monop.h revision 1.3 1 /* $NetBSD: monop.h,v 1.3 1995/03/23 08:35:00 cgd Exp $ */
2
3 /*
4 * Copyright (c) 1980, 1993
5 * The Regents of the University of California. All rights reserved.
6 *
7 * Redistribution and use in source and binary forms, with or without
8 * modification, are permitted provided that the following conditions
9 * are met:
10 * 1. Redistributions of source code must retain the above copyright
11 * notice, this list of conditions and the following disclaimer.
12 * 2. Redistributions in binary form must reproduce the above copyright
13 * notice, this list of conditions and the following disclaimer in the
14 * documentation and/or other materials provided with the distribution.
15 * 3. All advertising materials mentioning features or use of this software
16 * must display the following acknowledgement:
17 * This product includes software developed by the University of
18 * California, Berkeley and its contributors.
19 * 4. Neither the name of the University nor the names of its contributors
20 * may be used to endorse or promote products derived from this software
21 * without specific prior written permission.
22 *
23 * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
24 * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
25 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
26 * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
27 * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
28 * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
29 * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
30 * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
31 * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
32 * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
33 * SUCH DAMAGE.
34 *
35 * @(#)monop.h 8.1 (Berkeley) 5/31/93
36 */
37
38 # include <stdio.h>
39
40 # define reg register
41 # define shrt char
42 # define bool char
43 # define unsgn unsigned
44
45 # define TRUE (1)
46 # define FALSE (0)
47
48 # define N_MON 8 /* number of monopolies */
49 # define N_PROP 22 /* number of normal property squares */
50 # define N_RR 4 /* number of railroads */
51 # define N_UTIL 2 /* number of utilities */
52 # define N_SQRS 40 /* number of squares on board */
53 # define MAX_PL 9 /* maximum number of players */
54 # define MAX_PRP (N_PROP+N_RR+N_UTIL) /* max # ownable property */
55
56 /* square type numbers */
57 # define PRPTY 0 /* normal property */
58 # define RR 1 /* railroad */
59 # define UTIL 2 /* water works - electric co */
60 # define SAFE 3 /* safe spot */
61 # define CC 4 /* community chest */
62 # define CHANCE 5 /* chance (surprise!!!) */
63 # define INC_TAX 6 /* Income tax */
64 # define GOTO_J 7 /* Go To Jail! */
65 # define LUX_TAX 8 /* Luxury tax */
66 # define IN_JAIL 9 /* In jail */
67
68 # define JAIL 40 /* JAIL square number */
69
70 # define lucky(str) printf("%s%s\n",str,lucky_mes[roll(1,num_luck)-1])
71 # define printline() printf("------------------------------\n")
72 # define sqnum(sqp) (sqp - board)
73 # define swap(A1,A2) if ((A1) != (A2)) { \
74 (A1) ^= (A2); \
75 (A2) ^= (A1); \
76 (A1) ^= (A2); \
77 }
78
79 struct sqr_st { /* structure for square */
80 char *name; /* place name */
81 shrt owner; /* owner number */
82 shrt type; /* place type */
83 struct prp_st *desc; /* description struct */
84 int cost; /* cost */
85 };
86
87 typedef struct sqr_st SQUARE;
88
89 struct mon_st { /* monopoly description structure */
90 char *name; /* monop. name (color) */
91 shrt owner; /* owner of monopoly */
92 shrt num_in; /* # in monopoly */
93 shrt num_own; /* # owned (-1: not poss. monop)*/
94 shrt h_cost; /* price of houses */
95 char *not_m; /* name if not monopoly */
96 char *mon_n; /* name if a monopoly */
97 char sqnums[3]; /* Square numbers (used to init)*/
98 SQUARE *sq[3]; /* list of squares in monop */
99 };
100
101 typedef struct mon_st MON;
102
103 /*
104 * This struct describes a property. For railroads and utilities, only
105 * the "morg" member is used.
106 */
107 struct prp_st { /* property description structure */
108 bool morg; /* set if mortgaged */
109 bool monop; /* set if monopoly */
110 shrt square; /* square description */
111 shrt houses; /* number of houses */
112 MON *mon_desc; /* name of color */
113 int rent[6]; /* rents */
114 };
115
116 struct own_st { /* element in list owned things */
117 SQUARE *sqr; /* pointer to square */
118 struct own_st *next; /* next in list */
119 };
120
121 typedef struct own_st OWN;
122
123 struct plr_st { /* player description structure */
124 char *name; /* owner name */
125 shrt num_gojf; /* # of get-out-of-jail-free's */
126 shrt num_rr; /* # of railroads owned */
127 shrt num_util; /* # of water works/elec. co. */
128 shrt loc; /* location on board */
129 shrt in_jail; /* count of turns in jail */
130 int money; /* amount of money */
131 OWN *own_list; /* start of propery list */
132 };
133
134 typedef struct plr_st PLAY;
135 typedef struct prp_st PROP;
136 typedef struct prp_st RR_S;
137 typedef struct prp_st UTIL_S;
138
139 int cc(), chance(), lux_tax(), goto_jail(), inc_tax();
140