move.c revision 1.1 1 /*
2 * Copyright (c) 1980 Regents of the University of California.
3 * All rights reserved.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions
7 * are met:
8 * 1. Redistributions of source code must retain the above copyright
9 * notice, this list of conditions and the following disclaimer.
10 * 2. Redistributions in binary form must reproduce the above copyright
11 * notice, this list of conditions and the following disclaimer in the
12 * documentation and/or other materials provided with the distribution.
13 * 3. All advertising materials mentioning features or use of this software
14 * must display the following acknowledgement:
15 * This product includes software developed by the University of
16 * California, Berkeley and its contributors.
17 * 4. Neither the name of the University nor the names of its contributors
18 * may be used to endorse or promote products derived from this software
19 * without specific prior written permission.
20 *
21 * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
22 * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
23 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
24 * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
25 * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
26 * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
27 * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
28 * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
29 * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
30 * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
31 * SUCH DAMAGE.
32 */
33
34 #ifndef lint
35 static char sccsid[] = "@(#)move.c 5.4 (Berkeley) 6/1/90";
36 #endif /* not lint */
37
38 # include "robots.h"
39 # include <ctype.h>
40
41 # define ESC '\033'
42
43 /*
44 * get_move:
45 * Get and execute a move from the player
46 */
47 get_move()
48 {
49 register int c;
50 register int y, x, lastmove;
51 static COORD newpos;
52
53 if (Waiting)
54 return;
55
56 #ifdef FANCY
57 if (Pattern_roll) {
58 if (Next_move >= Move_list)
59 lastmove = *Next_move;
60 else
61 lastmove = -1; /* flag for "first time in" */
62 }
63 #endif
64 for (;;) {
65 if (Teleport && must_telep())
66 goto teleport;
67 if (Running)
68 c = Run_ch;
69 else if (Count != 0)
70 c = Cnt_move;
71 #ifdef FANCY
72 else if (Num_robots > 1 && Stand_still)
73 c = '>';
74 else if (Num_robots > 1 && Pattern_roll) {
75 if (*++Next_move == '\0') {
76 if (lastmove < 0)
77 goto over;
78 Next_move = Move_list;
79 }
80 c = *Next_move;
81 mvaddch(0, 0, c);
82 if (c == lastmove)
83 goto over;
84 }
85 #endif
86 else {
87 over:
88 c = getchar();
89 if (isdigit(c)) {
90 Count = (c - '0');
91 while (isdigit(c = getchar()))
92 Count = Count * 10 + (c - '0');
93 if (c == ESC)
94 goto over;
95 Cnt_move = c;
96 if (Count)
97 leaveok(stdscr, TRUE);
98 }
99 }
100
101 switch (c) {
102 case ' ':
103 case '.':
104 if (do_move(0, 0))
105 goto ret;
106 break;
107 case 'y':
108 if (do_move(-1, -1))
109 goto ret;
110 break;
111 case 'k':
112 if (do_move(-1, 0))
113 goto ret;
114 break;
115 case 'u':
116 if (do_move(-1, 1))
117 goto ret;
118 break;
119 case 'h':
120 if (do_move(0, -1))
121 goto ret;
122 break;
123 case 'l':
124 if (do_move(0, 1))
125 goto ret;
126 break;
127 case 'b':
128 if (do_move(1, -1))
129 goto ret;
130 break;
131 case 'j':
132 if (do_move(1, 0))
133 goto ret;
134 break;
135 case 'n':
136 if (do_move(1, 1))
137 goto ret;
138 break;
139 case 'Y': case 'U': case 'H': case 'J':
140 case 'K': case 'L': case 'B': case 'N':
141 case '>':
142 Running = TRUE;
143 if (c == '>')
144 Run_ch = ' ';
145 else
146 Run_ch = tolower(c);
147 leaveok(stdscr, TRUE);
148 break;
149 case 'q':
150 case 'Q':
151 if (query("Really quit?"))
152 quit();
153 refresh();
154 break;
155 case 'w':
156 case 'W':
157 Waiting = TRUE;
158 leaveok(stdscr, TRUE);
159 flushok(stdscr, FALSE);
160 goto ret;
161 case 't':
162 case 'T':
163 teleport:
164 Running = FALSE;
165 mvaddch(My_pos.y, My_pos.x, ' ');
166 My_pos = *rnd_pos();
167 mvaddch(My_pos.y, My_pos.x, PLAYER);
168 leaveok(stdscr, FALSE);
169 refresh();
170 flush_in();
171 goto ret;
172 case CTRL(L):
173 wrefresh(curscr);
174 break;
175 case EOF:
176 break;
177 default:
178 putchar(CTRL(G));
179 reset_count();
180 fflush(stdout);
181 break;
182 }
183 }
184 ret:
185 if (Count > 0)
186 if (--Count == 0)
187 leaveok(stdscr, FALSE);
188 }
189
190 /*
191 * must_telep:
192 * Must I teleport; i.e., is there anywhere I can move without
193 * being eaten?
194 */
195 must_telep()
196 {
197 register int x, y;
198 static COORD newpos;
199
200 #ifdef FANCY
201 if (Stand_still && Num_robots > 1 && eaten(&My_pos))
202 return TRUE;
203 #endif
204
205 for (y = -1; y <= 1; y++) {
206 newpos.y = My_pos.y + y;
207 if (newpos.y <= 0 || newpos.y >= Y_FIELDSIZE)
208 continue;
209 for (x = -1; x <= 1; x++) {
210 newpos.x = My_pos.x + x;
211 if (newpos.x <= 0 || newpos.x >= X_FIELDSIZE)
212 continue;
213 if (Field[newpos.y][newpos.x] > 0)
214 continue;
215 if (!eaten(&newpos))
216 return FALSE;
217 }
218 }
219 return TRUE;
220 }
221
222 /*
223 * do_move:
224 * Execute a move
225 */
226 do_move(dy, dx)
227 int dy, dx;
228 {
229 static COORD newpos;
230
231 newpos.y = My_pos.y + dy;
232 newpos.x = My_pos.x + dx;
233 if (newpos.y <= 0 || newpos.y >= Y_FIELDSIZE ||
234 newpos.x <= 0 || newpos.x >= X_FIELDSIZE ||
235 Field[newpos.y][newpos.x] > 0 || eaten(&newpos)) {
236 if (Running) {
237 Running = FALSE;
238 leaveok(stdscr, FALSE);
239 move(My_pos.y, My_pos.x);
240 refresh();
241 }
242 else {
243 putchar(CTRL(G));
244 reset_count();
245 }
246 return FALSE;
247 }
248 else if (dy == 0 && dx == 0)
249 return TRUE;
250 mvaddch(My_pos.y, My_pos.x, ' ');
251 My_pos = newpos;
252 mvaddch(My_pos.y, My_pos.x, PLAYER);
253 if (!jumping())
254 refresh();
255 return TRUE;
256 }
257
258 /*
259 * eaten:
260 * Player would get eaten at this place
261 */
262 eaten(pos)
263 register COORD *pos;
264 {
265 register int x, y;
266
267 for (y = pos->y - 1; y <= pos->y + 1; y++) {
268 if (y <= 0 || y >= Y_FIELDSIZE)
269 continue;
270 for (x = pos->x - 1; x <= pos->x + 1; x++) {
271 if (x <= 0 || x >= X_FIELDSIZE)
272 continue;
273 if (Field[y][x] == 1)
274 return TRUE;
275 }
276 }
277 return FALSE;
278 }
279
280 /*
281 * reset_count:
282 * Reset the count variables
283 */
284 reset_count()
285 {
286 Count = 0;
287 Running = FALSE;
288 leaveok(stdscr, FALSE);
289 refresh();
290 }
291
292 /*
293 * jumping:
294 * See if we are jumping, i.e., we should not refresh.
295 */
296 jumping()
297 {
298 return (Jump && (Count || Running || Waiting));
299 }
300