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move.c revision 1.10
      1 /*	$NetBSD: move.c,v 1.10 2002/01/31 17:35:52 christos Exp $	*/
      2 
      3 /*
      4  * Copyright (c) 1980, 1993
      5  *	The Regents of the University of California.  All rights reserved.
      6  *
      7  * Redistribution and use in source and binary forms, with or without
      8  * modification, are permitted provided that the following conditions
      9  * are met:
     10  * 1. Redistributions of source code must retain the above copyright
     11  *    notice, this list of conditions and the following disclaimer.
     12  * 2. Redistributions in binary form must reproduce the above copyright
     13  *    notice, this list of conditions and the following disclaimer in the
     14  *    documentation and/or other materials provided with the distribution.
     15  * 3. All advertising materials mentioning features or use of this software
     16  *    must display the following acknowledgement:
     17  *	This product includes software developed by the University of
     18  *	California, Berkeley and its contributors.
     19  * 4. Neither the name of the University nor the names of its contributors
     20  *    may be used to endorse or promote products derived from this software
     21  *    without specific prior written permission.
     22  *
     23  * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
     24  * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
     25  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
     26  * ARE DISCLAIMED.  IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
     27  * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
     28  * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
     29  * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
     30  * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
     31  * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
     32  * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
     33  * SUCH DAMAGE.
     34  */
     35 
     36 #include <sys/cdefs.h>
     37 #ifndef lint
     38 #if 0
     39 static char sccsid[] = "@(#)move.c	8.1 (Berkeley) 5/31/93";
     40 #else
     41 __RCSID("$NetBSD: move.c,v 1.10 2002/01/31 17:35:52 christos Exp $");
     42 #endif
     43 #endif /* not lint */
     44 
     45 #include "robots.h"
     46 
     47 # define	ESC	'\033'
     48 
     49 /*
     50  * get_move:
     51  *	Get and execute a move from the player
     52  */
     53 void
     54 get_move()
     55 {
     56 	int		c;
     57 #ifdef FANCY
     58 	int		lastmove;
     59 #endif /*FANCY*/
     60 
     61 	if (Waiting)
     62 		return;
     63 
     64 #ifdef	FANCY
     65 	if (Pattern_roll) {
     66 		if (Next_move >= Move_list)
     67 			lastmove = *Next_move;
     68 		else
     69 			lastmove = -1;	/* flag for "first time in" */
     70 	} else
     71 		lastmove = 0; /* Shut up gcc */
     72 #endif
     73 	for (;;) {
     74 		if (Teleport && must_telep())
     75 			goto teleport;
     76 		if (Running)
     77 			c = Run_ch;
     78 		else if (Count != 0)
     79 			c = Cnt_move;
     80 #ifdef	FANCY
     81 		else if (Num_robots > 1 && Stand_still)
     82 			c = '>';
     83 		else if (Num_robots > 1 && Pattern_roll) {
     84 			if (*++Next_move == '\0') {
     85 				if (lastmove < 0)
     86 					goto over;
     87 				Next_move = Move_list;
     88 			}
     89 			c = *Next_move;
     90 			mvaddch(0, 0, c);
     91 			if (c == lastmove)
     92 				goto over;
     93 		}
     94 #endif
     95 		else {
     96 over:
     97 			if (Auto_bot)
     98 				c = automove();
     99 			else
    100 				c = getchar();
    101 			if (isdigit(c)) {
    102 				Count = (c - '0');
    103 				while (isdigit(c = getchar()))
    104 					Count = Count * 10 + (c - '0');
    105 				if (c == ESC)
    106 					goto over;
    107 				Cnt_move = c;
    108 				if (Count)
    109 					leaveok(stdscr, TRUE);
    110 			}
    111 		}
    112 
    113 		switch (c) {
    114 		  case ' ':
    115 		  case '.':
    116 			if (do_move(0, 0))
    117 				goto ret;
    118 			break;
    119 		  case 'y':
    120 			if (do_move(-1, -1))
    121 				goto ret;
    122 			break;
    123 		  case 'k':
    124 			if (do_move(-1, 0))
    125 				goto ret;
    126 			break;
    127 		  case 'u':
    128 			if (do_move(-1, 1))
    129 				goto ret;
    130 			break;
    131 		  case 'h':
    132 			if (do_move(0, -1))
    133 				goto ret;
    134 			break;
    135 		  case 'l':
    136 			if (do_move(0, 1))
    137 				goto ret;
    138 			break;
    139 		  case 'b':
    140 			if (do_move(1, -1))
    141 				goto ret;
    142 			break;
    143 		  case 'j':
    144 			if (do_move(1, 0))
    145 				goto ret;
    146 			break;
    147 		  case 'n':
    148 			if (do_move(1, 1))
    149 				goto ret;
    150 			break;
    151 		  case 'Y': case 'U': case 'H': case 'J':
    152 		  case 'K': case 'L': case 'B': case 'N':
    153 		  case '>':
    154 			Running = TRUE;
    155 			if (c == '>')
    156 				Run_ch = ' ';
    157 			else
    158 				Run_ch = tolower(c);
    159 			leaveok(stdscr, TRUE);
    160 			break;
    161 		  case 'q':
    162 		  case 'Q':
    163 			if (query("Really quit?"))
    164 				quit(0);
    165 			refresh();
    166 			break;
    167 		  case 'w':
    168 		  case 'W':
    169 			Waiting = TRUE;
    170 			leaveok(stdscr, TRUE);
    171 			goto ret;
    172 		  case 't':
    173 		  case 'T':
    174 teleport:
    175 			Running = FALSE;
    176 			mvaddch(My_pos.y, My_pos.x, ' ');
    177 			My_pos = *rnd_pos();
    178 			telmsg(1);
    179 			refresh();
    180 			sleep(1);
    181 			telmsg(0);
    182 			mvaddch(My_pos.y, My_pos.x, PLAYER);
    183 			leaveok(stdscr, FALSE);
    184 			refresh();
    185 			flush_in();
    186 			goto ret;
    187 		  case CTRL('L'):
    188 			wrefresh(curscr);
    189 			break;
    190 		  case EOF:
    191 			break;
    192 		  default:
    193 			putchar(CTRL('G'));
    194 			reset_count();
    195 			fflush(stdout);
    196 			break;
    197 		}
    198 	}
    199 ret:
    200 	if (Count > 0)
    201 		if (--Count == 0)
    202 			leaveok(stdscr, FALSE);
    203 }
    204 
    205 /*
    206  * must_telep:
    207  *	Must I teleport; i.e., is there anywhere I can move without
    208  * being eaten?
    209  */
    210 bool
    211 must_telep()
    212 {
    213 	int		x, y;
    214 	static COORD	newpos;
    215 
    216 #ifdef	FANCY
    217 	if (Stand_still && Num_robots > 1 && eaten(&My_pos))
    218 		return TRUE;
    219 #endif
    220 
    221 	for (y = -1; y <= 1; y++) {
    222 		newpos.y = My_pos.y + y;
    223 		if (newpos.y <= 0 || newpos.y >= Y_FIELDSIZE)
    224 			continue;
    225 		for (x = -1; x <= 1; x++) {
    226 			newpos.x = My_pos.x + x;
    227 			if (newpos.x <= 0 || newpos.x >= X_FIELDSIZE)
    228 				continue;
    229 			if (Field[newpos.y][newpos.x] > 0)
    230 				continue;
    231 			if (!eaten(&newpos))
    232 				return FALSE;
    233 		}
    234 	}
    235 	return TRUE;
    236 }
    237 
    238 /*
    239  * do_move:
    240  *	Execute a move
    241  */
    242 bool
    243 do_move(dy, dx)
    244 	int	dy, dx;
    245 {
    246 	static COORD	newpos;
    247 
    248 	newpos.y = My_pos.y + dy;
    249 	newpos.x = My_pos.x + dx;
    250 	if (newpos.y <= 0 || newpos.y >= Y_FIELDSIZE ||
    251 	    newpos.x <= 0 || newpos.x >= X_FIELDSIZE ||
    252 	    Field[newpos.y][newpos.x] > 0 || eaten(&newpos)) {
    253 		if (Running) {
    254 			Running = FALSE;
    255 			leaveok(stdscr, FALSE);
    256 			move(My_pos.y, My_pos.x);
    257 			refresh();
    258 		}
    259 		else {
    260 			putchar(CTRL('G'));
    261 			reset_count();
    262 		}
    263 		return FALSE;
    264 	}
    265 	else if (dy == 0 && dx == 0)
    266 		return TRUE;
    267 	mvaddch(My_pos.y, My_pos.x, ' ');
    268 	My_pos = newpos;
    269 	mvaddch(My_pos.y, My_pos.x, PLAYER);
    270 	if (!jumping())
    271 		refresh();
    272 	return TRUE;
    273 }
    274 
    275 /*
    276  * eaten:
    277  *	Player would get eaten at this place
    278  */
    279 bool
    280 eaten(pos)
    281 	const COORD	*pos;
    282 {
    283 	int	x, y;
    284 
    285 	for (y = pos->y - 1; y <= pos->y + 1; y++) {
    286 		if (y <= 0 || y >= Y_FIELDSIZE)
    287 			continue;
    288 		for (x = pos->x - 1; x <= pos->x + 1; x++) {
    289 			if (x <= 0 || x >= X_FIELDSIZE)
    290 				continue;
    291 			if (Field[y][x] == 1)
    292 				return TRUE;
    293 		}
    294 	}
    295 	return FALSE;
    296 }
    297 
    298 /*
    299  * reset_count:
    300  *	Reset the count variables
    301  */
    302 void
    303 reset_count()
    304 {
    305 	Count = 0;
    306 	Running = FALSE;
    307 	leaveok(stdscr, FALSE);
    308 	refresh();
    309 }
    310 
    311 /*
    312  * jumping:
    313  *	See if we are jumping, i.e., we should not refresh.
    314  */
    315 bool
    316 jumping()
    317 {
    318 	return (Jump && (Count || Running || Waiting));
    319 }
    320