Home | History | Annotate | Line # | Download | only in monop
monop.h revision 1.13
      1 /*	$NetBSD: monop.h,v 1.13 2008/02/19 09:25:21 dholland Exp $	*/
      2 
      3 /*
      4  * Copyright (c) 1980, 1993
      5  *	The Regents of the University of California.  All rights reserved.
      6  *
      7  * Redistribution and use in source and binary forms, with or without
      8  * modification, are permitted provided that the following conditions
      9  * are met:
     10  * 1. Redistributions of source code must retain the above copyright
     11  *    notice, this list of conditions and the following disclaimer.
     12  * 2. Redistributions in binary form must reproduce the above copyright
     13  *    notice, this list of conditions and the following disclaimer in the
     14  *    documentation and/or other materials provided with the distribution.
     15  * 3. Neither the name of the University nor the names of its contributors
     16  *    may be used to endorse or promote products derived from this software
     17  *    without specific prior written permission.
     18  *
     19  * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
     20  * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
     21  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
     22  * ARE DISCLAIMED.  IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
     23  * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
     24  * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
     25  * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
     26  * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
     27  * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
     28  * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
     29  * SUCH DAMAGE.
     30  *
     31  *	@(#)monop.h	8.1 (Berkeley) 5/31/93
     32  */
     33 
     34 #include <err.h>
     35 #include <stdio.h>
     36 #include <stdlib.h>
     37 #include <string.h>
     38 
     39 #define	bool	char
     40 
     41 #define	TRUE	(1)
     42 #define	FALSE	(0)
     43 
     44 #define	N_MON	8	/* number of monopolies			*/
     45 #define	N_PROP	22	/* number of normal property squares	*/
     46 #define	N_RR	4	/* number of railroads			*/
     47 #define	N_UTIL	2	/* number of utilities			*/
     48 #define	N_SQRS	40	/* number of squares on board		*/
     49 #define	MAX_PL	9	/* maximum number of players		*/
     50 #define	MAX_PRP	(N_PROP+N_RR+N_UTIL) /* max # ownable property	*/
     51 
     52 				/* square type numbers			*/
     53 #define	PRPTY	0	/* normal property			*/
     54 #define	RR	1	/* railroad				*/
     55 #define	UTIL	2	/* water works - electric co		*/
     56 #define	SAFE	3	/* safe spot				*/
     57 #define	CC	4	/* community chest			*/
     58 #define	CHANCE	5	/* chance (surprise!!!)			*/
     59 #define	INC_TAX	6	/* Income tax */
     60 #define	GOTO_J	7	/* Go To Jail! */
     61 #define	LUX_TAX	8	/* Luxury tax */
     62 #define	IN_JAIL	9	/* In jail */
     63 
     64 #define	JAIL	40	/* JAIL square number			*/
     65 
     66 #define	lucky(str)	printf("%s%s\n",str,lucky_mes[roll(1,num_luck)-1])
     67 #define	printline()	printf("------------------------------\n")
     68 #define	sqnum(sqp)	(sqp - board)
     69 #define	swap(A1,A2)	if ((A1) != (A2)) { \
     70 					(A1) ^= (A2); \
     71 					(A2) ^= (A1); \
     72 					(A1) ^= (A2); \
     73 				}
     74 
     75 struct sqr_st {			/* structure for square			*/
     76 	const char	*name;		/* place name			*/
     77 	short	owner;			/* owner number			*/
     78 	short	type;			/* place type			*/
     79 	struct prp_st	*desc;		/* description struct		*/
     80 	int	cost;			/* cost				*/
     81 };
     82 
     83 typedef struct sqr_st	SQUARE;
     84 
     85 struct mon_st {			/* monopoly description structure	*/
     86 	const char	*name;		/* monop. name (color)		*/
     87 	short	owner;			/* owner of monopoly		*/
     88 	short	num_in;			/* # in monopoly		*/
     89 	short	num_own;		/* # owned (-1: not poss. monop)*/
     90 	short	h_cost;			/* price of houses		*/
     91 	const char	*not_m;		/* name if not monopoly		*/
     92 	const char	*mon_n;		/* name if a monopoly		*/
     93 	unsigned char	sqnums[3];	/* Square numbers (used to init)*/
     94 	SQUARE	*sq[3];			/* list of squares in monop	*/
     95 };
     96 
     97 typedef struct mon_st	MON;
     98 
     99 /*
    100  * This struct describes a property.  For railroads and utilities, only
    101  * the "morg" member is used.
    102  */
    103 struct prp_st {			/* property description structure	*/
    104 	bool	morg;			/* set if mortgaged		*/
    105 	bool	monop;			/* set if monopoly		*/
    106 	short	square;			/* square description		*/
    107 	short	houses;			/* number of houses		*/
    108 	MON	*mon_desc;		/* name of color		*/
    109 	int	rent[6];		/* rents			*/
    110 };
    111 
    112 struct own_st {			/* element in list owned things		*/
    113 	SQUARE	*sqr;			/* pointer to square		*/
    114 	struct own_st	*next;		/* next in list			*/
    115 };
    116 
    117 typedef struct own_st	OWN;
    118 
    119 struct plr_st {			/* player description structure		*/
    120 	char	*name;			/* owner name			*/
    121 	short	num_gojf;		/* # of get-out-of-jail-free's	*/
    122 	short	num_rr;			/* # of railroads owned		*/
    123 	short	num_util;		/* # of water works/elec. co.	*/
    124 	short	loc;			/* location on board		*/
    125 	short	in_jail;		/* count of turns in jail	*/
    126 	int	money;			/* amount of money		*/
    127 	OWN	*own_list;		/* start of property list	*/
    128 };
    129 
    130 typedef struct plr_st	PLAY;
    131 typedef struct prp_st	PROP;
    132 typedef struct prp_st	RR_S;
    133 typedef struct prp_st	UTIL_S;
    134 
    135 
    136 /* cards.c */
    137 void init_decks(void);
    138 void get_card(DECK *);
    139 
    140 /* execute.c */
    141 void execute(int);
    142 void do_move(void);
    143 void move(int);
    144 void save(void);
    145 void restore(void);
    146 int rest_f(const char *);
    147 
    148 /* getinp.c */
    149 int getinp(const char *, const char *const []);
    150 
    151 /* houses.c */
    152 void buy_houses(void);
    153 void sell_houses(void);
    154 
    155 /* jail.c */
    156 void card(void);
    157 void ret_card(PLAY *);
    158 void pay(void);
    159 int move_jail(int, int );
    160 void printturn(void);
    161 
    162 /* misc.c */
    163 int getyn(const char *);
    164 void notify(void);
    165 void next_play(void);
    166 int get_int(const char *);
    167 void set_ownlist(int);
    168 void is_monop(MON *, int);
    169 void is_not_monop(MON *);
    170 void list(void);
    171 void list_all(void);
    172 void quit(void);
    173 
    174 /* morg.c */
    175 void mortgage(void);
    176 void unmortgage(void);
    177 void force_morg(void);
    178 
    179 /* print.c */
    180 void printboard(void);
    181 void where(void);
    182 void printsq(int, bool);
    183 void printhold(int);
    184 
    185 /* prop.c */
    186 void buy(int, SQUARE *);
    187 void add_list(int, OWN **, int);
    188 void del_list(int, OWN **, short);
    189 void bid(void);
    190 int prop_worth(PLAY *);
    191 
    192 /* rent.c */
    193 void rent(SQUARE *);
    194 
    195 /* roll.c */
    196 int roll(int, int);
    197 
    198 /* spec.c */
    199 void inc_tax(void);
    200 void goto_jail(void);
    201 void lux_tax(void);
    202 void cc(void);
    203 void chance(void);
    204 
    205 /* trade.c */
    206 void trade(void);
    207 void resign(void);
    208