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trade.c revision 1.1
      1 /*
      2  * Copyright (c) 1980 Regents of the University of California.
      3  * All rights reserved.
      4  *
      5  * Redistribution and use in source and binary forms, with or without
      6  * modification, are permitted provided that the following conditions
      7  * are met:
      8  * 1. Redistributions of source code must retain the above copyright
      9  *    notice, this list of conditions and the following disclaimer.
     10  * 2. Redistributions in binary form must reproduce the above copyright
     11  *    notice, this list of conditions and the following disclaimer in the
     12  *    documentation and/or other materials provided with the distribution.
     13  * 3. All advertising materials mentioning features or use of this software
     14  *    must display the following acknowledgement:
     15  *	This product includes software developed by the University of
     16  *	California, Berkeley and its contributors.
     17  * 4. Neither the name of the University nor the names of its contributors
     18  *    may be used to endorse or promote products derived from this software
     19  *    without specific prior written permission.
     20  *
     21  * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
     22  * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
     23  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
     24  * ARE DISCLAIMED.  IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
     25  * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
     26  * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
     27  * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
     28  * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
     29  * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
     30  * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
     31  * SUCH DAMAGE.
     32  */
     33 
     34 #ifndef lint
     35 static char sccsid[] = "@(#)trade.c	5.5 (Berkeley) 6/1/90";
     36 #endif /* not lint */
     37 
     38 # include	"monop.ext"
     39 
     40 struct trd_st {			/* how much to give to other player	*/
     41 	int	trader;			/* trader number		*/
     42 	int	cash;			/* amount of cash 		*/
     43 	int	gojf;			/* # get-out-of-jail-free cards	*/
     44 	OWN	*prop_list;		/* property list		*/
     45 };
     46 
     47 typedef	struct trd_st	TRADE;
     48 
     49 static char	*list[MAX_PRP+2];
     50 
     51 static int	used[MAX_PRP];
     52 
     53 static TRADE	trades[2];
     54 
     55 trade() {
     56 
     57 	reg int	tradee, i;
     58 
     59 	trading = TRUE;
     60 	for (i = 0; i < 2; i++) {
     61 		trades[i].cash = 0;
     62 		trades[i].gojf = FALSE;
     63 		trades[i].prop_list = NULL;
     64 	}
     65 over:
     66 	if (num_play == 1) {
     67 		printf("There ain't no-one around to trade WITH!!\n");
     68 		return;
     69 	}
     70 	if (num_play > 2) {
     71 		tradee = getinp("Which player do you wish to trade with? ",
     72 		    name_list);
     73 		if (tradee == num_play)
     74 			return;
     75 		if (tradee == player) {
     76 			printf("You can't trade with yourself!\n");
     77 			goto over;
     78 		}
     79 	}
     80 	else
     81 		tradee = 1 - player;
     82 	get_list(0, player);
     83 	get_list(1, tradee);
     84 	if (getyn("Do you wish a summary? ") == 0)
     85 		summate();
     86 	if (getyn("Is the trade ok? ") == 0)
     87 		do_trade();
     88 }
     89 /*
     90  *	This routine gets the list of things to be trader for the
     91  * player, and puts in the structure given.
     92  */
     93 get_list(struct_no, play_no)
     94 int	struct_no, play_no; {
     95 
     96 	reg int		sn, pn;
     97 	reg PLAY	*pp;
     98 	int		numin, prop, num_prp;
     99 	OWN		*op;
    100 	TRADE		*tp;
    101 
    102 	for (numin = 0; numin < MAX_PRP; numin++)
    103 		used[numin] = FALSE;
    104 	sn = struct_no, pn = play_no;
    105 	pp = &play[pn];
    106 	tp = &trades[sn];
    107 	tp->trader = pn;
    108 	printf("player %s (%d):\n", pp->name, pn+1);
    109 	if (pp->own_list) {
    110 		numin = set_list(pp->own_list);
    111 		for (num_prp = numin; num_prp; ) {
    112 			prop = getinp("Which property do you wish to trade? ",
    113 			    list);
    114 			if (prop == numin)
    115 				break;
    116 			else if (used[prop])
    117 				printf("You've already allocated that.\n");
    118 			else {
    119 				num_prp--;
    120 				used[prop] = TRUE;
    121 				for (op = pp->own_list; prop--; op = op->next)
    122 					continue;
    123 				add_list(pn, &(tp->prop_list), sqnum(op->sqr));
    124 			}
    125 		}
    126 	}
    127 	if (pp->money > 0) {
    128 		printf("You have $%d.  ", pp->money);
    129 		tp->cash = get_int("How much are you trading? ");
    130 	}
    131 	if (pp->num_gojf > 0) {
    132 once_more:
    133 		printf("You have %d get-out-of-jail-free cards. ",pp->num_gojf);
    134 		tp->gojf = get_int("How many are you trading? ");
    135 		if (tp->gojf > pp->num_gojf) {
    136 			printf("You don't have that many.  Try again.\n");
    137 			goto once_more;
    138 		}
    139 	}
    140 }
    141 /*
    142  *	This routine sets up the list of tradable property.
    143  */
    144 set_list(the_list)
    145 reg OWN	*the_list; {
    146 
    147 	reg int	i;
    148 	reg OWN	*op;
    149 
    150 	i = 0;
    151 	for (op = the_list; op; op = op->next)
    152 		if (!used[i])
    153 			list[i++] = op->sqr->name;
    154 	list[i++] = "done";
    155 	list[i--] = 0;
    156 	return i;
    157 }
    158 /*
    159  *	This routine summates the trade.
    160  */
    161 summate() {
    162 
    163 	reg bool	some;
    164 	reg int		i;
    165 	reg TRADE	*tp;
    166 	OWN	*op;
    167 
    168 	for (i = 0; i < 2; i++) {
    169 		tp = &trades[i];
    170 		some = FALSE;
    171 		printf("Player %s (%d) gives:\n", play[tp->trader].name,
    172 			tp->trader+1);
    173 		if (tp->cash > 0)
    174 			printf("\t$%d\n", tp->cash), some++;
    175 		if (tp->gojf > 0)
    176 			printf("\t%d get-out-of-jail-free card(s)\n", tp->gojf),
    177 			some++;
    178 		if (tp->prop_list) {
    179 			for (op = tp->prop_list; op; op = op->next)
    180 				putchar('\t'), printsq(sqnum(op->sqr), TRUE);
    181 			some++;
    182 		}
    183 		if (!some)
    184 			printf("\t-- Nothing --\n");
    185 	}
    186 }
    187 /*
    188  *	This routine actually executes the trade.
    189  */
    190 do_trade() {
    191 
    192 	move_em(&trades[0], &trades[1]);
    193 	move_em(&trades[1], &trades[0]);
    194 }
    195 /*
    196  *	This routine does a switch from one player to another
    197  */
    198 move_em(from, to)
    199 TRADE	*from, *to; {
    200 
    201 	reg PLAY	*pl_fr, *pl_to;
    202 	reg OWN		*op;
    203 
    204 	pl_fr = &play[from->trader];
    205 	pl_to = &play[to->trader];
    206 
    207 	pl_fr->money -= from->cash;
    208 	pl_to->money += from->cash;
    209 	pl_fr->num_gojf -= from->gojf;
    210 	pl_to->num_gojf += from->gojf;
    211 	for (op = from->prop_list; op; op = op->next) {
    212 		add_list(to->trader, &(pl_to->own_list), sqnum(op->sqr));
    213 		op->sqr->owner = to->trader;
    214 		del_list(from->trader, &(pl_fr->own_list), sqnum(op->sqr));
    215 	}
    216 	set_ownlist(to->trader);
    217 }
    218 /*
    219  *	This routine lets a player resign
    220  */
    221 resign() {
    222 
    223 	reg int	i, new_own;
    224 	reg OWN	*op;
    225 	SQUARE	*sqp;
    226 
    227 	if (cur_p->money <= 0) {
    228 		switch (board[cur_p->loc].type) {
    229 		  case UTIL:
    230 		  case RR:
    231 		  case PRPTY:
    232 			new_own = board[cur_p->loc].owner;
    233 			break;
    234 		  default:		/* Chance, taxes, etc */
    235 			new_own = num_play;
    236 			break;
    237 		}
    238 		if (new_own == num_play)
    239 			printf("You would resign to the bank\n");
    240 		else
    241 			printf("You would resign to %s\n", name_list[new_own]);
    242 	}
    243 	else if (num_play == 1) {
    244 		new_own = num_play;
    245 		printf("You would resign to the bank\n");
    246 	}
    247 	else {
    248 		name_list[num_play] = "bank";
    249 		do {
    250 			new_own = getinp("Who do you wish to resign to? ",
    251 			    name_list);
    252 			if (new_own == player)
    253 				printf("You can't resign to yourself!!\n");
    254 		} while (new_own == player);
    255 		name_list[num_play] = "done";
    256 	}
    257 	if (getyn("Do you really want to resign? ", yn) != 0)
    258 		return;
    259 	if (num_play == 1) {
    260 		printf("Then NOBODY wins (not even YOU!)\n");
    261 		exit(0);
    262 	}
    263 	if (new_own < num_play) {	/* resign to player		*/
    264 		printf("resigning to player\n");
    265 		trades[0].trader = new_own;
    266 		trades[0].cash = trades[0].gojf = 0;
    267 		trades[0].prop_list = NULL;
    268 		trades[1].trader = player;
    269 		trades[1].cash = cur_p->money > 0 ? cur_p->money : 0;
    270 		trades[1].gojf = cur_p->num_gojf;
    271 		trades[1].prop_list = cur_p->own_list;
    272 		do_trade();
    273 	}
    274 	else {				/* resign to bank		*/
    275 		printf("resigning to bank\n");
    276 		for (op = cur_p->own_list; op; op = op->next) {
    277 			sqp = op->sqr;
    278 			sqp->owner = -1;
    279 			sqp->desc->morg = FALSE;
    280 			if (sqp->type == PRPTY) {
    281 				isnot_monop(sqp->desc->mon_desc);
    282 				sqp->desc->houses = 0;
    283 			}
    284 		}
    285 		if (cur_p->num_gojf)
    286 			ret_card(cur_p);
    287 	}
    288 	for (i = player; i < num_play; i++) {
    289 		name_list[i] = name_list[i+1];
    290 		if (i + 1 < num_play)
    291 			cpy_st(&play[i], &play[i+1], sizeof (PLAY));
    292 	}
    293 	name_list[num_play--] = 0;
    294 	for (i = 0; i < N_SQRS; i++)
    295 		if (board[i].owner > player)
    296 			--board[i].owner;
    297 	player = --player < 0 ? num_play - 1 : player;
    298 	next_play();
    299 	if (num_play < 2) {
    300 		printf("\nThen %s WINS!!!!!\n", play[0].name);
    301 		printhold(0);
    302 		printf("That's a grand worth of $%d.\n",
    303 			play[0].money+prop_worth(&play[0]));
    304 		exit(0);
    305 	}
    306 }
    307