pack.c revision 1.10 1 1.10 dholland /* $NetBSD: pack.c,v 1.10 2008/01/14 03:50:02 dholland Exp $ */
2 1.3 cgd
3 1.1 cgd /*
4 1.3 cgd * Copyright (c) 1988, 1993
5 1.3 cgd * The Regents of the University of California. All rights reserved.
6 1.1 cgd *
7 1.1 cgd * This code is derived from software contributed to Berkeley by
8 1.1 cgd * Timothy C. Stoehr.
9 1.1 cgd *
10 1.1 cgd * Redistribution and use in source and binary forms, with or without
11 1.1 cgd * modification, are permitted provided that the following conditions
12 1.1 cgd * are met:
13 1.1 cgd * 1. Redistributions of source code must retain the above copyright
14 1.1 cgd * notice, this list of conditions and the following disclaimer.
15 1.1 cgd * 2. Redistributions in binary form must reproduce the above copyright
16 1.1 cgd * notice, this list of conditions and the following disclaimer in the
17 1.1 cgd * documentation and/or other materials provided with the distribution.
18 1.7 agc * 3. Neither the name of the University nor the names of its contributors
19 1.1 cgd * may be used to endorse or promote products derived from this software
20 1.1 cgd * without specific prior written permission.
21 1.1 cgd *
22 1.1 cgd * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
23 1.1 cgd * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
24 1.1 cgd * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
25 1.1 cgd * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
26 1.1 cgd * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
27 1.1 cgd * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
28 1.1 cgd * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
29 1.1 cgd * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
30 1.1 cgd * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
31 1.1 cgd * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
32 1.1 cgd * SUCH DAMAGE.
33 1.1 cgd */
34 1.1 cgd
35 1.4 lukem #include <sys/cdefs.h>
36 1.1 cgd #ifndef lint
37 1.3 cgd #if 0
38 1.3 cgd static char sccsid[] = "@(#)pack.c 8.1 (Berkeley) 5/31/93";
39 1.3 cgd #else
40 1.10 dholland __RCSID("$NetBSD: pack.c,v 1.10 2008/01/14 03:50:02 dholland Exp $");
41 1.3 cgd #endif
42 1.1 cgd #endif /* not lint */
43 1.1 cgd
44 1.1 cgd /*
45 1.1 cgd * pack.c
46 1.1 cgd *
47 1.1 cgd * This source herein may be modified and/or distributed by anybody who
48 1.1 cgd * so desires, with the following restrictions:
49 1.1 cgd * 1.) No portion of this notice shall be removed.
50 1.1 cgd * 2.) Credit shall not be taken for the creation of this source.
51 1.1 cgd * 3.) This code is not to be traded, sold, or used for personal
52 1.1 cgd * gain or profit.
53 1.1 cgd *
54 1.1 cgd */
55 1.1 cgd
56 1.1 cgd #include "rogue.h"
57 1.1 cgd
58 1.6 hubertf const char *curse_message = "you can't, it appears to be cursed";
59 1.1 cgd
60 1.1 cgd object *
61 1.10 dholland add_to_pack(object *obj, object *pack, int condense)
62 1.1 cgd {
63 1.1 cgd object *op;
64 1.1 cgd
65 1.1 cgd if (condense) {
66 1.4 lukem if ((op = check_duplicate(obj, pack)) != NULL) {
67 1.1 cgd free_object(obj);
68 1.1 cgd return(op);
69 1.1 cgd } else {
70 1.1 cgd obj->ichar = next_avail_ichar();
71 1.1 cgd }
72 1.1 cgd }
73 1.1 cgd if (pack->next_object == 0) {
74 1.1 cgd pack->next_object = obj;
75 1.1 cgd } else {
76 1.1 cgd op = pack->next_object;
77 1.1 cgd
78 1.1 cgd while (op->next_object) {
79 1.1 cgd op = op->next_object;
80 1.1 cgd }
81 1.1 cgd op->next_object = obj;
82 1.1 cgd }
83 1.1 cgd obj->next_object = 0;
84 1.1 cgd return(obj);
85 1.1 cgd }
86 1.1 cgd
87 1.4 lukem void
88 1.10 dholland take_from_pack(object *obj, object *pack)
89 1.1 cgd {
90 1.1 cgd while (pack->next_object != obj) {
91 1.1 cgd pack = pack->next_object;
92 1.1 cgd }
93 1.1 cgd pack->next_object = pack->next_object->next_object;
94 1.1 cgd }
95 1.1 cgd
96 1.1 cgd /* Note: *status is set to 0 if the rogue attempts to pick up a scroll
97 1.1 cgd * of scare-monster and it turns to dust. *status is otherwise set to 1.
98 1.1 cgd */
99 1.1 cgd
100 1.1 cgd object *
101 1.10 dholland pick_up(int row, int col, short *status)
102 1.1 cgd {
103 1.1 cgd object *obj;
104 1.1 cgd
105 1.1 cgd *status = 1;
106 1.1 cgd
107 1.1 cgd if (levitate) {
108 1.8 dholland messagef(0, "you're floating in the air!");
109 1.10 dholland return NULL;
110 1.1 cgd }
111 1.1 cgd obj = object_at(&level_objects, row, col);
112 1.1 cgd if (!obj) {
113 1.8 dholland messagef(1, "pick_up(): inconsistent");
114 1.1 cgd return(obj);
115 1.1 cgd }
116 1.1 cgd if ( (obj->what_is == SCROL) &&
117 1.1 cgd (obj->which_kind == SCARE_MONSTER) &&
118 1.1 cgd obj->picked_up) {
119 1.8 dholland messagef(0, "the scroll turns to dust as you pick it up");
120 1.1 cgd dungeon[row][col] &= (~OBJECT);
121 1.1 cgd vanish(obj, 0, &level_objects);
122 1.1 cgd *status = 0;
123 1.1 cgd if (id_scrolls[SCARE_MONSTER].id_status == UNIDENTIFIED) {
124 1.1 cgd id_scrolls[SCARE_MONSTER].id_status = IDENTIFIED;
125 1.1 cgd }
126 1.10 dholland return NULL;
127 1.1 cgd }
128 1.1 cgd if (obj->what_is == GOLD) {
129 1.1 cgd rogue.gold += obj->quantity;
130 1.1 cgd dungeon[row][col] &= ~(OBJECT);
131 1.1 cgd take_from_pack(obj, &level_objects);
132 1.1 cgd print_stats(STAT_GOLD);
133 1.1 cgd return(obj); /* obj will be free_object()ed in caller */
134 1.1 cgd }
135 1.1 cgd if (pack_count(obj) >= MAX_PACK_COUNT) {
136 1.8 dholland messagef(1, "pack too full");
137 1.10 dholland return NULL;
138 1.1 cgd }
139 1.1 cgd dungeon[row][col] &= ~(OBJECT);
140 1.1 cgd take_from_pack(obj, &level_objects);
141 1.1 cgd obj = add_to_pack(obj, &rogue.pack, 1);
142 1.1 cgd obj->picked_up = 1;
143 1.1 cgd return(obj);
144 1.1 cgd }
145 1.1 cgd
146 1.4 lukem void
147 1.10 dholland drop(void)
148 1.1 cgd {
149 1.1 cgd object *obj, *new;
150 1.1 cgd short ch;
151 1.1 cgd char desc[DCOLS];
152 1.1 cgd
153 1.1 cgd if (dungeon[rogue.row][rogue.col] & (OBJECT | STAIRS | TRAP)) {
154 1.8 dholland messagef(0, "there's already something there");
155 1.1 cgd return;
156 1.1 cgd }
157 1.1 cgd if (!rogue.pack.next_object) {
158 1.8 dholland messagef(0, "you have nothing to drop");
159 1.1 cgd return;
160 1.1 cgd }
161 1.1 cgd if ((ch = pack_letter("drop what?", ALL_OBJECTS)) == CANCEL) {
162 1.1 cgd return;
163 1.1 cgd }
164 1.1 cgd if (!(obj = get_letter_object(ch))) {
165 1.8 dholland messagef(0, "no such item.");
166 1.1 cgd return;
167 1.1 cgd }
168 1.1 cgd if (obj->in_use_flags & BEING_WIELDED) {
169 1.1 cgd if (obj->is_cursed) {
170 1.8 dholland messagef(0, "%s", curse_message);
171 1.1 cgd return;
172 1.1 cgd }
173 1.1 cgd unwield(rogue.weapon);
174 1.1 cgd } else if (obj->in_use_flags & BEING_WORN) {
175 1.1 cgd if (obj->is_cursed) {
176 1.8 dholland messagef(0, "%s", curse_message);
177 1.1 cgd return;
178 1.1 cgd }
179 1.1 cgd mv_aquatars();
180 1.1 cgd unwear(rogue.armor);
181 1.1 cgd print_stats(STAT_ARMOR);
182 1.1 cgd } else if (obj->in_use_flags & ON_EITHER_HAND) {
183 1.1 cgd if (obj->is_cursed) {
184 1.8 dholland messagef(0, "%s", curse_message);
185 1.1 cgd return;
186 1.1 cgd }
187 1.1 cgd un_put_on(obj);
188 1.1 cgd }
189 1.1 cgd obj->row = rogue.row;
190 1.1 cgd obj->col = rogue.col;
191 1.1 cgd
192 1.1 cgd if ((obj->quantity > 1) && (obj->what_is != WEAPON)) {
193 1.1 cgd obj->quantity--;
194 1.1 cgd new = alloc_object();
195 1.1 cgd *new = *obj;
196 1.1 cgd new->quantity = 1;
197 1.1 cgd obj = new;
198 1.1 cgd } else {
199 1.1 cgd obj->ichar = 'L';
200 1.1 cgd take_from_pack(obj, &rogue.pack);
201 1.1 cgd }
202 1.1 cgd place_at(obj, rogue.row, rogue.col);
203 1.8 dholland get_desc(obj, desc, sizeof(desc));
204 1.8 dholland messagef(0, "dropped %s", desc);
205 1.9 dholland (void)reg_move();
206 1.1 cgd }
207 1.1 cgd
208 1.1 cgd object *
209 1.10 dholland check_duplicate(object *obj, object *pack)
210 1.1 cgd {
211 1.1 cgd object *op;
212 1.1 cgd
213 1.1 cgd if (!(obj->what_is & (WEAPON | FOOD | SCROL | POTION))) {
214 1.1 cgd return(0);
215 1.1 cgd }
216 1.1 cgd if ((obj->what_is == FOOD) && (obj->which_kind == FRUIT)) {
217 1.1 cgd return(0);
218 1.1 cgd }
219 1.1 cgd op = pack->next_object;
220 1.1 cgd
221 1.1 cgd while (op) {
222 1.9 dholland if ((op->what_is == obj->what_is) &&
223 1.1 cgd (op->which_kind == obj->which_kind)) {
224 1.1 cgd
225 1.1 cgd if ((obj->what_is != WEAPON) ||
226 1.1 cgd ((obj->what_is == WEAPON) &&
227 1.1 cgd ((obj->which_kind == ARROW) ||
228 1.1 cgd (obj->which_kind == DAGGER) ||
229 1.1 cgd (obj->which_kind == DART) ||
230 1.1 cgd (obj->which_kind == SHURIKEN)) &&
231 1.1 cgd (obj->quiver == op->quiver))) {
232 1.1 cgd op->quantity += obj->quantity;
233 1.1 cgd return(op);
234 1.1 cgd }
235 1.1 cgd }
236 1.1 cgd op = op->next_object;
237 1.1 cgd }
238 1.1 cgd return(0);
239 1.1 cgd }
240 1.1 cgd
241 1.4 lukem short
242 1.10 dholland next_avail_ichar(void)
243 1.1 cgd {
244 1.4 lukem object *obj;
245 1.4 lukem int i;
246 1.1 cgd boolean ichars[26];
247 1.1 cgd
248 1.1 cgd for (i = 0; i < 26; i++) {
249 1.1 cgd ichars[i] = 0;
250 1.1 cgd }
251 1.1 cgd obj = rogue.pack.next_object;
252 1.1 cgd while (obj) {
253 1.8 dholland if (obj->ichar >= 'a' && obj->ichar <= 'z') {
254 1.8 dholland ichars[(obj->ichar - 'a')] = 1;
255 1.8 dholland }
256 1.1 cgd obj = obj->next_object;
257 1.1 cgd }
258 1.1 cgd for (i = 0; i < 26; i++) {
259 1.1 cgd if (!ichars[i]) {
260 1.1 cgd return(i + 'a');
261 1.1 cgd }
262 1.1 cgd }
263 1.1 cgd return('?');
264 1.1 cgd }
265 1.1 cgd
266 1.4 lukem void
267 1.10 dholland wait_for_ack(void)
268 1.1 cgd {
269 1.9 dholland while (rgetchar() != ' ')
270 1.9 dholland ;
271 1.1 cgd }
272 1.1 cgd
273 1.4 lukem short
274 1.10 dholland pack_letter(const char *prompt, unsigned short mask)
275 1.1 cgd {
276 1.1 cgd short ch;
277 1.1 cgd unsigned short tmask = mask;
278 1.1 cgd
279 1.1 cgd if (!mask_pack(&rogue.pack, mask)) {
280 1.8 dholland messagef(0, "nothing appropriate");
281 1.1 cgd return(CANCEL);
282 1.1 cgd }
283 1.1 cgd for (;;) {
284 1.1 cgd
285 1.8 dholland messagef(0, "%s", prompt);
286 1.1 cgd
287 1.1 cgd for (;;) {
288 1.1 cgd ch = rgetchar();
289 1.1 cgd if (!is_pack_letter(&ch, &mask)) {
290 1.1 cgd sound_bell();
291 1.1 cgd } else {
292 1.1 cgd break;
293 1.1 cgd }
294 1.1 cgd }
295 1.1 cgd
296 1.1 cgd if (ch == LIST) {
297 1.1 cgd check_message();
298 1.3 cgd mask = tmask;
299 1.1 cgd inventory(&rogue.pack, mask);
300 1.1 cgd } else {
301 1.1 cgd break;
302 1.1 cgd }
303 1.1 cgd mask = tmask;
304 1.1 cgd }
305 1.1 cgd check_message();
306 1.1 cgd return(ch);
307 1.1 cgd }
308 1.1 cgd
309 1.4 lukem void
310 1.10 dholland take_off(void)
311 1.1 cgd {
312 1.1 cgd char desc[DCOLS];
313 1.1 cgd object *obj;
314 1.1 cgd
315 1.1 cgd if (rogue.armor) {
316 1.1 cgd if (rogue.armor->is_cursed) {
317 1.8 dholland messagef(0, "%s", curse_message);
318 1.1 cgd } else {
319 1.1 cgd mv_aquatars();
320 1.1 cgd obj = rogue.armor;
321 1.1 cgd unwear(rogue.armor);
322 1.8 dholland get_desc(obj, desc, sizeof(desc));
323 1.8 dholland messagef(0, "was wearing %s", desc);
324 1.1 cgd print_stats(STAT_ARMOR);
325 1.9 dholland (void)reg_move();
326 1.1 cgd }
327 1.1 cgd } else {
328 1.8 dholland messagef(0, "not wearing any");
329 1.1 cgd }
330 1.1 cgd }
331 1.1 cgd
332 1.4 lukem void
333 1.10 dholland wear(void)
334 1.1 cgd {
335 1.1 cgd short ch;
336 1.4 lukem object *obj;
337 1.1 cgd char desc[DCOLS];
338 1.1 cgd
339 1.1 cgd if (rogue.armor) {
340 1.8 dholland messagef(0, "you're already wearing some");
341 1.1 cgd return;
342 1.1 cgd }
343 1.1 cgd ch = pack_letter("wear what?", ARMOR);
344 1.1 cgd
345 1.1 cgd if (ch == CANCEL) {
346 1.1 cgd return;
347 1.1 cgd }
348 1.1 cgd if (!(obj = get_letter_object(ch))) {
349 1.8 dholland messagef(0, "no such item.");
350 1.1 cgd return;
351 1.1 cgd }
352 1.1 cgd if (obj->what_is != ARMOR) {
353 1.8 dholland messagef(0, "you can't wear that");
354 1.1 cgd return;
355 1.1 cgd }
356 1.1 cgd obj->identified = 1;
357 1.8 dholland get_desc(obj, desc, sizeof(desc));
358 1.8 dholland messagef(0, "wearing %s", desc);
359 1.1 cgd do_wear(obj);
360 1.1 cgd print_stats(STAT_ARMOR);
361 1.9 dholland (void)reg_move();
362 1.1 cgd }
363 1.1 cgd
364 1.4 lukem void
365 1.10 dholland unwear(object *obj)
366 1.1 cgd {
367 1.1 cgd if (obj) {
368 1.1 cgd obj->in_use_flags &= (~BEING_WORN);
369 1.1 cgd }
370 1.10 dholland rogue.armor = NULL;
371 1.1 cgd }
372 1.1 cgd
373 1.4 lukem void
374 1.10 dholland do_wear(object *obj)
375 1.1 cgd {
376 1.1 cgd rogue.armor = obj;
377 1.1 cgd obj->in_use_flags |= BEING_WORN;
378 1.1 cgd obj->identified = 1;
379 1.1 cgd }
380 1.1 cgd
381 1.4 lukem void
382 1.10 dholland wield(void)
383 1.1 cgd {
384 1.1 cgd short ch;
385 1.4 lukem object *obj;
386 1.1 cgd char desc[DCOLS];
387 1.1 cgd
388 1.1 cgd if (rogue.weapon && rogue.weapon->is_cursed) {
389 1.8 dholland messagef(0, "%s", curse_message);
390 1.1 cgd return;
391 1.1 cgd }
392 1.1 cgd ch = pack_letter("wield what?", WEAPON);
393 1.1 cgd
394 1.1 cgd if (ch == CANCEL) {
395 1.1 cgd return;
396 1.1 cgd }
397 1.1 cgd if (!(obj = get_letter_object(ch))) {
398 1.8 dholland messagef(0, "No such item.");
399 1.1 cgd return;
400 1.1 cgd }
401 1.1 cgd if (obj->what_is & (ARMOR | RING)) {
402 1.8 dholland messagef(0, "you can't wield %s",
403 1.1 cgd ((obj->what_is == ARMOR) ? "armor" : "rings"));
404 1.1 cgd return;
405 1.1 cgd }
406 1.1 cgd if (obj->in_use_flags & BEING_WIELDED) {
407 1.8 dholland messagef(0, "in use");
408 1.1 cgd } else {
409 1.1 cgd unwield(rogue.weapon);
410 1.8 dholland get_desc(obj, desc, sizeof(desc));
411 1.8 dholland messagef(0, "wielding %s", desc);
412 1.1 cgd do_wield(obj);
413 1.9 dholland (void)reg_move();
414 1.1 cgd }
415 1.1 cgd }
416 1.1 cgd
417 1.4 lukem void
418 1.10 dholland do_wield(object *obj)
419 1.1 cgd {
420 1.1 cgd rogue.weapon = obj;
421 1.1 cgd obj->in_use_flags |= BEING_WIELDED;
422 1.1 cgd }
423 1.1 cgd
424 1.4 lukem void
425 1.10 dholland unwield(object *obj)
426 1.1 cgd {
427 1.1 cgd if (obj) {
428 1.1 cgd obj->in_use_flags &= (~BEING_WIELDED);
429 1.1 cgd }
430 1.10 dholland rogue.weapon = NULL;
431 1.1 cgd }
432 1.1 cgd
433 1.4 lukem void
434 1.10 dholland call_it(void)
435 1.1 cgd {
436 1.1 cgd short ch;
437 1.4 lukem object *obj;
438 1.1 cgd struct id *id_table;
439 1.1 cgd char buf[MAX_TITLE_LENGTH+2];
440 1.1 cgd
441 1.1 cgd ch = pack_letter("call what?", (SCROL | POTION | WAND | RING));
442 1.1 cgd
443 1.1 cgd if (ch == CANCEL) {
444 1.1 cgd return;
445 1.1 cgd }
446 1.1 cgd if (!(obj = get_letter_object(ch))) {
447 1.8 dholland messagef(0, "no such item.");
448 1.1 cgd return;
449 1.1 cgd }
450 1.1 cgd if (!(obj->what_is & (SCROL | POTION | WAND | RING))) {
451 1.8 dholland messagef(0, "surely you already know what that's called");
452 1.1 cgd return;
453 1.1 cgd }
454 1.1 cgd id_table = get_id_table(obj);
455 1.1 cgd
456 1.8 dholland if (get_input_line("call it:", "", buf, sizeof(buf),
457 1.8 dholland id_table[obj->which_kind].title, 1, 1)) {
458 1.1 cgd id_table[obj->which_kind].id_status = CALLED;
459 1.9 dholland (void)strlcpy(id_table[obj->which_kind].title, buf,
460 1.8 dholland sizeof(id_table[obj->which_kind].title));
461 1.1 cgd }
462 1.1 cgd }
463 1.1 cgd
464 1.4 lukem short
465 1.10 dholland pack_count(const object *new_obj)
466 1.1 cgd {
467 1.1 cgd object *obj;
468 1.1 cgd short count = 0;
469 1.1 cgd
470 1.1 cgd obj = rogue.pack.next_object;
471 1.1 cgd
472 1.1 cgd while (obj) {
473 1.1 cgd if (obj->what_is != WEAPON) {
474 1.1 cgd count += obj->quantity;
475 1.1 cgd } else if (!new_obj) {
476 1.1 cgd count++;
477 1.1 cgd } else if ((new_obj->what_is != WEAPON) ||
478 1.1 cgd ((obj->which_kind != ARROW) &&
479 1.1 cgd (obj->which_kind != DAGGER) &&
480 1.1 cgd (obj->which_kind != DART) &&
481 1.1 cgd (obj->which_kind != SHURIKEN)) ||
482 1.1 cgd (new_obj->which_kind != obj->which_kind) ||
483 1.1 cgd (obj->quiver != new_obj->quiver)) {
484 1.1 cgd count++;
485 1.1 cgd }
486 1.1 cgd obj = obj->next_object;
487 1.1 cgd }
488 1.1 cgd return(count);
489 1.1 cgd }
490 1.1 cgd
491 1.1 cgd boolean
492 1.10 dholland mask_pack(const object *pack, unsigned short mask)
493 1.1 cgd {
494 1.1 cgd while (pack->next_object) {
495 1.1 cgd pack = pack->next_object;
496 1.1 cgd if (pack->what_is & mask) {
497 1.1 cgd return(1);
498 1.1 cgd }
499 1.1 cgd }
500 1.1 cgd return(0);
501 1.1 cgd }
502 1.1 cgd
503 1.4 lukem boolean
504 1.10 dholland is_pack_letter(short *c, unsigned short *mask)
505 1.1 cgd {
506 1.1 cgd if (((*c == '?') || (*c == '!') || (*c == ':') || (*c == '=') ||
507 1.1 cgd (*c == ')') || (*c == ']') || (*c == '/') || (*c == ','))) {
508 1.1 cgd switch(*c) {
509 1.1 cgd case '?':
510 1.1 cgd *mask = SCROL;
511 1.1 cgd break;
512 1.1 cgd case '!':
513 1.1 cgd *mask = POTION;
514 1.1 cgd break;
515 1.1 cgd case ':':
516 1.1 cgd *mask = FOOD;
517 1.1 cgd break;
518 1.1 cgd case ')':
519 1.1 cgd *mask = WEAPON;
520 1.1 cgd break;
521 1.1 cgd case ']':
522 1.1 cgd *mask = ARMOR;
523 1.1 cgd break;
524 1.1 cgd case '/':
525 1.1 cgd *mask = WAND;
526 1.1 cgd break;
527 1.1 cgd case '=':
528 1.1 cgd *mask = RING;
529 1.1 cgd break;
530 1.1 cgd case ',':
531 1.1 cgd *mask = AMULET;
532 1.1 cgd break;
533 1.1 cgd }
534 1.1 cgd *c = LIST;
535 1.1 cgd return(1);
536 1.1 cgd }
537 1.1 cgd return(((*c >= 'a') && (*c <= 'z')) || (*c == CANCEL) || (*c == LIST));
538 1.1 cgd }
539 1.1 cgd
540 1.4 lukem boolean
541 1.10 dholland has_amulet(void)
542 1.1 cgd {
543 1.1 cgd return(mask_pack(&rogue.pack, AMULET));
544 1.1 cgd }
545 1.1 cgd
546 1.4 lukem void
547 1.10 dholland kick_into_pack(void)
548 1.1 cgd {
549 1.1 cgd object *obj;
550 1.1 cgd char desc[DCOLS];
551 1.8 dholland short stat;
552 1.1 cgd
553 1.1 cgd if (!(dungeon[rogue.row][rogue.col] & OBJECT)) {
554 1.8 dholland messagef(0, "nothing here");
555 1.1 cgd } else {
556 1.4 lukem if ((obj = pick_up(rogue.row, rogue.col, &stat)) != NULL) {
557 1.8 dholland get_desc(obj, desc, sizeof(desc));
558 1.1 cgd if (obj->what_is == GOLD) {
559 1.8 dholland messagef(0, "%s", desc);
560 1.1 cgd free_object(obj);
561 1.1 cgd } else {
562 1.8 dholland messagef(0, "%s(%c)", desc, obj->ichar);
563 1.1 cgd }
564 1.1 cgd }
565 1.1 cgd if (obj || (!stat)) {
566 1.9 dholland (void)reg_move();
567 1.1 cgd }
568 1.1 cgd }
569 1.1 cgd }
570