play_level.c revision 1.3 1 1.3 cgd /* $NetBSD: play_level.c,v 1.3 1995/04/22 10:09:03 cgd Exp $ */
2 1.3 cgd
3 1.1 cgd /*
4 1.3 cgd * Copyright (c) 1980, 1993
5 1.3 cgd * The Regents of the University of California. All rights reserved.
6 1.1 cgd *
7 1.1 cgd * Redistribution and use in source and binary forms, with or without
8 1.1 cgd * modification, are permitted provided that the following conditions
9 1.1 cgd * are met:
10 1.1 cgd * 1. Redistributions of source code must retain the above copyright
11 1.1 cgd * notice, this list of conditions and the following disclaimer.
12 1.1 cgd * 2. Redistributions in binary form must reproduce the above copyright
13 1.1 cgd * notice, this list of conditions and the following disclaimer in the
14 1.1 cgd * documentation and/or other materials provided with the distribution.
15 1.1 cgd * 3. All advertising materials mentioning features or use of this software
16 1.1 cgd * must display the following acknowledgement:
17 1.1 cgd * This product includes software developed by the University of
18 1.1 cgd * California, Berkeley and its contributors.
19 1.1 cgd * 4. Neither the name of the University nor the names of its contributors
20 1.1 cgd * may be used to endorse or promote products derived from this software
21 1.1 cgd * without specific prior written permission.
22 1.1 cgd *
23 1.1 cgd * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
24 1.1 cgd * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
25 1.1 cgd * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
26 1.1 cgd * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
27 1.1 cgd * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
28 1.1 cgd * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
29 1.1 cgd * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
30 1.1 cgd * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
31 1.1 cgd * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
32 1.1 cgd * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
33 1.1 cgd * SUCH DAMAGE.
34 1.1 cgd */
35 1.1 cgd
36 1.1 cgd #ifndef lint
37 1.3 cgd #if 0
38 1.3 cgd static char sccsid[] = "@(#)play_level.c 8.1 (Berkeley) 5/31/93";
39 1.3 cgd #else
40 1.3 cgd static char rcsid[] = "$NetBSD: play_level.c,v 1.3 1995/04/22 10:09:03 cgd Exp $";
41 1.3 cgd #endif
42 1.1 cgd #endif /* not lint */
43 1.1 cgd
44 1.1 cgd # include "robots.h"
45 1.1 cgd
46 1.1 cgd /*
47 1.1 cgd * play_level:
48 1.1 cgd * Let the player play the current level
49 1.1 cgd */
50 1.1 cgd play_level()
51 1.1 cgd {
52 1.1 cgd register COORD *cp;
53 1.1 cgd register int y, x, bonus;
54 1.1 cgd
55 1.1 cgd move(My_pos.y, My_pos.x);
56 1.1 cgd addch(PLAYER);
57 1.1 cgd refresh();
58 1.1 cgd for (cp = Robots; cp < &Robots[MAXROBOTS]; cp++) {
59 1.1 cgd if (cp->y < 0)
60 1.1 cgd continue;
61 1.1 cgd move(cp->y, cp->x);
62 1.1 cgd addch(ROBOT);
63 1.1 cgd }
64 1.1 cgd refresh();
65 1.1 cgd # ifdef DEBUG
66 1.1 cgd standout();
67 1.1 cgd move(Min.y, Min.x);
68 1.1 cgd addch(inch());
69 1.1 cgd move(Max.y, Max.x);
70 1.1 cgd addch(inch());
71 1.1 cgd standend();
72 1.1 cgd # endif DEBUG
73 1.1 cgd setjmp(End_move);
74 1.1 cgd flush_in();
75 1.1 cgd while (!Dead && Num_robots > 0) {
76 1.1 cgd move(My_pos.y, My_pos.x);
77 1.1 cgd if (!jumping())
78 1.1 cgd refresh();
79 1.1 cgd get_move();
80 1.1 cgd if (Real_time)
81 1.1 cgd alarm(0);
82 1.1 cgd if (Field[My_pos.y][My_pos.x] != 0)
83 1.1 cgd Dead = TRUE;
84 1.1 cgd if (!Dead)
85 1.1 cgd move_robots(FALSE);
86 1.1 cgd if (Was_bonus) {
87 1.1 cgd move(Y_PROMPT, X_PROMPT);
88 1.1 cgd clrtoeol();
89 1.1 cgd move(Y_PROMPT + 1, X_PROMPT);
90 1.1 cgd clrtoeol();
91 1.1 cgd Was_bonus = FALSE;
92 1.1 cgd }
93 1.1 cgd }
94 1.1 cgd
95 1.1 cgd /*
96 1.1 cgd * if the player didn't die, add on the possible bonuses
97 1.1 cgd */
98 1.1 cgd
99 1.1 cgd if (!Dead) {
100 1.1 cgd Was_bonus = FALSE;
101 1.1 cgd
102 1.1 cgd if (Level == Start_level && Start_level > 1) {
103 1.1 cgd move(Y_PROMPT, X_PROMPT);
104 1.1 cgd printw("Advance bonus: %d", S_BONUS);
105 1.1 cgd refresh();
106 1.1 cgd add_score(S_BONUS);
107 1.1 cgd Was_bonus = TRUE;
108 1.1 cgd }
109 1.1 cgd
110 1.1 cgd if (Wait_bonus != 0) {
111 1.1 cgd if (!Was_bonus)
112 1.1 cgd move(Y_PROMPT, X_PROMPT);
113 1.1 cgd else
114 1.1 cgd move(Y_PROMPT + 1, X_PROMPT);
115 1.1 cgd printw("Wait bonus: %d", Wait_bonus);
116 1.1 cgd refresh();
117 1.1 cgd add_score(Wait_bonus);
118 1.1 cgd Was_bonus = TRUE;
119 1.1 cgd }
120 1.1 cgd }
121 1.1 cgd }
122