prop.c revision 1.16 1 /* $NetBSD: prop.c,v 1.16 2008/02/23 22:17:02 dholland Exp $ */
2
3 /*
4 * Copyright (c) 1980, 1993
5 * The Regents of the University of California. All rights reserved.
6 *
7 * Redistribution and use in source and binary forms, with or without
8 * modification, are permitted provided that the following conditions
9 * are met:
10 * 1. Redistributions of source code must retain the above copyright
11 * notice, this list of conditions and the following disclaimer.
12 * 2. Redistributions in binary form must reproduce the above copyright
13 * notice, this list of conditions and the following disclaimer in the
14 * documentation and/or other materials provided with the distribution.
15 * 3. Neither the name of the University nor the names of its contributors
16 * may be used to endorse or promote products derived from this software
17 * without specific prior written permission.
18 *
19 * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
20 * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
21 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
22 * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
23 * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
24 * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
25 * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
26 * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
27 * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
28 * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
29 * SUCH DAMAGE.
30 */
31
32 #include <sys/cdefs.h>
33 #ifndef lint
34 #if 0
35 static char sccsid[] = "@(#)prop.c 8.1 (Berkeley) 5/31/93";
36 #else
37 __RCSID("$NetBSD: prop.c,v 1.16 2008/02/23 22:17:02 dholland Exp $");
38 #endif
39 #endif /* not lint */
40
41 #include <stdlib.h>
42 #include "monop.ext"
43
44 static int value(SQUARE *);
45
46 /*
47 * This routine deals with buying property, setting all the
48 * appropriate flags.
49 */
50 void
51 buy(playernum, sqrp)
52 int playernum;
53 SQUARE *sqrp;
54 {
55 trading = FALSE;
56 sqrp->owner = playernum;
57 add_list(playernum, &(play[playernum].own_list), cur_p->loc);
58 }
59
60 /*
61 * This routine adds an item to the list.
62 */
63 void
64 add_list(plr, head, op_sqr)
65 int plr;
66 OWN **head;
67 int op_sqr;
68 {
69 int val;
70 OWN *tp, *last_tp;
71 OWN *op;
72
73 op = (OWN *)calloc(1, sizeof (OWN));
74 if (op == NULL)
75 errx(1, "out of memory");
76 op->sqr = &board[op_sqr];
77 val = value(op->sqr);
78 last_tp = NULL;
79 for (tp = *head; tp && value(tp->sqr) < val; tp = tp->next)
80 if (val == value(tp->sqr)) {
81 free(op);
82 return;
83 }
84 else
85 last_tp = tp;
86 op->next = tp;
87 if (last_tp != NULL)
88 last_tp->next = op;
89 else
90 *head = op;
91 if (!trading)
92 set_ownlist(plr);
93 }
94
95 /*
96 * This routine deletes property from the list.
97 */
98 void
99 del_list(plr, head, op_sqr)
100 int plr;
101 OWN **head;
102 short op_sqr;
103 {
104 OWN *op, *last_op;
105
106 switch (board[op_sqr].type) {
107 case PRPTY:
108 board[op_sqr].desc->mon_desc->num_own--;
109 break;
110 case RR:
111 play[plr].num_rr--;
112 break;
113 case UTIL:
114 play[plr].num_util--;
115 break;
116 }
117 last_op = NULL;
118 for (op = *head; op; op = op->next)
119 if (op->sqr == &board[op_sqr])
120 break;
121 else
122 last_op = op;
123 if (op == NULL)
124 return;
125 if (last_op == NULL)
126 *head = op->next;
127 else {
128 last_op->next = op->next;
129 free(op);
130 }
131 }
132
133 /*
134 * This routine calculates the value for sorting of the
135 * given square.
136 */
137 static int
138 value(sqp)
139 SQUARE *sqp;
140 {
141 int sqr;
142
143 sqr = sqnum(sqp);
144 switch (sqp->type) {
145 case SAFE:
146 return 0;
147 default: /* Specials, etc */
148 return 1;
149 case UTIL:
150 if (sqr == 12)
151 return 2;
152 else
153 return 3;
154 case RR:
155 return 4 + sqr/10;
156 case PRPTY:
157 return 8 + (sqp->desc) - prop;
158 }
159 }
160
161 /*
162 * This routine accepts bids for the current piece of property.
163 */
164 void
165 bid()
166 {
167 static bool in[MAX_PL];
168 int i, num_in, cur_max;
169 char buf[257];
170 int cur_bid;
171
172 printf("\nSo it goes up for auction. Type your bid after your name\n");
173 for (i = 0; i < num_play; i++)
174 in[i] = TRUE;
175 i = -1;
176 cur_max = 0;
177 num_in = num_play;
178 while (num_in > 1 || (cur_max == 0 && num_in > 0)) {
179 i = (i + 1) % num_play;
180 if (in[i]) {
181 do {
182 (void)snprintf(buf, sizeof(buf), "%s: ",
183 name_list[i]);
184 cur_bid = get_int(buf);
185 if (cur_bid == 0) {
186 in[i] = FALSE;
187 if (--num_in == 0)
188 break;
189 } else if (cur_bid <= cur_max) {
190 printf("You must bid higher than %d "
191 "to stay in\n", cur_max);
192 printf("(bid of 0 drops you out)\n");
193 } else if (cur_bid > play[i].money) {
194 printf("You can't bid more than your cash ($%d)\n",
195 play[i].money);
196 cur_bid = -1;
197 }
198 } while (cur_bid != 0 && cur_bid <= cur_max);
199 cur_max = (cur_bid ? cur_bid : cur_max);
200 }
201 }
202 if (cur_max != 0) {
203 while (!in[i])
204 i = (i + 1) % num_play;
205 printf("It goes to %s (%d) for $%d\n",play[i].name,i+1,cur_max);
206 buy(i, &board[cur_p->loc]);
207 play[i].money -= cur_max;
208 }
209 else
210 printf("Nobody seems to want it, so we'll leave it for "
211 "later\n");
212 }
213
214 /*
215 * This routine calculates the value of the property
216 * of given player.
217 */
218 int
219 prop_worth(plp)
220 PLAY *plp;
221 {
222 OWN *op;
223 int worth;
224
225 worth = 0;
226 for (op = plp->own_list; op; op = op->next) {
227 if (op->sqr->type == PRPTY && op->sqr->desc->monop)
228 worth += op->sqr->desc->mon_desc->h_cost * 50 *
229 op->sqr->desc->houses;
230 worth += op->sqr->cost;
231 }
232 return worth;
233 }
234