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trade.c revision 1.1.1.2
      1      1.1  cgd /*
      2  1.1.1.2  cgd  * Copyright (c) 1980, 1993
      3  1.1.1.2  cgd  *	The Regents of the University of California.  All rights reserved.
      4      1.1  cgd  *
      5      1.1  cgd  * Redistribution and use in source and binary forms, with or without
      6      1.1  cgd  * modification, are permitted provided that the following conditions
      7      1.1  cgd  * are met:
      8      1.1  cgd  * 1. Redistributions of source code must retain the above copyright
      9      1.1  cgd  *    notice, this list of conditions and the following disclaimer.
     10      1.1  cgd  * 2. Redistributions in binary form must reproduce the above copyright
     11      1.1  cgd  *    notice, this list of conditions and the following disclaimer in the
     12      1.1  cgd  *    documentation and/or other materials provided with the distribution.
     13      1.1  cgd  * 3. All advertising materials mentioning features or use of this software
     14      1.1  cgd  *    must display the following acknowledgement:
     15      1.1  cgd  *	This product includes software developed by the University of
     16      1.1  cgd  *	California, Berkeley and its contributors.
     17      1.1  cgd  * 4. Neither the name of the University nor the names of its contributors
     18      1.1  cgd  *    may be used to endorse or promote products derived from this software
     19      1.1  cgd  *    without specific prior written permission.
     20      1.1  cgd  *
     21      1.1  cgd  * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
     22      1.1  cgd  * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
     23      1.1  cgd  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
     24      1.1  cgd  * ARE DISCLAIMED.  IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
     25      1.1  cgd  * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
     26      1.1  cgd  * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
     27      1.1  cgd  * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
     28      1.1  cgd  * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
     29      1.1  cgd  * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
     30      1.1  cgd  * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
     31      1.1  cgd  * SUCH DAMAGE.
     32      1.1  cgd  */
     33      1.1  cgd 
     34      1.1  cgd #ifndef lint
     35  1.1.1.2  cgd static char sccsid[] = "@(#)trade.c	8.1 (Berkeley) 5/31/93";
     36      1.1  cgd #endif /* not lint */
     37      1.1  cgd 
     38      1.1  cgd # include	"monop.ext"
     39      1.1  cgd 
     40      1.1  cgd struct trd_st {			/* how much to give to other player	*/
     41      1.1  cgd 	int	trader;			/* trader number		*/
     42      1.1  cgd 	int	cash;			/* amount of cash 		*/
     43      1.1  cgd 	int	gojf;			/* # get-out-of-jail-free cards	*/
     44      1.1  cgd 	OWN	*prop_list;		/* property list		*/
     45      1.1  cgd };
     46      1.1  cgd 
     47      1.1  cgd typedef	struct trd_st	TRADE;
     48      1.1  cgd 
     49      1.1  cgd static char	*list[MAX_PRP+2];
     50      1.1  cgd 
     51      1.1  cgd static int	used[MAX_PRP];
     52      1.1  cgd 
     53      1.1  cgd static TRADE	trades[2];
     54      1.1  cgd 
     55      1.1  cgd trade() {
     56      1.1  cgd 
     57      1.1  cgd 	reg int	tradee, i;
     58      1.1  cgd 
     59      1.1  cgd 	trading = TRUE;
     60      1.1  cgd 	for (i = 0; i < 2; i++) {
     61      1.1  cgd 		trades[i].cash = 0;
     62      1.1  cgd 		trades[i].gojf = FALSE;
     63      1.1  cgd 		trades[i].prop_list = NULL;
     64      1.1  cgd 	}
     65      1.1  cgd over:
     66      1.1  cgd 	if (num_play == 1) {
     67      1.1  cgd 		printf("There ain't no-one around to trade WITH!!\n");
     68      1.1  cgd 		return;
     69      1.1  cgd 	}
     70      1.1  cgd 	if (num_play > 2) {
     71      1.1  cgd 		tradee = getinp("Which player do you wish to trade with? ",
     72      1.1  cgd 		    name_list);
     73      1.1  cgd 		if (tradee == num_play)
     74      1.1  cgd 			return;
     75      1.1  cgd 		if (tradee == player) {
     76      1.1  cgd 			printf("You can't trade with yourself!\n");
     77      1.1  cgd 			goto over;
     78      1.1  cgd 		}
     79      1.1  cgd 	}
     80      1.1  cgd 	else
     81      1.1  cgd 		tradee = 1 - player;
     82      1.1  cgd 	get_list(0, player);
     83      1.1  cgd 	get_list(1, tradee);
     84      1.1  cgd 	if (getyn("Do you wish a summary? ") == 0)
     85      1.1  cgd 		summate();
     86      1.1  cgd 	if (getyn("Is the trade ok? ") == 0)
     87      1.1  cgd 		do_trade();
     88      1.1  cgd }
     89      1.1  cgd /*
     90      1.1  cgd  *	This routine gets the list of things to be trader for the
     91      1.1  cgd  * player, and puts in the structure given.
     92      1.1  cgd  */
     93      1.1  cgd get_list(struct_no, play_no)
     94      1.1  cgd int	struct_no, play_no; {
     95      1.1  cgd 
     96      1.1  cgd 	reg int		sn, pn;
     97      1.1  cgd 	reg PLAY	*pp;
     98      1.1  cgd 	int		numin, prop, num_prp;
     99      1.1  cgd 	OWN		*op;
    100      1.1  cgd 	TRADE		*tp;
    101      1.1  cgd 
    102      1.1  cgd 	for (numin = 0; numin < MAX_PRP; numin++)
    103      1.1  cgd 		used[numin] = FALSE;
    104      1.1  cgd 	sn = struct_no, pn = play_no;
    105      1.1  cgd 	pp = &play[pn];
    106      1.1  cgd 	tp = &trades[sn];
    107      1.1  cgd 	tp->trader = pn;
    108      1.1  cgd 	printf("player %s (%d):\n", pp->name, pn+1);
    109      1.1  cgd 	if (pp->own_list) {
    110      1.1  cgd 		numin = set_list(pp->own_list);
    111      1.1  cgd 		for (num_prp = numin; num_prp; ) {
    112      1.1  cgd 			prop = getinp("Which property do you wish to trade? ",
    113      1.1  cgd 			    list);
    114      1.1  cgd 			if (prop == numin)
    115      1.1  cgd 				break;
    116      1.1  cgd 			else if (used[prop])
    117      1.1  cgd 				printf("You've already allocated that.\n");
    118      1.1  cgd 			else {
    119      1.1  cgd 				num_prp--;
    120      1.1  cgd 				used[prop] = TRUE;
    121      1.1  cgd 				for (op = pp->own_list; prop--; op = op->next)
    122      1.1  cgd 					continue;
    123      1.1  cgd 				add_list(pn, &(tp->prop_list), sqnum(op->sqr));
    124      1.1  cgd 			}
    125      1.1  cgd 		}
    126      1.1  cgd 	}
    127      1.1  cgd 	if (pp->money > 0) {
    128      1.1  cgd 		printf("You have $%d.  ", pp->money);
    129      1.1  cgd 		tp->cash = get_int("How much are you trading? ");
    130      1.1  cgd 	}
    131      1.1  cgd 	if (pp->num_gojf > 0) {
    132      1.1  cgd once_more:
    133      1.1  cgd 		printf("You have %d get-out-of-jail-free cards. ",pp->num_gojf);
    134      1.1  cgd 		tp->gojf = get_int("How many are you trading? ");
    135      1.1  cgd 		if (tp->gojf > pp->num_gojf) {
    136      1.1  cgd 			printf("You don't have that many.  Try again.\n");
    137      1.1  cgd 			goto once_more;
    138      1.1  cgd 		}
    139      1.1  cgd 	}
    140      1.1  cgd }
    141      1.1  cgd /*
    142      1.1  cgd  *	This routine sets up the list of tradable property.
    143      1.1  cgd  */
    144      1.1  cgd set_list(the_list)
    145      1.1  cgd reg OWN	*the_list; {
    146      1.1  cgd 
    147      1.1  cgd 	reg int	i;
    148      1.1  cgd 	reg OWN	*op;
    149      1.1  cgd 
    150      1.1  cgd 	i = 0;
    151      1.1  cgd 	for (op = the_list; op; op = op->next)
    152      1.1  cgd 		if (!used[i])
    153      1.1  cgd 			list[i++] = op->sqr->name;
    154      1.1  cgd 	list[i++] = "done";
    155      1.1  cgd 	list[i--] = 0;
    156      1.1  cgd 	return i;
    157      1.1  cgd }
    158      1.1  cgd /*
    159      1.1  cgd  *	This routine summates the trade.
    160      1.1  cgd  */
    161      1.1  cgd summate() {
    162      1.1  cgd 
    163      1.1  cgd 	reg bool	some;
    164      1.1  cgd 	reg int		i;
    165      1.1  cgd 	reg TRADE	*tp;
    166      1.1  cgd 	OWN	*op;
    167      1.1  cgd 
    168      1.1  cgd 	for (i = 0; i < 2; i++) {
    169      1.1  cgd 		tp = &trades[i];
    170      1.1  cgd 		some = FALSE;
    171      1.1  cgd 		printf("Player %s (%d) gives:\n", play[tp->trader].name,
    172      1.1  cgd 			tp->trader+1);
    173      1.1  cgd 		if (tp->cash > 0)
    174      1.1  cgd 			printf("\t$%d\n", tp->cash), some++;
    175      1.1  cgd 		if (tp->gojf > 0)
    176      1.1  cgd 			printf("\t%d get-out-of-jail-free card(s)\n", tp->gojf),
    177      1.1  cgd 			some++;
    178      1.1  cgd 		if (tp->prop_list) {
    179      1.1  cgd 			for (op = tp->prop_list; op; op = op->next)
    180      1.1  cgd 				putchar('\t'), printsq(sqnum(op->sqr), TRUE);
    181      1.1  cgd 			some++;
    182      1.1  cgd 		}
    183      1.1  cgd 		if (!some)
    184      1.1  cgd 			printf("\t-- Nothing --\n");
    185      1.1  cgd 	}
    186      1.1  cgd }
    187      1.1  cgd /*
    188      1.1  cgd  *	This routine actually executes the trade.
    189      1.1  cgd  */
    190      1.1  cgd do_trade() {
    191      1.1  cgd 
    192      1.1  cgd 	move_em(&trades[0], &trades[1]);
    193      1.1  cgd 	move_em(&trades[1], &trades[0]);
    194      1.1  cgd }
    195      1.1  cgd /*
    196      1.1  cgd  *	This routine does a switch from one player to another
    197      1.1  cgd  */
    198      1.1  cgd move_em(from, to)
    199      1.1  cgd TRADE	*from, *to; {
    200      1.1  cgd 
    201      1.1  cgd 	reg PLAY	*pl_fr, *pl_to;
    202      1.1  cgd 	reg OWN		*op;
    203      1.1  cgd 
    204      1.1  cgd 	pl_fr = &play[from->trader];
    205      1.1  cgd 	pl_to = &play[to->trader];
    206      1.1  cgd 
    207      1.1  cgd 	pl_fr->money -= from->cash;
    208      1.1  cgd 	pl_to->money += from->cash;
    209      1.1  cgd 	pl_fr->num_gojf -= from->gojf;
    210      1.1  cgd 	pl_to->num_gojf += from->gojf;
    211      1.1  cgd 	for (op = from->prop_list; op; op = op->next) {
    212      1.1  cgd 		add_list(to->trader, &(pl_to->own_list), sqnum(op->sqr));
    213      1.1  cgd 		op->sqr->owner = to->trader;
    214      1.1  cgd 		del_list(from->trader, &(pl_fr->own_list), sqnum(op->sqr));
    215      1.1  cgd 	}
    216      1.1  cgd 	set_ownlist(to->trader);
    217      1.1  cgd }
    218      1.1  cgd /*
    219      1.1  cgd  *	This routine lets a player resign
    220      1.1  cgd  */
    221      1.1  cgd resign() {
    222      1.1  cgd 
    223      1.1  cgd 	reg int	i, new_own;
    224      1.1  cgd 	reg OWN	*op;
    225      1.1  cgd 	SQUARE	*sqp;
    226      1.1  cgd 
    227      1.1  cgd 	if (cur_p->money <= 0) {
    228      1.1  cgd 		switch (board[cur_p->loc].type) {
    229      1.1  cgd 		  case UTIL:
    230      1.1  cgd 		  case RR:
    231      1.1  cgd 		  case PRPTY:
    232      1.1  cgd 			new_own = board[cur_p->loc].owner;
    233      1.1  cgd 			break;
    234      1.1  cgd 		  default:		/* Chance, taxes, etc */
    235      1.1  cgd 			new_own = num_play;
    236      1.1  cgd 			break;
    237      1.1  cgd 		}
    238      1.1  cgd 		if (new_own == num_play)
    239      1.1  cgd 			printf("You would resign to the bank\n");
    240      1.1  cgd 		else
    241      1.1  cgd 			printf("You would resign to %s\n", name_list[new_own]);
    242      1.1  cgd 	}
    243      1.1  cgd 	else if (num_play == 1) {
    244      1.1  cgd 		new_own = num_play;
    245      1.1  cgd 		printf("You would resign to the bank\n");
    246      1.1  cgd 	}
    247      1.1  cgd 	else {
    248      1.1  cgd 		name_list[num_play] = "bank";
    249      1.1  cgd 		do {
    250      1.1  cgd 			new_own = getinp("Who do you wish to resign to? ",
    251      1.1  cgd 			    name_list);
    252      1.1  cgd 			if (new_own == player)
    253      1.1  cgd 				printf("You can't resign to yourself!!\n");
    254      1.1  cgd 		} while (new_own == player);
    255      1.1  cgd 		name_list[num_play] = "done";
    256      1.1  cgd 	}
    257      1.1  cgd 	if (getyn("Do you really want to resign? ", yn) != 0)
    258      1.1  cgd 		return;
    259      1.1  cgd 	if (num_play == 1) {
    260      1.1  cgd 		printf("Then NOBODY wins (not even YOU!)\n");
    261      1.1  cgd 		exit(0);
    262      1.1  cgd 	}
    263      1.1  cgd 	if (new_own < num_play) {	/* resign to player		*/
    264      1.1  cgd 		printf("resigning to player\n");
    265      1.1  cgd 		trades[0].trader = new_own;
    266      1.1  cgd 		trades[0].cash = trades[0].gojf = 0;
    267      1.1  cgd 		trades[0].prop_list = NULL;
    268      1.1  cgd 		trades[1].trader = player;
    269      1.1  cgd 		trades[1].cash = cur_p->money > 0 ? cur_p->money : 0;
    270      1.1  cgd 		trades[1].gojf = cur_p->num_gojf;
    271      1.1  cgd 		trades[1].prop_list = cur_p->own_list;
    272      1.1  cgd 		do_trade();
    273      1.1  cgd 	}
    274      1.1  cgd 	else {				/* resign to bank		*/
    275      1.1  cgd 		printf("resigning to bank\n");
    276      1.1  cgd 		for (op = cur_p->own_list; op; op = op->next) {
    277      1.1  cgd 			sqp = op->sqr;
    278      1.1  cgd 			sqp->owner = -1;
    279      1.1  cgd 			sqp->desc->morg = FALSE;
    280      1.1  cgd 			if (sqp->type == PRPTY) {
    281      1.1  cgd 				isnot_monop(sqp->desc->mon_desc);
    282      1.1  cgd 				sqp->desc->houses = 0;
    283      1.1  cgd 			}
    284      1.1  cgd 		}
    285      1.1  cgd 		if (cur_p->num_gojf)
    286      1.1  cgd 			ret_card(cur_p);
    287      1.1  cgd 	}
    288      1.1  cgd 	for (i = player; i < num_play; i++) {
    289      1.1  cgd 		name_list[i] = name_list[i+1];
    290      1.1  cgd 		if (i + 1 < num_play)
    291      1.1  cgd 			cpy_st(&play[i], &play[i+1], sizeof (PLAY));
    292      1.1  cgd 	}
    293      1.1  cgd 	name_list[num_play--] = 0;
    294      1.1  cgd 	for (i = 0; i < N_SQRS; i++)
    295      1.1  cgd 		if (board[i].owner > player)
    296      1.1  cgd 			--board[i].owner;
    297      1.1  cgd 	player = --player < 0 ? num_play - 1 : player;
    298      1.1  cgd 	next_play();
    299      1.1  cgd 	if (num_play < 2) {
    300      1.1  cgd 		printf("\nThen %s WINS!!!!!\n", play[0].name);
    301      1.1  cgd 		printhold(0);
    302      1.1  cgd 		printf("That's a grand worth of $%d.\n",
    303      1.1  cgd 			play[0].money+prop_worth(&play[0]));
    304      1.1  cgd 		exit(0);
    305      1.1  cgd 	}
    306      1.1  cgd }
    307