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extern.c revision 1.6
      1 /*	$NetBSD: extern.c,v 1.6 1999/09/08 21:17:57 jsm Exp $	*/
      2 
      3 /*
      4  * Copyright (c) 1980, 1993
      5  *	The Regents of the University of California.  All rights reserved.
      6  *
      7  * Redistribution and use in source and binary forms, with or without
      8  * modification, are permitted provided that the following conditions
      9  * are met:
     10  * 1. Redistributions of source code must retain the above copyright
     11  *    notice, this list of conditions and the following disclaimer.
     12  * 2. Redistributions in binary form must reproduce the above copyright
     13  *    notice, this list of conditions and the following disclaimer in the
     14  *    documentation and/or other materials provided with the distribution.
     15  * 3. All advertising materials mentioning features or use of this software
     16  *    must display the following acknowledgement:
     17  *	This product includes software developed by the University of
     18  *	California, Berkeley and its contributors.
     19  * 4. Neither the name of the University nor the names of its contributors
     20  *    may be used to endorse or promote products derived from this software
     21  *    without specific prior written permission.
     22  *
     23  * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
     24  * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
     25  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
     26  * ARE DISCLAIMED.  IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
     27  * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
     28  * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
     29  * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
     30  * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
     31  * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
     32  * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
     33  * SUCH DAMAGE.
     34  */
     35 
     36 #include <sys/cdefs.h>
     37 #ifndef lint
     38 #if 0
     39 static char sccsid[] = "@(#)extern.c	8.1 (Berkeley) 5/31/93";
     40 #else
     41 __RCSID("$NetBSD: extern.c,v 1.6 1999/09/08 21:17:57 jsm Exp $");
     42 #endif
     43 #endif /* not lint */
     44 
     45 # include	"robots.h"
     46 
     47 bool	Dead;			/* Player is now dead */
     48 bool	Full_clear = TRUE;	/* Lots of junk for init_field to clear */
     49 bool	Jump = FALSE;		/* Jump while running, counting, or waiting */
     50 bool	Newscore;		/* There was a new score added */
     51 #ifdef	FANCY
     52 bool	Pattern_roll = FALSE;	/* Auto play for YHBJNLUK pattern */
     53 #endif
     54 bool	Real_time = FALSE;	/* Play in real time? */
     55 bool	Auto_bot = FALSE;	/* Automatic mover */
     56 bool	Running = FALSE;	/* Currently in the middle of a run */
     57 #ifdef	FANCY
     58 bool	Stand_still = FALSE;	/* Auto play for standing still pattern */
     59 #endif
     60 bool	Teleport = FALSE;	/* Teleport automatically when player must */
     61 bool	Waiting;		/* Player is waiting for end */
     62 bool	Was_bonus = FALSE;	/* Was a bonus last level */
     63 
     64 char	Cnt_move;		/* Command which has preceded the count */
     65 char	Field[Y_FIELDSIZE][X_FIELDSIZE];	/* the playing field itslef */
     66 const char	*Next_move;	/* Next move to be used in the pattern */
     67 const char	*Move_list = "YHBJNLUK";/* List of moves in the pattern */
     68 char	Run_ch;			/* Character for the direction we are running */
     69 
     70 int	Count = 0;		/* Command count */
     71 int	Level;			/* Current level */
     72 int	Num_robots;		/* Number of robots left */
     73 int	Num_scrap;		/* Number of scrap heaps */
     74 int	Num_scores;		/* Number of scores posted */
     75 int	Num_games;		/* Number of games to play */
     76 int	Score;			/* Current score */
     77 int	Start_level = 1;	/* Level on which to start */
     78 int	Wait_bonus;		/* bonus for waiting */
     79 
     80 COORD	Max;			/* Max area robots take up */
     81 COORD	Min;			/* Min area robots take up */
     82 COORD	My_pos;			/* Player's current position */
     83 COORD	Robots[MAXROBOTS];	/* Robots' current positions */
     84 COORD	Scrap[MAXROBOTS];	/* ScrapHeap' current position */
     85 
     86 jmp_buf	End_move;		/* Jump to on Real_time */
     87