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move.c revision 1.13
      1 /*	$NetBSD: move.c,v 1.13 2003/08/07 09:37:25 agc Exp $	*/
      2 
      3 /*
      4  * Copyright (c) 1983, 1993
      5  *	The Regents of the University of California.  All rights reserved.
      6  *
      7  * Redistribution and use in source and binary forms, with or without
      8  * modification, are permitted provided that the following conditions
      9  * are met:
     10  * 1. Redistributions of source code must retain the above copyright
     11  *    notice, this list of conditions and the following disclaimer.
     12  * 2. Redistributions in binary form must reproduce the above copyright
     13  *    notice, this list of conditions and the following disclaimer in the
     14  *    documentation and/or other materials provided with the distribution.
     15  * 3. Neither the name of the University nor the names of its contributors
     16  *    may be used to endorse or promote products derived from this software
     17  *    without specific prior written permission.
     18  *
     19  * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
     20  * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
     21  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
     22  * ARE DISCLAIMED.  IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
     23  * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
     24  * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
     25  * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
     26  * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
     27  * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
     28  * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
     29  * SUCH DAMAGE.
     30  */
     31 
     32 #include <sys/cdefs.h>
     33 #ifndef lint
     34 #if 0
     35 static char sccsid[] = "@(#)move.c	8.1 (Berkeley) 5/31/93";
     36 #else
     37 __RCSID("$NetBSD: move.c,v 1.13 2003/08/07 09:37:25 agc Exp $");
     38 #endif
     39 #endif /* not lint */
     40 
     41 #include <termios.h>
     42 
     43 #include	"mille.h"
     44 #ifndef	unctrl
     45 #include	"unctrl.h"
     46 #endif
     47 
     48 /*
     49  * @(#)move.c	1.2 (Berkeley) 3/28/83
     50  */
     51 
     52 #undef	CTRL
     53 #define	CTRL(c)		(c - 'A' + 1)
     54 
     55 void
     56 domove()
     57 {
     58 	PLAY	*pp;
     59 	int	i, j;
     60 	bool	goodplay;
     61 
     62 	pp = &Player[Play];
     63 	if (Play == PLAYER)
     64 		getmove();
     65 	else
     66 		calcmove();
     67 	Next = FALSE;
     68 	goodplay = TRUE;
     69 	switch (Movetype) {
     70 	  case M_DISCARD:
     71 		if (haspicked(pp)) {
     72 			if (pp->hand[Card_no] == C_INIT)
     73 				if (Card_no == 6)
     74 					Finished = TRUE;
     75 				else
     76 					error("no card there");
     77 			else {
     78 				if (is_safety(pp->hand[Card_no])) {
     79 					error("discard a safety?");
     80 					goodplay = FALSE;
     81 					break;
     82 				}
     83 				Discard = pp->hand[Card_no];
     84 				pp->hand[Card_no] = C_INIT;
     85 				Next = TRUE;
     86 				if (Play == PLAYER)
     87 					account(Discard);
     88 			}
     89 		}
     90 		else
     91 			error("must pick first");
     92 		break;
     93 	  case M_PLAY:
     94 		goodplay = playcard(pp);
     95 		break;
     96 	  case M_DRAW:
     97 		Card_no = 0;
     98 		if (Topcard <= Deck)
     99 			error("no more cards");
    100 		else if (haspicked(pp))
    101 			error("already picked");
    102 		else {
    103 			pp->hand[0] = *--Topcard;
    104 #ifdef DEBUG
    105 			if (Debug)
    106 				fprintf(outf, "DOMOVE: Draw %s\n", C_name[*Topcard]);
    107 #endif
    108 acc:
    109 			if (Play == COMP) {
    110 				account(*Topcard);
    111 				if (is_safety(*Topcard))
    112 					pp->safety[*Topcard-S_CONV] = S_IN_HAND;
    113 			}
    114 			if (pp->hand[1] == C_INIT && Topcard > Deck) {
    115 				Card_no = 1;
    116 				pp->hand[1] = *--Topcard;
    117 #ifdef DEBUG
    118 				if (Debug)
    119 					fprintf(outf, "DOMOVE: Draw %s\n", C_name[*Topcard]);
    120 #endif
    121 				goto acc;
    122 			}
    123 			pp->new_battle = FALSE;
    124 			pp->new_speed = FALSE;
    125 		}
    126 		break;
    127 
    128 	  case M_ORDER:
    129 		break;
    130 	}
    131 	/*
    132 	 * move blank card to top by one of two methods.  If the
    133 	 * computer's hand was sorted, the randomness for picking
    134 	 * between equally valued cards would be lost
    135 	 */
    136 	if (Order && Movetype != M_DRAW && goodplay && pp == &Player[PLAYER])
    137 		sort(pp->hand);
    138 	else
    139 		for (i = 1; i < HAND_SZ; i++)
    140 			if (pp->hand[i] == C_INIT) {
    141 				for (j = 0; pp->hand[j] == C_INIT; j++)
    142 					if (j >= HAND_SZ) {
    143 						j = 0;
    144 						break;
    145 					}
    146 				pp->hand[i] = pp->hand[j];
    147 				pp->hand[j] = C_INIT;
    148 			}
    149 	if (Topcard <= Deck)
    150 		check_go();
    151 	if (Next)
    152 		nextplay();
    153 }
    154 
    155 /*
    156  *	Check and see if either side can go.  If they cannot,
    157  * the game is over
    158  */
    159 void
    160 check_go()
    161 {
    162 	CARD	card;
    163 	PLAY	*pp, *op;
    164 	int	i;
    165 
    166 	for (pp = Player; pp < &Player[2]; pp++) {
    167 		op = (pp == &Player[COMP] ? &Player[PLAYER] : &Player[COMP]);
    168 		for (i = 0; i < HAND_SZ; i++) {
    169 			card = pp->hand[i];
    170 			if (is_safety(card) || canplay(pp, op, card)) {
    171 #ifdef DEBUG
    172 				if (Debug) {
    173 					fprintf(outf, "CHECK_GO: can play %s (%d), ", C_name[card], card);
    174 					fprintf(outf, "is_safety(card) = %d, ", is_safety(card));
    175 					fprintf(outf, "canplay(pp, op, card) = %d\n", canplay(pp, op, card));
    176 				}
    177 #endif
    178 				return;
    179 			}
    180 #ifdef DEBUG
    181 			else if (Debug)
    182 				fprintf(outf, "CHECK_GO: cannot play %s\n",
    183 				    C_name[card]);
    184 #endif
    185 		}
    186 	}
    187 	Finished = TRUE;
    188 }
    189 
    190 int
    191 playcard(pp)
    192 	PLAY	*pp;
    193 {
    194 	int	v;
    195 	CARD	card;
    196 
    197 	/*
    198 	 * check and see if player has picked
    199 	 */
    200 	switch (pp->hand[Card_no]) {
    201 	  default:
    202 		if (!haspicked(pp))
    203 mustpick:
    204 			return error("must pick first");
    205 	  case C_GAS_SAFE:	case C_SPARE_SAFE:
    206 	  case C_DRIVE_SAFE:	case C_RIGHT_WAY:
    207 		break;
    208 	}
    209 
    210 	card = pp->hand[Card_no];
    211 #ifdef DEBUG
    212 	if (Debug)
    213 		fprintf(outf, "PLAYCARD: Card = %s\n", C_name[card]);
    214 #endif
    215 	Next = FALSE;
    216 	switch (card) {
    217 	  case C_200:
    218 		if (pp->nummiles[C_200] == 2)
    219 			return error("only two 200's per hand");
    220 	  case C_100:	case C_75:
    221 		if (pp->speed == C_LIMIT)
    222 			return error("limit of 50");
    223 	  case C_50:
    224 		if (pp->mileage + Value[card] > End)
    225 			return error("puts you over %d", End);
    226 	  case C_25:
    227 		if (!pp->can_go)
    228 			return error("cannot move now");
    229 		pp->nummiles[card]++;
    230 		v = Value[card];
    231 		pp->total += v;
    232 		pp->hand_tot += v;
    233 		if ((pp->mileage += v) == End)
    234 			check_ext(FALSE);
    235 		break;
    236 
    237 	  case C_GAS:	case C_SPARE:	case C_REPAIRS:
    238 		if (pp->battle != opposite(card))
    239 			return error("can't play \"%s\"", C_name[card]);
    240 		pp->battle = card;
    241 		if (pp->safety[S_RIGHT_WAY] == S_PLAYED)
    242 			pp->can_go = TRUE;
    243 		break;
    244 
    245 	  case C_GO:
    246 		if (pp->battle != C_INIT && pp->battle != C_STOP
    247 		    && !is_repair(pp->battle))
    248 			return error("cannot play \"Go\" on a \"%s\"",
    249 			    C_name[pp->battle]);
    250 		pp->battle = C_GO;
    251 		pp->can_go = TRUE;
    252 		break;
    253 
    254 	  case C_END_LIMIT:
    255 		if (pp->speed != C_LIMIT)
    256 			return error("not limited");
    257 		pp->speed = C_END_LIMIT;
    258 		break;
    259 
    260 	  case C_EMPTY:	case C_FLAT:	case C_CRASH:
    261 	  case C_STOP:
    262 		pp = &Player[other(Play)];
    263 		if (!pp->can_go)
    264 			return error("opponent cannot go");
    265 		else if (pp->safety[safety(card) - S_CONV] == S_PLAYED)
    266 protected:
    267 			return error("opponent is protected");
    268 		pp->battle = card;
    269 		pp->new_battle = TRUE;
    270 		pp->can_go = FALSE;
    271 		pp = &Player[Play];
    272 		break;
    273 
    274 	  case C_LIMIT:
    275 		pp = &Player[other(Play)];
    276 		if (pp->speed == C_LIMIT)
    277 			return error("opponent has limit");
    278 		if (pp->safety[S_RIGHT_WAY] == S_PLAYED)
    279 			goto protected;
    280 		pp->speed = C_LIMIT;
    281 		pp->new_speed = TRUE;
    282 		pp = &Player[Play];
    283 		break;
    284 
    285 	  case C_GAS_SAFE:	case C_SPARE_SAFE:
    286 	  case C_DRIVE_SAFE:	case C_RIGHT_WAY:
    287 		if (pp->battle == opposite(card)
    288 		    || (card == C_RIGHT_WAY && pp->speed == C_LIMIT)) {
    289 			if (!(card == C_RIGHT_WAY && !is_repair(pp->battle))) {
    290 				pp->battle = C_GO;
    291 				pp->can_go = TRUE;
    292 			}
    293 			if (card == C_RIGHT_WAY && pp->speed == C_LIMIT)
    294 				pp->speed = C_INIT;
    295 			if (pp->new_battle
    296 			    || (pp->new_speed && card == C_RIGHT_WAY)) {
    297 				pp->coups[card - S_CONV] = TRUE;
    298 				pp->total += SC_COUP;
    299 				pp->hand_tot += SC_COUP;
    300 				pp->coupscore += SC_COUP;
    301 			}
    302 		}
    303 		/*
    304 		 * if not coup, must pick first
    305 		 */
    306 		else if (pp->hand[0] == C_INIT && Topcard > Deck)
    307 			goto mustpick;
    308 		pp->safety[card - S_CONV] = S_PLAYED;
    309 		pp->total += SC_SAFETY;
    310 		pp->hand_tot += SC_SAFETY;
    311 		if ((pp->safescore += SC_SAFETY) == NUM_SAFE * SC_SAFETY) {
    312 			pp->total += SC_ALL_SAFE;
    313 			pp->hand_tot += SC_ALL_SAFE;
    314 		}
    315 		if (card == C_RIGHT_WAY) {
    316 			if (pp->speed == C_LIMIT)
    317 				pp->speed = C_INIT;
    318 			if (pp->battle == C_STOP || pp->battle == C_INIT) {
    319 				pp->can_go = TRUE;
    320 				pp->battle = C_INIT;
    321 			}
    322 			if (!pp->can_go && is_repair(pp->battle))
    323 				pp->can_go = TRUE;
    324 		}
    325 		Next = -1;
    326 		break;
    327 
    328 	  case C_INIT:
    329 		error("no card there");
    330 		Next = -1;
    331 		break;
    332 	}
    333 	if (pp == &Player[PLAYER])
    334 		account(card);
    335 	pp->hand[Card_no] = C_INIT;
    336 	Next = (Next == (bool)-1 ? FALSE : TRUE);
    337 	return TRUE;
    338 }
    339 
    340 void
    341 getmove()
    342 {
    343 	char	c;
    344 #ifdef EXTRAP
    345 	static bool	last_ex = FALSE;	/* set if last command was E */
    346 
    347 	if (last_ex) {
    348 		undoex();
    349 		prboard();
    350 		last_ex = FALSE;
    351 	}
    352 #endif
    353 	for (;;) {
    354 		prompt(MOVEPROMPT);
    355 		leaveok(Board, FALSE);
    356 		refresh();
    357 		while ((c = readch()) == killchar() || c == erasechar())
    358 			continue;
    359 		if (islower(c))
    360 			c = toupper(c);
    361 		if (isprint(c) && !isspace(c)) {
    362 			addch(c);
    363 			refresh();
    364 		}
    365 		switch (c) {
    366 		  case 'P':		/* Pick */
    367 			Movetype = M_DRAW;
    368 			goto ret;
    369 		  case 'U':		/* Use Card */
    370 		  case 'D':		/* Discard Card */
    371 			if ((Card_no = getcard()) < 0)
    372 				break;
    373 			Movetype = (c == 'U' ? M_PLAY : M_DISCARD);
    374 			goto ret;
    375 		  case 'O':		/* Order */
    376 			Order = !Order;
    377 			if (Window == W_SMALL) {
    378 				if (!Order)
    379 					mvwaddstr(Score, 12, 21,
    380 						  "o: order hand");
    381 				else
    382 					mvwaddstr(Score, 12, 21,
    383 						  "o: stop ordering");
    384 				wclrtoeol(Score);
    385 			}
    386 			Movetype = M_ORDER;
    387 			goto ret;
    388 		  case 'Q':		/* Quit */
    389 			rub(0);		/* Same as a rubout */
    390 			break;
    391 		  case 'W':		/* Window toggle */
    392 			Window = nextwin(Window);
    393 			newscore();
    394 			prscore(TRUE);
    395 			wrefresh(Score);
    396 			break;
    397 		  case 'R':		/* Redraw screen */
    398 		  case CTRL('L'):
    399 			wrefresh(curscr);
    400 			break;
    401 		  case 'S':		/* Save game */
    402 			On_exit = FALSE;
    403 			save();
    404 			break;
    405 		  case 'E':		/* Extrapolate */
    406 #ifdef EXTRAP
    407 			if (last_ex)
    408 				break;
    409 			Finished = TRUE;
    410 			if (Window != W_FULL)
    411 				newscore();
    412 			prscore(FALSE);
    413 			wrefresh(Score);
    414 			last_ex = TRUE;
    415 			Finished = FALSE;
    416 #else
    417 			error("%c: command not implemented", c);
    418 #endif
    419 			break;
    420 		  case '\r':		/* Ignore RETURNs and	*/
    421 		  case '\n':		/* Line Feeds		*/
    422 		  case ' ':		/* Spaces		*/
    423 		  case '\0':		/* and nulls		*/
    424 			break;
    425 #ifdef DEBUG
    426 		  case 'Z':		/* Debug code */
    427 			if (!Debug && outf == NULL) {
    428 				char	buf[MAXPATHLEN];
    429 
    430 				prompt(FILEPROMPT);
    431 				leaveok(Board, FALSE);
    432 				refresh();
    433 				sp = buf;
    434 				while ((*sp = readch()) != '\n') {
    435 					if (*sp == killchar())
    436 						goto over;
    437 					else if (*sp == erasechar()) {
    438 						if (--sp < buf)
    439 							sp = buf;
    440 						else {
    441 							addch('\b');
    442 							if (*sp < ' ')
    443 							    addch('\b');
    444 							clrtoeol();
    445 						}
    446 					}
    447 					else
    448 						addstr(unctrl(*sp++));
    449 					refresh();
    450 				}
    451 				*sp = '\0';
    452 				leaveok(Board, TRUE);
    453 				if ((outf = fopen(buf, "w")) == NULL)
    454 					warn("%s", buf);
    455 				setbuf(outf, (char *)NULL);
    456 			}
    457 			Debug = !Debug;
    458 			break;
    459 #endif
    460 		  default:
    461 			error("unknown command: %s", unctrl(c));
    462 			break;
    463 		}
    464 	}
    465 ret:
    466 	leaveok(Board, TRUE);
    467 }
    468 
    469 /*
    470  * return whether or not the player has picked
    471  */
    472 int
    473 haspicked(pp)
    474 	const PLAY	*pp;
    475 {
    476 	int	card;
    477 
    478 	if (Topcard <= Deck)
    479 		return TRUE;
    480 	switch (pp->hand[Card_no]) {
    481 	  case C_GAS_SAFE:	case C_SPARE_SAFE:
    482 	  case C_DRIVE_SAFE:	case C_RIGHT_WAY:
    483 		card = 1;
    484 		break;
    485 	  default:
    486 		card = 0;
    487 		break;
    488 	}
    489 	return (pp->hand[card] != C_INIT);
    490 }
    491 
    492 void
    493 account(card)
    494 	CARD	card;
    495 {
    496 	CARD	oppos;
    497 
    498 	if (card == C_INIT)
    499 		return;
    500 	++Numseen[card];
    501 	if (Play == COMP)
    502 		switch (card) {
    503 		  case C_GAS_SAFE:
    504 		  case C_SPARE_SAFE:
    505 		  case C_DRIVE_SAFE:
    506 			oppos = opposite(card);
    507 			Numgos += Numcards[oppos] - Numseen[oppos];
    508 			break;
    509 		  case C_CRASH:
    510 		  case C_FLAT:
    511 		  case C_EMPTY:
    512 		  case C_STOP:
    513 			Numgos++;
    514 			break;
    515 		}
    516 }
    517 
    518 void
    519 prompt(promptno)
    520 	int	promptno;
    521 {
    522 	static const char	*const names[] = {
    523 				">>:Move:",
    524 				"Really?",
    525 				"Another hand?",
    526 				"Another game?",
    527 				"Save game?",
    528 				"Same file?",
    529 				"file:",
    530 				"Extension?",
    531 				"Overwrite file?",
    532 			};
    533 	static int	last_prompt = -1;
    534 
    535 	if (promptno == last_prompt)
    536 		move(MOVE_Y, MOVE_X + strlen(names[promptno]) + 1);
    537 	else {
    538 		move(MOVE_Y, MOVE_X);
    539 		if (promptno == MOVEPROMPT)
    540 			standout();
    541 		addstr(names[promptno]);
    542 		if (promptno == MOVEPROMPT)
    543 			standend();
    544 		addch(' ');
    545 		last_prompt = promptno;
    546 	}
    547 	clrtoeol();
    548 }
    549 
    550 void
    551 sort(hand)
    552 	CARD	*hand;
    553 {
    554 	CARD	*cp, *tp;
    555 	CARD	temp;
    556 
    557 	cp = hand;
    558 	hand += HAND_SZ;
    559 	for ( ; cp < &hand[-1]; cp++)
    560 		for (tp = cp + 1; tp < hand; tp++)
    561 			if (*cp > *tp) {
    562 				temp = *cp;
    563 				*cp = *tp;
    564 				*tp = temp;
    565 			}
    566 }
    567