prop.c revision 1.3 1 1.3 cgd /* $NetBSD: prop.c,v 1.3 1995/03/23 08:35:06 cgd Exp $ */
2 1.3 cgd
3 1.1 cgd /*
4 1.3 cgd * Copyright (c) 1980, 1993
5 1.3 cgd * The Regents of the University of California. All rights reserved.
6 1.1 cgd *
7 1.1 cgd * Redistribution and use in source and binary forms, with or without
8 1.1 cgd * modification, are permitted provided that the following conditions
9 1.1 cgd * are met:
10 1.1 cgd * 1. Redistributions of source code must retain the above copyright
11 1.1 cgd * notice, this list of conditions and the following disclaimer.
12 1.1 cgd * 2. Redistributions in binary form must reproduce the above copyright
13 1.1 cgd * notice, this list of conditions and the following disclaimer in the
14 1.1 cgd * documentation and/or other materials provided with the distribution.
15 1.1 cgd * 3. All advertising materials mentioning features or use of this software
16 1.1 cgd * must display the following acknowledgement:
17 1.1 cgd * This product includes software developed by the University of
18 1.1 cgd * California, Berkeley and its contributors.
19 1.1 cgd * 4. Neither the name of the University nor the names of its contributors
20 1.1 cgd * may be used to endorse or promote products derived from this software
21 1.1 cgd * without specific prior written permission.
22 1.1 cgd *
23 1.1 cgd * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
24 1.1 cgd * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
25 1.1 cgd * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
26 1.1 cgd * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
27 1.1 cgd * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
28 1.1 cgd * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
29 1.1 cgd * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
30 1.1 cgd * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
31 1.1 cgd * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
32 1.1 cgd * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
33 1.1 cgd * SUCH DAMAGE.
34 1.1 cgd */
35 1.1 cgd
36 1.1 cgd #ifndef lint
37 1.3 cgd #if 0
38 1.3 cgd static char sccsid[] = "@(#)prop.c 8.1 (Berkeley) 5/31/93";
39 1.3 cgd #else
40 1.3 cgd static char rcsid[] = "$NetBSD: prop.c,v 1.3 1995/03/23 08:35:06 cgd Exp $";
41 1.3 cgd #endif
42 1.1 cgd #endif /* not lint */
43 1.1 cgd
44 1.1 cgd # include "monop.ext"
45 1.1 cgd
46 1.1 cgd extern char *calloc();
47 1.1 cgd
48 1.1 cgd /*
49 1.1 cgd * This routine deals with buying property, setting all the
50 1.1 cgd * appropriate flags.
51 1.1 cgd */
52 1.1 cgd buy(player, sqrp)
53 1.1 cgd reg int player;
54 1.1 cgd reg SQUARE *sqrp; {
55 1.1 cgd
56 1.1 cgd trading = FALSE;
57 1.1 cgd sqrp->owner = player;
58 1.1 cgd add_list(player, &(play[player].own_list), cur_p->loc);
59 1.1 cgd }
60 1.1 cgd /*
61 1.1 cgd * This routine adds an item to the list.
62 1.1 cgd */
63 1.1 cgd add_list(plr, head, op_sqr)
64 1.1 cgd int plr;
65 1.1 cgd OWN **head;
66 1.1 cgd int op_sqr; {
67 1.1 cgd
68 1.1 cgd reg int val;
69 1.1 cgd reg OWN *tp, *last_tp;
70 1.1 cgd MON *mp;
71 1.1 cgd OWN *op;
72 1.1 cgd
73 1.1 cgd op = (OWN *)calloc(1, sizeof (OWN));
74 1.1 cgd op->sqr = &board[op_sqr];
75 1.1 cgd val = value(op->sqr);
76 1.1 cgd last_tp = NULL;
77 1.1 cgd for (tp = *head; tp && value(tp->sqr) < val; tp = tp->next)
78 1.1 cgd if (val == value(tp->sqr)) {
79 1.1 cgd cfree(op);
80 1.1 cgd return;
81 1.1 cgd }
82 1.1 cgd else
83 1.1 cgd last_tp = tp;
84 1.1 cgd op->next = tp;
85 1.1 cgd if (last_tp != NULL)
86 1.1 cgd last_tp->next = op;
87 1.1 cgd else
88 1.1 cgd *head = op;
89 1.1 cgd if (!trading)
90 1.1 cgd set_ownlist(plr);
91 1.1 cgd }
92 1.1 cgd /*
93 1.1 cgd * This routine deletes property from the list.
94 1.1 cgd */
95 1.1 cgd del_list(plr, head, op_sqr)
96 1.1 cgd int plr;
97 1.1 cgd OWN **head;
98 1.1 cgd shrt op_sqr; {
99 1.1 cgd
100 1.1 cgd reg int i;
101 1.1 cgd reg OWN *op, *last_op;
102 1.1 cgd
103 1.1 cgd switch (board[op_sqr].type) {
104 1.1 cgd case PRPTY:
105 1.1 cgd board[op_sqr].desc->mon_desc->num_own--;
106 1.1 cgd break;
107 1.1 cgd case RR:
108 1.1 cgd play[plr].num_rr--;
109 1.1 cgd break;
110 1.1 cgd case UTIL:
111 1.1 cgd play[plr].num_util--;
112 1.1 cgd break;
113 1.1 cgd }
114 1.1 cgd last_op = NULL;
115 1.1 cgd for (op = *head; op; op = op->next)
116 1.1 cgd if (op->sqr == &board[op_sqr])
117 1.1 cgd break;
118 1.1 cgd else
119 1.1 cgd last_op = op;
120 1.1 cgd if (last_op == NULL)
121 1.1 cgd *head = op->next;
122 1.1 cgd else {
123 1.1 cgd last_op->next = op->next;
124 1.1 cgd cfree(op);
125 1.1 cgd }
126 1.1 cgd }
127 1.1 cgd /*
128 1.1 cgd * This routine calculates the value for sorting of the
129 1.1 cgd * given square.
130 1.1 cgd */
131 1.1 cgd value(sqp)
132 1.1 cgd reg SQUARE *sqp; {
133 1.1 cgd
134 1.1 cgd reg int sqr;
135 1.1 cgd
136 1.1 cgd sqr = sqnum(sqp);
137 1.1 cgd switch (sqp->type) {
138 1.1 cgd case SAFE:
139 1.1 cgd return 0;
140 1.1 cgd default: /* Specials, etc */
141 1.1 cgd return 1;
142 1.1 cgd case UTIL:
143 1.1 cgd if (sqr == 12)
144 1.1 cgd return 2;
145 1.1 cgd else
146 1.1 cgd return 3;
147 1.1 cgd case RR:
148 1.1 cgd return 4 + sqr/10;
149 1.1 cgd case PRPTY:
150 1.1 cgd return 8 + (sqp->desc) - prop;
151 1.1 cgd }
152 1.1 cgd }
153 1.1 cgd /*
154 1.1 cgd * This routine accepts bids for the current peice
155 1.1 cgd * of property.
156 1.1 cgd */
157 1.1 cgd bid() {
158 1.1 cgd
159 1.1 cgd static bool in[MAX_PL];
160 1.1 cgd reg int i, num_in, cur_max;
161 1.1 cgd char buf[80];
162 1.1 cgd int cur_bid;
163 1.1 cgd
164 1.1 cgd printf("\nSo it goes up for auction. Type your bid after your name\n");
165 1.1 cgd for (i = 0; i < num_play; i++)
166 1.1 cgd in[i] = TRUE;
167 1.1 cgd i = -1;
168 1.1 cgd cur_max = 0;
169 1.1 cgd num_in = num_play;
170 1.1 cgd while (num_in > 1 || (cur_max == 0 && num_in > 0)) {
171 1.1 cgd i = ++i % num_play;
172 1.1 cgd if (in[i]) {
173 1.1 cgd do {
174 1.1 cgd (void)sprintf(buf, "%s: ", name_list[i]);
175 1.1 cgd cur_bid = get_int(buf);
176 1.1 cgd if (cur_bid == 0) {
177 1.1 cgd in[i] = FALSE;
178 1.1 cgd if (--num_in == 0)
179 1.1 cgd break;
180 1.1 cgd }
181 1.1 cgd else if (cur_bid <= cur_max) {
182 1.1 cgd printf("You must bid higher than %d to stay in\n", cur_max);
183 1.1 cgd printf("(bid of 0 drops you out)\n");
184 1.1 cgd }
185 1.1 cgd } while (cur_bid != 0 && cur_bid <= cur_max);
186 1.1 cgd cur_max = (cur_bid ? cur_bid : cur_max);
187 1.1 cgd }
188 1.1 cgd }
189 1.1 cgd if (cur_max != 0) {
190 1.1 cgd while (!in[i])
191 1.1 cgd i = ++i % num_play;
192 1.1 cgd printf("It goes to %s (%d) for $%d\n",play[i].name,i+1,cur_max);
193 1.1 cgd buy(i, &board[cur_p->loc]);
194 1.1 cgd play[i].money -= cur_max;
195 1.1 cgd }
196 1.1 cgd else
197 1.1 cgd printf("Nobody seems to want it, so we'll leave it for later\n");
198 1.1 cgd }
199 1.1 cgd /*
200 1.1 cgd * This routine calculates the value of the property
201 1.1 cgd * of given player.
202 1.1 cgd */
203 1.1 cgd prop_worth(plp)
204 1.1 cgd reg PLAY *plp; {
205 1.1 cgd
206 1.1 cgd reg OWN *op;
207 1.1 cgd reg int worth;
208 1.1 cgd
209 1.1 cgd worth = 0;
210 1.1 cgd for (op = plp->own_list; op; op = op->next) {
211 1.1 cgd if (op->sqr->type == PRPTY && op->sqr->desc->monop)
212 1.1 cgd worth += op->sqr->desc->mon_desc->h_cost * 50 *
213 1.1 cgd op->sqr->desc->houses;
214 1.1 cgd worth += op->sqr->cost;
215 1.1 cgd }
216 1.1 cgd return worth;
217 1.1 cgd }
218