io.c revision 1.7 1 1.7 ross /* $NetBSD: io.c,v 1.7 2004/04/07 17:46:47 ross Exp $ */
2 1.2 cgd
3 1.1 jtc /*
4 1.1 jtc * io.c - input/output routines for Phantasia
5 1.1 jtc */
6 1.1 jtc
7 1.1 jtc #include "include.h"
8 1.7 ross #include <curses.h>
9 1.1 jtc
10 1.3 lukem void
11 1.1 jtc getstring(cp, mx)
12 1.3 lukem char *cp;
13 1.3 lukem int mx;
14 1.1 jtc {
15 1.3 lukem char *inptr; /* pointer into string for next string */
16 1.3 lukem int x, y; /* original x, y coordinates on screen */
17 1.3 lukem int ch; /* input */
18 1.3 lukem
19 1.3 lukem getyx(stdscr, y, x); /* get coordinates on screen */
20 1.3 lukem inptr = cp;
21 1.3 lukem *inptr = '\0'; /* clear string to start */
22 1.3 lukem --mx; /* reserve room in string for nul terminator */
23 1.3 lukem
24 1.3 lukem do
25 1.3 lukem /* get characters and process */
26 1.3 lukem {
27 1.3 lukem if (Echo)
28 1.3 lukem mvaddstr(y, x, cp); /* print string on screen */
29 1.3 lukem clrtoeol(); /* clear any data after string */
30 1.3 lukem refresh(); /* update screen */
31 1.3 lukem
32 1.3 lukem ch = getchar(); /* get character */
33 1.3 lukem
34 1.3 lukem switch (ch) {
35 1.3 lukem case CH_ERASE: /* back up one character */
36 1.3 lukem if (inptr > cp)
37 1.3 lukem --inptr;
38 1.3 lukem break;
39 1.3 lukem
40 1.3 lukem case CH_KILL: /* back up to original location */
41 1.3 lukem inptr = cp;
42 1.3 lukem break;
43 1.3 lukem
44 1.3 lukem case CH_NEWLINE: /* terminate string */
45 1.3 lukem break;
46 1.3 lukem
47 1.3 lukem case CH_REDRAW:/* redraw screen */
48 1.3 lukem clearok(stdscr, TRUE);
49 1.3 lukem continue;
50 1.3 lukem
51 1.3 lukem default: /* put data in string */
52 1.3 lukem if (ch >= ' ' || Wizard)
53 1.3 lukem /* printing char; put in string */
54 1.3 lukem *inptr++ = ch;
55 1.3 lukem }
56 1.1 jtc
57 1.3 lukem *inptr = '\0'; /* terminate string */
58 1.1 jtc }
59 1.3 lukem while (ch != CH_NEWLINE && inptr < cp + mx);
60 1.1 jtc }
61 1.1 jtc
62 1.3 lukem void
63 1.1 jtc more(where)
64 1.3 lukem int where;
65 1.1 jtc {
66 1.3 lukem mvaddstr(where, 0, "-- more --");
67 1.3 lukem getanswer(" ", FALSE);
68 1.1 jtc }
69 1.1 jtc
70 1.1 jtc double
71 1.1 jtc infloat()
72 1.1 jtc {
73 1.3 lukem double result; /* return value */
74 1.1 jtc
75 1.3 lukem getstring(Databuf, SZ_DATABUF);
76 1.3 lukem if (sscanf(Databuf, "%lf", &result) < 1)
77 1.3 lukem /* no valid number entered */
78 1.3 lukem result = 0.0;
79 1.1 jtc
80 1.3 lukem return (result);
81 1.1 jtc }
82 1.1 jtc
83 1.3 lukem int
84 1.1 jtc inputoption()
85 1.1 jtc {
86 1.3 lukem ++Player.p_age; /* increase age */
87 1.1 jtc
88 1.3 lukem if (Player.p_ring.ring_type != R_SPOILED)
89 1.3 lukem /* ring ok */
90 1.3 lukem return (getanswer("T ", TRUE));
91 1.3 lukem else
92 1.3 lukem /* bad ring */
93 1.1 jtc {
94 1.3 lukem getanswer(" ", TRUE);
95 1.3 lukem return ((int) ROLL(0.0, 5.0) + '0');
96 1.1 jtc }
97 1.1 jtc }
98 1.1 jtc
99 1.3 lukem void
100 1.1 jtc interrupt()
101 1.1 jtc {
102 1.3 lukem char line[81]; /* a place to store data already on screen */
103 1.3 lukem int loop; /* counter */
104 1.3 lukem int x, y; /* coordinates on screen */
105 1.3 lukem int ch; /* input */
106 1.3 lukem unsigned savealarm; /* to save alarm value */
107 1.1 jtc
108 1.1 jtc #ifdef SYS3
109 1.3 lukem signal(SIGINT, SIG_IGN);
110 1.1 jtc #endif
111 1.1 jtc #ifdef SYS5
112 1.3 lukem signal(SIGINT, SIG_IGN);
113 1.1 jtc #endif
114 1.1 jtc
115 1.3 lukem savealarm = alarm(0); /* turn off any alarms */
116 1.1 jtc
117 1.3 lukem getyx(stdscr, y, x); /* save cursor location */
118 1.1 jtc
119 1.3 lukem for (loop = 0; loop < 80; ++loop) { /* save line on screen */
120 1.3 lukem move(4, loop);
121 1.3 lukem line[loop] = inch();
122 1.3 lukem }
123 1.3 lukem line[80] = '\0'; /* nul terminate */
124 1.3 lukem
125 1.3 lukem if (Player.p_status == S_INBATTLE || Player.p_status == S_MONSTER)
126 1.3 lukem /* in midst of fighting */
127 1.3 lukem {
128 1.3 lukem mvaddstr(4, 0, "Quitting now will automatically kill your character. Still want to ? ");
129 1.3 lukem ch = getanswer("NY", FALSE);
130 1.3 lukem if (ch == 'Y')
131 1.3 lukem death("Bailing out");
132 1.3 lukem /* NOTREACHED */
133 1.3 lukem } else {
134 1.3 lukem mvaddstr(4, 0, "Do you really want to quit ? ");
135 1.3 lukem ch = getanswer("NY", FALSE);
136 1.3 lukem if (ch == 'Y')
137 1.3 lukem leavegame();
138 1.3 lukem /* NOTREACHED */
139 1.3 lukem }
140 1.3 lukem
141 1.3 lukem mvaddstr(4, 0, line); /* restore data on screen */
142 1.3 lukem move(y, x); /* restore cursor */
143 1.3 lukem refresh();
144 1.1 jtc
145 1.1 jtc #ifdef SYS3
146 1.3 lukem signal(SIGINT, interrupt);
147 1.1 jtc #endif
148 1.1 jtc #ifdef SYS5
149 1.3 lukem signal(SIGINT, interrupt);
150 1.1 jtc #endif
151 1.1 jtc
152 1.3 lukem alarm(savealarm); /* restore alarm */
153 1.1 jtc }
154 1.1 jtc
155 1.3 lukem int
156 1.1 jtc getanswer(choices, def)
157 1.4 jsm const char *choices;
158 1.3 lukem bool def;
159 1.1 jtc {
160 1.3 lukem int ch; /* input */
161 1.6 jsm volatile int loop; /* counter */
162 1.6 jsm volatile int oldx, oldy; /* original coordinates on screen */
163 1.1 jtc
164 1.3 lukem getyx(stdscr, oldy, oldx);
165 1.3 lukem alarm(0); /* make sure alarm is off */
166 1.1 jtc
167 1.3 lukem for (loop = 3; loop; --loop)
168 1.3 lukem /* try for 3 times */
169 1.1 jtc {
170 1.3 lukem if (setjmp(Timeoenv) != 0)
171 1.3 lukem /* timed out waiting for response */
172 1.3 lukem {
173 1.3 lukem if (def || loop <= 1)
174 1.3 lukem /* return default answer */
175 1.3 lukem break;
176 1.3 lukem else
177 1.3 lukem /* prompt, and try again */
178 1.3 lukem goto YELL;
179 1.3 lukem } else
180 1.3 lukem /* wait for response */
181 1.3 lukem {
182 1.3 lukem clrtoeol();
183 1.3 lukem refresh();
184 1.1 jtc #ifdef BSD41
185 1.3 lukem sigset(SIGALRM, catchalarm);
186 1.1 jtc #else
187 1.3 lukem signal(SIGALRM, catchalarm);
188 1.1 jtc #endif
189 1.3 lukem /* set timeout */
190 1.3 lukem if (Timeout)
191 1.3 lukem alarm(7); /* short */
192 1.3 lukem else
193 1.3 lukem alarm(600); /* long */
194 1.3 lukem
195 1.3 lukem ch = getchar();
196 1.3 lukem
197 1.3 lukem alarm(0); /* turn off timeout */
198 1.3 lukem
199 1.3 lukem if (ch < 0)
200 1.3 lukem /* caught some signal */
201 1.3 lukem {
202 1.3 lukem ++loop;
203 1.3 lukem continue;
204 1.3 lukem } else
205 1.3 lukem if (ch == CH_REDRAW)
206 1.3 lukem /* redraw screen */
207 1.3 lukem {
208 1.3 lukem clearok(stdscr, TRUE); /* force clear screen */
209 1.3 lukem ++loop; /* don't count this input */
210 1.3 lukem continue;
211 1.3 lukem } else
212 1.3 lukem if (Echo) {
213 1.3 lukem addch(ch); /* echo character */
214 1.3 lukem refresh();
215 1.3 lukem }
216 1.3 lukem if (islower(ch))
217 1.3 lukem /* convert to upper case */
218 1.3 lukem ch = toupper(ch);
219 1.3 lukem
220 1.3 lukem if (def || strchr(choices, ch) != NULL)
221 1.3 lukem /* valid choice */
222 1.3 lukem return (ch);
223 1.3 lukem else
224 1.3 lukem if (!def && loop > 1)
225 1.3 lukem /* bad choice; prompt, and try again */
226 1.3 lukem {
227 1.3 lukem YELL: mvprintw(oldy + 1, 0, "Please choose one of : [%s]\n", choices);
228 1.3 lukem move(oldy, oldx);
229 1.3 lukem clrtoeol();
230 1.3 lukem continue;
231 1.3 lukem } else
232 1.3 lukem /* return default answer */
233 1.3 lukem break;
234 1.1 jtc }
235 1.1 jtc }
236 1.1 jtc
237 1.3 lukem return (*choices);
238 1.1 jtc }
239 1.1 jtc
240 1.1 jtc void
241 1.3 lukem catchalarm(dummy)
242 1.5 jsm int dummy __attribute__((__unused__));
243 1.1 jtc {
244 1.3 lukem longjmp(Timeoenv, 1);
245 1.1 jtc }
246