prop.c revision 1.1 1 1.1 cgd /*
2 1.1 cgd * Copyright (c) 1980 Regents of the University of California.
3 1.1 cgd * All rights reserved.
4 1.1 cgd *
5 1.1 cgd * Redistribution and use in source and binary forms, with or without
6 1.1 cgd * modification, are permitted provided that the following conditions
7 1.1 cgd * are met:
8 1.1 cgd * 1. Redistributions of source code must retain the above copyright
9 1.1 cgd * notice, this list of conditions and the following disclaimer.
10 1.1 cgd * 2. Redistributions in binary form must reproduce the above copyright
11 1.1 cgd * notice, this list of conditions and the following disclaimer in the
12 1.1 cgd * documentation and/or other materials provided with the distribution.
13 1.1 cgd * 3. All advertising materials mentioning features or use of this software
14 1.1 cgd * must display the following acknowledgement:
15 1.1 cgd * This product includes software developed by the University of
16 1.1 cgd * California, Berkeley and its contributors.
17 1.1 cgd * 4. Neither the name of the University nor the names of its contributors
18 1.1 cgd * may be used to endorse or promote products derived from this software
19 1.1 cgd * without specific prior written permission.
20 1.1 cgd *
21 1.1 cgd * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
22 1.1 cgd * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
23 1.1 cgd * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
24 1.1 cgd * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
25 1.1 cgd * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
26 1.1 cgd * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
27 1.1 cgd * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
28 1.1 cgd * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
29 1.1 cgd * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
30 1.1 cgd * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
31 1.1 cgd * SUCH DAMAGE.
32 1.1 cgd */
33 1.1 cgd
34 1.1 cgd #ifndef lint
35 1.1 cgd static char sccsid[] = "@(#)prop.c 5.6 (Berkeley) 6/1/90";
36 1.1 cgd #endif /* not lint */
37 1.1 cgd
38 1.1 cgd # include "monop.ext"
39 1.1 cgd
40 1.1 cgd extern char *calloc();
41 1.1 cgd
42 1.1 cgd /*
43 1.1 cgd * This routine deals with buying property, setting all the
44 1.1 cgd * appropriate flags.
45 1.1 cgd */
46 1.1 cgd buy(player, sqrp)
47 1.1 cgd reg int player;
48 1.1 cgd reg SQUARE *sqrp; {
49 1.1 cgd
50 1.1 cgd trading = FALSE;
51 1.1 cgd sqrp->owner = player;
52 1.1 cgd add_list(player, &(play[player].own_list), cur_p->loc);
53 1.1 cgd }
54 1.1 cgd /*
55 1.1 cgd * This routine adds an item to the list.
56 1.1 cgd */
57 1.1 cgd add_list(plr, head, op_sqr)
58 1.1 cgd int plr;
59 1.1 cgd OWN **head;
60 1.1 cgd int op_sqr; {
61 1.1 cgd
62 1.1 cgd reg int val;
63 1.1 cgd reg OWN *tp, *last_tp;
64 1.1 cgd MON *mp;
65 1.1 cgd OWN *op;
66 1.1 cgd
67 1.1 cgd op = (OWN *)calloc(1, sizeof (OWN));
68 1.1 cgd op->sqr = &board[op_sqr];
69 1.1 cgd val = value(op->sqr);
70 1.1 cgd last_tp = NULL;
71 1.1 cgd for (tp = *head; tp && value(tp->sqr) < val; tp = tp->next)
72 1.1 cgd if (val == value(tp->sqr)) {
73 1.1 cgd cfree(op);
74 1.1 cgd return;
75 1.1 cgd }
76 1.1 cgd else
77 1.1 cgd last_tp = tp;
78 1.1 cgd op->next = tp;
79 1.1 cgd if (last_tp != NULL)
80 1.1 cgd last_tp->next = op;
81 1.1 cgd else
82 1.1 cgd *head = op;
83 1.1 cgd if (!trading)
84 1.1 cgd set_ownlist(plr);
85 1.1 cgd }
86 1.1 cgd /*
87 1.1 cgd * This routine deletes property from the list.
88 1.1 cgd */
89 1.1 cgd del_list(plr, head, op_sqr)
90 1.1 cgd int plr;
91 1.1 cgd OWN **head;
92 1.1 cgd shrt op_sqr; {
93 1.1 cgd
94 1.1 cgd reg int i;
95 1.1 cgd reg OWN *op, *last_op;
96 1.1 cgd
97 1.1 cgd switch (board[op_sqr].type) {
98 1.1 cgd case PRPTY:
99 1.1 cgd board[op_sqr].desc->mon_desc->num_own--;
100 1.1 cgd break;
101 1.1 cgd case RR:
102 1.1 cgd play[plr].num_rr--;
103 1.1 cgd break;
104 1.1 cgd case UTIL:
105 1.1 cgd play[plr].num_util--;
106 1.1 cgd break;
107 1.1 cgd }
108 1.1 cgd last_op = NULL;
109 1.1 cgd for (op = *head; op; op = op->next)
110 1.1 cgd if (op->sqr == &board[op_sqr])
111 1.1 cgd break;
112 1.1 cgd else
113 1.1 cgd last_op = op;
114 1.1 cgd if (last_op == NULL)
115 1.1 cgd *head = op->next;
116 1.1 cgd else {
117 1.1 cgd last_op->next = op->next;
118 1.1 cgd cfree(op);
119 1.1 cgd }
120 1.1 cgd }
121 1.1 cgd /*
122 1.1 cgd * This routine calculates the value for sorting of the
123 1.1 cgd * given square.
124 1.1 cgd */
125 1.1 cgd value(sqp)
126 1.1 cgd reg SQUARE *sqp; {
127 1.1 cgd
128 1.1 cgd reg int sqr;
129 1.1 cgd
130 1.1 cgd sqr = sqnum(sqp);
131 1.1 cgd switch (sqp->type) {
132 1.1 cgd case SAFE:
133 1.1 cgd return 0;
134 1.1 cgd default: /* Specials, etc */
135 1.1 cgd return 1;
136 1.1 cgd case UTIL:
137 1.1 cgd if (sqr == 12)
138 1.1 cgd return 2;
139 1.1 cgd else
140 1.1 cgd return 3;
141 1.1 cgd case RR:
142 1.1 cgd return 4 + sqr/10;
143 1.1 cgd case PRPTY:
144 1.1 cgd return 8 + (sqp->desc) - prop;
145 1.1 cgd }
146 1.1 cgd }
147 1.1 cgd /*
148 1.1 cgd * This routine accepts bids for the current peice
149 1.1 cgd * of property.
150 1.1 cgd */
151 1.1 cgd bid() {
152 1.1 cgd
153 1.1 cgd static bool in[MAX_PL];
154 1.1 cgd reg int i, num_in, cur_max;
155 1.1 cgd char buf[80];
156 1.1 cgd int cur_bid;
157 1.1 cgd
158 1.1 cgd printf("\nSo it goes up for auction. Type your bid after your name\n");
159 1.1 cgd for (i = 0; i < num_play; i++)
160 1.1 cgd in[i] = TRUE;
161 1.1 cgd i = -1;
162 1.1 cgd cur_max = 0;
163 1.1 cgd num_in = num_play;
164 1.1 cgd while (num_in > 1 || (cur_max == 0 && num_in > 0)) {
165 1.1 cgd i = ++i % num_play;
166 1.1 cgd if (in[i]) {
167 1.1 cgd do {
168 1.1 cgd (void)sprintf(buf, "%s: ", name_list[i]);
169 1.1 cgd cur_bid = get_int(buf);
170 1.1 cgd if (cur_bid == 0) {
171 1.1 cgd in[i] = FALSE;
172 1.1 cgd if (--num_in == 0)
173 1.1 cgd break;
174 1.1 cgd }
175 1.1 cgd else if (cur_bid <= cur_max) {
176 1.1 cgd printf("You must bid higher than %d to stay in\n", cur_max);
177 1.1 cgd printf("(bid of 0 drops you out)\n");
178 1.1 cgd }
179 1.1 cgd } while (cur_bid != 0 && cur_bid <= cur_max);
180 1.1 cgd cur_max = (cur_bid ? cur_bid : cur_max);
181 1.1 cgd }
182 1.1 cgd }
183 1.1 cgd if (cur_max != 0) {
184 1.1 cgd while (!in[i])
185 1.1 cgd i = ++i % num_play;
186 1.1 cgd printf("It goes to %s (%d) for $%d\n",play[i].name,i+1,cur_max);
187 1.1 cgd buy(i, &board[cur_p->loc]);
188 1.1 cgd play[i].money -= cur_max;
189 1.1 cgd }
190 1.1 cgd else
191 1.1 cgd printf("Nobody seems to want it, so we'll leave it for later\n");
192 1.1 cgd }
193 1.1 cgd /*
194 1.1 cgd * This routine calculates the value of the property
195 1.1 cgd * of given player.
196 1.1 cgd */
197 1.1 cgd prop_worth(plp)
198 1.1 cgd reg PLAY *plp; {
199 1.1 cgd
200 1.1 cgd reg OWN *op;
201 1.1 cgd reg int worth;
202 1.1 cgd
203 1.1 cgd worth = 0;
204 1.1 cgd for (op = plp->own_list; op; op = op->next) {
205 1.1 cgd if (op->sqr->type == PRPTY && op->sqr->desc->monop)
206 1.1 cgd worth += op->sqr->desc->mon_desc->h_cost * 50 *
207 1.1 cgd op->sqr->desc->houses;
208 1.1 cgd worth += op->sqr->cost;
209 1.1 cgd }
210 1.1 cgd return worth;
211 1.1 cgd }
212