trade.c revision 1.2 1 1.1 cgd /*
2 1.1 cgd * Copyright (c) 1980 Regents of the University of California.
3 1.1 cgd * All rights reserved.
4 1.1 cgd *
5 1.1 cgd * Redistribution and use in source and binary forms, with or without
6 1.1 cgd * modification, are permitted provided that the following conditions
7 1.1 cgd * are met:
8 1.1 cgd * 1. Redistributions of source code must retain the above copyright
9 1.1 cgd * notice, this list of conditions and the following disclaimer.
10 1.1 cgd * 2. Redistributions in binary form must reproduce the above copyright
11 1.1 cgd * notice, this list of conditions and the following disclaimer in the
12 1.1 cgd * documentation and/or other materials provided with the distribution.
13 1.1 cgd * 3. All advertising materials mentioning features or use of this software
14 1.1 cgd * must display the following acknowledgement:
15 1.1 cgd * This product includes software developed by the University of
16 1.1 cgd * California, Berkeley and its contributors.
17 1.1 cgd * 4. Neither the name of the University nor the names of its contributors
18 1.1 cgd * may be used to endorse or promote products derived from this software
19 1.1 cgd * without specific prior written permission.
20 1.1 cgd *
21 1.1 cgd * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
22 1.1 cgd * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
23 1.1 cgd * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
24 1.1 cgd * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
25 1.1 cgd * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
26 1.1 cgd * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
27 1.1 cgd * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
28 1.1 cgd * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
29 1.1 cgd * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
30 1.1 cgd * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
31 1.1 cgd * SUCH DAMAGE.
32 1.1 cgd */
33 1.1 cgd
34 1.1 cgd #ifndef lint
35 1.2 mycroft /*static char sccsid[] = "from: @(#)trade.c 5.5 (Berkeley) 6/1/90";*/
36 1.2 mycroft static char rcsid[] = "$Id: trade.c,v 1.2 1993/08/01 18:53:28 mycroft Exp $";
37 1.1 cgd #endif /* not lint */
38 1.1 cgd
39 1.1 cgd # include "monop.ext"
40 1.1 cgd
41 1.1 cgd struct trd_st { /* how much to give to other player */
42 1.1 cgd int trader; /* trader number */
43 1.1 cgd int cash; /* amount of cash */
44 1.1 cgd int gojf; /* # get-out-of-jail-free cards */
45 1.1 cgd OWN *prop_list; /* property list */
46 1.1 cgd };
47 1.1 cgd
48 1.1 cgd typedef struct trd_st TRADE;
49 1.1 cgd
50 1.1 cgd static char *list[MAX_PRP+2];
51 1.1 cgd
52 1.1 cgd static int used[MAX_PRP];
53 1.1 cgd
54 1.1 cgd static TRADE trades[2];
55 1.1 cgd
56 1.1 cgd trade() {
57 1.1 cgd
58 1.1 cgd reg int tradee, i;
59 1.1 cgd
60 1.1 cgd trading = TRUE;
61 1.1 cgd for (i = 0; i < 2; i++) {
62 1.1 cgd trades[i].cash = 0;
63 1.1 cgd trades[i].gojf = FALSE;
64 1.1 cgd trades[i].prop_list = NULL;
65 1.1 cgd }
66 1.1 cgd over:
67 1.1 cgd if (num_play == 1) {
68 1.1 cgd printf("There ain't no-one around to trade WITH!!\n");
69 1.1 cgd return;
70 1.1 cgd }
71 1.1 cgd if (num_play > 2) {
72 1.1 cgd tradee = getinp("Which player do you wish to trade with? ",
73 1.1 cgd name_list);
74 1.1 cgd if (tradee == num_play)
75 1.1 cgd return;
76 1.1 cgd if (tradee == player) {
77 1.1 cgd printf("You can't trade with yourself!\n");
78 1.1 cgd goto over;
79 1.1 cgd }
80 1.1 cgd }
81 1.1 cgd else
82 1.1 cgd tradee = 1 - player;
83 1.1 cgd get_list(0, player);
84 1.1 cgd get_list(1, tradee);
85 1.1 cgd if (getyn("Do you wish a summary? ") == 0)
86 1.1 cgd summate();
87 1.1 cgd if (getyn("Is the trade ok? ") == 0)
88 1.1 cgd do_trade();
89 1.1 cgd }
90 1.1 cgd /*
91 1.1 cgd * This routine gets the list of things to be trader for the
92 1.1 cgd * player, and puts in the structure given.
93 1.1 cgd */
94 1.1 cgd get_list(struct_no, play_no)
95 1.1 cgd int struct_no, play_no; {
96 1.1 cgd
97 1.1 cgd reg int sn, pn;
98 1.1 cgd reg PLAY *pp;
99 1.1 cgd int numin, prop, num_prp;
100 1.1 cgd OWN *op;
101 1.1 cgd TRADE *tp;
102 1.1 cgd
103 1.1 cgd for (numin = 0; numin < MAX_PRP; numin++)
104 1.1 cgd used[numin] = FALSE;
105 1.1 cgd sn = struct_no, pn = play_no;
106 1.1 cgd pp = &play[pn];
107 1.1 cgd tp = &trades[sn];
108 1.1 cgd tp->trader = pn;
109 1.1 cgd printf("player %s (%d):\n", pp->name, pn+1);
110 1.1 cgd if (pp->own_list) {
111 1.1 cgd numin = set_list(pp->own_list);
112 1.1 cgd for (num_prp = numin; num_prp; ) {
113 1.1 cgd prop = getinp("Which property do you wish to trade? ",
114 1.1 cgd list);
115 1.1 cgd if (prop == numin)
116 1.1 cgd break;
117 1.1 cgd else if (used[prop])
118 1.1 cgd printf("You've already allocated that.\n");
119 1.1 cgd else {
120 1.1 cgd num_prp--;
121 1.1 cgd used[prop] = TRUE;
122 1.1 cgd for (op = pp->own_list; prop--; op = op->next)
123 1.1 cgd continue;
124 1.1 cgd add_list(pn, &(tp->prop_list), sqnum(op->sqr));
125 1.1 cgd }
126 1.1 cgd }
127 1.1 cgd }
128 1.1 cgd if (pp->money > 0) {
129 1.1 cgd printf("You have $%d. ", pp->money);
130 1.1 cgd tp->cash = get_int("How much are you trading? ");
131 1.1 cgd }
132 1.1 cgd if (pp->num_gojf > 0) {
133 1.1 cgd once_more:
134 1.1 cgd printf("You have %d get-out-of-jail-free cards. ",pp->num_gojf);
135 1.1 cgd tp->gojf = get_int("How many are you trading? ");
136 1.1 cgd if (tp->gojf > pp->num_gojf) {
137 1.1 cgd printf("You don't have that many. Try again.\n");
138 1.1 cgd goto once_more;
139 1.1 cgd }
140 1.1 cgd }
141 1.1 cgd }
142 1.1 cgd /*
143 1.1 cgd * This routine sets up the list of tradable property.
144 1.1 cgd */
145 1.1 cgd set_list(the_list)
146 1.1 cgd reg OWN *the_list; {
147 1.1 cgd
148 1.1 cgd reg int i;
149 1.1 cgd reg OWN *op;
150 1.1 cgd
151 1.1 cgd i = 0;
152 1.1 cgd for (op = the_list; op; op = op->next)
153 1.1 cgd if (!used[i])
154 1.1 cgd list[i++] = op->sqr->name;
155 1.1 cgd list[i++] = "done";
156 1.1 cgd list[i--] = 0;
157 1.1 cgd return i;
158 1.1 cgd }
159 1.1 cgd /*
160 1.1 cgd * This routine summates the trade.
161 1.1 cgd */
162 1.1 cgd summate() {
163 1.1 cgd
164 1.1 cgd reg bool some;
165 1.1 cgd reg int i;
166 1.1 cgd reg TRADE *tp;
167 1.1 cgd OWN *op;
168 1.1 cgd
169 1.1 cgd for (i = 0; i < 2; i++) {
170 1.1 cgd tp = &trades[i];
171 1.1 cgd some = FALSE;
172 1.1 cgd printf("Player %s (%d) gives:\n", play[tp->trader].name,
173 1.1 cgd tp->trader+1);
174 1.1 cgd if (tp->cash > 0)
175 1.1 cgd printf("\t$%d\n", tp->cash), some++;
176 1.1 cgd if (tp->gojf > 0)
177 1.1 cgd printf("\t%d get-out-of-jail-free card(s)\n", tp->gojf),
178 1.1 cgd some++;
179 1.1 cgd if (tp->prop_list) {
180 1.1 cgd for (op = tp->prop_list; op; op = op->next)
181 1.1 cgd putchar('\t'), printsq(sqnum(op->sqr), TRUE);
182 1.1 cgd some++;
183 1.1 cgd }
184 1.1 cgd if (!some)
185 1.1 cgd printf("\t-- Nothing --\n");
186 1.1 cgd }
187 1.1 cgd }
188 1.1 cgd /*
189 1.1 cgd * This routine actually executes the trade.
190 1.1 cgd */
191 1.1 cgd do_trade() {
192 1.1 cgd
193 1.1 cgd move_em(&trades[0], &trades[1]);
194 1.1 cgd move_em(&trades[1], &trades[0]);
195 1.1 cgd }
196 1.1 cgd /*
197 1.1 cgd * This routine does a switch from one player to another
198 1.1 cgd */
199 1.1 cgd move_em(from, to)
200 1.1 cgd TRADE *from, *to; {
201 1.1 cgd
202 1.1 cgd reg PLAY *pl_fr, *pl_to;
203 1.1 cgd reg OWN *op;
204 1.1 cgd
205 1.1 cgd pl_fr = &play[from->trader];
206 1.1 cgd pl_to = &play[to->trader];
207 1.1 cgd
208 1.1 cgd pl_fr->money -= from->cash;
209 1.1 cgd pl_to->money += from->cash;
210 1.1 cgd pl_fr->num_gojf -= from->gojf;
211 1.1 cgd pl_to->num_gojf += from->gojf;
212 1.1 cgd for (op = from->prop_list; op; op = op->next) {
213 1.1 cgd add_list(to->trader, &(pl_to->own_list), sqnum(op->sqr));
214 1.1 cgd op->sqr->owner = to->trader;
215 1.1 cgd del_list(from->trader, &(pl_fr->own_list), sqnum(op->sqr));
216 1.1 cgd }
217 1.1 cgd set_ownlist(to->trader);
218 1.1 cgd }
219 1.1 cgd /*
220 1.1 cgd * This routine lets a player resign
221 1.1 cgd */
222 1.1 cgd resign() {
223 1.1 cgd
224 1.1 cgd reg int i, new_own;
225 1.1 cgd reg OWN *op;
226 1.1 cgd SQUARE *sqp;
227 1.1 cgd
228 1.1 cgd if (cur_p->money <= 0) {
229 1.1 cgd switch (board[cur_p->loc].type) {
230 1.1 cgd case UTIL:
231 1.1 cgd case RR:
232 1.1 cgd case PRPTY:
233 1.1 cgd new_own = board[cur_p->loc].owner;
234 1.1 cgd break;
235 1.1 cgd default: /* Chance, taxes, etc */
236 1.1 cgd new_own = num_play;
237 1.1 cgd break;
238 1.1 cgd }
239 1.1 cgd if (new_own == num_play)
240 1.1 cgd printf("You would resign to the bank\n");
241 1.1 cgd else
242 1.1 cgd printf("You would resign to %s\n", name_list[new_own]);
243 1.1 cgd }
244 1.1 cgd else if (num_play == 1) {
245 1.1 cgd new_own = num_play;
246 1.1 cgd printf("You would resign to the bank\n");
247 1.1 cgd }
248 1.1 cgd else {
249 1.1 cgd name_list[num_play] = "bank";
250 1.1 cgd do {
251 1.1 cgd new_own = getinp("Who do you wish to resign to? ",
252 1.1 cgd name_list);
253 1.1 cgd if (new_own == player)
254 1.1 cgd printf("You can't resign to yourself!!\n");
255 1.1 cgd } while (new_own == player);
256 1.1 cgd name_list[num_play] = "done";
257 1.1 cgd }
258 1.1 cgd if (getyn("Do you really want to resign? ", yn) != 0)
259 1.1 cgd return;
260 1.1 cgd if (num_play == 1) {
261 1.1 cgd printf("Then NOBODY wins (not even YOU!)\n");
262 1.1 cgd exit(0);
263 1.1 cgd }
264 1.1 cgd if (new_own < num_play) { /* resign to player */
265 1.1 cgd printf("resigning to player\n");
266 1.1 cgd trades[0].trader = new_own;
267 1.1 cgd trades[0].cash = trades[0].gojf = 0;
268 1.1 cgd trades[0].prop_list = NULL;
269 1.1 cgd trades[1].trader = player;
270 1.1 cgd trades[1].cash = cur_p->money > 0 ? cur_p->money : 0;
271 1.1 cgd trades[1].gojf = cur_p->num_gojf;
272 1.1 cgd trades[1].prop_list = cur_p->own_list;
273 1.1 cgd do_trade();
274 1.1 cgd }
275 1.1 cgd else { /* resign to bank */
276 1.1 cgd printf("resigning to bank\n");
277 1.1 cgd for (op = cur_p->own_list; op; op = op->next) {
278 1.1 cgd sqp = op->sqr;
279 1.1 cgd sqp->owner = -1;
280 1.1 cgd sqp->desc->morg = FALSE;
281 1.1 cgd if (sqp->type == PRPTY) {
282 1.1 cgd isnot_monop(sqp->desc->mon_desc);
283 1.1 cgd sqp->desc->houses = 0;
284 1.1 cgd }
285 1.1 cgd }
286 1.1 cgd if (cur_p->num_gojf)
287 1.1 cgd ret_card(cur_p);
288 1.1 cgd }
289 1.1 cgd for (i = player; i < num_play; i++) {
290 1.1 cgd name_list[i] = name_list[i+1];
291 1.1 cgd if (i + 1 < num_play)
292 1.1 cgd cpy_st(&play[i], &play[i+1], sizeof (PLAY));
293 1.1 cgd }
294 1.1 cgd name_list[num_play--] = 0;
295 1.1 cgd for (i = 0; i < N_SQRS; i++)
296 1.1 cgd if (board[i].owner > player)
297 1.1 cgd --board[i].owner;
298 1.1 cgd player = --player < 0 ? num_play - 1 : player;
299 1.1 cgd next_play();
300 1.1 cgd if (num_play < 2) {
301 1.1 cgd printf("\nThen %s WINS!!!!!\n", play[0].name);
302 1.1 cgd printhold(0);
303 1.1 cgd printf("That's a grand worth of $%d.\n",
304 1.1 cgd play[0].money+prop_worth(&play[0]));
305 1.1 cgd exit(0);
306 1.1 cgd }
307 1.1 cgd }
308