pack.c revision 1.8 1 1.8 dholland /* $NetBSD: pack.c,v 1.8 2007/12/27 23:53:00 dholland Exp $ */
2 1.3 cgd
3 1.1 cgd /*
4 1.3 cgd * Copyright (c) 1988, 1993
5 1.3 cgd * The Regents of the University of California. All rights reserved.
6 1.1 cgd *
7 1.1 cgd * This code is derived from software contributed to Berkeley by
8 1.1 cgd * Timothy C. Stoehr.
9 1.1 cgd *
10 1.1 cgd * Redistribution and use in source and binary forms, with or without
11 1.1 cgd * modification, are permitted provided that the following conditions
12 1.1 cgd * are met:
13 1.1 cgd * 1. Redistributions of source code must retain the above copyright
14 1.1 cgd * notice, this list of conditions and the following disclaimer.
15 1.1 cgd * 2. Redistributions in binary form must reproduce the above copyright
16 1.1 cgd * notice, this list of conditions and the following disclaimer in the
17 1.1 cgd * documentation and/or other materials provided with the distribution.
18 1.7 agc * 3. Neither the name of the University nor the names of its contributors
19 1.1 cgd * may be used to endorse or promote products derived from this software
20 1.1 cgd * without specific prior written permission.
21 1.1 cgd *
22 1.1 cgd * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
23 1.1 cgd * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
24 1.1 cgd * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
25 1.1 cgd * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
26 1.1 cgd * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
27 1.1 cgd * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
28 1.1 cgd * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
29 1.1 cgd * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
30 1.1 cgd * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
31 1.1 cgd * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
32 1.1 cgd * SUCH DAMAGE.
33 1.1 cgd */
34 1.1 cgd
35 1.4 lukem #include <sys/cdefs.h>
36 1.1 cgd #ifndef lint
37 1.3 cgd #if 0
38 1.3 cgd static char sccsid[] = "@(#)pack.c 8.1 (Berkeley) 5/31/93";
39 1.3 cgd #else
40 1.8 dholland __RCSID("$NetBSD: pack.c,v 1.8 2007/12/27 23:53:00 dholland Exp $");
41 1.3 cgd #endif
42 1.1 cgd #endif /* not lint */
43 1.1 cgd
44 1.1 cgd /*
45 1.1 cgd * pack.c
46 1.1 cgd *
47 1.1 cgd * This source herein may be modified and/or distributed by anybody who
48 1.1 cgd * so desires, with the following restrictions:
49 1.1 cgd * 1.) No portion of this notice shall be removed.
50 1.1 cgd * 2.) Credit shall not be taken for the creation of this source.
51 1.1 cgd * 3.) This code is not to be traded, sold, or used for personal
52 1.1 cgd * gain or profit.
53 1.1 cgd *
54 1.1 cgd */
55 1.1 cgd
56 1.1 cgd #include "rogue.h"
57 1.1 cgd
58 1.6 hubertf const char *curse_message = "you can't, it appears to be cursed";
59 1.1 cgd
60 1.1 cgd object *
61 1.1 cgd add_to_pack(obj, pack, condense)
62 1.4 lukem object *obj, *pack;
63 1.5 hubertf int condense;
64 1.1 cgd {
65 1.1 cgd object *op;
66 1.1 cgd
67 1.1 cgd if (condense) {
68 1.4 lukem if ((op = check_duplicate(obj, pack)) != NULL) {
69 1.1 cgd free_object(obj);
70 1.1 cgd return(op);
71 1.1 cgd } else {
72 1.1 cgd obj->ichar = next_avail_ichar();
73 1.1 cgd }
74 1.1 cgd }
75 1.1 cgd if (pack->next_object == 0) {
76 1.1 cgd pack->next_object = obj;
77 1.1 cgd } else {
78 1.1 cgd op = pack->next_object;
79 1.1 cgd
80 1.1 cgd while (op->next_object) {
81 1.1 cgd op = op->next_object;
82 1.1 cgd }
83 1.1 cgd op->next_object = obj;
84 1.1 cgd }
85 1.1 cgd obj->next_object = 0;
86 1.1 cgd return(obj);
87 1.1 cgd }
88 1.1 cgd
89 1.4 lukem void
90 1.1 cgd take_from_pack(obj, pack)
91 1.4 lukem object *obj, *pack;
92 1.1 cgd {
93 1.1 cgd while (pack->next_object != obj) {
94 1.1 cgd pack = pack->next_object;
95 1.1 cgd }
96 1.1 cgd pack->next_object = pack->next_object->next_object;
97 1.1 cgd }
98 1.1 cgd
99 1.1 cgd /* Note: *status is set to 0 if the rogue attempts to pick up a scroll
100 1.1 cgd * of scare-monster and it turns to dust. *status is otherwise set to 1.
101 1.1 cgd */
102 1.1 cgd
103 1.1 cgd object *
104 1.1 cgd pick_up(row, col, status)
105 1.4 lukem short *status;
106 1.5 hubertf int row, col;
107 1.1 cgd {
108 1.1 cgd object *obj;
109 1.1 cgd
110 1.1 cgd *status = 1;
111 1.1 cgd
112 1.1 cgd if (levitate) {
113 1.8 dholland messagef(0, "you're floating in the air!");
114 1.1 cgd return((object *) 0);
115 1.1 cgd }
116 1.1 cgd obj = object_at(&level_objects, row, col);
117 1.1 cgd if (!obj) {
118 1.8 dholland messagef(1, "pick_up(): inconsistent");
119 1.1 cgd return(obj);
120 1.1 cgd }
121 1.1 cgd if ( (obj->what_is == SCROL) &&
122 1.1 cgd (obj->which_kind == SCARE_MONSTER) &&
123 1.1 cgd obj->picked_up) {
124 1.8 dholland messagef(0, "the scroll turns to dust as you pick it up");
125 1.1 cgd dungeon[row][col] &= (~OBJECT);
126 1.1 cgd vanish(obj, 0, &level_objects);
127 1.1 cgd *status = 0;
128 1.1 cgd if (id_scrolls[SCARE_MONSTER].id_status == UNIDENTIFIED) {
129 1.1 cgd id_scrolls[SCARE_MONSTER].id_status = IDENTIFIED;
130 1.1 cgd }
131 1.1 cgd return((object *) 0);
132 1.1 cgd }
133 1.1 cgd if (obj->what_is == GOLD) {
134 1.1 cgd rogue.gold += obj->quantity;
135 1.1 cgd dungeon[row][col] &= ~(OBJECT);
136 1.1 cgd take_from_pack(obj, &level_objects);
137 1.1 cgd print_stats(STAT_GOLD);
138 1.1 cgd return(obj); /* obj will be free_object()ed in caller */
139 1.1 cgd }
140 1.1 cgd if (pack_count(obj) >= MAX_PACK_COUNT) {
141 1.8 dholland messagef(1, "pack too full");
142 1.1 cgd return((object *) 0);
143 1.1 cgd }
144 1.1 cgd dungeon[row][col] &= ~(OBJECT);
145 1.1 cgd take_from_pack(obj, &level_objects);
146 1.1 cgd obj = add_to_pack(obj, &rogue.pack, 1);
147 1.1 cgd obj->picked_up = 1;
148 1.1 cgd return(obj);
149 1.1 cgd }
150 1.1 cgd
151 1.4 lukem void
152 1.1 cgd drop()
153 1.1 cgd {
154 1.1 cgd object *obj, *new;
155 1.1 cgd short ch;
156 1.1 cgd char desc[DCOLS];
157 1.1 cgd
158 1.1 cgd if (dungeon[rogue.row][rogue.col] & (OBJECT | STAIRS | TRAP)) {
159 1.8 dholland messagef(0, "there's already something there");
160 1.1 cgd return;
161 1.1 cgd }
162 1.1 cgd if (!rogue.pack.next_object) {
163 1.8 dholland messagef(0, "you have nothing to drop");
164 1.1 cgd return;
165 1.1 cgd }
166 1.1 cgd if ((ch = pack_letter("drop what?", ALL_OBJECTS)) == CANCEL) {
167 1.1 cgd return;
168 1.1 cgd }
169 1.1 cgd if (!(obj = get_letter_object(ch))) {
170 1.8 dholland messagef(0, "no such item.");
171 1.1 cgd return;
172 1.1 cgd }
173 1.1 cgd if (obj->in_use_flags & BEING_WIELDED) {
174 1.1 cgd if (obj->is_cursed) {
175 1.8 dholland messagef(0, "%s", curse_message);
176 1.1 cgd return;
177 1.1 cgd }
178 1.1 cgd unwield(rogue.weapon);
179 1.1 cgd } else if (obj->in_use_flags & BEING_WORN) {
180 1.1 cgd if (obj->is_cursed) {
181 1.8 dholland messagef(0, "%s", curse_message);
182 1.1 cgd return;
183 1.1 cgd }
184 1.1 cgd mv_aquatars();
185 1.1 cgd unwear(rogue.armor);
186 1.1 cgd print_stats(STAT_ARMOR);
187 1.1 cgd } else if (obj->in_use_flags & ON_EITHER_HAND) {
188 1.1 cgd if (obj->is_cursed) {
189 1.8 dholland messagef(0, "%s", curse_message);
190 1.1 cgd return;
191 1.1 cgd }
192 1.1 cgd un_put_on(obj);
193 1.1 cgd }
194 1.1 cgd obj->row = rogue.row;
195 1.1 cgd obj->col = rogue.col;
196 1.1 cgd
197 1.1 cgd if ((obj->quantity > 1) && (obj->what_is != WEAPON)) {
198 1.1 cgd obj->quantity--;
199 1.1 cgd new = alloc_object();
200 1.1 cgd *new = *obj;
201 1.1 cgd new->quantity = 1;
202 1.1 cgd obj = new;
203 1.1 cgd } else {
204 1.1 cgd obj->ichar = 'L';
205 1.1 cgd take_from_pack(obj, &rogue.pack);
206 1.1 cgd }
207 1.1 cgd place_at(obj, rogue.row, rogue.col);
208 1.8 dholland get_desc(obj, desc, sizeof(desc));
209 1.8 dholland messagef(0, "dropped %s", desc);
210 1.1 cgd (void) reg_move();
211 1.1 cgd }
212 1.1 cgd
213 1.1 cgd object *
214 1.1 cgd check_duplicate(obj, pack)
215 1.4 lukem object *obj, *pack;
216 1.1 cgd {
217 1.1 cgd object *op;
218 1.1 cgd
219 1.1 cgd if (!(obj->what_is & (WEAPON | FOOD | SCROL | POTION))) {
220 1.1 cgd return(0);
221 1.1 cgd }
222 1.1 cgd if ((obj->what_is == FOOD) && (obj->which_kind == FRUIT)) {
223 1.1 cgd return(0);
224 1.1 cgd }
225 1.1 cgd op = pack->next_object;
226 1.1 cgd
227 1.1 cgd while (op) {
228 1.1 cgd if ((op->what_is == obj->what_is) &&
229 1.1 cgd (op->which_kind == obj->which_kind)) {
230 1.1 cgd
231 1.1 cgd if ((obj->what_is != WEAPON) ||
232 1.1 cgd ((obj->what_is == WEAPON) &&
233 1.1 cgd ((obj->which_kind == ARROW) ||
234 1.1 cgd (obj->which_kind == DAGGER) ||
235 1.1 cgd (obj->which_kind == DART) ||
236 1.1 cgd (obj->which_kind == SHURIKEN)) &&
237 1.1 cgd (obj->quiver == op->quiver))) {
238 1.1 cgd op->quantity += obj->quantity;
239 1.1 cgd return(op);
240 1.1 cgd }
241 1.1 cgd }
242 1.1 cgd op = op->next_object;
243 1.1 cgd }
244 1.1 cgd return(0);
245 1.1 cgd }
246 1.1 cgd
247 1.4 lukem short
248 1.1 cgd next_avail_ichar()
249 1.1 cgd {
250 1.4 lukem object *obj;
251 1.4 lukem int i;
252 1.1 cgd boolean ichars[26];
253 1.1 cgd
254 1.1 cgd for (i = 0; i < 26; i++) {
255 1.1 cgd ichars[i] = 0;
256 1.1 cgd }
257 1.1 cgd obj = rogue.pack.next_object;
258 1.1 cgd while (obj) {
259 1.8 dholland if (obj->ichar >= 'a' && obj->ichar <= 'z') {
260 1.8 dholland ichars[(obj->ichar - 'a')] = 1;
261 1.8 dholland }
262 1.1 cgd obj = obj->next_object;
263 1.1 cgd }
264 1.1 cgd for (i = 0; i < 26; i++) {
265 1.1 cgd if (!ichars[i]) {
266 1.1 cgd return(i + 'a');
267 1.1 cgd }
268 1.1 cgd }
269 1.1 cgd return('?');
270 1.1 cgd }
271 1.1 cgd
272 1.4 lukem void
273 1.1 cgd wait_for_ack()
274 1.1 cgd {
275 1.1 cgd while (rgetchar() != ' ') ;
276 1.1 cgd }
277 1.1 cgd
278 1.4 lukem short
279 1.1 cgd pack_letter(prompt, mask)
280 1.6 hubertf const char *prompt;
281 1.4 lukem unsigned short mask;
282 1.1 cgd {
283 1.1 cgd short ch;
284 1.1 cgd unsigned short tmask = mask;
285 1.1 cgd
286 1.1 cgd if (!mask_pack(&rogue.pack, mask)) {
287 1.8 dholland messagef(0, "nothing appropriate");
288 1.1 cgd return(CANCEL);
289 1.1 cgd }
290 1.1 cgd for (;;) {
291 1.1 cgd
292 1.8 dholland messagef(0, "%s", prompt);
293 1.1 cgd
294 1.1 cgd for (;;) {
295 1.1 cgd ch = rgetchar();
296 1.1 cgd if (!is_pack_letter(&ch, &mask)) {
297 1.1 cgd sound_bell();
298 1.1 cgd } else {
299 1.1 cgd break;
300 1.1 cgd }
301 1.1 cgd }
302 1.1 cgd
303 1.1 cgd if (ch == LIST) {
304 1.1 cgd check_message();
305 1.3 cgd mask = tmask;
306 1.1 cgd inventory(&rogue.pack, mask);
307 1.1 cgd } else {
308 1.1 cgd break;
309 1.1 cgd }
310 1.1 cgd mask = tmask;
311 1.1 cgd }
312 1.1 cgd check_message();
313 1.1 cgd return(ch);
314 1.1 cgd }
315 1.1 cgd
316 1.4 lukem void
317 1.1 cgd take_off()
318 1.1 cgd {
319 1.1 cgd char desc[DCOLS];
320 1.1 cgd object *obj;
321 1.1 cgd
322 1.1 cgd if (rogue.armor) {
323 1.1 cgd if (rogue.armor->is_cursed) {
324 1.8 dholland messagef(0, "%s", curse_message);
325 1.1 cgd } else {
326 1.1 cgd mv_aquatars();
327 1.1 cgd obj = rogue.armor;
328 1.1 cgd unwear(rogue.armor);
329 1.8 dholland get_desc(obj, desc, sizeof(desc));
330 1.8 dholland messagef(0, "was wearing %s", desc);
331 1.1 cgd print_stats(STAT_ARMOR);
332 1.1 cgd (void) reg_move();
333 1.1 cgd }
334 1.1 cgd } else {
335 1.8 dholland messagef(0, "not wearing any");
336 1.1 cgd }
337 1.1 cgd }
338 1.1 cgd
339 1.4 lukem void
340 1.1 cgd wear()
341 1.1 cgd {
342 1.1 cgd short ch;
343 1.4 lukem object *obj;
344 1.1 cgd char desc[DCOLS];
345 1.1 cgd
346 1.1 cgd if (rogue.armor) {
347 1.8 dholland messagef(0, "you're already wearing some");
348 1.1 cgd return;
349 1.1 cgd }
350 1.1 cgd ch = pack_letter("wear what?", ARMOR);
351 1.1 cgd
352 1.1 cgd if (ch == CANCEL) {
353 1.1 cgd return;
354 1.1 cgd }
355 1.1 cgd if (!(obj = get_letter_object(ch))) {
356 1.8 dholland messagef(0, "no such item.");
357 1.1 cgd return;
358 1.1 cgd }
359 1.1 cgd if (obj->what_is != ARMOR) {
360 1.8 dholland messagef(0, "you can't wear that");
361 1.1 cgd return;
362 1.1 cgd }
363 1.1 cgd obj->identified = 1;
364 1.8 dholland get_desc(obj, desc, sizeof(desc));
365 1.8 dholland messagef(0, "wearing %s", desc);
366 1.1 cgd do_wear(obj);
367 1.1 cgd print_stats(STAT_ARMOR);
368 1.1 cgd (void) reg_move();
369 1.1 cgd }
370 1.1 cgd
371 1.4 lukem void
372 1.1 cgd unwear(obj)
373 1.4 lukem object *obj;
374 1.1 cgd {
375 1.1 cgd if (obj) {
376 1.1 cgd obj->in_use_flags &= (~BEING_WORN);
377 1.1 cgd }
378 1.1 cgd rogue.armor = (object *) 0;
379 1.1 cgd }
380 1.1 cgd
381 1.4 lukem void
382 1.1 cgd do_wear(obj)
383 1.4 lukem object *obj;
384 1.1 cgd {
385 1.1 cgd rogue.armor = obj;
386 1.1 cgd obj->in_use_flags |= BEING_WORN;
387 1.1 cgd obj->identified = 1;
388 1.1 cgd }
389 1.1 cgd
390 1.4 lukem void
391 1.1 cgd wield()
392 1.1 cgd {
393 1.1 cgd short ch;
394 1.4 lukem object *obj;
395 1.1 cgd char desc[DCOLS];
396 1.1 cgd
397 1.1 cgd if (rogue.weapon && rogue.weapon->is_cursed) {
398 1.8 dholland messagef(0, "%s", curse_message);
399 1.1 cgd return;
400 1.1 cgd }
401 1.1 cgd ch = pack_letter("wield what?", WEAPON);
402 1.1 cgd
403 1.1 cgd if (ch == CANCEL) {
404 1.1 cgd return;
405 1.1 cgd }
406 1.1 cgd if (!(obj = get_letter_object(ch))) {
407 1.8 dholland messagef(0, "No such item.");
408 1.1 cgd return;
409 1.1 cgd }
410 1.1 cgd if (obj->what_is & (ARMOR | RING)) {
411 1.8 dholland messagef(0, "you can't wield %s",
412 1.1 cgd ((obj->what_is == ARMOR) ? "armor" : "rings"));
413 1.1 cgd return;
414 1.1 cgd }
415 1.1 cgd if (obj->in_use_flags & BEING_WIELDED) {
416 1.8 dholland messagef(0, "in use");
417 1.1 cgd } else {
418 1.1 cgd unwield(rogue.weapon);
419 1.8 dholland get_desc(obj, desc, sizeof(desc));
420 1.8 dholland messagef(0, "wielding %s", desc);
421 1.1 cgd do_wield(obj);
422 1.1 cgd (void) reg_move();
423 1.1 cgd }
424 1.1 cgd }
425 1.1 cgd
426 1.4 lukem void
427 1.1 cgd do_wield(obj)
428 1.4 lukem object *obj;
429 1.1 cgd {
430 1.1 cgd rogue.weapon = obj;
431 1.1 cgd obj->in_use_flags |= BEING_WIELDED;
432 1.1 cgd }
433 1.1 cgd
434 1.4 lukem void
435 1.1 cgd unwield(obj)
436 1.4 lukem object *obj;
437 1.1 cgd {
438 1.1 cgd if (obj) {
439 1.1 cgd obj->in_use_flags &= (~BEING_WIELDED);
440 1.1 cgd }
441 1.1 cgd rogue.weapon = (object *) 0;
442 1.1 cgd }
443 1.1 cgd
444 1.4 lukem void
445 1.1 cgd call_it()
446 1.1 cgd {
447 1.1 cgd short ch;
448 1.4 lukem object *obj;
449 1.1 cgd struct id *id_table;
450 1.1 cgd char buf[MAX_TITLE_LENGTH+2];
451 1.1 cgd
452 1.1 cgd ch = pack_letter("call what?", (SCROL | POTION | WAND | RING));
453 1.1 cgd
454 1.1 cgd if (ch == CANCEL) {
455 1.1 cgd return;
456 1.1 cgd }
457 1.1 cgd if (!(obj = get_letter_object(ch))) {
458 1.8 dholland messagef(0, "no such item.");
459 1.1 cgd return;
460 1.1 cgd }
461 1.1 cgd if (!(obj->what_is & (SCROL | POTION | WAND | RING))) {
462 1.8 dholland messagef(0, "surely you already know what that's called");
463 1.1 cgd return;
464 1.1 cgd }
465 1.1 cgd id_table = get_id_table(obj);
466 1.1 cgd
467 1.8 dholland if (get_input_line("call it:", "", buf, sizeof(buf),
468 1.8 dholland id_table[obj->which_kind].title, 1, 1)) {
469 1.1 cgd id_table[obj->which_kind].id_status = CALLED;
470 1.8 dholland (void) strlcpy(id_table[obj->which_kind].title, buf,
471 1.8 dholland sizeof(id_table[obj->which_kind].title));
472 1.1 cgd }
473 1.1 cgd }
474 1.1 cgd
475 1.4 lukem short
476 1.1 cgd pack_count(new_obj)
477 1.6 hubertf const object *new_obj;
478 1.1 cgd {
479 1.1 cgd object *obj;
480 1.1 cgd short count = 0;
481 1.1 cgd
482 1.1 cgd obj = rogue.pack.next_object;
483 1.1 cgd
484 1.1 cgd while (obj) {
485 1.1 cgd if (obj->what_is != WEAPON) {
486 1.1 cgd count += obj->quantity;
487 1.1 cgd } else if (!new_obj) {
488 1.1 cgd count++;
489 1.1 cgd } else if ((new_obj->what_is != WEAPON) ||
490 1.1 cgd ((obj->which_kind != ARROW) &&
491 1.1 cgd (obj->which_kind != DAGGER) &&
492 1.1 cgd (obj->which_kind != DART) &&
493 1.1 cgd (obj->which_kind != SHURIKEN)) ||
494 1.1 cgd (new_obj->which_kind != obj->which_kind) ||
495 1.1 cgd (obj->quiver != new_obj->quiver)) {
496 1.1 cgd count++;
497 1.1 cgd }
498 1.1 cgd obj = obj->next_object;
499 1.1 cgd }
500 1.1 cgd return(count);
501 1.1 cgd }
502 1.1 cgd
503 1.1 cgd boolean
504 1.1 cgd mask_pack(pack, mask)
505 1.6 hubertf const object *pack;
506 1.4 lukem unsigned short mask;
507 1.1 cgd {
508 1.1 cgd while (pack->next_object) {
509 1.1 cgd pack = pack->next_object;
510 1.1 cgd if (pack->what_is & mask) {
511 1.1 cgd return(1);
512 1.1 cgd }
513 1.1 cgd }
514 1.1 cgd return(0);
515 1.1 cgd }
516 1.1 cgd
517 1.4 lukem boolean
518 1.1 cgd is_pack_letter(c, mask)
519 1.4 lukem short *c;
520 1.4 lukem unsigned short *mask;
521 1.1 cgd {
522 1.1 cgd if (((*c == '?') || (*c == '!') || (*c == ':') || (*c == '=') ||
523 1.1 cgd (*c == ')') || (*c == ']') || (*c == '/') || (*c == ','))) {
524 1.1 cgd switch(*c) {
525 1.1 cgd case '?':
526 1.1 cgd *mask = SCROL;
527 1.1 cgd break;
528 1.1 cgd case '!':
529 1.1 cgd *mask = POTION;
530 1.1 cgd break;
531 1.1 cgd case ':':
532 1.1 cgd *mask = FOOD;
533 1.1 cgd break;
534 1.1 cgd case ')':
535 1.1 cgd *mask = WEAPON;
536 1.1 cgd break;
537 1.1 cgd case ']':
538 1.1 cgd *mask = ARMOR;
539 1.1 cgd break;
540 1.1 cgd case '/':
541 1.1 cgd *mask = WAND;
542 1.1 cgd break;
543 1.1 cgd case '=':
544 1.1 cgd *mask = RING;
545 1.1 cgd break;
546 1.1 cgd case ',':
547 1.1 cgd *mask = AMULET;
548 1.1 cgd break;
549 1.1 cgd }
550 1.1 cgd *c = LIST;
551 1.1 cgd return(1);
552 1.1 cgd }
553 1.1 cgd return(((*c >= 'a') && (*c <= 'z')) || (*c == CANCEL) || (*c == LIST));
554 1.1 cgd }
555 1.1 cgd
556 1.4 lukem boolean
557 1.1 cgd has_amulet()
558 1.1 cgd {
559 1.1 cgd return(mask_pack(&rogue.pack, AMULET));
560 1.1 cgd }
561 1.1 cgd
562 1.4 lukem void
563 1.1 cgd kick_into_pack()
564 1.1 cgd {
565 1.1 cgd object *obj;
566 1.1 cgd char desc[DCOLS];
567 1.8 dholland short stat;
568 1.1 cgd
569 1.1 cgd if (!(dungeon[rogue.row][rogue.col] & OBJECT)) {
570 1.8 dholland messagef(0, "nothing here");
571 1.1 cgd } else {
572 1.4 lukem if ((obj = pick_up(rogue.row, rogue.col, &stat)) != NULL) {
573 1.8 dholland get_desc(obj, desc, sizeof(desc));
574 1.1 cgd if (obj->what_is == GOLD) {
575 1.8 dholland messagef(0, "%s", desc);
576 1.1 cgd free_object(obj);
577 1.1 cgd } else {
578 1.8 dholland messagef(0, "%s(%c)", desc, obj->ichar);
579 1.1 cgd }
580 1.1 cgd }
581 1.1 cgd if (obj || (!stat)) {
582 1.1 cgd (void) reg_move();
583 1.1 cgd }
584 1.1 cgd }
585 1.1 cgd }
586