pack.c revision 1.12 1 1.12 joerg /* $NetBSD: pack.c,v 1.12 2011/05/23 23:01:17 joerg Exp $ */
2 1.3 cgd
3 1.1 cgd /*
4 1.3 cgd * Copyright (c) 1988, 1993
5 1.3 cgd * The Regents of the University of California. All rights reserved.
6 1.1 cgd *
7 1.1 cgd * This code is derived from software contributed to Berkeley by
8 1.1 cgd * Timothy C. Stoehr.
9 1.1 cgd *
10 1.1 cgd * Redistribution and use in source and binary forms, with or without
11 1.1 cgd * modification, are permitted provided that the following conditions
12 1.1 cgd * are met:
13 1.1 cgd * 1. Redistributions of source code must retain the above copyright
14 1.1 cgd * notice, this list of conditions and the following disclaimer.
15 1.1 cgd * 2. Redistributions in binary form must reproduce the above copyright
16 1.1 cgd * notice, this list of conditions and the following disclaimer in the
17 1.1 cgd * documentation and/or other materials provided with the distribution.
18 1.7 agc * 3. Neither the name of the University nor the names of its contributors
19 1.1 cgd * may be used to endorse or promote products derived from this software
20 1.1 cgd * without specific prior written permission.
21 1.1 cgd *
22 1.1 cgd * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
23 1.1 cgd * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
24 1.1 cgd * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
25 1.1 cgd * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
26 1.1 cgd * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
27 1.1 cgd * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
28 1.1 cgd * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
29 1.1 cgd * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
30 1.1 cgd * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
31 1.1 cgd * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
32 1.1 cgd * SUCH DAMAGE.
33 1.1 cgd */
34 1.1 cgd
35 1.4 lukem #include <sys/cdefs.h>
36 1.1 cgd #ifndef lint
37 1.3 cgd #if 0
38 1.3 cgd static char sccsid[] = "@(#)pack.c 8.1 (Berkeley) 5/31/93";
39 1.3 cgd #else
40 1.12 joerg __RCSID("$NetBSD: pack.c,v 1.12 2011/05/23 23:01:17 joerg Exp $");
41 1.3 cgd #endif
42 1.1 cgd #endif /* not lint */
43 1.1 cgd
44 1.1 cgd /*
45 1.1 cgd * pack.c
46 1.1 cgd *
47 1.1 cgd * This source herein may be modified and/or distributed by anybody who
48 1.1 cgd * so desires, with the following restrictions:
49 1.1 cgd * 1.) No portion of this notice shall be removed.
50 1.1 cgd * 2.) Credit shall not be taken for the creation of this source.
51 1.1 cgd * 3.) This code is not to be traded, sold, or used for personal
52 1.1 cgd * gain or profit.
53 1.1 cgd *
54 1.1 cgd */
55 1.1 cgd
56 1.1 cgd #include "rogue.h"
57 1.1 cgd
58 1.12 joerg const char curse_message[] = "you can't, it appears to be cursed";
59 1.1 cgd
60 1.11 dholland static object *check_duplicate(object *, object *);
61 1.11 dholland static boolean is_pack_letter(short *, unsigned short *);
62 1.11 dholland static boolean mask_pack(const object *, unsigned short);
63 1.11 dholland static short next_avail_ichar(void);
64 1.11 dholland
65 1.1 cgd object *
66 1.10 dholland add_to_pack(object *obj, object *pack, int condense)
67 1.1 cgd {
68 1.1 cgd object *op;
69 1.1 cgd
70 1.1 cgd if (condense) {
71 1.4 lukem if ((op = check_duplicate(obj, pack)) != NULL) {
72 1.1 cgd free_object(obj);
73 1.1 cgd return(op);
74 1.1 cgd } else {
75 1.1 cgd obj->ichar = next_avail_ichar();
76 1.1 cgd }
77 1.1 cgd }
78 1.1 cgd if (pack->next_object == 0) {
79 1.1 cgd pack->next_object = obj;
80 1.1 cgd } else {
81 1.1 cgd op = pack->next_object;
82 1.1 cgd
83 1.1 cgd while (op->next_object) {
84 1.1 cgd op = op->next_object;
85 1.1 cgd }
86 1.1 cgd op->next_object = obj;
87 1.1 cgd }
88 1.1 cgd obj->next_object = 0;
89 1.1 cgd return(obj);
90 1.1 cgd }
91 1.1 cgd
92 1.4 lukem void
93 1.10 dholland take_from_pack(object *obj, object *pack)
94 1.1 cgd {
95 1.1 cgd while (pack->next_object != obj) {
96 1.1 cgd pack = pack->next_object;
97 1.1 cgd }
98 1.1 cgd pack->next_object = pack->next_object->next_object;
99 1.1 cgd }
100 1.1 cgd
101 1.1 cgd /* Note: *status is set to 0 if the rogue attempts to pick up a scroll
102 1.1 cgd * of scare-monster and it turns to dust. *status is otherwise set to 1.
103 1.1 cgd */
104 1.1 cgd
105 1.1 cgd object *
106 1.10 dholland pick_up(int row, int col, short *status)
107 1.1 cgd {
108 1.1 cgd object *obj;
109 1.1 cgd
110 1.1 cgd *status = 1;
111 1.1 cgd
112 1.1 cgd if (levitate) {
113 1.8 dholland messagef(0, "you're floating in the air!");
114 1.10 dholland return NULL;
115 1.1 cgd }
116 1.1 cgd obj = object_at(&level_objects, row, col);
117 1.1 cgd if (!obj) {
118 1.8 dholland messagef(1, "pick_up(): inconsistent");
119 1.1 cgd return(obj);
120 1.1 cgd }
121 1.1 cgd if ( (obj->what_is == SCROL) &&
122 1.1 cgd (obj->which_kind == SCARE_MONSTER) &&
123 1.1 cgd obj->picked_up) {
124 1.8 dholland messagef(0, "the scroll turns to dust as you pick it up");
125 1.1 cgd dungeon[row][col] &= (~OBJECT);
126 1.1 cgd vanish(obj, 0, &level_objects);
127 1.1 cgd *status = 0;
128 1.1 cgd if (id_scrolls[SCARE_MONSTER].id_status == UNIDENTIFIED) {
129 1.1 cgd id_scrolls[SCARE_MONSTER].id_status = IDENTIFIED;
130 1.1 cgd }
131 1.10 dholland return NULL;
132 1.1 cgd }
133 1.1 cgd if (obj->what_is == GOLD) {
134 1.1 cgd rogue.gold += obj->quantity;
135 1.1 cgd dungeon[row][col] &= ~(OBJECT);
136 1.1 cgd take_from_pack(obj, &level_objects);
137 1.1 cgd print_stats(STAT_GOLD);
138 1.1 cgd return(obj); /* obj will be free_object()ed in caller */
139 1.1 cgd }
140 1.1 cgd if (pack_count(obj) >= MAX_PACK_COUNT) {
141 1.8 dholland messagef(1, "pack too full");
142 1.10 dholland return NULL;
143 1.1 cgd }
144 1.1 cgd dungeon[row][col] &= ~(OBJECT);
145 1.1 cgd take_from_pack(obj, &level_objects);
146 1.1 cgd obj = add_to_pack(obj, &rogue.pack, 1);
147 1.1 cgd obj->picked_up = 1;
148 1.1 cgd return(obj);
149 1.1 cgd }
150 1.1 cgd
151 1.4 lukem void
152 1.10 dholland drop(void)
153 1.1 cgd {
154 1.1 cgd object *obj, *new;
155 1.1 cgd short ch;
156 1.1 cgd char desc[DCOLS];
157 1.1 cgd
158 1.1 cgd if (dungeon[rogue.row][rogue.col] & (OBJECT | STAIRS | TRAP)) {
159 1.8 dholland messagef(0, "there's already something there");
160 1.1 cgd return;
161 1.1 cgd }
162 1.1 cgd if (!rogue.pack.next_object) {
163 1.8 dholland messagef(0, "you have nothing to drop");
164 1.1 cgd return;
165 1.1 cgd }
166 1.1 cgd if ((ch = pack_letter("drop what?", ALL_OBJECTS)) == CANCEL) {
167 1.1 cgd return;
168 1.1 cgd }
169 1.1 cgd if (!(obj = get_letter_object(ch))) {
170 1.8 dholland messagef(0, "no such item.");
171 1.1 cgd return;
172 1.1 cgd }
173 1.1 cgd if (obj->in_use_flags & BEING_WIELDED) {
174 1.1 cgd if (obj->is_cursed) {
175 1.8 dholland messagef(0, "%s", curse_message);
176 1.1 cgd return;
177 1.1 cgd }
178 1.1 cgd unwield(rogue.weapon);
179 1.1 cgd } else if (obj->in_use_flags & BEING_WORN) {
180 1.1 cgd if (obj->is_cursed) {
181 1.8 dholland messagef(0, "%s", curse_message);
182 1.1 cgd return;
183 1.1 cgd }
184 1.1 cgd mv_aquatars();
185 1.1 cgd unwear(rogue.armor);
186 1.1 cgd print_stats(STAT_ARMOR);
187 1.1 cgd } else if (obj->in_use_flags & ON_EITHER_HAND) {
188 1.1 cgd if (obj->is_cursed) {
189 1.8 dholland messagef(0, "%s", curse_message);
190 1.1 cgd return;
191 1.1 cgd }
192 1.1 cgd un_put_on(obj);
193 1.1 cgd }
194 1.1 cgd obj->row = rogue.row;
195 1.1 cgd obj->col = rogue.col;
196 1.1 cgd
197 1.1 cgd if ((obj->quantity > 1) && (obj->what_is != WEAPON)) {
198 1.1 cgd obj->quantity--;
199 1.1 cgd new = alloc_object();
200 1.1 cgd *new = *obj;
201 1.1 cgd new->quantity = 1;
202 1.1 cgd obj = new;
203 1.1 cgd } else {
204 1.1 cgd obj->ichar = 'L';
205 1.1 cgd take_from_pack(obj, &rogue.pack);
206 1.1 cgd }
207 1.1 cgd place_at(obj, rogue.row, rogue.col);
208 1.8 dholland get_desc(obj, desc, sizeof(desc));
209 1.8 dholland messagef(0, "dropped %s", desc);
210 1.9 dholland (void)reg_move();
211 1.1 cgd }
212 1.1 cgd
213 1.11 dholland static object *
214 1.10 dholland check_duplicate(object *obj, object *pack)
215 1.1 cgd {
216 1.1 cgd object *op;
217 1.1 cgd
218 1.1 cgd if (!(obj->what_is & (WEAPON | FOOD | SCROL | POTION))) {
219 1.1 cgd return(0);
220 1.1 cgd }
221 1.1 cgd if ((obj->what_is == FOOD) && (obj->which_kind == FRUIT)) {
222 1.1 cgd return(0);
223 1.1 cgd }
224 1.1 cgd op = pack->next_object;
225 1.1 cgd
226 1.1 cgd while (op) {
227 1.9 dholland if ((op->what_is == obj->what_is) &&
228 1.1 cgd (op->which_kind == obj->which_kind)) {
229 1.1 cgd
230 1.1 cgd if ((obj->what_is != WEAPON) ||
231 1.1 cgd ((obj->what_is == WEAPON) &&
232 1.1 cgd ((obj->which_kind == ARROW) ||
233 1.1 cgd (obj->which_kind == DAGGER) ||
234 1.1 cgd (obj->which_kind == DART) ||
235 1.1 cgd (obj->which_kind == SHURIKEN)) &&
236 1.1 cgd (obj->quiver == op->quiver))) {
237 1.1 cgd op->quantity += obj->quantity;
238 1.1 cgd return(op);
239 1.1 cgd }
240 1.1 cgd }
241 1.1 cgd op = op->next_object;
242 1.1 cgd }
243 1.1 cgd return(0);
244 1.1 cgd }
245 1.1 cgd
246 1.11 dholland static short
247 1.10 dholland next_avail_ichar(void)
248 1.1 cgd {
249 1.4 lukem object *obj;
250 1.4 lukem int i;
251 1.1 cgd boolean ichars[26];
252 1.1 cgd
253 1.1 cgd for (i = 0; i < 26; i++) {
254 1.1 cgd ichars[i] = 0;
255 1.1 cgd }
256 1.1 cgd obj = rogue.pack.next_object;
257 1.1 cgd while (obj) {
258 1.8 dholland if (obj->ichar >= 'a' && obj->ichar <= 'z') {
259 1.8 dholland ichars[(obj->ichar - 'a')] = 1;
260 1.8 dholland }
261 1.1 cgd obj = obj->next_object;
262 1.1 cgd }
263 1.1 cgd for (i = 0; i < 26; i++) {
264 1.1 cgd if (!ichars[i]) {
265 1.1 cgd return(i + 'a');
266 1.1 cgd }
267 1.1 cgd }
268 1.1 cgd return('?');
269 1.1 cgd }
270 1.1 cgd
271 1.4 lukem void
272 1.10 dholland wait_for_ack(void)
273 1.1 cgd {
274 1.9 dholland while (rgetchar() != ' ')
275 1.9 dholland ;
276 1.1 cgd }
277 1.1 cgd
278 1.4 lukem short
279 1.10 dholland pack_letter(const char *prompt, unsigned short mask)
280 1.1 cgd {
281 1.1 cgd short ch;
282 1.1 cgd unsigned short tmask = mask;
283 1.1 cgd
284 1.1 cgd if (!mask_pack(&rogue.pack, mask)) {
285 1.8 dholland messagef(0, "nothing appropriate");
286 1.1 cgd return(CANCEL);
287 1.1 cgd }
288 1.1 cgd for (;;) {
289 1.1 cgd
290 1.8 dholland messagef(0, "%s", prompt);
291 1.1 cgd
292 1.1 cgd for (;;) {
293 1.1 cgd ch = rgetchar();
294 1.1 cgd if (!is_pack_letter(&ch, &mask)) {
295 1.1 cgd sound_bell();
296 1.1 cgd } else {
297 1.1 cgd break;
298 1.1 cgd }
299 1.1 cgd }
300 1.1 cgd
301 1.1 cgd if (ch == LIST) {
302 1.1 cgd check_message();
303 1.3 cgd mask = tmask;
304 1.1 cgd inventory(&rogue.pack, mask);
305 1.1 cgd } else {
306 1.1 cgd break;
307 1.1 cgd }
308 1.1 cgd mask = tmask;
309 1.1 cgd }
310 1.1 cgd check_message();
311 1.1 cgd return(ch);
312 1.1 cgd }
313 1.1 cgd
314 1.4 lukem void
315 1.10 dholland take_off(void)
316 1.1 cgd {
317 1.1 cgd char desc[DCOLS];
318 1.1 cgd object *obj;
319 1.1 cgd
320 1.1 cgd if (rogue.armor) {
321 1.1 cgd if (rogue.armor->is_cursed) {
322 1.8 dholland messagef(0, "%s", curse_message);
323 1.1 cgd } else {
324 1.1 cgd mv_aquatars();
325 1.1 cgd obj = rogue.armor;
326 1.1 cgd unwear(rogue.armor);
327 1.8 dholland get_desc(obj, desc, sizeof(desc));
328 1.8 dholland messagef(0, "was wearing %s", desc);
329 1.1 cgd print_stats(STAT_ARMOR);
330 1.9 dholland (void)reg_move();
331 1.1 cgd }
332 1.1 cgd } else {
333 1.8 dholland messagef(0, "not wearing any");
334 1.1 cgd }
335 1.1 cgd }
336 1.1 cgd
337 1.4 lukem void
338 1.10 dholland wear(void)
339 1.1 cgd {
340 1.1 cgd short ch;
341 1.4 lukem object *obj;
342 1.1 cgd char desc[DCOLS];
343 1.1 cgd
344 1.1 cgd if (rogue.armor) {
345 1.8 dholland messagef(0, "you're already wearing some");
346 1.1 cgd return;
347 1.1 cgd }
348 1.1 cgd ch = pack_letter("wear what?", ARMOR);
349 1.1 cgd
350 1.1 cgd if (ch == CANCEL) {
351 1.1 cgd return;
352 1.1 cgd }
353 1.1 cgd if (!(obj = get_letter_object(ch))) {
354 1.8 dholland messagef(0, "no such item.");
355 1.1 cgd return;
356 1.1 cgd }
357 1.1 cgd if (obj->what_is != ARMOR) {
358 1.8 dholland messagef(0, "you can't wear that");
359 1.1 cgd return;
360 1.1 cgd }
361 1.1 cgd obj->identified = 1;
362 1.8 dholland get_desc(obj, desc, sizeof(desc));
363 1.8 dholland messagef(0, "wearing %s", desc);
364 1.1 cgd do_wear(obj);
365 1.1 cgd print_stats(STAT_ARMOR);
366 1.9 dholland (void)reg_move();
367 1.1 cgd }
368 1.1 cgd
369 1.4 lukem void
370 1.10 dholland unwear(object *obj)
371 1.1 cgd {
372 1.1 cgd if (obj) {
373 1.1 cgd obj->in_use_flags &= (~BEING_WORN);
374 1.1 cgd }
375 1.10 dholland rogue.armor = NULL;
376 1.1 cgd }
377 1.1 cgd
378 1.4 lukem void
379 1.10 dholland do_wear(object *obj)
380 1.1 cgd {
381 1.1 cgd rogue.armor = obj;
382 1.1 cgd obj->in_use_flags |= BEING_WORN;
383 1.1 cgd obj->identified = 1;
384 1.1 cgd }
385 1.1 cgd
386 1.4 lukem void
387 1.10 dholland wield(void)
388 1.1 cgd {
389 1.1 cgd short ch;
390 1.4 lukem object *obj;
391 1.1 cgd char desc[DCOLS];
392 1.1 cgd
393 1.1 cgd if (rogue.weapon && rogue.weapon->is_cursed) {
394 1.8 dholland messagef(0, "%s", curse_message);
395 1.1 cgd return;
396 1.1 cgd }
397 1.1 cgd ch = pack_letter("wield what?", WEAPON);
398 1.1 cgd
399 1.1 cgd if (ch == CANCEL) {
400 1.1 cgd return;
401 1.1 cgd }
402 1.1 cgd if (!(obj = get_letter_object(ch))) {
403 1.8 dholland messagef(0, "No such item.");
404 1.1 cgd return;
405 1.1 cgd }
406 1.1 cgd if (obj->what_is & (ARMOR | RING)) {
407 1.8 dholland messagef(0, "you can't wield %s",
408 1.1 cgd ((obj->what_is == ARMOR) ? "armor" : "rings"));
409 1.1 cgd return;
410 1.1 cgd }
411 1.1 cgd if (obj->in_use_flags & BEING_WIELDED) {
412 1.8 dholland messagef(0, "in use");
413 1.1 cgd } else {
414 1.1 cgd unwield(rogue.weapon);
415 1.8 dholland get_desc(obj, desc, sizeof(desc));
416 1.8 dholland messagef(0, "wielding %s", desc);
417 1.1 cgd do_wield(obj);
418 1.9 dholland (void)reg_move();
419 1.1 cgd }
420 1.1 cgd }
421 1.1 cgd
422 1.4 lukem void
423 1.10 dholland do_wield(object *obj)
424 1.1 cgd {
425 1.1 cgd rogue.weapon = obj;
426 1.1 cgd obj->in_use_flags |= BEING_WIELDED;
427 1.1 cgd }
428 1.1 cgd
429 1.4 lukem void
430 1.10 dholland unwield(object *obj)
431 1.1 cgd {
432 1.1 cgd if (obj) {
433 1.1 cgd obj->in_use_flags &= (~BEING_WIELDED);
434 1.1 cgd }
435 1.10 dholland rogue.weapon = NULL;
436 1.1 cgd }
437 1.1 cgd
438 1.4 lukem void
439 1.10 dholland call_it(void)
440 1.1 cgd {
441 1.1 cgd short ch;
442 1.4 lukem object *obj;
443 1.1 cgd struct id *id_table;
444 1.1 cgd char buf[MAX_TITLE_LENGTH+2];
445 1.1 cgd
446 1.1 cgd ch = pack_letter("call what?", (SCROL | POTION | WAND | RING));
447 1.1 cgd
448 1.1 cgd if (ch == CANCEL) {
449 1.1 cgd return;
450 1.1 cgd }
451 1.1 cgd if (!(obj = get_letter_object(ch))) {
452 1.8 dholland messagef(0, "no such item.");
453 1.1 cgd return;
454 1.1 cgd }
455 1.1 cgd if (!(obj->what_is & (SCROL | POTION | WAND | RING))) {
456 1.8 dholland messagef(0, "surely you already know what that's called");
457 1.1 cgd return;
458 1.1 cgd }
459 1.1 cgd id_table = get_id_table(obj);
460 1.1 cgd
461 1.8 dholland if (get_input_line("call it:", "", buf, sizeof(buf),
462 1.8 dholland id_table[obj->which_kind].title, 1, 1)) {
463 1.1 cgd id_table[obj->which_kind].id_status = CALLED;
464 1.9 dholland (void)strlcpy(id_table[obj->which_kind].title, buf,
465 1.8 dholland sizeof(id_table[obj->which_kind].title));
466 1.1 cgd }
467 1.1 cgd }
468 1.1 cgd
469 1.4 lukem short
470 1.10 dholland pack_count(const object *new_obj)
471 1.1 cgd {
472 1.1 cgd object *obj;
473 1.1 cgd short count = 0;
474 1.1 cgd
475 1.1 cgd obj = rogue.pack.next_object;
476 1.1 cgd
477 1.1 cgd while (obj) {
478 1.1 cgd if (obj->what_is != WEAPON) {
479 1.1 cgd count += obj->quantity;
480 1.1 cgd } else if (!new_obj) {
481 1.1 cgd count++;
482 1.1 cgd } else if ((new_obj->what_is != WEAPON) ||
483 1.1 cgd ((obj->which_kind != ARROW) &&
484 1.1 cgd (obj->which_kind != DAGGER) &&
485 1.1 cgd (obj->which_kind != DART) &&
486 1.1 cgd (obj->which_kind != SHURIKEN)) ||
487 1.1 cgd (new_obj->which_kind != obj->which_kind) ||
488 1.1 cgd (obj->quiver != new_obj->quiver)) {
489 1.1 cgd count++;
490 1.1 cgd }
491 1.1 cgd obj = obj->next_object;
492 1.1 cgd }
493 1.1 cgd return(count);
494 1.1 cgd }
495 1.1 cgd
496 1.11 dholland static boolean
497 1.10 dholland mask_pack(const object *pack, unsigned short mask)
498 1.1 cgd {
499 1.1 cgd while (pack->next_object) {
500 1.1 cgd pack = pack->next_object;
501 1.1 cgd if (pack->what_is & mask) {
502 1.1 cgd return(1);
503 1.1 cgd }
504 1.1 cgd }
505 1.1 cgd return(0);
506 1.1 cgd }
507 1.1 cgd
508 1.11 dholland static boolean
509 1.10 dholland is_pack_letter(short *c, unsigned short *mask)
510 1.1 cgd {
511 1.1 cgd if (((*c == '?') || (*c == '!') || (*c == ':') || (*c == '=') ||
512 1.1 cgd (*c == ')') || (*c == ']') || (*c == '/') || (*c == ','))) {
513 1.1 cgd switch(*c) {
514 1.1 cgd case '?':
515 1.1 cgd *mask = SCROL;
516 1.1 cgd break;
517 1.1 cgd case '!':
518 1.1 cgd *mask = POTION;
519 1.1 cgd break;
520 1.1 cgd case ':':
521 1.1 cgd *mask = FOOD;
522 1.1 cgd break;
523 1.1 cgd case ')':
524 1.1 cgd *mask = WEAPON;
525 1.1 cgd break;
526 1.1 cgd case ']':
527 1.1 cgd *mask = ARMOR;
528 1.1 cgd break;
529 1.1 cgd case '/':
530 1.1 cgd *mask = WAND;
531 1.1 cgd break;
532 1.1 cgd case '=':
533 1.1 cgd *mask = RING;
534 1.1 cgd break;
535 1.1 cgd case ',':
536 1.1 cgd *mask = AMULET;
537 1.1 cgd break;
538 1.1 cgd }
539 1.1 cgd *c = LIST;
540 1.1 cgd return(1);
541 1.1 cgd }
542 1.1 cgd return(((*c >= 'a') && (*c <= 'z')) || (*c == CANCEL) || (*c == LIST));
543 1.1 cgd }
544 1.1 cgd
545 1.4 lukem boolean
546 1.10 dholland has_amulet(void)
547 1.1 cgd {
548 1.1 cgd return(mask_pack(&rogue.pack, AMULET));
549 1.1 cgd }
550 1.1 cgd
551 1.4 lukem void
552 1.10 dholland kick_into_pack(void)
553 1.1 cgd {
554 1.1 cgd object *obj;
555 1.1 cgd char desc[DCOLS];
556 1.8 dholland short stat;
557 1.1 cgd
558 1.1 cgd if (!(dungeon[rogue.row][rogue.col] & OBJECT)) {
559 1.8 dholland messagef(0, "nothing here");
560 1.1 cgd } else {
561 1.4 lukem if ((obj = pick_up(rogue.row, rogue.col, &stat)) != NULL) {
562 1.8 dholland get_desc(obj, desc, sizeof(desc));
563 1.1 cgd if (obj->what_is == GOLD) {
564 1.8 dholland messagef(0, "%s", desc);
565 1.1 cgd free_object(obj);
566 1.1 cgd } else {
567 1.8 dholland messagef(0, "%s(%c)", desc, obj->ichar);
568 1.1 cgd }
569 1.1 cgd }
570 1.1 cgd if (obj || (!stat)) {
571 1.9 dholland (void)reg_move();
572 1.1 cgd }
573 1.1 cgd }
574 1.1 cgd }
575