pp == &Player[PLAYER])
    140 		sort(pp->hand);
    141 	else
    142 		for (i = 1; i < HAND_SZ; i++)
    143 			if (pp->hand[i] == C_INIT) {
    144 				for (j = 0; pp->hand[j] == C_INIT; j++)
    145 					if (j >= HAND_SZ) {
    146 						j = 0;
    147 						break;
    148 					}
    149 				pp->hand[i] = pp->hand[j];
    150 				pp->hand[j] = C_INIT;
    151 			}
    152 	if (Topcard <= Deck)
    153 		check_go();
    154 	if (Next)
    155 		nextplay();
    156 }
    157 
    158 /*
    159  *	Check and see if either side can go.  If they cannot,
    160  * the game is over
    161  */
    162 check_go() {
    163 
    164 	reg CARD	card;
    165 	reg PLAY	*pp, *op;
    166 	reg int		i;
    167 
    168 	for (pp = Player; pp < &Player[2]; pp++) {
    169 		op = (pp == &Player[COMP] ? &Player[PLAYER] : &Player[COMP]);
    170 		for (i = 0; i < HAND_SZ; i++) {
    171 			card = pp->hand[i];
    172 			if (issafety(card) || canplay(pp, op, card)) {
    173 #ifdef DEBUG
    174 				if (Debug) {
    175 					fprintf(outf, "CHECK_GO: can play %s (%d), ", C_name[card], card);
    176 					fprintf(outf, "issafety(card) = %d, ", issafety(card));
    177 					fprintf(outf, "canplay(pp, op, card) = %d\n", canplay(pp, op, card));
    178 				}
    179 #endif
    180 				return;
    181 			}
    182 #ifdef DEBUG
    183 			else if (Debug)
    184 				fprintf(outf, "CHECK_GO: cannot play %s\n",
    185 				    C_name[card]);
    186 #endif
    187 		}
    188 	}
    189 	Finished = TRUE;
    190 }
    191 
    192 playcard(pp)
    193 reg PLAY	*pp;
    194 {
    195 	reg int		v;
    196 	reg CARD	card;
    197 
    198 	/*
    199 	 * check and see if player has picked
    200 	 */
    201 	switch (pp->hand[Card_no]) {
    202 	  default:
    203 		if (!haspicked(pp))
    204 mustpick:
    205 			return error("must pick first");
    206 	  case C_GAS_SAFE:	case C_SPARE_SAFE:
    207 	  case C_DRIVE_SAFE:	case C_RIGHT_WAY:
    208 		break;
    209 	}
    210 
    211 	card = pp->hand[Card_no];
    212 #ifdef DEBUG
    213 	if (Debug)
    214 		fprintf(outf, "PLAYCARD: Card = %s\n", C_name[card]);
    215 #endif
    216 	Next = FALSE;
    217 	switch (card) {
    218 	  case C_200:
    219 		if (pp->nummiles[C_200] == 2)
    220 			return error("only two 200's per hand");
    221 	  case C_100:	case C_75:
    222 		if (pp->speed == C_LIMIT)
    223 			return error("limit of 50");
    224 	  case C_50:
    225 		if (pp->mileage + Value[card] > End)
    226 			return error("puts you over %d", End);
    227 	  case C_25:
    228 		if (!pp->can_go)
    229 			return error("cannot move now");
    230 		pp->nummiles[card]++;
    231 		v = Value[card];
    232 		pp->total += v;
    233 		pp->hand_tot += v;
    234 		if ((pp->mileage += v) == End)
    235 			check_ext(FALSE);
    236 		break;
    237 
    238 	  case C_GAS:	case C_SPARE:	case C_REPAIRS:
    239 		if (pp->battle != opposite(card))
    240 			return error("can't play \"%s\"", C_name[card]);
    241 		pp->battle = card;
    242 		if (pp->safety[S_RIGHT_WAY] == S_PLAYED)
    243 			pp->can_go = TRUE;
    244 		break;
    245 
    246 	  case C_GO:
    247 		if (pp->battle != C_INIT && pp->battle != C_STOP
    248 		    && !isrepair(pp->battle))
    249 			return error("cannot play \"Go\" on a \"%s\"",
    250 			    C_name[pp->battle]);
    251 		pp->battle = C_GO;
    252 		pp->can_go = TRUE;
    253 		break;
    254 
    255 	  case C_END_LIMIT:
    256 		if (pp->speed != C_LIMIT)
    257 			return error("not limited");
    258 		pp->speed = C_END_LIMIT;
    259 		break;
    260 
    261 	  case C_EMPTY:	case C_FLAT:	case C_CRASH:
    262 	  case C_STOP:
    263 		pp = &Player[other(Play)];
    264 		if (!pp->can_go)
    265 			return error("opponent cannot go");
    266 		else if (pp->safety[safety(card) - S_CONV] == S_PLAYED)
    267 protected:
    268 			return error("opponent is protected");
    269 		pp->battle = card;
    270 		pp->new_battle = TRUE;
    271 		pp->can_go = FALSE;
    272 		pp = &Player[Play];
    273 		break;
    274 
    275 	  case C_LIMIT:
    276 		pp = &Player[other(Play)];
    277 		if (pp->speed == C_LIMIT)
    278 			return error("opponent has limit");
    279 		if (pp->safety[S_RIGHT_WAY] == S_PLAYED)
    280 			goto protected;
    281 		pp->speed = C_LIMIT;
    282 		pp->new_speed = TRUE;
    283 		pp = &Player[Play];
    284 		break;
    285 
    286 	  case C_GAS_SAFE:	case C_SPARE_SAFE:
    287 	  case C_DRIVE_SAFE:	case C_RIGHT_WAY:
    288 		if (pp->battle == opposite(card)
    289 		    || (card == C_RIGHT_WAY && pp->speed == C_LIMIT)) {
    290 			if (!(card == C_RIGHT_WAY && !isrepair(pp->battle))) {
    291 				pp->battle = C_GO;
    292 				pp->can_go = TRUE;
    293 			}
    294 			if (card == C_RIGHT_WAY && pp->speed == C_LIMIT)
    295 				pp->speed = C_INIT;
    296 			if (pp->new_battle
    297 			    || (pp->new_speed && card == C_RIGHT_WAY)) {
    298 				pp->coups[card - S_CONV] = TRUE;
    299 				pp->total += SC_COUP;
    300 				pp->hand_tot += SC_COUP;
    301 				pp->coupscore += SC_COUP;
    302 			}
    303 		}
    304 		/*
    305 		 * if not coup, must pick first
    306 		 */
    307 		else if (pp->hand[0] == C_INIT && Topcard > Deck)
    308 			goto mustpick;
    309 		pp->safety[card - S_CONV] = S_PLAYED;
    310 		pp->total += SC_SAFETY;
    311 		pp->hand_tot += SC_SAFETY;
    312 		if ((pp->safescore += SC_SAFETY) == NUM_SAFE * SC_SAFETY) {
    313 			pp->total += SC_ALL_SAFE;
    314 			pp->hand_tot += SC_ALL_SAFE;
    315 		}
    316 		if (card == C_RIGHT_WAY) {
    317 			if (pp->speed == C_LIMIT)
    318 				pp->speed = C_INIT;
    319 			if (pp->battle == C_STOP || pp->battle == C_INIT) {
    320 				pp->can_go = TRUE;
    321 				pp->battle = C_INIT;
    322 			}
    323 			if (!pp->can_go && isrepair(pp->battle))
    324 				pp->can_go = TRUE;
    325 		}
    326 		Next = -1;
    327 		break;
    328 
    329 	  case C_INIT:
    330 		error("no card there");
    331 		Next = -1;
    332 		break;
    333 	}
    334 	if (pp == &Player[PLAYER])
    335 		account(card);
    336 	pp->hand[Card_no] = C_INIT;
    337 	Next = (Next == -1 ? FALSE : TRUE);
    338 	return TRUE;
    339 }
    340 
    341 getmove()
    342 {
    343 	reg char	c, *sp;
    344 #ifdef EXTRAP
    345 	static bool	last_ex = FALSE;	/* set if last command was E */
    346 
    347 	if (last_ex) {
    348 		undoex();
    349 		prboard();
    350 		last_ex = FALSE;
    351 	}
    352 #endif
    353 	for (;;) {
    354 		prompt(MOVEPROMPT);
    355 		leaveok(Board, FALSE);
    356 		refresh();
    357 		while ((c = readch()) == killchar() || c == erasechar())
    358 			continue;
    359 		if (islower(c))
    360 			c = toupper(c);
    361 		if (isprint(c) && !isspace(c)) {
    362 			addch(c);
    363 			refresh();
    364 		}
    365 		switch (c) {
    366 		  case 'P':		/* Pick */
    367 			Movetype = M_DRAW;
    368 			goto ret;
    369 		  case 'U':		/* Use Card */
    370 		  case 'D':		/* Discard Card */
    371 			if ((Card_no = getcard()) < 0)
    372 				break;
    373 			Movetype = (c == 'U' ? M_PLAY : M_DISCARD);
    374 			goto ret;
    375 		  case 'O':		/* Order */
    376 			Order = !Order;
    377 			if (Window == W_SMALL) {
    378 				if (!Order)
    379 					mvwaddstr(Score, 12, 21,
    380 						  "o: order hand");
    381 				else
    382 					mvwaddstr(Score, 12, 21,
    383 						  "o: stop ordering");
    384 				wclrtoeol(Score);
    385 			}
    386 			Movetype = M_ORDER;
    387 			goto ret;
    388 		  case 'Q':		/* Quit */
    389 			rub();		/* Same as a rubout */
    390 			break;
    391 		  case 'W':		/* Window toggle */
    392 			Window = nextwin(Window);
    393 			newscore();
    394 			prscore(TRUE);
    395 			wrefresh(Score);
    396 			break;
    397 		  case 'R':		/* Redraw screen */
    398 		  case CTRL('L'):
    399 			wrefresh(curscr);
    400 			break;
    401 		  case 'S':		/* Save game */
    402 			On_exit = FALSE;
    403 			save();
    404 			break;
    405 		  case 'E':		/* Extrapolate */
    406 #ifdef EXTRAP
    407 			if (last_ex)
    408 				break;
    409 			Finished = TRUE;
    410 			if (Window != W_FULL)
    411 				newscore();
    412 			prscore(FALSE);
    413 			wrefresh(Score);
    414 			last_ex = TRUE;
    415 			Finished = FALSE;
    416 #else
    417 			error("%c: command not implemented", c);
    418 #endif
    419 			break;
    420 		  case '\r':		/* Ignore RETURNs and	*/
    421 		  case '\n':		/* Line Feeds		*/
    422 		  case ' ':		/* Spaces		*/
    423 		  case '\0':		/* and nulls		*/
    424 			break;
    425 #ifdef DEBUG
    426 		  case 'Z':		/* Debug code */
    427 			if (!Debug && outf == NULL) {
    428 				char	buf[MAXPATHLEN];
    429 
    430 				prompt(FILEPROMPT);
    431 				leaveok(Board, FALSE);
    432 				refresh();
    433 				sp = buf;
    434 				while ((*sp = readch()) != '\n') {
    435 					if (*sp == killchar())
    436 						goto over;
    437 					else if (*sp == erasechar()) {
    438 						if (--sp < buf)
    439 							sp = buf;
    440 						else {
    441 							addch('\b');
    442 							if (*sp < ' ')
    443 							    addch('\b');
    444 							clrtoeol();
    445 						}
    446 					}
    447 					else
    448 						addstr(unctrl(*sp++));
    449 					refresh();
    450 				}
    451 				*sp = '\0';
    452 				leaveok(Board, TRUE);
    453 				if ((outf = fopen(buf, "w")) == NULL)
    454 					perror(buf);
    455 				setbuf(outf, (char *)NULL);
    456 			}
    457 			Debug = !Debug;
    458 			break;
    459 #endif
    460 		  default:
    461 			error("unknown command: %s", unctrl(c));
    462 			break;
    463 		}
    464 	}
    465 ret:
    466 	leaveok(Board, TRUE);
    467 }
    468 /*
    469  * return whether or not the player has picked
    470  */
    471 haspicked(pp)
    472 reg PLAY	*pp; {
    473 
    474 	reg int	card;
    475 
    476 	if (Topcard <= Deck)
    477 		return TRUE;
    478 	switch (pp->hand[Card_no]) {
    479 	  case C_GAS_SAFE:	case C_SPARE_SAFE:
    480 	  case C_DRIVE_SAFE:	case C_RIGHT_WAY:
    481 		card = 1;
    482 		break;
    483 	  default:
    484 		card = 0;
    485 		break;
    486 	}
    487 	return (pp->hand[card] != C_INIT);
    488 }
    489 
    490 account(card)
    491 reg CARD	card; {
    492 
    493 	reg CARD	oppos;
    494 
    495 	if (card == C_INIT)
    496 		return;
    497 	++Numseen[card];
    498 	if (Play == COMP)
    499 		switch (card) {
    500 		  case C_GAS_SAFE:
    501 		  case C_SPARE_SAFE:
    502 		  case C_DRIVE_SAFE:
    503 			oppos = opposite(card);
    504 			Numgos += Numcards[oppos] - Numseen[oppos];
    505 			break;
    506 		  case C_CRASH:
    507 		  case C_FLAT:
    508 		  case C_EMPTY:
    509 		  case C_STOP:
    510 			Numgos++;
    511 			break;
    512 		}
    513 }
    514 
    515 prompt(promptno)
    516 int	promptno;
    517 {
    518 	static char	*names[] = {
    519 				">>:Move:",
    520 				"Really?",
    521 				"Another hand?",
    522 				"Another game?",
    523 				"Save game?",
    524 				"Same file?",
    525 				"file:",
    526 				"Extension?",
    527 				"Overwrite file?",
    528 			};
    529 	static int	last_prompt = -1;
    530 
    531 	if (promptno == last_prompt)
    532 		move(MOVE_Y, MOVE_X + strlen(names[promptno]) + 1);
    533 	else {
    534 		move(MOVE_Y, MOVE_X);
    535 		if (promptno == MOVEPROMPT)
    536 			standout();
    537 		addstr(names[promptno]);
    538 		if (promptno == MOVEPROMPT)
    539 			standend();
    540 		addch(' ');
    541 		last_prompt = promptno;
    542 	}
    543 	clrtoeol();
    544 }
    545 
    546 sort(hand)
    547 reg CARD	*hand;
    548 {
    549 	reg CARD	*cp, *tp;
    550 	reg CARD	temp;
    551 
    552 	cp = hand;
    553 	hand += HAND_SZ;
    554 	for ( ; cp < &hand[-1]; cp++)
    555 		for (tp = cp + 1; tp < hand; tp++)
    556 			if (*cp > *tp) {
    557 				temp = *cp;
    558 				*cp = *tp;
    559 				*tp = temp;
    560 			}
    561 }
    562 
    563