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pack.c revision 1.7.22.1
      1  1.7.22.1     matt /*	$NetBSD: pack.c,v 1.7.22.1 2008/01/09 01:30:57 matt Exp $	*/
      2       1.3      cgd 
      3       1.1      cgd /*
      4       1.3      cgd  * Copyright (c) 1988, 1993
      5       1.3      cgd  *	The Regents of the University of California.  All rights reserved.
      6       1.1      cgd  *
      7       1.1      cgd  * This code is derived from software contributed to Berkeley by
      8       1.1      cgd  * Timothy C. Stoehr.
      9       1.1      cgd  *
     10       1.1      cgd  * Redistribution and use in source and binary forms, with or without
     11       1.1      cgd  * modification, are permitted provided that the following conditions
     12       1.1      cgd  * are met:
     13       1.1      cgd  * 1. Redistributions of source code must retain the above copyright
     14       1.1      cgd  *    notice, this list of conditions and the following disclaimer.
     15       1.1      cgd  * 2. Redistributions in binary form must reproduce the above copyright
     16       1.1      cgd  *    notice, this list of conditions and the following disclaimer in the
     17       1.1      cgd  *    documentation and/or other materials provided with the distribution.
     18       1.7      agc  * 3. Neither the name of the University nor the names of its contributors
     19       1.1      cgd  *    may be used to endorse or promote products derived from this software
     20       1.1      cgd  *    without specific prior written permission.
     21       1.1      cgd  *
     22       1.1      cgd  * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
     23       1.1      cgd  * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
     24       1.1      cgd  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
     25       1.1      cgd  * ARE DISCLAIMED.  IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
     26       1.1      cgd  * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
     27       1.1      cgd  * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
     28       1.1      cgd  * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
     29       1.1      cgd  * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
     30       1.1      cgd  * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
     31       1.1      cgd  * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
     32       1.1      cgd  * SUCH DAMAGE.
     33       1.1      cgd  */
     34       1.1      cgd 
     35       1.4    lukem #include <sys/cdefs.h>
     36       1.1      cgd #ifndef lint
     37       1.3      cgd #if 0
     38       1.3      cgd static char sccsid[] = "@(#)pack.c	8.1 (Berkeley) 5/31/93";
     39       1.3      cgd #else
     40  1.7.22.1     matt __RCSID("$NetBSD: pack.c,v 1.7.22.1 2008/01/09 01:30:57 matt Exp $");
     41       1.3      cgd #endif
     42       1.1      cgd #endif /* not lint */
     43       1.1      cgd 
     44       1.1      cgd /*
     45       1.1      cgd  * pack.c
     46       1.1      cgd  *
     47       1.1      cgd  * This source herein may be modified and/or distributed by anybody who
     48       1.1      cgd  * so desires, with the following restrictions:
     49       1.1      cgd  *    1.)  No portion of this notice shall be removed.
     50       1.1      cgd  *    2.)  Credit shall not be taken for the creation of this source.
     51       1.1      cgd  *    3.)  This code is not to be traded, sold, or used for personal
     52       1.1      cgd  *         gain or profit.
     53       1.1      cgd  *
     54       1.1      cgd  */
     55       1.1      cgd 
     56       1.1      cgd #include "rogue.h"
     57       1.1      cgd 
     58       1.6  hubertf const char *curse_message = "you can't, it appears to be cursed";
     59       1.1      cgd 
     60       1.1      cgd object *
     61       1.1      cgd add_to_pack(obj, pack, condense)
     62       1.4    lukem 	object *obj, *pack;
     63       1.5  hubertf 	int condense;
     64       1.1      cgd {
     65       1.1      cgd 	object *op;
     66       1.1      cgd 
     67       1.1      cgd 	if (condense) {
     68       1.4    lukem 		if ((op = check_duplicate(obj, pack)) != NULL) {
     69       1.1      cgd 			free_object(obj);
     70       1.1      cgd 			return(op);
     71       1.1      cgd 		} else {
     72       1.1      cgd 			obj->ichar = next_avail_ichar();
     73       1.1      cgd 		}
     74       1.1      cgd 	}
     75       1.1      cgd 	if (pack->next_object == 0) {
     76       1.1      cgd 		pack->next_object = obj;
     77       1.1      cgd 	} else {
     78       1.1      cgd 		op = pack->next_object;
     79       1.1      cgd 
     80       1.1      cgd 		while (op->next_object) {
     81       1.1      cgd 			op = op->next_object;
     82       1.1      cgd 		}
     83       1.1      cgd 		op->next_object = obj;
     84       1.1      cgd 	}
     85       1.1      cgd 	obj->next_object = 0;
     86       1.1      cgd 	return(obj);
     87       1.1      cgd }
     88       1.1      cgd 
     89       1.4    lukem void
     90       1.1      cgd take_from_pack(obj, pack)
     91       1.4    lukem 	object *obj, *pack;
     92       1.1      cgd {
     93       1.1      cgd 	while (pack->next_object != obj) {
     94       1.1      cgd 		pack = pack->next_object;
     95       1.1      cgd 	}
     96       1.1      cgd 	pack->next_object = pack->next_object->next_object;
     97       1.1      cgd }
     98       1.1      cgd 
     99       1.1      cgd /* Note: *status is set to 0 if the rogue attempts to pick up a scroll
    100       1.1      cgd  * of scare-monster and it turns to dust.  *status is otherwise set to 1.
    101       1.1      cgd  */
    102       1.1      cgd 
    103       1.1      cgd object *
    104       1.1      cgd pick_up(row, col, status)
    105       1.4    lukem 	short *status;
    106       1.5  hubertf 	int row, col;
    107       1.1      cgd {
    108       1.1      cgd 	object *obj;
    109       1.1      cgd 
    110       1.1      cgd 	*status = 1;
    111       1.1      cgd 
    112       1.1      cgd 	if (levitate) {
    113  1.7.22.1     matt 		messagef(0, "you're floating in the air!");
    114       1.1      cgd 		return((object *) 0);
    115       1.1      cgd 	}
    116       1.1      cgd 	obj = object_at(&level_objects, row, col);
    117       1.1      cgd 	if (!obj) {
    118  1.7.22.1     matt 		messagef(1, "pick_up(): inconsistent");
    119       1.1      cgd 		return(obj);
    120       1.1      cgd 	}
    121       1.1      cgd 	if (	(obj->what_is == SCROL) &&
    122       1.1      cgd 			(obj->which_kind == SCARE_MONSTER) &&
    123       1.1      cgd 			obj->picked_up) {
    124  1.7.22.1     matt 		messagef(0, "the scroll turns to dust as you pick it up");
    125       1.1      cgd 		dungeon[row][col] &= (~OBJECT);
    126       1.1      cgd 		vanish(obj, 0, &level_objects);
    127       1.1      cgd 		*status = 0;
    128       1.1      cgd 		if (id_scrolls[SCARE_MONSTER].id_status == UNIDENTIFIED) {
    129       1.1      cgd 			id_scrolls[SCARE_MONSTER].id_status = IDENTIFIED;
    130       1.1      cgd 		}
    131       1.1      cgd 		return((object *) 0);
    132       1.1      cgd 	}
    133       1.1      cgd 	if (obj->what_is == GOLD) {
    134       1.1      cgd 		rogue.gold += obj->quantity;
    135       1.1      cgd 		dungeon[row][col] &= ~(OBJECT);
    136       1.1      cgd 		take_from_pack(obj, &level_objects);
    137       1.1      cgd 		print_stats(STAT_GOLD);
    138       1.1      cgd 		return(obj);	/* obj will be free_object()ed in caller */
    139       1.1      cgd 	}
    140       1.1      cgd 	if (pack_count(obj) >= MAX_PACK_COUNT) {
    141  1.7.22.1     matt 		messagef(1, "pack too full");
    142       1.1      cgd 		return((object *) 0);
    143       1.1      cgd 	}
    144       1.1      cgd 	dungeon[row][col] &= ~(OBJECT);
    145       1.1      cgd 	take_from_pack(obj, &level_objects);
    146       1.1      cgd 	obj = add_to_pack(obj, &rogue.pack, 1);
    147       1.1      cgd 	obj->picked_up = 1;
    148       1.1      cgd 	return(obj);
    149       1.1      cgd }
    150       1.1      cgd 
    151       1.4    lukem void
    152       1.1      cgd drop()
    153       1.1      cgd {
    154       1.1      cgd 	object *obj, *new;
    155       1.1      cgd 	short ch;
    156       1.1      cgd 	char desc[DCOLS];
    157       1.1      cgd 
    158       1.1      cgd 	if (dungeon[rogue.row][rogue.col] & (OBJECT | STAIRS | TRAP)) {
    159  1.7.22.1     matt 		messagef(0, "there's already something there");
    160       1.1      cgd 		return;
    161       1.1      cgd 	}
    162       1.1      cgd 	if (!rogue.pack.next_object) {
    163  1.7.22.1     matt 		messagef(0, "you have nothing to drop");
    164       1.1      cgd 		return;
    165       1.1      cgd 	}
    166       1.1      cgd 	if ((ch = pack_letter("drop what?", ALL_OBJECTS)) == CANCEL) {
    167       1.1      cgd 		return;
    168       1.1      cgd 	}
    169       1.1      cgd 	if (!(obj = get_letter_object(ch))) {
    170  1.7.22.1     matt 		messagef(0, "no such item.");
    171       1.1      cgd 		return;
    172       1.1      cgd 	}
    173       1.1      cgd 	if (obj->in_use_flags & BEING_WIELDED) {
    174       1.1      cgd 		if (obj->is_cursed) {
    175  1.7.22.1     matt 			messagef(0, "%s", curse_message);
    176       1.1      cgd 			return;
    177       1.1      cgd 		}
    178       1.1      cgd 		unwield(rogue.weapon);
    179       1.1      cgd 	} else if (obj->in_use_flags & BEING_WORN) {
    180       1.1      cgd 		if (obj->is_cursed) {
    181  1.7.22.1     matt 			messagef(0, "%s", curse_message);
    182       1.1      cgd 			return;
    183       1.1      cgd 		}
    184       1.1      cgd 		mv_aquatars();
    185       1.1      cgd 		unwear(rogue.armor);
    186       1.1      cgd 		print_stats(STAT_ARMOR);
    187       1.1      cgd 	} else if (obj->in_use_flags & ON_EITHER_HAND) {
    188       1.1      cgd 		if (obj->is_cursed) {
    189  1.7.22.1     matt 			messagef(0, "%s", curse_message);
    190       1.1      cgd 			return;
    191       1.1      cgd 		}
    192       1.1      cgd 		un_put_on(obj);
    193       1.1      cgd 	}
    194       1.1      cgd 	obj->row = rogue.row;
    195       1.1      cgd 	obj->col = rogue.col;
    196       1.1      cgd 
    197       1.1      cgd 	if ((obj->quantity > 1) && (obj->what_is != WEAPON)) {
    198       1.1      cgd 		obj->quantity--;
    199       1.1      cgd 		new = alloc_object();
    200       1.1      cgd 		*new = *obj;
    201       1.1      cgd 		new->quantity = 1;
    202       1.1      cgd 		obj = new;
    203       1.1      cgd 	} else {
    204       1.1      cgd 		obj->ichar = 'L';
    205       1.1      cgd 		take_from_pack(obj, &rogue.pack);
    206       1.1      cgd 	}
    207       1.1      cgd 	place_at(obj, rogue.row, rogue.col);
    208  1.7.22.1     matt 	get_desc(obj, desc, sizeof(desc));
    209  1.7.22.1     matt 	messagef(0, "dropped %s", desc);
    210       1.1      cgd 	(void) reg_move();
    211       1.1      cgd }
    212       1.1      cgd 
    213       1.1      cgd object *
    214       1.1      cgd check_duplicate(obj, pack)
    215       1.4    lukem 	object *obj, *pack;
    216       1.1      cgd {
    217       1.1      cgd 	object *op;
    218       1.1      cgd 
    219       1.1      cgd 	if (!(obj->what_is & (WEAPON | FOOD | SCROL | POTION))) {
    220       1.1      cgd 		return(0);
    221       1.1      cgd 	}
    222       1.1      cgd 	if ((obj->what_is == FOOD) && (obj->which_kind == FRUIT)) {
    223       1.1      cgd 		return(0);
    224       1.1      cgd 	}
    225       1.1      cgd 	op = pack->next_object;
    226       1.1      cgd 
    227       1.1      cgd 	while (op) {
    228       1.1      cgd 		if ((op->what_is == obj->what_is) &&
    229       1.1      cgd 			(op->which_kind == obj->which_kind)) {
    230       1.1      cgd 
    231       1.1      cgd 			if ((obj->what_is != WEAPON) ||
    232       1.1      cgd 			((obj->what_is == WEAPON) &&
    233       1.1      cgd 			((obj->which_kind == ARROW) ||
    234       1.1      cgd 			(obj->which_kind == DAGGER) ||
    235       1.1      cgd 			(obj->which_kind == DART) ||
    236       1.1      cgd 			(obj->which_kind == SHURIKEN)) &&
    237       1.1      cgd 			(obj->quiver == op->quiver))) {
    238       1.1      cgd 				op->quantity += obj->quantity;
    239       1.1      cgd 				return(op);
    240       1.1      cgd 			}
    241       1.1      cgd 		}
    242       1.1      cgd 		op = op->next_object;
    243       1.1      cgd 	}
    244       1.1      cgd 	return(0);
    245       1.1      cgd }
    246       1.1      cgd 
    247       1.4    lukem short
    248       1.1      cgd next_avail_ichar()
    249       1.1      cgd {
    250       1.4    lukem 	object *obj;
    251       1.4    lukem 	int i;
    252       1.1      cgd 	boolean ichars[26];
    253       1.1      cgd 
    254       1.1      cgd 	for (i = 0; i < 26; i++) {
    255       1.1      cgd 		ichars[i] = 0;
    256       1.1      cgd 	}
    257       1.1      cgd 	obj = rogue.pack.next_object;
    258       1.1      cgd 	while (obj) {
    259  1.7.22.1     matt 		if (obj->ichar >= 'a' && obj->ichar <= 'z') {
    260  1.7.22.1     matt 			ichars[(obj->ichar - 'a')] = 1;
    261  1.7.22.1     matt 		}
    262       1.1      cgd 		obj = obj->next_object;
    263       1.1      cgd 	}
    264       1.1      cgd 	for (i = 0; i < 26; i++) {
    265       1.1      cgd 		if (!ichars[i]) {
    266       1.1      cgd 			return(i + 'a');
    267       1.1      cgd 		}
    268       1.1      cgd 	}
    269       1.1      cgd 	return('?');
    270       1.1      cgd }
    271       1.1      cgd 
    272       1.4    lukem void
    273       1.1      cgd wait_for_ack()
    274       1.1      cgd {
    275       1.1      cgd 	while (rgetchar() != ' ') ;
    276       1.1      cgd }
    277       1.1      cgd 
    278       1.4    lukem short
    279       1.1      cgd pack_letter(prompt, mask)
    280       1.6  hubertf 	const char *prompt;
    281       1.4    lukem 	unsigned short mask;
    282       1.1      cgd {
    283       1.1      cgd 	short ch;
    284       1.1      cgd 	unsigned short tmask = mask;
    285       1.1      cgd 
    286       1.1      cgd 	if (!mask_pack(&rogue.pack, mask)) {
    287  1.7.22.1     matt 		messagef(0, "nothing appropriate");
    288       1.1      cgd 		return(CANCEL);
    289       1.1      cgd 	}
    290       1.1      cgd 	for (;;) {
    291       1.1      cgd 
    292  1.7.22.1     matt 		messagef(0, "%s", prompt);
    293       1.1      cgd 
    294       1.1      cgd 		for (;;) {
    295       1.1      cgd 			ch = rgetchar();
    296       1.1      cgd 			if (!is_pack_letter(&ch, &mask)) {
    297       1.1      cgd 				sound_bell();
    298       1.1      cgd 			} else {
    299       1.1      cgd 				break;
    300       1.1      cgd 			}
    301       1.1      cgd 		}
    302       1.1      cgd 
    303       1.1      cgd 		if (ch == LIST) {
    304       1.1      cgd 			check_message();
    305       1.3      cgd 			mask = tmask;
    306       1.1      cgd 			inventory(&rogue.pack, mask);
    307       1.1      cgd 		} else {
    308       1.1      cgd 			break;
    309       1.1      cgd 		}
    310       1.1      cgd 		mask = tmask;
    311       1.1      cgd 	}
    312       1.1      cgd 	check_message();
    313       1.1      cgd 	return(ch);
    314       1.1      cgd }
    315       1.1      cgd 
    316       1.4    lukem void
    317       1.1      cgd take_off()
    318       1.1      cgd {
    319       1.1      cgd 	char desc[DCOLS];
    320       1.1      cgd 	object *obj;
    321       1.1      cgd 
    322       1.1      cgd 	if (rogue.armor) {
    323       1.1      cgd 		if (rogue.armor->is_cursed) {
    324  1.7.22.1     matt 			messagef(0, "%s", curse_message);
    325       1.1      cgd 		} else {
    326       1.1      cgd 			mv_aquatars();
    327       1.1      cgd 			obj = rogue.armor;
    328       1.1      cgd 			unwear(rogue.armor);
    329  1.7.22.1     matt 			get_desc(obj, desc, sizeof(desc));
    330  1.7.22.1     matt 			messagef(0, "was wearing %s", desc);
    331       1.1      cgd 			print_stats(STAT_ARMOR);
    332       1.1      cgd 			(void) reg_move();
    333       1.1      cgd 		}
    334       1.1      cgd 	} else {
    335  1.7.22.1     matt 		messagef(0, "not wearing any");
    336       1.1      cgd 	}
    337       1.1      cgd }
    338       1.1      cgd 
    339       1.4    lukem void
    340       1.1      cgd wear()
    341       1.1      cgd {
    342       1.1      cgd 	short ch;
    343       1.4    lukem 	object *obj;
    344       1.1      cgd 	char desc[DCOLS];
    345       1.1      cgd 
    346       1.1      cgd 	if (rogue.armor) {
    347  1.7.22.1     matt 		messagef(0, "you're already wearing some");
    348       1.1      cgd 		return;
    349       1.1      cgd 	}
    350       1.1      cgd 	ch = pack_letter("wear what?", ARMOR);
    351       1.1      cgd 
    352       1.1      cgd 	if (ch == CANCEL) {
    353       1.1      cgd 		return;
    354       1.1      cgd 	}
    355       1.1      cgd 	if (!(obj = get_letter_object(ch))) {
    356  1.7.22.1     matt 		messagef(0, "no such item.");
    357       1.1      cgd 		return;
    358       1.1      cgd 	}
    359       1.1      cgd 	if (obj->what_is != ARMOR) {
    360  1.7.22.1     matt 		messagef(0, "you can't wear that");
    361       1.1      cgd 		return;
    362       1.1      cgd 	}
    363       1.1      cgd 	obj->identified = 1;
    364  1.7.22.1     matt 	get_desc(obj, desc, sizeof(desc));
    365  1.7.22.1     matt 	messagef(0, "wearing %s", desc);
    366       1.1      cgd 	do_wear(obj);
    367       1.1      cgd 	print_stats(STAT_ARMOR);
    368       1.1      cgd 	(void) reg_move();
    369       1.1      cgd }
    370       1.1      cgd 
    371       1.4    lukem void
    372       1.1      cgd unwear(obj)
    373       1.4    lukem 	object *obj;
    374       1.1      cgd {
    375       1.1      cgd 	if (obj) {
    376       1.1      cgd 		obj->in_use_flags &= (~BEING_WORN);
    377       1.1      cgd 	}
    378       1.1      cgd 	rogue.armor = (object *) 0;
    379       1.1      cgd }
    380       1.1      cgd 
    381       1.4    lukem void
    382       1.1      cgd do_wear(obj)
    383       1.4    lukem 	object *obj;
    384       1.1      cgd {
    385       1.1      cgd 	rogue.armor = obj;
    386       1.1      cgd 	obj->in_use_flags |= BEING_WORN;
    387       1.1      cgd 	obj->identified = 1;
    388       1.1      cgd }
    389       1.1      cgd 
    390       1.4    lukem void
    391       1.1      cgd wield()
    392       1.1      cgd {
    393       1.1      cgd 	short ch;
    394       1.4    lukem 	object *obj;
    395       1.1      cgd 	char desc[DCOLS];
    396       1.1      cgd 
    397       1.1      cgd 	if (rogue.weapon && rogue.weapon->is_cursed) {
    398  1.7.22.1     matt 		messagef(0, "%s", curse_message);
    399       1.1      cgd 		return;
    400       1.1      cgd 	}
    401       1.1      cgd 	ch = pack_letter("wield what?", WEAPON);
    402       1.1      cgd 
    403       1.1      cgd 	if (ch == CANCEL) {
    404       1.1      cgd 		return;
    405       1.1      cgd 	}
    406       1.1      cgd 	if (!(obj = get_letter_object(ch))) {
    407  1.7.22.1     matt 		messagef(0, "No such item.");
    408       1.1      cgd 		return;
    409       1.1      cgd 	}
    410       1.1      cgd 	if (obj->what_is & (ARMOR | RING)) {
    411  1.7.22.1     matt 		messagef(0, "you can't wield %s",
    412       1.1      cgd 			((obj->what_is == ARMOR) ? "armor" : "rings"));
    413       1.1      cgd 		return;
    414       1.1      cgd 	}
    415       1.1      cgd 	if (obj->in_use_flags & BEING_WIELDED) {
    416  1.7.22.1     matt 		messagef(0, "in use");
    417       1.1      cgd 	} else {
    418       1.1      cgd 		unwield(rogue.weapon);
    419  1.7.22.1     matt 		get_desc(obj, desc, sizeof(desc));
    420  1.7.22.1     matt 		messagef(0, "wielding %s", desc);
    421       1.1      cgd 		do_wield(obj);
    422       1.1      cgd 		(void) reg_move();
    423       1.1      cgd 	}
    424       1.1      cgd }
    425       1.1      cgd 
    426       1.4    lukem void
    427       1.1      cgd do_wield(obj)
    428       1.4    lukem 	object *obj;
    429       1.1      cgd {
    430       1.1      cgd 	rogue.weapon = obj;
    431       1.1      cgd 	obj->in_use_flags |= BEING_WIELDED;
    432       1.1      cgd }
    433       1.1      cgd 
    434       1.4    lukem void
    435       1.1      cgd unwield(obj)
    436       1.4    lukem 	object *obj;
    437       1.1      cgd {
    438       1.1      cgd 	if (obj) {
    439       1.1      cgd 		obj->in_use_flags &= (~BEING_WIELDED);
    440       1.1      cgd 	}
    441       1.1      cgd 	rogue.weapon = (object *) 0;
    442       1.1      cgd }
    443       1.1      cgd 
    444       1.4    lukem void
    445       1.1      cgd call_it()
    446       1.1      cgd {
    447       1.1      cgd 	short ch;
    448       1.4    lukem 	object *obj;
    449       1.1      cgd 	struct id *id_table;
    450       1.1      cgd 	char buf[MAX_TITLE_LENGTH+2];
    451       1.1      cgd 
    452       1.1      cgd 	ch = pack_letter("call what?", (SCROL | POTION | WAND | RING));
    453       1.1      cgd 
    454       1.1      cgd 	if (ch == CANCEL) {
    455       1.1      cgd 		return;
    456       1.1      cgd 	}
    457       1.1      cgd 	if (!(obj = get_letter_object(ch))) {
    458  1.7.22.1     matt 		messagef(0, "no such item.");
    459       1.1      cgd 		return;
    460       1.1      cgd 	}
    461       1.1      cgd 	if (!(obj->what_is & (SCROL | POTION | WAND | RING))) {
    462  1.7.22.1     matt 		messagef(0, "surely you already know what that's called");
    463       1.1      cgd 		return;
    464       1.1      cgd 	}
    465       1.1      cgd 	id_table = get_id_table(obj);
    466       1.1      cgd 
    467  1.7.22.1     matt 	if (get_input_line("call it:", "", buf, sizeof(buf),
    468  1.7.22.1     matt 			id_table[obj->which_kind].title, 1, 1)) {
    469       1.1      cgd 		id_table[obj->which_kind].id_status = CALLED;
    470  1.7.22.1     matt 		(void) strlcpy(id_table[obj->which_kind].title, buf,
    471  1.7.22.1     matt 				sizeof(id_table[obj->which_kind].title));
    472       1.1      cgd 	}
    473       1.1      cgd }
    474       1.1      cgd 
    475       1.4    lukem short
    476       1.1      cgd pack_count(new_obj)
    477       1.6  hubertf 	const object *new_obj;
    478       1.1      cgd {
    479       1.1      cgd 	object *obj;
    480       1.1      cgd 	short count = 0;
    481       1.1      cgd 
    482       1.1      cgd 	obj = rogue.pack.next_object;
    483       1.1      cgd 
    484       1.1      cgd 	while (obj) {
    485       1.1      cgd 		if (obj->what_is != WEAPON) {
    486       1.1      cgd 			count += obj->quantity;
    487       1.1      cgd 		} else if (!new_obj) {
    488       1.1      cgd 			count++;
    489       1.1      cgd 		} else if ((new_obj->what_is != WEAPON) ||
    490       1.1      cgd 			((obj->which_kind != ARROW) &&
    491       1.1      cgd 			(obj->which_kind != DAGGER) &&
    492       1.1      cgd 			(obj->which_kind != DART) &&
    493       1.1      cgd 			(obj->which_kind != SHURIKEN)) ||
    494       1.1      cgd 			(new_obj->which_kind != obj->which_kind) ||
    495       1.1      cgd 			(obj->quiver != new_obj->quiver)) {
    496       1.1      cgd 			count++;
    497       1.1      cgd 		}
    498       1.1      cgd 		obj = obj->next_object;
    499       1.1      cgd 	}
    500       1.1      cgd 	return(count);
    501       1.1      cgd }
    502       1.1      cgd 
    503       1.1      cgd boolean
    504       1.1      cgd mask_pack(pack, mask)
    505       1.6  hubertf 	const object *pack;
    506       1.4    lukem 	unsigned short mask;
    507       1.1      cgd {
    508       1.1      cgd 	while (pack->next_object) {
    509       1.1      cgd 		pack = pack->next_object;
    510       1.1      cgd 		if (pack->what_is & mask) {
    511       1.1      cgd 			return(1);
    512       1.1      cgd 		}
    513       1.1      cgd 	}
    514       1.1      cgd 	return(0);
    515       1.1      cgd }
    516       1.1      cgd 
    517       1.4    lukem boolean
    518       1.1      cgd is_pack_letter(c, mask)
    519       1.4    lukem 	short *c;
    520       1.4    lukem 	unsigned short *mask;
    521       1.1      cgd {
    522       1.1      cgd 	if (((*c == '?') || (*c == '!') || (*c == ':') || (*c == '=') ||
    523       1.1      cgd 		(*c == ')') || (*c == ']') || (*c == '/') || (*c == ','))) {
    524       1.1      cgd 		switch(*c) {
    525       1.1      cgd 		case '?':
    526       1.1      cgd 			*mask = SCROL;
    527       1.1      cgd 			break;
    528       1.1      cgd 		case '!':
    529       1.1      cgd 			*mask = POTION;
    530       1.1      cgd 			break;
    531       1.1      cgd 		case ':':
    532       1.1      cgd 			*mask = FOOD;
    533       1.1      cgd 			break;
    534       1.1      cgd 		case ')':
    535       1.1      cgd 			*mask = WEAPON;
    536       1.1      cgd 			break;
    537       1.1      cgd 		case ']':
    538       1.1      cgd 			*mask = ARMOR;
    539       1.1      cgd 			break;
    540       1.1      cgd 		case '/':
    541       1.1      cgd 			*mask = WAND;
    542       1.1      cgd 			break;
    543       1.1      cgd 		case '=':
    544       1.1      cgd 			*mask = RING;
    545       1.1      cgd 			break;
    546       1.1      cgd 		case ',':
    547       1.1      cgd 			*mask = AMULET;
    548       1.1      cgd 			break;
    549       1.1      cgd 		}
    550       1.1      cgd 		*c = LIST;
    551       1.1      cgd 		return(1);
    552       1.1      cgd 	}
    553       1.1      cgd 	return(((*c >= 'a') && (*c <= 'z')) || (*c == CANCEL) || (*c == LIST));
    554       1.1      cgd }
    555       1.1      cgd 
    556       1.4    lukem boolean
    557       1.1      cgd has_amulet()
    558       1.1      cgd {
    559       1.1      cgd 	return(mask_pack(&rogue.pack, AMULET));
    560       1.1      cgd }
    561       1.1      cgd 
    562       1.4    lukem void
    563       1.1      cgd kick_into_pack()
    564       1.1      cgd {
    565       1.1      cgd 	object *obj;
    566       1.1      cgd 	char desc[DCOLS];
    567  1.7.22.1     matt 	short stat;
    568       1.1      cgd 
    569       1.1      cgd 	if (!(dungeon[rogue.row][rogue.col] & OBJECT)) {
    570  1.7.22.1     matt 		messagef(0, "nothing here");
    571       1.1      cgd 	} else {
    572       1.4    lukem 		if ((obj = pick_up(rogue.row, rogue.col, &stat)) != NULL) {
    573  1.7.22.1     matt 			get_desc(obj, desc, sizeof(desc));
    574       1.1      cgd 			if (obj->what_is == GOLD) {
    575  1.7.22.1     matt 				messagef(0, "%s", desc);
    576       1.1      cgd 				free_object(obj);
    577       1.1      cgd 			} else {
    578  1.7.22.1     matt 				messagef(0, "%s(%c)", desc, obj->ichar);
    579       1.1      cgd 			}
    580       1.1      cgd 		}
    581       1.1      cgd 		if (obj || (!stat)) {
    582       1.1      cgd 			(void) reg_move();
    583       1.1      cgd 		}
    584       1.1      cgd 	}
    585       1.1      cgd }
    586