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trade.c revision 1.2
      1  1.1      cgd /*
      2  1.1      cgd  * Copyright (c) 1980 Regents of the University of California.
      3  1.1      cgd  * All rights reserved.
      4  1.1      cgd  *
      5  1.1      cgd  * Redistribution and use in source and binary forms, with or without
      6  1.1      cgd  * modification, are permitted provided that the following conditions
      7  1.1      cgd  * are met:
      8  1.1      cgd  * 1. Redistributions of source code must retain the above copyright
      9  1.1      cgd  *    notice, this list of conditions and the following disclaimer.
     10  1.1      cgd  * 2. Redistributions in binary form must reproduce the above copyright
     11  1.1      cgd  *    notice, this list of conditions and the following disclaimer in the
     12  1.1      cgd  *    documentation and/or other materials provided with the distribution.
     13  1.1      cgd  * 3. All advertising materials mentioning features or use of this software
     14  1.1      cgd  *    must display the following acknowledgement:
     15  1.1      cgd  *	This product includes software developed by the University of
     16  1.1      cgd  *	California, Berkeley and its contributors.
     17  1.1      cgd  * 4. Neither the name of the University nor the names of its contributors
     18  1.1      cgd  *    may be used to endorse or promote products derived from this software
     19  1.1      cgd  *    without specific prior written permission.
     20  1.1      cgd  *
     21  1.1      cgd  * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
     22  1.1      cgd  * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
     23  1.1      cgd  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
     24  1.1      cgd  * ARE DISCLAIMED.  IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
     25  1.1      cgd  * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
     26  1.1      cgd  * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
     27  1.1      cgd  * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
     28  1.1      cgd  * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
     29  1.1      cgd  * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
     30  1.1      cgd  * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
     31  1.1      cgd  * SUCH DAMAGE.
     32  1.1      cgd  */
     33  1.1      cgd 
     34  1.1      cgd #ifndef lint
     35  1.2  mycroft /*static char sccsid[] = "from: @(#)trade.c	5.5 (Berkeley) 6/1/90";*/
     36  1.2  mycroft static char rcsid[] = "$Id: trade.c,v 1.2 1993/08/01 18:53:28 mycroft Exp $";
     37  1.1      cgd #endif /* not lint */
     38  1.1      cgd 
     39  1.1      cgd # include	"monop.ext"
     40  1.1      cgd 
     41  1.1      cgd struct trd_st {			/* how much to give to other player	*/
     42  1.1      cgd 	int	trader;			/* trader number		*/
     43  1.1      cgd 	int	cash;			/* amount of cash 		*/
     44  1.1      cgd 	int	gojf;			/* # get-out-of-jail-free cards	*/
     45  1.1      cgd 	OWN	*prop_list;		/* property list		*/
     46  1.1      cgd };
     47  1.1      cgd 
     48  1.1      cgd typedef	struct trd_st	TRADE;
     49  1.1      cgd 
     50  1.1      cgd static char	*list[MAX_PRP+2];
     51  1.1      cgd 
     52  1.1      cgd static int	used[MAX_PRP];
     53  1.1      cgd 
     54  1.1      cgd static TRADE	trades[2];
     55  1.1      cgd 
     56  1.1      cgd trade() {
     57  1.1      cgd 
     58  1.1      cgd 	reg int	tradee, i;
     59  1.1      cgd 
     60  1.1      cgd 	trading = TRUE;
     61  1.1      cgd 	for (i = 0; i < 2; i++) {
     62  1.1      cgd 		trades[i].cash = 0;
     63  1.1      cgd 		trades[i].gojf = FALSE;
     64  1.1      cgd 		trades[i].prop_list = NULL;
     65  1.1      cgd 	}
     66  1.1      cgd over:
     67  1.1      cgd 	if (num_play == 1) {
     68  1.1      cgd 		printf("There ain't no-one around to trade WITH!!\n");
     69  1.1      cgd 		return;
     70  1.1      cgd 	}
     71  1.1      cgd 	if (num_play > 2) {
     72  1.1      cgd 		tradee = getinp("Which player do you wish to trade with? ",
     73  1.1      cgd 		    name_list);
     74  1.1      cgd 		if (tradee == num_play)
     75  1.1      cgd 			return;
     76  1.1      cgd 		if (tradee == player) {
     77  1.1      cgd 			printf("You can't trade with yourself!\n");
     78  1.1      cgd 			goto over;
     79  1.1      cgd 		}
     80  1.1      cgd 	}
     81  1.1      cgd 	else
     82  1.1      cgd 		tradee = 1 - player;
     83  1.1      cgd 	get_list(0, player);
     84  1.1      cgd 	get_list(1, tradee);
     85  1.1      cgd 	if (getyn("Do you wish a summary? ") == 0)
     86  1.1      cgd 		summate();
     87  1.1      cgd 	if (getyn("Is the trade ok? ") == 0)
     88  1.1      cgd 		do_trade();
     89  1.1      cgd }
     90  1.1      cgd /*
     91  1.1      cgd  *	This routine gets the list of things to be trader for the
     92  1.1      cgd  * player, and puts in the structure given.
     93  1.1      cgd  */
     94  1.1      cgd get_list(struct_no, play_no)
     95  1.1      cgd int	struct_no, play_no; {
     96  1.1      cgd 
     97  1.1      cgd 	reg int		sn, pn;
     98  1.1      cgd 	reg PLAY	*pp;
     99  1.1      cgd 	int		numin, prop, num_prp;
    100  1.1      cgd 	OWN		*op;
    101  1.1      cgd 	TRADE		*tp;
    102  1.1      cgd 
    103  1.1      cgd 	for (numin = 0; numin < MAX_PRP; numin++)
    104  1.1      cgd 		used[numin] = FALSE;
    105  1.1      cgd 	sn = struct_no, pn = play_no;
    106  1.1      cgd 	pp = &play[pn];
    107  1.1      cgd 	tp = &trades[sn];
    108  1.1      cgd 	tp->trader = pn;
    109  1.1      cgd 	printf("player %s (%d):\n", pp->name, pn+1);
    110  1.1      cgd 	if (pp->own_list) {
    111  1.1      cgd 		numin = set_list(pp->own_list);
    112  1.1      cgd 		for (num_prp = numin; num_prp; ) {
    113  1.1      cgd 			prop = getinp("Which property do you wish to trade? ",
    114  1.1      cgd 			    list);
    115  1.1      cgd 			if (prop == numin)
    116  1.1      cgd 				break;
    117  1.1      cgd 			else if (used[prop])
    118  1.1      cgd 				printf("You've already allocated that.\n");
    119  1.1      cgd 			else {
    120  1.1      cgd 				num_prp--;
    121  1.1      cgd 				used[prop] = TRUE;
    122  1.1      cgd 				for (op = pp->own_list; prop--; op = op->next)
    123  1.1      cgd 					continue;
    124  1.1      cgd 				add_list(pn, &(tp->prop_list), sqnum(op->sqr));
    125  1.1      cgd 			}
    126  1.1      cgd 		}
    127  1.1      cgd 	}
    128  1.1      cgd 	if (pp->money > 0) {
    129  1.1      cgd 		printf("You have $%d.  ", pp->money);
    130  1.1      cgd 		tp->cash = get_int("How much are you trading? ");
    131  1.1      cgd 	}
    132  1.1      cgd 	if (pp->num_gojf > 0) {
    133  1.1      cgd once_more:
    134  1.1      cgd 		printf("You have %d get-out-of-jail-free cards. ",pp->num_gojf);
    135  1.1      cgd 		tp->gojf = get_int("How many are you trading? ");
    136  1.1      cgd 		if (tp->gojf > pp->num_gojf) {
    137  1.1      cgd 			printf("You don't have that many.  Try again.\n");
    138  1.1      cgd 			goto once_more;
    139  1.1      cgd 		}
    140  1.1      cgd 	}
    141  1.1      cgd }
    142  1.1      cgd /*
    143  1.1      cgd  *	This routine sets up the list of tradable property.
    144  1.1      cgd  */
    145  1.1      cgd set_list(the_list)
    146  1.1      cgd reg OWN	*the_list; {
    147  1.1      cgd 
    148  1.1      cgd 	reg int	i;
    149  1.1      cgd 	reg OWN	*op;
    150  1.1      cgd 
    151  1.1      cgd 	i = 0;
    152  1.1      cgd 	for (op = the_list; op; op = op->next)
    153  1.1      cgd 		if (!used[i])
    154  1.1      cgd 			list[i++] = op->sqr->name;
    155  1.1      cgd 	list[i++] = "done";
    156  1.1      cgd 	list[i--] = 0;
    157  1.1      cgd 	return i;
    158  1.1      cgd }
    159  1.1      cgd /*
    160  1.1      cgd  *	This routine summates the trade.
    161  1.1      cgd  */
    162  1.1      cgd summate() {
    163  1.1      cgd 
    164  1.1      cgd 	reg bool	some;
    165  1.1      cgd 	reg int		i;
    166  1.1      cgd 	reg TRADE	*tp;
    167  1.1      cgd 	OWN	*op;
    168  1.1      cgd 
    169  1.1      cgd 	for (i = 0; i < 2; i++) {
    170  1.1      cgd 		tp = &trades[i];
    171  1.1      cgd 		some = FALSE;
    172  1.1      cgd 		printf("Player %s (%d) gives:\n", play[tp->trader].name,
    173  1.1      cgd 			tp->trader+1);
    174  1.1      cgd 		if (tp->cash > 0)
    175  1.1      cgd 			printf("\t$%d\n", tp->cash), some++;
    176  1.1      cgd 		if (tp->gojf > 0)
    177  1.1      cgd 			printf("\t%d get-out-of-jail-free card(s)\n", tp->gojf),
    178  1.1      cgd 			some++;
    179  1.1      cgd 		if (tp->prop_list) {
    180  1.1      cgd 			for (op = tp->prop_list; op; op = op->next)
    181  1.1      cgd 				putchar('\t'), printsq(sqnum(op->sqr), TRUE);
    182  1.1      cgd 			some++;
    183  1.1      cgd 		}
    184  1.1      cgd 		if (!some)
    185  1.1      cgd 			printf("\t-- Nothing --\n");
    186  1.1      cgd 	}
    187  1.1      cgd }
    188  1.1      cgd /*
    189  1.1      cgd  *	This routine actually executes the trade.
    190  1.1      cgd  */
    191  1.1      cgd do_trade() {
    192  1.1      cgd 
    193  1.1      cgd 	move_em(&trades[0], &trades[1]);
    194  1.1      cgd 	move_em(&trades[1], &trades[0]);
    195  1.1      cgd }
    196  1.1      cgd /*
    197  1.1      cgd  *	This routine does a switch from one player to another
    198  1.1      cgd  */
    199  1.1      cgd move_em(from, to)
    200  1.1      cgd TRADE	*from, *to; {
    201  1.1      cgd 
    202  1.1      cgd 	reg PLAY	*pl_fr, *pl_to;
    203  1.1      cgd 	reg OWN		*op;
    204  1.1      cgd 
    205  1.1      cgd 	pl_fr = &play[from->trader];
    206  1.1      cgd 	pl_to = &play[to->trader];
    207  1.1      cgd 
    208  1.1      cgd 	pl_fr->money -= from->cash;
    209  1.1      cgd 	pl_to->money += from->cash;
    210  1.1      cgd 	pl_fr->num_gojf -= from->gojf;
    211  1.1      cgd 	pl_to->num_gojf += from->gojf;
    212  1.1      cgd 	for (op = from->prop_list; op; op = op->next) {
    213  1.1      cgd 		add_list(to->trader, &(pl_to->own_list), sqnum(op->sqr));
    214  1.1      cgd 		op->sqr->owner = to->trader;
    215  1.1      cgd 		del_list(from->trader, &(pl_fr->own_list), sqnum(op->sqr));
    216  1.1      cgd 	}
    217  1.1      cgd 	set_ownlist(to->trader);
    218  1.1      cgd }
    219  1.1      cgd /*
    220  1.1      cgd  *	This routine lets a player resign
    221  1.1      cgd  */
    222  1.1      cgd resign() {
    223  1.1      cgd 
    224  1.1      cgd 	reg int	i, new_own;
    225  1.1      cgd 	reg OWN	*op;
    226  1.1      cgd 	SQUARE	*sqp;
    227  1.1      cgd 
    228  1.1      cgd 	if (cur_p->money <= 0) {
    229  1.1      cgd 		switch (board[cur_p->loc].type) {
    230  1.1      cgd 		  case UTIL:
    231  1.1      cgd 		  case RR:
    232  1.1      cgd 		  case PRPTY:
    233  1.1      cgd 			new_own = board[cur_p->loc].owner;
    234  1.1      cgd 			break;
    235  1.1      cgd 		  default:		/* Chance, taxes, etc */
    236  1.1      cgd 			new_own = num_play;
    237  1.1      cgd 			break;
    238  1.1      cgd 		}
    239  1.1      cgd 		if (new_own == num_play)
    240  1.1      cgd 			printf("You would resign to the bank\n");
    241  1.1      cgd 		else
    242  1.1      cgd 			printf("You would resign to %s\n", name_list[new_own]);
    243  1.1      cgd 	}
    244  1.1      cgd 	else if (num_play == 1) {
    245  1.1      cgd 		new_own = num_play;
    246  1.1      cgd 		printf("You would resign to the bank\n");
    247  1.1      cgd 	}
    248  1.1      cgd 	else {
    249  1.1      cgd 		name_list[num_play] = "bank";
    250  1.1      cgd 		do {
    251  1.1      cgd 			new_own = getinp("Who do you wish to resign to? ",
    252  1.1      cgd 			    name_list);
    253  1.1      cgd 			if (new_own == player)
    254  1.1      cgd 				printf("You can't resign to yourself!!\n");
    255  1.1      cgd 		} while (new_own == player);
    256  1.1      cgd 		name_list[num_play] = "done";
    257  1.1      cgd 	}
    258  1.1      cgd 	if (getyn("Do you really want to resign? ", yn) != 0)
    259  1.1      cgd 		return;
    260  1.1      cgd 	if (num_play == 1) {
    261  1.1      cgd 		printf("Then NOBODY wins (not even YOU!)\n");
    262  1.1      cgd 		exit(0);
    263  1.1      cgd 	}
    264  1.1      cgd 	if (new_own < num_play) {	/* resign to player		*/
    265  1.1      cgd 		printf("resigning to player\n");
    266  1.1      cgd 		trades[0].trader = new_own;
    267  1.1      cgd 		trades[0].cash = trades[0].gojf = 0;
    268  1.1      cgd 		trades[0].prop_list = NULL;
    269  1.1      cgd 		trades[1].trader = player;
    270  1.1      cgd 		trades[1].cash = cur_p->money > 0 ? cur_p->money : 0;
    271  1.1      cgd 		trades[1].gojf = cur_p->num_gojf;
    272  1.1      cgd 		trades[1].prop_list = cur_p->own_list;
    273  1.1      cgd 		do_trade();
    274  1.1      cgd 	}
    275  1.1      cgd 	else {				/* resign to bank		*/
    276  1.1      cgd 		printf("resigning to bank\n");
    277  1.1      cgd 		for (op = cur_p->own_list; op; op = op->next) {
    278  1.1      cgd 			sqp = op->sqr;
    279  1.1      cgd 			sqp->owner = -1;
    280  1.1      cgd 			sqp->desc->morg = FALSE;
    281  1.1      cgd 			if (sqp->type == PRPTY) {
    282  1.1      cgd 				isnot_monop(sqp->desc->mon_desc);
    283  1.1      cgd 				sqp->desc->houses = 0;
    284  1.1      cgd 			}
    285  1.1      cgd 		}
    286  1.1      cgd 		if (cur_p->num_gojf)
    287  1.1      cgd 			ret_card(cur_p);
    288  1.1      cgd 	}
    289  1.1      cgd 	for (i = player; i < num_play; i++) {
    290  1.1      cgd 		name_list[i] = name_list[i+1];
    291  1.1      cgd 		if (i + 1 < num_play)
    292  1.1      cgd 			cpy_st(&play[i], &play[i+1], sizeof (PLAY));
    293  1.1      cgd 	}
    294  1.1      cgd 	name_list[num_play--] = 0;
    295  1.1      cgd 	for (i = 0; i < N_SQRS; i++)
    296  1.1      cgd 		if (board[i].owner > player)
    297  1.1      cgd 			--board[i].owner;
    298  1.1      cgd 	player = --player < 0 ? num_play - 1 : player;
    299  1.1      cgd 	next_play();
    300  1.1      cgd 	if (num_play < 2) {
    301  1.1      cgd 		printf("\nThen %s WINS!!!!!\n", play[0].name);
    302  1.1      cgd 		printhold(0);
    303  1.1      cgd 		printf("That's a grand worth of $%d.\n",
    304  1.1      cgd 			play[0].money+prop_worth(&play[0]));
    305  1.1      cgd 		exit(0);
    306  1.1      cgd 	}
    307  1.1      cgd }
    308