move.c revision 1.9 1 1.9 dholland /* $NetBSD: move.c,v 1.9 2007/12/27 23:53:00 dholland Exp $ */
2 1.3 cgd
3 1.1 cgd /*
4 1.3 cgd * Copyright (c) 1988, 1993
5 1.3 cgd * The Regents of the University of California. All rights reserved.
6 1.1 cgd *
7 1.1 cgd * This code is derived from software contributed to Berkeley by
8 1.1 cgd * Timothy C. Stoehr.
9 1.1 cgd *
10 1.1 cgd * Redistribution and use in source and binary forms, with or without
11 1.1 cgd * modification, are permitted provided that the following conditions
12 1.1 cgd * are met:
13 1.1 cgd * 1. Redistributions of source code must retain the above copyright
14 1.1 cgd * notice, this list of conditions and the following disclaimer.
15 1.1 cgd * 2. Redistributions in binary form must reproduce the above copyright
16 1.1 cgd * notice, this list of conditions and the following disclaimer in the
17 1.1 cgd * documentation and/or other materials provided with the distribution.
18 1.6 agc * 3. Neither the name of the University nor the names of its contributors
19 1.1 cgd * may be used to endorse or promote products derived from this software
20 1.1 cgd * without specific prior written permission.
21 1.1 cgd *
22 1.1 cgd * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
23 1.1 cgd * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
24 1.1 cgd * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
25 1.1 cgd * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
26 1.1 cgd * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
27 1.1 cgd * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
28 1.1 cgd * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
29 1.1 cgd * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
30 1.1 cgd * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
31 1.1 cgd * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
32 1.1 cgd * SUCH DAMAGE.
33 1.1 cgd */
34 1.1 cgd
35 1.4 lukem #include <sys/cdefs.h>
36 1.1 cgd #ifndef lint
37 1.3 cgd #if 0
38 1.3 cgd static char sccsid[] = "@(#)move.c 8.1 (Berkeley) 5/31/93";
39 1.3 cgd #else
40 1.9 dholland __RCSID("$NetBSD: move.c,v 1.9 2007/12/27 23:53:00 dholland Exp $");
41 1.3 cgd #endif
42 1.1 cgd #endif /* not lint */
43 1.1 cgd
44 1.1 cgd /*
45 1.1 cgd * move.c
46 1.1 cgd *
47 1.1 cgd * This source herein may be modified and/or distributed by anybody who
48 1.1 cgd * so desires, with the following restrictions:
49 1.1 cgd * 1.) No portion of this notice shall be removed.
50 1.1 cgd * 2.) Credit shall not be taken for the creation of this source.
51 1.1 cgd * 3.) This code is not to be traded, sold, or used for personal
52 1.1 cgd * gain or profit.
53 1.1 cgd *
54 1.1 cgd */
55 1.1 cgd
56 1.1 cgd #include "rogue.h"
57 1.1 cgd
58 1.1 cgd short m_moves = 0;
59 1.1 cgd boolean jump = 0;
60 1.5 hubertf const char *you_can_move_again = "you can move again";
61 1.1 cgd
62 1.4 lukem int
63 1.1 cgd one_move_rogue(dirch, pickup)
64 1.4 lukem short dirch, pickup;
65 1.1 cgd {
66 1.1 cgd short row, col;
67 1.1 cgd object *obj;
68 1.1 cgd char desc[DCOLS];
69 1.9 dholland short status, d = 0; /* XXX: GCC */
70 1.1 cgd
71 1.1 cgd row = rogue.row;
72 1.1 cgd col = rogue.col;
73 1.1 cgd
74 1.1 cgd if (confused) {
75 1.1 cgd dirch = gr_dir();
76 1.1 cgd }
77 1.1 cgd (void) is_direction(dirch, &d);
78 1.1 cgd get_dir_rc(d, &row, &col, 1);
79 1.1 cgd
80 1.1 cgd if (!can_move(rogue.row, rogue.col, row, col)) {
81 1.1 cgd return(MOVE_FAILED);
82 1.1 cgd }
83 1.1 cgd if (being_held || bear_trap) {
84 1.1 cgd if (!(dungeon[row][col] & MONSTER)) {
85 1.1 cgd if (being_held) {
86 1.9 dholland messagef(1, "you are being held");
87 1.1 cgd } else {
88 1.9 dholland messagef(0, "you are still stuck in the bear trap");
89 1.1 cgd (void) reg_move();
90 1.1 cgd }
91 1.1 cgd return(MOVE_FAILED);
92 1.1 cgd }
93 1.1 cgd }
94 1.1 cgd if (r_teleport) {
95 1.1 cgd if (rand_percent(R_TELE_PERCENT)) {
96 1.1 cgd tele();
97 1.1 cgd return(STOPPED_ON_SOMETHING);
98 1.1 cgd }
99 1.1 cgd }
100 1.1 cgd if (dungeon[row][col] & MONSTER) {
101 1.1 cgd rogue_hit(object_at(&level_monsters, row, col), 0);
102 1.1 cgd (void) reg_move();
103 1.1 cgd return(MOVE_FAILED);
104 1.1 cgd }
105 1.1 cgd if (dungeon[row][col] & DOOR) {
106 1.1 cgd if (cur_room == PASSAGE) {
107 1.1 cgd cur_room = get_room_number(row, col);
108 1.7 jnemeth if (cur_room == NO_ROOM)
109 1.7 jnemeth clean_up("one_move_rogue: door to nowhere");
110 1.1 cgd light_up_room(cur_room);
111 1.1 cgd wake_room(cur_room, 1, row, col);
112 1.1 cgd } else {
113 1.1 cgd light_passage(row, col);
114 1.1 cgd }
115 1.1 cgd } else if ((dungeon[rogue.row][rogue.col] & DOOR) &&
116 1.1 cgd (dungeon[row][col] & TUNNEL)) {
117 1.1 cgd light_passage(row, col);
118 1.1 cgd wake_room(cur_room, 0, rogue.row, rogue.col);
119 1.1 cgd darken_room(cur_room);
120 1.1 cgd cur_room = PASSAGE;
121 1.1 cgd } else if (dungeon[row][col] & TUNNEL) {
122 1.1 cgd light_passage(row, col);
123 1.1 cgd }
124 1.1 cgd mvaddch(rogue.row, rogue.col, get_dungeon_char(rogue.row, rogue.col));
125 1.1 cgd mvaddch(row, col, rogue.fchar);
126 1.1 cgd
127 1.1 cgd if (!jump) {
128 1.1 cgd refresh();
129 1.1 cgd }
130 1.1 cgd rogue.row = row;
131 1.1 cgd rogue.col = col;
132 1.1 cgd if (dungeon[row][col] & OBJECT) {
133 1.1 cgd if (levitate && pickup) {
134 1.1 cgd return(STOPPED_ON_SOMETHING);
135 1.1 cgd }
136 1.1 cgd if (pickup && !levitate) {
137 1.4 lukem if ((obj = pick_up(row, col, &status)) != NULL) {
138 1.9 dholland get_desc(obj, desc, sizeof(desc));
139 1.1 cgd if (obj->what_is == GOLD) {
140 1.1 cgd free_object(obj);
141 1.9 dholland messagef(1, "%s", desc);
142 1.1 cgd goto NOT_IN_PACK;
143 1.1 cgd }
144 1.1 cgd } else if (!status) {
145 1.1 cgd goto MVED;
146 1.1 cgd } else {
147 1.1 cgd goto MOVE_ON;
148 1.1 cgd }
149 1.1 cgd } else {
150 1.1 cgd MOVE_ON:
151 1.1 cgd obj = object_at(&level_objects, row, col);
152 1.9 dholland get_desc(obj, desc, sizeof(desc));
153 1.9 dholland messagef(1, "moved onto %s", desc);
154 1.1 cgd goto NOT_IN_PACK;
155 1.1 cgd }
156 1.9 dholland messagef(1, "%s(%c)", desc, obj->ichar);
157 1.1 cgd NOT_IN_PACK:
158 1.1 cgd (void) reg_move();
159 1.1 cgd return(STOPPED_ON_SOMETHING);
160 1.1 cgd }
161 1.1 cgd if (dungeon[row][col] & (DOOR | STAIRS | TRAP)) {
162 1.1 cgd if ((!levitate) && (dungeon[row][col] & TRAP)) {
163 1.1 cgd trap_player(row, col);
164 1.1 cgd }
165 1.1 cgd (void) reg_move();
166 1.1 cgd return(STOPPED_ON_SOMETHING);
167 1.1 cgd }
168 1.1 cgd MVED: if (reg_move()) { /* fainted from hunger */
169 1.1 cgd return(STOPPED_ON_SOMETHING);
170 1.1 cgd }
171 1.1 cgd return((confused ? STOPPED_ON_SOMETHING : MOVED));
172 1.1 cgd }
173 1.1 cgd
174 1.4 lukem void
175 1.1 cgd multiple_move_rogue(dirch)
176 1.4 lukem short dirch;
177 1.1 cgd {
178 1.1 cgd short row, col;
179 1.1 cgd short m;
180 1.1 cgd
181 1.1 cgd switch(dirch) {
182 1.1 cgd case '\010':
183 1.1 cgd case '\012':
184 1.1 cgd case '\013':
185 1.1 cgd case '\014':
186 1.1 cgd case '\031':
187 1.1 cgd case '\025':
188 1.1 cgd case '\016':
189 1.1 cgd case '\002':
190 1.1 cgd do {
191 1.1 cgd row = rogue.row;
192 1.1 cgd col = rogue.col;
193 1.1 cgd if (((m = one_move_rogue((dirch + 96), 1)) == MOVE_FAILED) ||
194 1.1 cgd (m == STOPPED_ON_SOMETHING) ||
195 1.1 cgd interrupted) {
196 1.1 cgd break;
197 1.1 cgd }
198 1.1 cgd } while (!next_to_something(row, col));
199 1.1 cgd if ( (!interrupted) && passgo && (m == MOVE_FAILED) &&
200 1.1 cgd (dungeon[rogue.row][rogue.col] & TUNNEL)) {
201 1.1 cgd turn_passage(dirch + 96, 0);
202 1.1 cgd }
203 1.1 cgd break;
204 1.1 cgd case 'H':
205 1.1 cgd case 'J':
206 1.1 cgd case 'K':
207 1.1 cgd case 'L':
208 1.1 cgd case 'B':
209 1.1 cgd case 'Y':
210 1.1 cgd case 'U':
211 1.1 cgd case 'N':
212 1.1 cgd while ((!interrupted) && (one_move_rogue((dirch + 32), 1) == MOVED)) ;
213 1.1 cgd
214 1.1 cgd if ( (!interrupted) && passgo &&
215 1.1 cgd (dungeon[rogue.row][rogue.col] & TUNNEL)) {
216 1.1 cgd turn_passage(dirch + 32, 1);
217 1.1 cgd }
218 1.1 cgd break;
219 1.1 cgd }
220 1.1 cgd }
221 1.1 cgd
222 1.4 lukem boolean
223 1.1 cgd is_passable(row, col)
224 1.4 lukem int row, col;
225 1.1 cgd {
226 1.1 cgd if ((row < MIN_ROW) || (row > (DROWS - 2)) || (col < 0) ||
227 1.1 cgd (col > (DCOLS-1))) {
228 1.1 cgd return(0);
229 1.1 cgd }
230 1.1 cgd if (dungeon[row][col] & HIDDEN) {
231 1.1 cgd return((dungeon[row][col] & TRAP) ? 1 : 0);
232 1.1 cgd }
233 1.1 cgd return(dungeon[row][col] & (FLOOR | TUNNEL | DOOR | STAIRS | TRAP));
234 1.1 cgd }
235 1.1 cgd
236 1.4 lukem boolean
237 1.1 cgd next_to_something(drow, dcol)
238 1.4 lukem int drow, dcol;
239 1.1 cgd {
240 1.1 cgd short i, j, i_end, j_end, row, col;
241 1.1 cgd short pass_count = 0;
242 1.1 cgd unsigned short s;
243 1.1 cgd
244 1.1 cgd if (confused) {
245 1.1 cgd return(1);
246 1.1 cgd }
247 1.1 cgd if (blind) {
248 1.1 cgd return(0);
249 1.1 cgd }
250 1.1 cgd i_end = (rogue.row < (DROWS-2)) ? 1 : 0;
251 1.1 cgd j_end = (rogue.col < (DCOLS-1)) ? 1 : 0;
252 1.1 cgd
253 1.1 cgd for (i = ((rogue.row > MIN_ROW) ? -1 : 0); i <= i_end; i++) {
254 1.1 cgd for (j = ((rogue.col > 0) ? -1 : 0); j <= j_end; j++) {
255 1.1 cgd if ((i == 0) && (j == 0)) {
256 1.1 cgd continue;
257 1.1 cgd }
258 1.1 cgd if (((rogue.row+i) == drow) && ((rogue.col+j) == dcol)) {
259 1.1 cgd continue;
260 1.1 cgd }
261 1.1 cgd row = rogue.row + i;
262 1.1 cgd col = rogue.col + j;
263 1.1 cgd s = dungeon[row][col];
264 1.1 cgd if (s & HIDDEN) {
265 1.1 cgd continue;
266 1.1 cgd }
267 1.1 cgd /* If the rogue used to be right, up, left, down, or right of
268 1.1 cgd * row,col, and now isn't, then don't stop */
269 1.1 cgd if (s & (MONSTER | OBJECT | STAIRS)) {
270 1.1 cgd if (((row == drow) || (col == dcol)) &&
271 1.1 cgd (!((row == rogue.row) || (col == rogue.col)))) {
272 1.1 cgd continue;
273 1.1 cgd }
274 1.1 cgd return(1);
275 1.1 cgd }
276 1.1 cgd if (s & TRAP) {
277 1.1 cgd if (!(s & HIDDEN)) {
278 1.1 cgd if (((row == drow) || (col == dcol)) &&
279 1.1 cgd (!((row == rogue.row) || (col == rogue.col)))) {
280 1.1 cgd continue;
281 1.1 cgd }
282 1.1 cgd return(1);
283 1.1 cgd }
284 1.1 cgd }
285 1.1 cgd if ((((i - j) == 1) || ((i - j) == -1)) && (s & TUNNEL)) {
286 1.1 cgd if (++pass_count > 1) {
287 1.1 cgd return(1);
288 1.1 cgd }
289 1.1 cgd }
290 1.1 cgd if ((s & DOOR) && ((i == 0) || (j == 0))) {
291 1.1 cgd return(1);
292 1.1 cgd }
293 1.1 cgd }
294 1.1 cgd }
295 1.1 cgd return(0);
296 1.1 cgd }
297 1.1 cgd
298 1.4 lukem boolean
299 1.1 cgd can_move(row1, col1, row2, col2)
300 1.4 lukem int row1, col1, row2, col2;
301 1.1 cgd {
302 1.1 cgd if (!is_passable(row2, col2)) {
303 1.1 cgd return(0);
304 1.1 cgd }
305 1.1 cgd if ((row1 != row2) && (col1 != col2)) {
306 1.1 cgd if ((dungeon[row1][col1] & DOOR) || (dungeon[row2][col2] & DOOR)) {
307 1.1 cgd return(0);
308 1.1 cgd }
309 1.1 cgd if ((!dungeon[row1][col2]) || (!dungeon[row2][col1])) {
310 1.1 cgd return(0);
311 1.1 cgd }
312 1.1 cgd }
313 1.1 cgd return(1);
314 1.1 cgd }
315 1.1 cgd
316 1.4 lukem void
317 1.1 cgd move_onto()
318 1.1 cgd {
319 1.1 cgd short ch, d;
320 1.1 cgd boolean first_miss = 1;
321 1.1 cgd
322 1.1 cgd while (!is_direction(ch = rgetchar(), &d)) {
323 1.1 cgd sound_bell();
324 1.1 cgd if (first_miss) {
325 1.9 dholland messagef(0, "direction? ");
326 1.1 cgd first_miss = 0;
327 1.1 cgd }
328 1.1 cgd }
329 1.1 cgd check_message();
330 1.1 cgd if (ch != CANCEL) {
331 1.1 cgd (void) one_move_rogue(ch, 0);
332 1.1 cgd }
333 1.1 cgd }
334 1.1 cgd
335 1.1 cgd boolean
336 1.1 cgd is_direction(c, d)
337 1.4 lukem short c;
338 1.4 lukem short *d;
339 1.1 cgd {
340 1.1 cgd switch(c) {
341 1.1 cgd case 'h':
342 1.1 cgd *d = LEFT;
343 1.1 cgd break;
344 1.1 cgd case 'j':
345 1.1 cgd *d = DOWN;
346 1.1 cgd break;
347 1.1 cgd case 'k':
348 1.1 cgd *d = UPWARD;
349 1.1 cgd break;
350 1.1 cgd case 'l':
351 1.1 cgd *d = RIGHT;
352 1.1 cgd break;
353 1.1 cgd case 'b':
354 1.1 cgd *d = DOWNLEFT;
355 1.1 cgd break;
356 1.1 cgd case 'y':
357 1.1 cgd *d = UPLEFT;
358 1.1 cgd break;
359 1.1 cgd case 'u':
360 1.1 cgd *d = UPRIGHT;
361 1.1 cgd break;
362 1.1 cgd case 'n':
363 1.1 cgd *d = DOWNRIGHT;
364 1.1 cgd break;
365 1.1 cgd case CANCEL:
366 1.1 cgd break;
367 1.1 cgd default:
368 1.1 cgd return(0);
369 1.1 cgd }
370 1.1 cgd return(1);
371 1.1 cgd }
372 1.1 cgd
373 1.1 cgd boolean
374 1.1 cgd check_hunger(msg_only)
375 1.4 lukem boolean msg_only;
376 1.1 cgd {
377 1.4 lukem short i, n;
378 1.1 cgd boolean fainted = 0;
379 1.1 cgd
380 1.1 cgd if (rogue.moves_left == HUNGRY) {
381 1.9 dholland (void) strlcpy(hunger_str, "hungry", sizeof(hunger_str));
382 1.9 dholland messagef(0, "%s", hunger_str);
383 1.1 cgd print_stats(STAT_HUNGER);
384 1.1 cgd }
385 1.1 cgd if (rogue.moves_left == WEAK) {
386 1.9 dholland (void) strlcpy(hunger_str, "weak", sizeof(hunger_str));
387 1.9 dholland messagef(1, "%s", hunger_str);
388 1.1 cgd print_stats(STAT_HUNGER);
389 1.1 cgd }
390 1.1 cgd if (rogue.moves_left <= FAINT) {
391 1.1 cgd if (rogue.moves_left == FAINT) {
392 1.9 dholland (void) strlcpy(hunger_str, "faint", sizeof(hunger_str));
393 1.9 dholland messagef(1, "%s", hunger_str);
394 1.1 cgd print_stats(STAT_HUNGER);
395 1.1 cgd }
396 1.1 cgd n = get_rand(0, (FAINT - rogue.moves_left));
397 1.1 cgd if (n > 0) {
398 1.1 cgd fainted = 1;
399 1.1 cgd if (rand_percent(40)) {
400 1.1 cgd rogue.moves_left++;
401 1.1 cgd }
402 1.9 dholland messagef(1, "you faint");
403 1.1 cgd for (i = 0; i < n; i++) {
404 1.1 cgd if (coin_toss()) {
405 1.1 cgd mv_mons();
406 1.1 cgd }
407 1.1 cgd }
408 1.9 dholland messagef(1, you_can_move_again);
409 1.1 cgd }
410 1.1 cgd }
411 1.1 cgd if (msg_only) {
412 1.1 cgd return(fainted);
413 1.1 cgd }
414 1.1 cgd if (rogue.moves_left <= STARVE) {
415 1.1 cgd killed_by((object *) 0, STARVATION);
416 1.1 cgd }
417 1.1 cgd
418 1.1 cgd switch(e_rings) {
419 1.1 cgd /*case -2:
420 1.1 cgd Subtract 0, i.e. do nothing.
421 1.1 cgd break;*/
422 1.1 cgd case -1:
423 1.1 cgd rogue.moves_left -= (rogue.moves_left % 2);
424 1.1 cgd break;
425 1.1 cgd case 0:
426 1.1 cgd rogue.moves_left--;
427 1.1 cgd break;
428 1.1 cgd case 1:
429 1.1 cgd rogue.moves_left--;
430 1.1 cgd (void) check_hunger(1);
431 1.1 cgd rogue.moves_left -= (rogue.moves_left % 2);
432 1.1 cgd break;
433 1.1 cgd case 2:
434 1.1 cgd rogue.moves_left--;
435 1.1 cgd (void) check_hunger(1);
436 1.1 cgd rogue.moves_left--;
437 1.1 cgd break;
438 1.1 cgd }
439 1.1 cgd return(fainted);
440 1.1 cgd }
441 1.1 cgd
442 1.1 cgd boolean
443 1.1 cgd reg_move()
444 1.1 cgd {
445 1.1 cgd boolean fainted;
446 1.1 cgd
447 1.1 cgd if ((rogue.moves_left <= HUNGRY) || (cur_level >= max_level)) {
448 1.1 cgd fainted = check_hunger(0);
449 1.1 cgd } else {
450 1.1 cgd fainted = 0;
451 1.1 cgd }
452 1.1 cgd
453 1.1 cgd mv_mons();
454 1.1 cgd
455 1.1 cgd if (++m_moves >= 120) {
456 1.1 cgd m_moves = 0;
457 1.1 cgd wanderer();
458 1.1 cgd }
459 1.1 cgd if (halluc) {
460 1.1 cgd if (!(--halluc)) {
461 1.1 cgd unhallucinate();
462 1.1 cgd } else {
463 1.1 cgd hallucinate();
464 1.1 cgd }
465 1.1 cgd }
466 1.1 cgd if (blind) {
467 1.1 cgd if (!(--blind)) {
468 1.1 cgd unblind();
469 1.1 cgd }
470 1.1 cgd }
471 1.1 cgd if (confused) {
472 1.1 cgd if (!(--confused)) {
473 1.1 cgd unconfuse();
474 1.1 cgd }
475 1.1 cgd }
476 1.1 cgd if (bear_trap) {
477 1.1 cgd bear_trap--;
478 1.1 cgd }
479 1.1 cgd if (levitate) {
480 1.1 cgd if (!(--levitate)) {
481 1.9 dholland messagef(1, "you float gently to the ground");
482 1.1 cgd if (dungeon[rogue.row][rogue.col] & TRAP) {
483 1.1 cgd trap_player(rogue.row, rogue.col);
484 1.1 cgd }
485 1.1 cgd }
486 1.1 cgd }
487 1.1 cgd if (haste_self) {
488 1.1 cgd if (!(--haste_self)) {
489 1.9 dholland messagef(0, "you feel yourself slowing down");
490 1.1 cgd }
491 1.1 cgd }
492 1.1 cgd heal();
493 1.1 cgd if (auto_search > 0) {
494 1.1 cgd search(auto_search, auto_search);
495 1.1 cgd }
496 1.1 cgd return(fainted);
497 1.1 cgd }
498 1.1 cgd
499 1.4 lukem void
500 1.1 cgd rest(count)
501 1.4 lukem int count;
502 1.1 cgd {
503 1.1 cgd int i;
504 1.1 cgd
505 1.1 cgd interrupted = 0;
506 1.1 cgd
507 1.1 cgd for (i = 0; i < count; i++) {
508 1.1 cgd if (interrupted) {
509 1.1 cgd break;
510 1.1 cgd }
511 1.1 cgd (void) reg_move();
512 1.1 cgd }
513 1.1 cgd }
514 1.1 cgd
515 1.4 lukem char
516 1.1 cgd gr_dir()
517 1.1 cgd {
518 1.1 cgd short d;
519 1.1 cgd
520 1.1 cgd d = get_rand(1, 8);
521 1.1 cgd
522 1.1 cgd switch(d) {
523 1.1 cgd case 1:
524 1.1 cgd d = 'j';
525 1.1 cgd break;
526 1.1 cgd case 2:
527 1.1 cgd d = 'k';
528 1.1 cgd break;
529 1.1 cgd case 3:
530 1.1 cgd d = 'l';
531 1.1 cgd break;
532 1.1 cgd case 4:
533 1.1 cgd d = 'h';
534 1.1 cgd break;
535 1.1 cgd case 5:
536 1.1 cgd d = 'y';
537 1.1 cgd break;
538 1.1 cgd case 6:
539 1.1 cgd d = 'u';
540 1.1 cgd break;
541 1.1 cgd case 7:
542 1.1 cgd d = 'b';
543 1.1 cgd break;
544 1.1 cgd case 8:
545 1.1 cgd d = 'n';
546 1.1 cgd break;
547 1.1 cgd }
548 1.1 cgd return(d);
549 1.1 cgd }
550 1.1 cgd
551 1.4 lukem void
552 1.1 cgd heal()
553 1.1 cgd {
554 1.1 cgd static short heal_exp = -1, n, c = 0;
555 1.1 cgd static boolean alt;
556 1.1 cgd
557 1.1 cgd if (rogue.hp_current == rogue.hp_max) {
558 1.1 cgd c = 0;
559 1.1 cgd return;
560 1.1 cgd }
561 1.1 cgd if (rogue.exp != heal_exp) {
562 1.1 cgd heal_exp = rogue.exp;
563 1.1 cgd
564 1.1 cgd switch(heal_exp) {
565 1.1 cgd case 1:
566 1.1 cgd n = 20;
567 1.1 cgd break;
568 1.1 cgd case 2:
569 1.1 cgd n = 18;
570 1.1 cgd break;
571 1.1 cgd case 3:
572 1.1 cgd n = 17;
573 1.1 cgd break;
574 1.1 cgd case 4:
575 1.1 cgd n = 14;
576 1.1 cgd break;
577 1.1 cgd case 5:
578 1.1 cgd n = 13;
579 1.1 cgd break;
580 1.1 cgd case 6:
581 1.1 cgd n = 10;
582 1.1 cgd break;
583 1.1 cgd case 7:
584 1.1 cgd n = 9;
585 1.1 cgd break;
586 1.1 cgd case 8:
587 1.1 cgd n = 8;
588 1.1 cgd break;
589 1.1 cgd case 9:
590 1.1 cgd n = 7;
591 1.1 cgd break;
592 1.1 cgd case 10:
593 1.1 cgd n = 4;
594 1.1 cgd break;
595 1.1 cgd case 11:
596 1.1 cgd n = 3;
597 1.1 cgd break;
598 1.1 cgd case 12:
599 1.1 cgd default:
600 1.1 cgd n = 2;
601 1.1 cgd }
602 1.1 cgd }
603 1.1 cgd if (++c >= n) {
604 1.1 cgd c = 0;
605 1.1 cgd rogue.hp_current++;
606 1.4 lukem if ((alt = !alt) != 0) {
607 1.1 cgd rogue.hp_current++;
608 1.1 cgd }
609 1.1 cgd if ((rogue.hp_current += regeneration) > rogue.hp_max) {
610 1.1 cgd rogue.hp_current = rogue.hp_max;
611 1.1 cgd }
612 1.1 cgd print_stats(STAT_HP);
613 1.1 cgd }
614 1.1 cgd }
615 1.1 cgd
616 1.4 lukem boolean
617 1.1 cgd can_turn(nrow, ncol)
618 1.4 lukem short nrow, ncol;
619 1.1 cgd {
620 1.1 cgd if ((dungeon[nrow][ncol] & TUNNEL) && is_passable(nrow, ncol)) {
621 1.1 cgd return(1);
622 1.1 cgd }
623 1.1 cgd return(0);
624 1.1 cgd }
625 1.1 cgd
626 1.4 lukem void
627 1.1 cgd turn_passage(dir, fast)
628 1.4 lukem short dir;
629 1.4 lukem boolean fast;
630 1.1 cgd {
631 1.1 cgd short crow = rogue.row, ccol = rogue.col, turns = 0;
632 1.4 lukem short ndir = 0;
633 1.1 cgd
634 1.1 cgd if ((dir != 'h') && can_turn(crow, ccol + 1)) {
635 1.1 cgd turns++;
636 1.1 cgd ndir = 'l';
637 1.1 cgd }
638 1.1 cgd if ((dir != 'l') && can_turn(crow, ccol - 1)) {
639 1.1 cgd turns++;
640 1.1 cgd ndir = 'h';
641 1.1 cgd }
642 1.1 cgd if ((dir != 'k') && can_turn(crow + 1, ccol)) {
643 1.1 cgd turns++;
644 1.1 cgd ndir = 'j';
645 1.1 cgd }
646 1.1 cgd if ((dir != 'j') && can_turn(crow - 1, ccol)) {
647 1.1 cgd turns++;
648 1.1 cgd ndir = 'k';
649 1.1 cgd }
650 1.1 cgd if (turns == 1) {
651 1.1 cgd multiple_move_rogue(ndir - (fast ? 32 : 96));
652 1.1 cgd }
653 1.1 cgd }
654