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play.c revision 1.10
      1 /*	$NetBSD: play.c,v 1.10 2019/02/03 03:19:25 mrg Exp $	*/
      2 
      3 /*
      4  * Copyright (c) 1988, 1993
      5  *	The Regents of the University of California.  All rights reserved.
      6  *
      7  * This code is derived from software contributed to Berkeley by
      8  * Timothy C. Stoehr.
      9  *
     10  * Redistribution and use in source and binary forms, with or without
     11  * modification, are permitted provided that the following conditions
     12  * are met:
     13  * 1. Redistributions of source code must retain the above copyright
     14  *    notice, this list of conditions and the following disclaimer.
     15  * 2. Redistributions in binary form must reproduce the above copyright
     16  *    notice, this list of conditions and the following disclaimer in the
     17  *    documentation and/or other materials provided with the distribution.
     18  * 3. Neither the name of the University nor the names of its contributors
     19  *    may be used to endorse or promote products derived from this software
     20  *    without specific prior written permission.
     21  *
     22  * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
     23  * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
     24  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
     25  * ARE DISCLAIMED.  IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
     26  * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
     27  * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
     28  * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
     29  * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
     30  * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
     31  * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
     32  * SUCH DAMAGE.
     33  */
     34 
     35 #include <sys/cdefs.h>
     36 #ifndef lint
     37 #if 0
     38 static char sccsid[] = "@(#)play.c	8.1 (Berkeley) 5/31/93";
     39 #else
     40 __RCSID("$NetBSD: play.c,v 1.10 2019/02/03 03:19:25 mrg Exp $");
     41 #endif
     42 #endif /* not lint */
     43 
     44 /*
     45  * play.c
     46  *
     47  * This source herein may be modified and/or distributed by anybody who
     48  * so desires, with the following restrictions:
     49  *    1.)  No portion of this notice shall be removed.
     50  *    2.)  Credit shall not be taken for the creation of this source.
     51  *    3.)  This code is not to be traded, sold, or used for personal
     52  *         gain or profit.
     53  *
     54  */
     55 
     56 #include "rogue.h"
     57 
     58 boolean interrupted = 0;
     59 
     60 static const char unknown_command[] = "unknown command";
     61 
     62 void
     63 play_level(void)
     64 {
     65 	short ch;
     66 	int count;
     67 
     68 	for (;;) {
     69 		interrupted = 0;
     70 		if (hit_message[0]) {
     71 			messagef(1, "%s", hit_message);
     72 			hit_message[0] = 0;
     73 		}
     74 		if (trap_door) {
     75 			trap_door = 0;
     76 			return;
     77 		}
     78 		move(rogue.row, rogue.col);
     79 		refresh();
     80 
     81 		ch = rgetchar();
     82 CMCH:
     83 		check_message();
     84 		count = 0;
     85 CH:
     86 		switch(ch) {
     87 		case '.':
     88 			rest((count > 0) ? count : 1);
     89 			break;
     90 		case 's':
     91 			search(((count > 0) ? count : 1), 0);
     92 			break;
     93 		case 'i':
     94 			inventory(&rogue.pack, ALL_OBJECTS);
     95 			break;
     96 		case 'f':
     97 			fight(0);
     98 			break;
     99 		case 'F':
    100 			fight(1);
    101 			break;
    102 		case 'h':
    103 		case 'j':
    104 		case 'k':
    105 		case 'l':
    106 		case 'y':
    107 		case 'u':
    108 		case 'n':
    109 		case 'b':
    110 			(void)one_move_rogue(ch, 1);
    111 			break;
    112 		case 'H':
    113 		case 'J':
    114 		case 'K':
    115 		case 'L':
    116 		case 'B':
    117 		case 'Y':
    118 		case 'U':
    119 		case 'N':
    120 		case '\010':
    121 		case '\012':
    122 		case '\013':
    123 		case '\014':
    124 		case '\031':
    125 		case '\025':
    126 		case '\016':
    127 		case '\002':
    128 			multiple_move_rogue(ch);
    129 			break;
    130 		case 'e':
    131 			eat();
    132 			break;
    133 		case 'q':
    134 			quaff();
    135 			break;
    136 		case 'r':
    137 			read_scroll();
    138 			break;
    139 		case 'm':
    140 			move_onto();
    141 			break;
    142 		case ',':
    143 			kick_into_pack();
    144 			break;
    145 		case 'd':
    146 			drop();
    147 			break;
    148 		case 'P':
    149 			put_on_ring();
    150 			break;
    151 		case 'R':
    152 			remove_ring();
    153 			break;
    154 		case '\020':
    155 			do {
    156 				remessage(count++);
    157 				ch = rgetchar();
    158 			} while (ch == '\020');
    159 			goto CMCH;
    160 			break;
    161 		case '\027':
    162 			wizardize();
    163 			break;
    164 		case '>':
    165 			if (drop_check()) {
    166 				return;
    167 			}
    168 			break;
    169 		case '<':
    170 			if (check_up()) {
    171 				return;
    172 			}
    173 			break;
    174 		case ')':
    175 		case ']':
    176 			inv_armor_weapon(ch == ')');
    177 			break;
    178 		case '=':
    179 			inv_rings();
    180 			break;
    181 		case '^':
    182 			id_trap();
    183 			break;
    184 		case '/':
    185 			id_type();
    186 			break;
    187 		case '?':
    188 			id_com();
    189 			break;
    190 		case '!':
    191 			do_shell();
    192 			break;
    193 		case 'o':
    194 			edit_opts();
    195 			break;
    196 		case 'I':
    197 			single_inv(0);
    198 			break;
    199 		case 'T':
    200 			take_off();
    201 			break;
    202 		case 'W':
    203 			wear();
    204 			break;
    205 		case 'w':
    206 			wield();
    207 			break;
    208 		case 'c':
    209 			call_it();
    210 			break;
    211 		case 'z':
    212 			zapp();
    213 			break;
    214 		case 't':
    215 			throw();
    216 			break;
    217 		case 'v':
    218 			messagef(0, "rogue-clone: Version III. (Tim Stoehr was here), tektronix!zeus!tims");
    219 			break;
    220 		case 'Q':
    221 			quit(0);
    222 			__unreachable();
    223 		case '0':
    224 		case '1':
    225 		case '2':
    226 		case '3':
    227 		case '4':
    228 		case '5':
    229 		case '6':
    230 		case '7':
    231 		case '8':
    232 		case '9':
    233 			move(rogue.row, rogue.col);
    234 			refresh();
    235 			do {
    236 				if (count < 100) {
    237 					count = (10 * count) + (ch - '0');
    238 				}
    239 				ch = rgetchar();
    240 			} while (is_digit(ch));
    241 			if (ch != CANCEL) {
    242 				goto CH;
    243 			}
    244 			break;
    245 		case ' ':
    246 			break;
    247 		case '\011':
    248 			if (wizard) {
    249 				inventory(&level_objects, ALL_OBJECTS);
    250 			} else {
    251 				messagef(0, "%s", unknown_command);
    252 			}
    253 			break;
    254 		case '\023':
    255 			if (wizard) {
    256 				draw_magic_map();
    257 			} else {
    258 				messagef(0, "%s", unknown_command);
    259 			}
    260 			break;
    261 		case '\024':
    262 			if (wizard) {
    263 				show_traps();
    264 			} else {
    265 				messagef(0, "%s", unknown_command);
    266 			}
    267 			break;
    268 		case '\017':
    269 			if (wizard) {
    270 				show_objects();
    271 			} else {
    272 				messagef(0, "%s", unknown_command);
    273 			}
    274 			break;
    275 		case '\001':
    276 			show_average_hp();
    277 			break;
    278 		case '\003':
    279 			if (wizard) {
    280 				c_object_for_wizard();
    281 			} else {
    282 				messagef(0, "%s", unknown_command);
    283 			}
    284 			break;
    285 		case '\015':
    286 			if (wizard) {
    287 				show_monsters();
    288 			} else {
    289 				messagef(0, "%s", unknown_command);
    290 			}
    291 			break;
    292 		case 'S':
    293 			save_game();
    294 			break;
    295 		default:
    296 			messagef(0, "%s", unknown_command);
    297 			break;
    298 		}
    299 	}
    300 }
    301