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move.c revision 1.1
      1 /*
      2  * Copyright (c) 1980 Regents of the University of California.
      3  * All rights reserved.
      4  *
      5  * Redistribution and use in source and binary forms, with or without
      6  * modification, are permitted provided that the following conditions
      7  * are met:
      8  * 1. Redistributions of source code must retain the above copyright
      9  *    notice, this list of conditions and the following disclaimer.
     10  * 2. Redistributions in binary form must reproduce the above copyright
     11  *    notice, this list of conditions and the following disclaimer in the
     12  *    documentation and/or other materials provided with the distribution.
     13  * 3. All advertising materials mentioning features or use of this software
     14  *    must display the following acknowledgement:
     15  *	This product includes software developed by the University of
     16  *	California, Berkeley and its contributors.
     17  * 4. Neither the name of the University nor the names of its contributors
     18  *    may be used to endorse or promote products derived from this software
     19  *    without specific prior written permission.
     20  *
     21  * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
     22  * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
     23  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
     24  * ARE DISCLAIMED.  IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
     25  * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
     26  * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
     27  * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
     28  * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
     29  * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
     30  * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
     31  * SUCH DAMAGE.
     32  */
     33 
     34 #ifndef lint
     35 static char sccsid[] = "@(#)move.c	5.4 (Berkeley) 6/1/90";
     36 #endif /* not lint */
     37 
     38 # include	"robots.h"
     39 # include	<ctype.h>
     40 
     41 # define	ESC	'\033'
     42 
     43 /*
     44  * get_move:
     45  *	Get and execute a move from the player
     46  */
     47 get_move()
     48 {
     49 	register int	c;
     50 	register int	y, x, lastmove;
     51 	static COORD	newpos;
     52 
     53 	if (Waiting)
     54 		return;
     55 
     56 #ifdef	FANCY
     57 	if (Pattern_roll) {
     58 		if (Next_move >= Move_list)
     59 			lastmove = *Next_move;
     60 		else
     61 			lastmove = -1;	/* flag for "first time in" */
     62 	}
     63 #endif
     64 	for (;;) {
     65 		if (Teleport && must_telep())
     66 			goto teleport;
     67 		if (Running)
     68 			c = Run_ch;
     69 		else if (Count != 0)
     70 			c = Cnt_move;
     71 #ifdef	FANCY
     72 		else if (Num_robots > 1 && Stand_still)
     73 			c = '>';
     74 		else if (Num_robots > 1 && Pattern_roll) {
     75 			if (*++Next_move == '\0') {
     76 				if (lastmove < 0)
     77 					goto over;
     78 				Next_move = Move_list;
     79 			}
     80 			c = *Next_move;
     81 			mvaddch(0, 0, c);
     82 			if (c == lastmove)
     83 				goto over;
     84 		}
     85 #endif
     86 		else {
     87 over:
     88 			c = getchar();
     89 			if (isdigit(c)) {
     90 				Count = (c - '0');
     91 				while (isdigit(c = getchar()))
     92 					Count = Count * 10 + (c - '0');
     93 				if (c == ESC)
     94 					goto over;
     95 				Cnt_move = c;
     96 				if (Count)
     97 					leaveok(stdscr, TRUE);
     98 			}
     99 		}
    100 
    101 		switch (c) {
    102 		  case ' ':
    103 		  case '.':
    104 			if (do_move(0, 0))
    105 				goto ret;
    106 			break;
    107 		  case 'y':
    108 			if (do_move(-1, -1))
    109 				goto ret;
    110 			break;
    111 		  case 'k':
    112 			if (do_move(-1, 0))
    113 				goto ret;
    114 			break;
    115 		  case 'u':
    116 			if (do_move(-1, 1))
    117 				goto ret;
    118 			break;
    119 		  case 'h':
    120 			if (do_move(0, -1))
    121 				goto ret;
    122 			break;
    123 		  case 'l':
    124 			if (do_move(0, 1))
    125 				goto ret;
    126 			break;
    127 		  case 'b':
    128 			if (do_move(1, -1))
    129 				goto ret;
    130 			break;
    131 		  case 'j':
    132 			if (do_move(1, 0))
    133 				goto ret;
    134 			break;
    135 		  case 'n':
    136 			if (do_move(1, 1))
    137 				goto ret;
    138 			break;
    139 		  case 'Y': case 'U': case 'H': case 'J':
    140 		  case 'K': case 'L': case 'B': case 'N':
    141 		  case '>':
    142 			Running = TRUE;
    143 			if (c == '>')
    144 				Run_ch = ' ';
    145 			else
    146 				Run_ch = tolower(c);
    147 			leaveok(stdscr, TRUE);
    148 			break;
    149 		  case 'q':
    150 		  case 'Q':
    151 			if (query("Really quit?"))
    152 				quit();
    153 			refresh();
    154 			break;
    155 		  case 'w':
    156 		  case 'W':
    157 			Waiting = TRUE;
    158 			leaveok(stdscr, TRUE);
    159 			flushok(stdscr, FALSE);
    160 			goto ret;
    161 		  case 't':
    162 		  case 'T':
    163 teleport:
    164 			Running = FALSE;
    165 			mvaddch(My_pos.y, My_pos.x, ' ');
    166 			My_pos = *rnd_pos();
    167 			mvaddch(My_pos.y, My_pos.x, PLAYER);
    168 			leaveok(stdscr, FALSE);
    169 			refresh();
    170 			flush_in();
    171 			goto ret;
    172 		  case CTRL(L):
    173 			wrefresh(curscr);
    174 			break;
    175 		  case EOF:
    176 			break;
    177 		  default:
    178 			putchar(CTRL(G));
    179 			reset_count();
    180 			fflush(stdout);
    181 			break;
    182 		}
    183 	}
    184 ret:
    185 	if (Count > 0)
    186 		if (--Count == 0)
    187 			leaveok(stdscr, FALSE);
    188 }
    189 
    190 /*
    191  * must_telep:
    192  *	Must I teleport; i.e., is there anywhere I can move without
    193  * being eaten?
    194  */
    195 must_telep()
    196 {
    197 	register int	x, y;
    198 	static COORD	newpos;
    199 
    200 #ifdef	FANCY
    201 	if (Stand_still && Num_robots > 1 && eaten(&My_pos))
    202 		return TRUE;
    203 #endif
    204 
    205 	for (y = -1; y <= 1; y++) {
    206 		newpos.y = My_pos.y + y;
    207 		if (newpos.y <= 0 || newpos.y >= Y_FIELDSIZE)
    208 			continue;
    209 		for (x = -1; x <= 1; x++) {
    210 			newpos.x = My_pos.x + x;
    211 			if (newpos.x <= 0 || newpos.x >= X_FIELDSIZE)
    212 				continue;
    213 			if (Field[newpos.y][newpos.x] > 0)
    214 				continue;
    215 			if (!eaten(&newpos))
    216 				return FALSE;
    217 		}
    218 	}
    219 	return TRUE;
    220 }
    221 
    222 /*
    223  * do_move:
    224  *	Execute a move
    225  */
    226 do_move(dy, dx)
    227 int	dy, dx;
    228 {
    229 	static COORD	newpos;
    230 
    231 	newpos.y = My_pos.y + dy;
    232 	newpos.x = My_pos.x + dx;
    233 	if (newpos.y <= 0 || newpos.y >= Y_FIELDSIZE ||
    234 	    newpos.x <= 0 || newpos.x >= X_FIELDSIZE ||
    235 	    Field[newpos.y][newpos.x] > 0 || eaten(&newpos)) {
    236 		if (Running) {
    237 			Running = FALSE;
    238 			leaveok(stdscr, FALSE);
    239 			move(My_pos.y, My_pos.x);
    240 			refresh();
    241 		}
    242 		else {
    243 			putchar(CTRL(G));
    244 			reset_count();
    245 		}
    246 		return FALSE;
    247 	}
    248 	else if (dy == 0 && dx == 0)
    249 		return TRUE;
    250 	mvaddch(My_pos.y, My_pos.x, ' ');
    251 	My_pos = newpos;
    252 	mvaddch(My_pos.y, My_pos.x, PLAYER);
    253 	if (!jumping())
    254 		refresh();
    255 	return TRUE;
    256 }
    257 
    258 /*
    259  * eaten:
    260  *	Player would get eaten at this place
    261  */
    262 eaten(pos)
    263 register COORD	*pos;
    264 {
    265 	register int	x, y;
    266 
    267 	for (y = pos->y - 1; y <= pos->y + 1; y++) {
    268 		if (y <= 0 || y >= Y_FIELDSIZE)
    269 			continue;
    270 		for (x = pos->x - 1; x <= pos->x + 1; x++) {
    271 			if (x <= 0 || x >= X_FIELDSIZE)
    272 				continue;
    273 			if (Field[y][x] == 1)
    274 				return TRUE;
    275 		}
    276 	}
    277 	return FALSE;
    278 }
    279 
    280 /*
    281  * reset_count:
    282  *	Reset the count variables
    283  */
    284 reset_count()
    285 {
    286 	Count = 0;
    287 	Running = FALSE;
    288 	leaveok(stdscr, FALSE);
    289 	refresh();
    290 }
    291 
    292 /*
    293  * jumping:
    294  *	See if we are jumping, i.e., we should not refresh.
    295  */
    296 jumping()
    297 {
    298 	return (Jump && (Count || Running || Waiting));
    299 }
    300