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      1  1.12     joerg /*	$NetBSD: pack.c,v 1.12 2011/05/23 23:01:17 joerg Exp $	*/
      2   1.3       cgd 
      3   1.1       cgd /*
      4   1.3       cgd  * Copyright (c) 1988, 1993
      5   1.3       cgd  *	The Regents of the University of California.  All rights reserved.
      6   1.1       cgd  *
      7   1.1       cgd  * This code is derived from software contributed to Berkeley by
      8   1.1       cgd  * Timothy C. Stoehr.
      9   1.1       cgd  *
     10   1.1       cgd  * Redistribution and use in source and binary forms, with or without
     11   1.1       cgd  * modification, are permitted provided that the following conditions
     12   1.1       cgd  * are met:
     13   1.1       cgd  * 1. Redistributions of source code must retain the above copyright
     14   1.1       cgd  *    notice, this list of conditions and the following disclaimer.
     15   1.1       cgd  * 2. Redistributions in binary form must reproduce the above copyright
     16   1.1       cgd  *    notice, this list of conditions and the following disclaimer in the
     17   1.1       cgd  *    documentation and/or other materials provided with the distribution.
     18   1.7       agc  * 3. Neither the name of the University nor the names of its contributors
     19   1.1       cgd  *    may be used to endorse or promote products derived from this software
     20   1.1       cgd  *    without specific prior written permission.
     21   1.1       cgd  *
     22   1.1       cgd  * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
     23   1.1       cgd  * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
     24   1.1       cgd  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
     25   1.1       cgd  * ARE DISCLAIMED.  IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
     26   1.1       cgd  * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
     27   1.1       cgd  * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
     28   1.1       cgd  * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
     29   1.1       cgd  * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
     30   1.1       cgd  * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
     31   1.1       cgd  * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
     32   1.1       cgd  * SUCH DAMAGE.
     33   1.1       cgd  */
     34   1.1       cgd 
     35   1.4     lukem #include <sys/cdefs.h>
     36   1.1       cgd #ifndef lint
     37   1.3       cgd #if 0
     38   1.3       cgd static char sccsid[] = "@(#)pack.c	8.1 (Berkeley) 5/31/93";
     39   1.3       cgd #else
     40  1.12     joerg __RCSID("$NetBSD: pack.c,v 1.12 2011/05/23 23:01:17 joerg Exp $");
     41   1.3       cgd #endif
     42   1.1       cgd #endif /* not lint */
     43   1.1       cgd 
     44   1.1       cgd /*
     45   1.1       cgd  * pack.c
     46   1.1       cgd  *
     47   1.1       cgd  * This source herein may be modified and/or distributed by anybody who
     48   1.1       cgd  * so desires, with the following restrictions:
     49   1.1       cgd  *    1.)  No portion of this notice shall be removed.
     50   1.1       cgd  *    2.)  Credit shall not be taken for the creation of this source.
     51   1.1       cgd  *    3.)  This code is not to be traded, sold, or used for personal
     52   1.1       cgd  *         gain or profit.
     53   1.1       cgd  *
     54   1.1       cgd  */
     55   1.1       cgd 
     56   1.1       cgd #include "rogue.h"
     57   1.1       cgd 
     58  1.12     joerg const char curse_message[] = "you can't, it appears to be cursed";
     59   1.1       cgd 
     60  1.11  dholland static object *check_duplicate(object *, object *);
     61  1.11  dholland static boolean is_pack_letter(short *, unsigned short *);
     62  1.11  dholland static boolean mask_pack(const object *, unsigned short);
     63  1.11  dholland static short next_avail_ichar(void);
     64  1.11  dholland 
     65   1.1       cgd object *
     66  1.10  dholland add_to_pack(object *obj, object *pack, int condense)
     67   1.1       cgd {
     68   1.1       cgd 	object *op;
     69   1.1       cgd 
     70   1.1       cgd 	if (condense) {
     71   1.4     lukem 		if ((op = check_duplicate(obj, pack)) != NULL) {
     72   1.1       cgd 			free_object(obj);
     73   1.1       cgd 			return(op);
     74   1.1       cgd 		} else {
     75   1.1       cgd 			obj->ichar = next_avail_ichar();
     76   1.1       cgd 		}
     77   1.1       cgd 	}
     78   1.1       cgd 	if (pack->next_object == 0) {
     79   1.1       cgd 		pack->next_object = obj;
     80   1.1       cgd 	} else {
     81   1.1       cgd 		op = pack->next_object;
     82   1.1       cgd 
     83   1.1       cgd 		while (op->next_object) {
     84   1.1       cgd 			op = op->next_object;
     85   1.1       cgd 		}
     86   1.1       cgd 		op->next_object = obj;
     87   1.1       cgd 	}
     88   1.1       cgd 	obj->next_object = 0;
     89   1.1       cgd 	return(obj);
     90   1.1       cgd }
     91   1.1       cgd 
     92   1.4     lukem void
     93  1.10  dholland take_from_pack(object *obj, object *pack)
     94   1.1       cgd {
     95   1.1       cgd 	while (pack->next_object != obj) {
     96   1.1       cgd 		pack = pack->next_object;
     97   1.1       cgd 	}
     98   1.1       cgd 	pack->next_object = pack->next_object->next_object;
     99   1.1       cgd }
    100   1.1       cgd 
    101   1.1       cgd /* Note: *status is set to 0 if the rogue attempts to pick up a scroll
    102   1.1       cgd  * of scare-monster and it turns to dust.  *status is otherwise set to 1.
    103   1.1       cgd  */
    104   1.1       cgd 
    105   1.1       cgd object *
    106  1.10  dholland pick_up(int row, int col, short *status)
    107   1.1       cgd {
    108   1.1       cgd 	object *obj;
    109   1.1       cgd 
    110   1.1       cgd 	*status = 1;
    111   1.1       cgd 
    112   1.1       cgd 	if (levitate) {
    113   1.8  dholland 		messagef(0, "you're floating in the air!");
    114  1.10  dholland 		return NULL;
    115   1.1       cgd 	}
    116   1.1       cgd 	obj = object_at(&level_objects, row, col);
    117   1.1       cgd 	if (!obj) {
    118   1.8  dholland 		messagef(1, "pick_up(): inconsistent");
    119   1.1       cgd 		return(obj);
    120   1.1       cgd 	}
    121   1.1       cgd 	if (	(obj->what_is == SCROL) &&
    122   1.1       cgd 			(obj->which_kind == SCARE_MONSTER) &&
    123   1.1       cgd 			obj->picked_up) {
    124   1.8  dholland 		messagef(0, "the scroll turns to dust as you pick it up");
    125   1.1       cgd 		dungeon[row][col] &= (~OBJECT);
    126   1.1       cgd 		vanish(obj, 0, &level_objects);
    127   1.1       cgd 		*status = 0;
    128   1.1       cgd 		if (id_scrolls[SCARE_MONSTER].id_status == UNIDENTIFIED) {
    129   1.1       cgd 			id_scrolls[SCARE_MONSTER].id_status = IDENTIFIED;
    130   1.1       cgd 		}
    131  1.10  dholland 		return NULL;
    132   1.1       cgd 	}
    133   1.1       cgd 	if (obj->what_is == GOLD) {
    134   1.1       cgd 		rogue.gold += obj->quantity;
    135   1.1       cgd 		dungeon[row][col] &= ~(OBJECT);
    136   1.1       cgd 		take_from_pack(obj, &level_objects);
    137   1.1       cgd 		print_stats(STAT_GOLD);
    138   1.1       cgd 		return(obj);	/* obj will be free_object()ed in caller */
    139   1.1       cgd 	}
    140   1.1       cgd 	if (pack_count(obj) >= MAX_PACK_COUNT) {
    141   1.8  dholland 		messagef(1, "pack too full");
    142  1.10  dholland 		return NULL;
    143   1.1       cgd 	}
    144   1.1       cgd 	dungeon[row][col] &= ~(OBJECT);
    145   1.1       cgd 	take_from_pack(obj, &level_objects);
    146   1.1       cgd 	obj = add_to_pack(obj, &rogue.pack, 1);
    147   1.1       cgd 	obj->picked_up = 1;
    148   1.1       cgd 	return(obj);
    149   1.1       cgd }
    150   1.1       cgd 
    151   1.4     lukem void
    152  1.10  dholland drop(void)
    153   1.1       cgd {
    154   1.1       cgd 	object *obj, *new;
    155   1.1       cgd 	short ch;
    156   1.1       cgd 	char desc[DCOLS];
    157   1.1       cgd 
    158   1.1       cgd 	if (dungeon[rogue.row][rogue.col] & (OBJECT | STAIRS | TRAP)) {
    159   1.8  dholland 		messagef(0, "there's already something there");
    160   1.1       cgd 		return;
    161   1.1       cgd 	}
    162   1.1       cgd 	if (!rogue.pack.next_object) {
    163   1.8  dholland 		messagef(0, "you have nothing to drop");
    164   1.1       cgd 		return;
    165   1.1       cgd 	}
    166   1.1       cgd 	if ((ch = pack_letter("drop what?", ALL_OBJECTS)) == CANCEL) {
    167   1.1       cgd 		return;
    168   1.1       cgd 	}
    169   1.1       cgd 	if (!(obj = get_letter_object(ch))) {
    170   1.8  dholland 		messagef(0, "no such item.");
    171   1.1       cgd 		return;
    172   1.1       cgd 	}
    173   1.1       cgd 	if (obj->in_use_flags & BEING_WIELDED) {
    174   1.1       cgd 		if (obj->is_cursed) {
    175   1.8  dholland 			messagef(0, "%s", curse_message);
    176   1.1       cgd 			return;
    177   1.1       cgd 		}
    178   1.1       cgd 		unwield(rogue.weapon);
    179   1.1       cgd 	} else if (obj->in_use_flags & BEING_WORN) {
    180   1.1       cgd 		if (obj->is_cursed) {
    181   1.8  dholland 			messagef(0, "%s", curse_message);
    182   1.1       cgd 			return;
    183   1.1       cgd 		}
    184   1.1       cgd 		mv_aquatars();
    185   1.1       cgd 		unwear(rogue.armor);
    186   1.1       cgd 		print_stats(STAT_ARMOR);
    187   1.1       cgd 	} else if (obj->in_use_flags & ON_EITHER_HAND) {
    188   1.1       cgd 		if (obj->is_cursed) {
    189   1.8  dholland 			messagef(0, "%s", curse_message);
    190   1.1       cgd 			return;
    191   1.1       cgd 		}
    192   1.1       cgd 		un_put_on(obj);
    193   1.1       cgd 	}
    194   1.1       cgd 	obj->row = rogue.row;
    195   1.1       cgd 	obj->col = rogue.col;
    196   1.1       cgd 
    197   1.1       cgd 	if ((obj->quantity > 1) && (obj->what_is != WEAPON)) {
    198   1.1       cgd 		obj->quantity--;
    199   1.1       cgd 		new = alloc_object();
    200   1.1       cgd 		*new = *obj;
    201   1.1       cgd 		new->quantity = 1;
    202   1.1       cgd 		obj = new;
    203   1.1       cgd 	} else {
    204   1.1       cgd 		obj->ichar = 'L';
    205   1.1       cgd 		take_from_pack(obj, &rogue.pack);
    206   1.1       cgd 	}
    207   1.1       cgd 	place_at(obj, rogue.row, rogue.col);
    208   1.8  dholland 	get_desc(obj, desc, sizeof(desc));
    209   1.8  dholland 	messagef(0, "dropped %s", desc);
    210   1.9  dholland 	(void)reg_move();
    211   1.1       cgd }
    212   1.1       cgd 
    213  1.11  dholland static object *
    214  1.10  dholland check_duplicate(object *obj, object *pack)
    215   1.1       cgd {
    216   1.1       cgd 	object *op;
    217   1.1       cgd 
    218   1.1       cgd 	if (!(obj->what_is & (WEAPON | FOOD | SCROL | POTION))) {
    219   1.1       cgd 		return(0);
    220   1.1       cgd 	}
    221   1.1       cgd 	if ((obj->what_is == FOOD) && (obj->which_kind == FRUIT)) {
    222   1.1       cgd 		return(0);
    223   1.1       cgd 	}
    224   1.1       cgd 	op = pack->next_object;
    225   1.1       cgd 
    226   1.1       cgd 	while (op) {
    227   1.9  dholland 		if ((op->what_is == obj->what_is) &&
    228   1.1       cgd 			(op->which_kind == obj->which_kind)) {
    229   1.1       cgd 
    230   1.1       cgd 			if ((obj->what_is != WEAPON) ||
    231   1.1       cgd 			((obj->what_is == WEAPON) &&
    232   1.1       cgd 			((obj->which_kind == ARROW) ||
    233   1.1       cgd 			(obj->which_kind == DAGGER) ||
    234   1.1       cgd 			(obj->which_kind == DART) ||
    235   1.1       cgd 			(obj->which_kind == SHURIKEN)) &&
    236   1.1       cgd 			(obj->quiver == op->quiver))) {
    237   1.1       cgd 				op->quantity += obj->quantity;
    238   1.1       cgd 				return(op);
    239   1.1       cgd 			}
    240   1.1       cgd 		}
    241   1.1       cgd 		op = op->next_object;
    242   1.1       cgd 	}
    243   1.1       cgd 	return(0);
    244   1.1       cgd }
    245   1.1       cgd 
    246  1.11  dholland static short
    247  1.10  dholland next_avail_ichar(void)
    248   1.1       cgd {
    249   1.4     lukem 	object *obj;
    250   1.4     lukem 	int i;
    251   1.1       cgd 	boolean ichars[26];
    252   1.1       cgd 
    253   1.1       cgd 	for (i = 0; i < 26; i++) {
    254   1.1       cgd 		ichars[i] = 0;
    255   1.1       cgd 	}
    256   1.1       cgd 	obj = rogue.pack.next_object;
    257   1.1       cgd 	while (obj) {
    258   1.8  dholland 		if (obj->ichar >= 'a' && obj->ichar <= 'z') {
    259   1.8  dholland 			ichars[(obj->ichar - 'a')] = 1;
    260   1.8  dholland 		}
    261   1.1       cgd 		obj = obj->next_object;
    262   1.1       cgd 	}
    263   1.1       cgd 	for (i = 0; i < 26; i++) {
    264   1.1       cgd 		if (!ichars[i]) {
    265   1.1       cgd 			return(i + 'a');
    266   1.1       cgd 		}
    267   1.1       cgd 	}
    268   1.1       cgd 	return('?');
    269   1.1       cgd }
    270   1.1       cgd 
    271   1.4     lukem void
    272  1.10  dholland wait_for_ack(void)
    273   1.1       cgd {
    274   1.9  dholland 	while (rgetchar() != ' ')
    275   1.9  dholland 		;
    276   1.1       cgd }
    277   1.1       cgd 
    278   1.4     lukem short
    279  1.10  dholland pack_letter(const char *prompt, unsigned short mask)
    280   1.1       cgd {
    281   1.1       cgd 	short ch;
    282   1.1       cgd 	unsigned short tmask = mask;
    283   1.1       cgd 
    284   1.1       cgd 	if (!mask_pack(&rogue.pack, mask)) {
    285   1.8  dholland 		messagef(0, "nothing appropriate");
    286   1.1       cgd 		return(CANCEL);
    287   1.1       cgd 	}
    288   1.1       cgd 	for (;;) {
    289   1.1       cgd 
    290   1.8  dholland 		messagef(0, "%s", prompt);
    291   1.1       cgd 
    292   1.1       cgd 		for (;;) {
    293   1.1       cgd 			ch = rgetchar();
    294   1.1       cgd 			if (!is_pack_letter(&ch, &mask)) {
    295   1.1       cgd 				sound_bell();
    296   1.1       cgd 			} else {
    297   1.1       cgd 				break;
    298   1.1       cgd 			}
    299   1.1       cgd 		}
    300   1.1       cgd 
    301   1.1       cgd 		if (ch == LIST) {
    302   1.1       cgd 			check_message();
    303   1.3       cgd 			mask = tmask;
    304   1.1       cgd 			inventory(&rogue.pack, mask);
    305   1.1       cgd 		} else {
    306   1.1       cgd 			break;
    307   1.1       cgd 		}
    308   1.1       cgd 		mask = tmask;
    309   1.1       cgd 	}
    310   1.1       cgd 	check_message();
    311   1.1       cgd 	return(ch);
    312   1.1       cgd }
    313   1.1       cgd 
    314   1.4     lukem void
    315  1.10  dholland take_off(void)
    316   1.1       cgd {
    317   1.1       cgd 	char desc[DCOLS];
    318   1.1       cgd 	object *obj;
    319   1.1       cgd 
    320   1.1       cgd 	if (rogue.armor) {
    321   1.1       cgd 		if (rogue.armor->is_cursed) {
    322   1.8  dholland 			messagef(0, "%s", curse_message);
    323   1.1       cgd 		} else {
    324   1.1       cgd 			mv_aquatars();
    325   1.1       cgd 			obj = rogue.armor;
    326   1.1       cgd 			unwear(rogue.armor);
    327   1.8  dholland 			get_desc(obj, desc, sizeof(desc));
    328   1.8  dholland 			messagef(0, "was wearing %s", desc);
    329   1.1       cgd 			print_stats(STAT_ARMOR);
    330   1.9  dholland 			(void)reg_move();
    331   1.1       cgd 		}
    332   1.1       cgd 	} else {
    333   1.8  dholland 		messagef(0, "not wearing any");
    334   1.1       cgd 	}
    335   1.1       cgd }
    336   1.1       cgd 
    337   1.4     lukem void
    338  1.10  dholland wear(void)
    339   1.1       cgd {
    340   1.1       cgd 	short ch;
    341   1.4     lukem 	object *obj;
    342   1.1       cgd 	char desc[DCOLS];
    343   1.1       cgd 
    344   1.1       cgd 	if (rogue.armor) {
    345   1.8  dholland 		messagef(0, "you're already wearing some");
    346   1.1       cgd 		return;
    347   1.1       cgd 	}
    348   1.1       cgd 	ch = pack_letter("wear what?", ARMOR);
    349   1.1       cgd 
    350   1.1       cgd 	if (ch == CANCEL) {
    351   1.1       cgd 		return;
    352   1.1       cgd 	}
    353   1.1       cgd 	if (!(obj = get_letter_object(ch))) {
    354   1.8  dholland 		messagef(0, "no such item.");
    355   1.1       cgd 		return;
    356   1.1       cgd 	}
    357   1.1       cgd 	if (obj->what_is != ARMOR) {
    358   1.8  dholland 		messagef(0, "you can't wear that");
    359   1.1       cgd 		return;
    360   1.1       cgd 	}
    361   1.1       cgd 	obj->identified = 1;
    362   1.8  dholland 	get_desc(obj, desc, sizeof(desc));
    363   1.8  dholland 	messagef(0, "wearing %s", desc);
    364   1.1       cgd 	do_wear(obj);
    365   1.1       cgd 	print_stats(STAT_ARMOR);
    366   1.9  dholland 	(void)reg_move();
    367   1.1       cgd }
    368   1.1       cgd 
    369   1.4     lukem void
    370  1.10  dholland unwear(object *obj)
    371   1.1       cgd {
    372   1.1       cgd 	if (obj) {
    373   1.1       cgd 		obj->in_use_flags &= (~BEING_WORN);
    374   1.1       cgd 	}
    375  1.10  dholland 	rogue.armor = NULL;
    376   1.1       cgd }
    377   1.1       cgd 
    378   1.4     lukem void
    379  1.10  dholland do_wear(object *obj)
    380   1.1       cgd {
    381   1.1       cgd 	rogue.armor = obj;
    382   1.1       cgd 	obj->in_use_flags |= BEING_WORN;
    383   1.1       cgd 	obj->identified = 1;
    384   1.1       cgd }
    385   1.1       cgd 
    386   1.4     lukem void
    387  1.10  dholland wield(void)
    388   1.1       cgd {
    389   1.1       cgd 	short ch;
    390   1.4     lukem 	object *obj;
    391   1.1       cgd 	char desc[DCOLS];
    392   1.1       cgd 
    393   1.1       cgd 	if (rogue.weapon && rogue.weapon->is_cursed) {
    394   1.8  dholland 		messagef(0, "%s", curse_message);
    395   1.1       cgd 		return;
    396   1.1       cgd 	}
    397   1.1       cgd 	ch = pack_letter("wield what?", WEAPON);
    398   1.1       cgd 
    399   1.1       cgd 	if (ch == CANCEL) {
    400   1.1       cgd 		return;
    401   1.1       cgd 	}
    402   1.1       cgd 	if (!(obj = get_letter_object(ch))) {
    403   1.8  dholland 		messagef(0, "No such item.");
    404   1.1       cgd 		return;
    405   1.1       cgd 	}
    406   1.1       cgd 	if (obj->what_is & (ARMOR | RING)) {
    407   1.8  dholland 		messagef(0, "you can't wield %s",
    408   1.1       cgd 			((obj->what_is == ARMOR) ? "armor" : "rings"));
    409   1.1       cgd 		return;
    410   1.1       cgd 	}
    411   1.1       cgd 	if (obj->in_use_flags & BEING_WIELDED) {
    412   1.8  dholland 		messagef(0, "in use");
    413   1.1       cgd 	} else {
    414   1.1       cgd 		unwield(rogue.weapon);
    415   1.8  dholland 		get_desc(obj, desc, sizeof(desc));
    416   1.8  dholland 		messagef(0, "wielding %s", desc);
    417   1.1       cgd 		do_wield(obj);
    418   1.9  dholland 		(void)reg_move();
    419   1.1       cgd 	}
    420   1.1       cgd }
    421   1.1       cgd 
    422   1.4     lukem void
    423  1.10  dholland do_wield(object *obj)
    424   1.1       cgd {
    425   1.1       cgd 	rogue.weapon = obj;
    426   1.1       cgd 	obj->in_use_flags |= BEING_WIELDED;
    427   1.1       cgd }
    428   1.1       cgd 
    429   1.4     lukem void
    430  1.10  dholland unwield(object *obj)
    431   1.1       cgd {
    432   1.1       cgd 	if (obj) {
    433   1.1       cgd 		obj->in_use_flags &= (~BEING_WIELDED);
    434   1.1       cgd 	}
    435  1.10  dholland 	rogue.weapon = NULL;
    436   1.1       cgd }
    437   1.1       cgd 
    438   1.4     lukem void
    439  1.10  dholland call_it(void)
    440   1.1       cgd {
    441   1.1       cgd 	short ch;
    442   1.4     lukem 	object *obj;
    443   1.1       cgd 	struct id *id_table;
    444   1.1       cgd 	char buf[MAX_TITLE_LENGTH+2];
    445   1.1       cgd 
    446   1.1       cgd 	ch = pack_letter("call what?", (SCROL | POTION | WAND | RING));
    447   1.1       cgd 
    448   1.1       cgd 	if (ch == CANCEL) {
    449   1.1       cgd 		return;
    450   1.1       cgd 	}
    451   1.1       cgd 	if (!(obj = get_letter_object(ch))) {
    452   1.8  dholland 		messagef(0, "no such item.");
    453   1.1       cgd 		return;
    454   1.1       cgd 	}
    455   1.1       cgd 	if (!(obj->what_is & (SCROL | POTION | WAND | RING))) {
    456   1.8  dholland 		messagef(0, "surely you already know what that's called");
    457   1.1       cgd 		return;
    458   1.1       cgd 	}
    459   1.1       cgd 	id_table = get_id_table(obj);
    460   1.1       cgd 
    461   1.8  dholland 	if (get_input_line("call it:", "", buf, sizeof(buf),
    462   1.8  dholland 			id_table[obj->which_kind].title, 1, 1)) {
    463   1.1       cgd 		id_table[obj->which_kind].id_status = CALLED;
    464   1.9  dholland 		(void)strlcpy(id_table[obj->which_kind].title, buf,
    465   1.8  dholland 				sizeof(id_table[obj->which_kind].title));
    466   1.1       cgd 	}
    467   1.1       cgd }
    468   1.1       cgd 
    469   1.4     lukem short
    470  1.10  dholland pack_count(const object *new_obj)
    471   1.1       cgd {
    472   1.1       cgd 	object *obj;
    473   1.1       cgd 	short count = 0;
    474   1.1       cgd 
    475   1.1       cgd 	obj = rogue.pack.next_object;
    476   1.1       cgd 
    477   1.1       cgd 	while (obj) {
    478   1.1       cgd 		if (obj->what_is != WEAPON) {
    479   1.1       cgd 			count += obj->quantity;
    480   1.1       cgd 		} else if (!new_obj) {
    481   1.1       cgd 			count++;
    482   1.1       cgd 		} else if ((new_obj->what_is != WEAPON) ||
    483   1.1       cgd 			((obj->which_kind != ARROW) &&
    484   1.1       cgd 			(obj->which_kind != DAGGER) &&
    485   1.1       cgd 			(obj->which_kind != DART) &&
    486   1.1       cgd 			(obj->which_kind != SHURIKEN)) ||
    487   1.1       cgd 			(new_obj->which_kind != obj->which_kind) ||
    488   1.1       cgd 			(obj->quiver != new_obj->quiver)) {
    489   1.1       cgd 			count++;
    490   1.1       cgd 		}
    491   1.1       cgd 		obj = obj->next_object;
    492   1.1       cgd 	}
    493   1.1       cgd 	return(count);
    494   1.1       cgd }
    495   1.1       cgd 
    496  1.11  dholland static boolean
    497  1.10  dholland mask_pack(const object *pack, unsigned short mask)
    498   1.1       cgd {
    499   1.1       cgd 	while (pack->next_object) {
    500   1.1       cgd 		pack = pack->next_object;
    501   1.1       cgd 		if (pack->what_is & mask) {
    502   1.1       cgd 			return(1);
    503   1.1       cgd 		}
    504   1.1       cgd 	}
    505   1.1       cgd 	return(0);
    506   1.1       cgd }
    507   1.1       cgd 
    508  1.11  dholland static boolean
    509  1.10  dholland is_pack_letter(short *c, unsigned short *mask)
    510   1.1       cgd {
    511   1.1       cgd 	if (((*c == '?') || (*c == '!') || (*c == ':') || (*c == '=') ||
    512   1.1       cgd 		(*c == ')') || (*c == ']') || (*c == '/') || (*c == ','))) {
    513   1.1       cgd 		switch(*c) {
    514   1.1       cgd 		case '?':
    515   1.1       cgd 			*mask = SCROL;
    516   1.1       cgd 			break;
    517   1.1       cgd 		case '!':
    518   1.1       cgd 			*mask = POTION;
    519   1.1       cgd 			break;
    520   1.1       cgd 		case ':':
    521   1.1       cgd 			*mask = FOOD;
    522   1.1       cgd 			break;
    523   1.1       cgd 		case ')':
    524   1.1       cgd 			*mask = WEAPON;
    525   1.1       cgd 			break;
    526   1.1       cgd 		case ']':
    527   1.1       cgd 			*mask = ARMOR;
    528   1.1       cgd 			break;
    529   1.1       cgd 		case '/':
    530   1.1       cgd 			*mask = WAND;
    531   1.1       cgd 			break;
    532   1.1       cgd 		case '=':
    533   1.1       cgd 			*mask = RING;
    534   1.1       cgd 			break;
    535   1.1       cgd 		case ',':
    536   1.1       cgd 			*mask = AMULET;
    537   1.1       cgd 			break;
    538   1.1       cgd 		}
    539   1.1       cgd 		*c = LIST;
    540   1.1       cgd 		return(1);
    541   1.1       cgd 	}
    542   1.1       cgd 	return(((*c >= 'a') && (*c <= 'z')) || (*c == CANCEL) || (*c == LIST));
    543   1.1       cgd }
    544   1.1       cgd 
    545   1.4     lukem boolean
    546  1.10  dholland has_amulet(void)
    547   1.1       cgd {
    548   1.1       cgd 	return(mask_pack(&rogue.pack, AMULET));
    549   1.1       cgd }
    550   1.1       cgd 
    551   1.4     lukem void
    552  1.10  dholland kick_into_pack(void)
    553   1.1       cgd {
    554   1.1       cgd 	object *obj;
    555   1.1       cgd 	char desc[DCOLS];
    556   1.8  dholland 	short stat;
    557   1.1       cgd 
    558   1.1       cgd 	if (!(dungeon[rogue.row][rogue.col] & OBJECT)) {
    559   1.8  dholland 		messagef(0, "nothing here");
    560   1.1       cgd 	} else {
    561   1.4     lukem 		if ((obj = pick_up(rogue.row, rogue.col, &stat)) != NULL) {
    562   1.8  dholland 			get_desc(obj, desc, sizeof(desc));
    563   1.1       cgd 			if (obj->what_is == GOLD) {
    564   1.8  dholland 				messagef(0, "%s", desc);
    565   1.1       cgd 				free_object(obj);
    566   1.1       cgd 			} else {
    567   1.8  dholland 				messagef(0, "%s(%c)", desc, obj->ichar);
    568   1.1       cgd 			}
    569   1.1       cgd 		}
    570   1.1       cgd 		if (obj || (!stat)) {
    571   1.9  dholland 			(void)reg_move();
    572   1.1       cgd 		}
    573   1.1       cgd 	}
    574   1.1       cgd }
    575