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play.c revision 1.2
      1 /*
      2  * Copyright (c) 1988 The Regents of the University of California.
      3  * All rights reserved.
      4  *
      5  * This code is derived from software contributed to Berkeley by
      6  * Timothy C. Stoehr.
      7  *
      8  * Redistribution and use in source and binary forms, with or without
      9  * modification, are permitted provided that the following conditions
     10  * are met:
     11  * 1. Redistributions of source code must retain the above copyright
     12  *    notice, this list of conditions and the following disclaimer.
     13  * 2. Redistributions in binary form must reproduce the above copyright
     14  *    notice, this list of conditions and the following disclaimer in the
     15  *    documentation and/or other materials provided with the distribution.
     16  * 3. All advertising materials mentioning features or use of this software
     17  *    must display the following acknowledgement:
     18  *	This product includes software developed by the University of
     19  *	California, Berkeley and its contributors.
     20  * 4. Neither the name of the University nor the names of its contributors
     21  *    may be used to endorse or promote products derived from this software
     22  *    without specific prior written permission.
     23  *
     24  * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
     25  * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
     26  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
     27  * ARE DISCLAIMED.  IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
     28  * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
     29  * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
     30  * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
     31  * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
     32  * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
     33  * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
     34  * SUCH DAMAGE.
     35  */
     36 
     37 #ifndef lint
     38 /*static char sccsid[] = "from: @(#)play.c	5.3 (Berkeley) 6/1/90";*/
     39 static char rcsid[] = "$Id: play.c,v 1.2 1993/08/01 18:52:19 mycroft Exp $";
     40 #endif /* not lint */
     41 
     42 /*
     43  * play.c
     44  *
     45  * This source herein may be modified and/or distributed by anybody who
     46  * so desires, with the following restrictions:
     47  *    1.)  No portion of this notice shall be removed.
     48  *    2.)  Credit shall not be taken for the creation of this source.
     49  *    3.)  This code is not to be traded, sold, or used for personal
     50  *         gain or profit.
     51  *
     52  */
     53 
     54 #include "rogue.h"
     55 
     56 boolean interrupted = 0;
     57 char *unknown_command = "unknown command";
     58 
     59 extern short party_room, bear_trap;
     60 extern char hit_message[];
     61 extern boolean wizard, trap_door;
     62 
     63 play_level()
     64 {
     65 	short ch;
     66 	int count;
     67 
     68 	for (;;) {
     69 		interrupted = 0;
     70 		if (hit_message[0]) {
     71 			message(hit_message, 1);
     72 			hit_message[0] = 0;
     73 		}
     74 		if (trap_door) {
     75 			trap_door = 0;
     76 			return;
     77 		}
     78 		move(rogue.row, rogue.col);
     79 		refresh();
     80 
     81 		ch = rgetchar();
     82 CMCH:
     83 		check_message();
     84 		count = 0;
     85 CH:
     86 		switch(ch) {
     87 		case '.':
     88 			rest((count > 0) ? count : 1);
     89 			break;
     90 		case 's':
     91 			search(((count > 0) ? count : 1), 0);
     92 			break;
     93 		case 'i':
     94 			inventory(&rogue.pack, ALL_OBJECTS);
     95 			break;
     96 		case 'f':
     97 			fight(0);
     98 			break;
     99 		case 'F':
    100 			fight(1);
    101 			break;
    102 		case 'h':
    103 		case 'j':
    104 		case 'k':
    105 		case 'l':
    106 		case 'y':
    107 		case 'u':
    108 		case 'n':
    109 		case 'b':
    110 			(void) one_move_rogue(ch, 1);
    111 			break;
    112 		case 'H':
    113 		case 'J':
    114 		case 'K':
    115 		case 'L':
    116 		case 'B':
    117 		case 'Y':
    118 		case 'U':
    119 		case 'N':
    120 		case '\010':
    121 		case '\012':
    122 		case '\013':
    123 		case '\014':
    124 		case '\031':
    125 		case '\025':
    126 		case '\016':
    127 		case '\002':
    128 			multiple_move_rogue(ch);
    129 			break;
    130 		case 'e':
    131 			eat();
    132 			break;
    133 		case 'q':
    134 			quaff();
    135 			break;
    136 		case 'r':
    137 			read_scroll();
    138 			break;
    139 		case 'm':
    140 			move_onto();
    141 			break;
    142 		case ',':
    143 			kick_into_pack();
    144 			break;
    145 		case 'd':
    146 			drop();
    147 			break;
    148 		case 'P':
    149 			put_on_ring();
    150 			break;
    151 		case 'R':
    152 			remove_ring();
    153 			break;
    154 		case '\020':
    155 			do {
    156 				remessage(count++);
    157 				ch = rgetchar();
    158 			} while (ch == '\020');
    159 			goto CMCH;
    160 			break;
    161 		case '\027':
    162 			wizardize();
    163 			break;
    164 		case '>':
    165 			if (drop_check()) {
    166 				return;
    167 			}
    168 			break;
    169 		case '<':
    170 			if (check_up()) {
    171 				return;
    172 			}
    173 			break;
    174 		case ')':
    175 		case ']':
    176 			inv_armor_weapon(ch == ')');
    177 			break;
    178 		case '=':
    179 			inv_rings();
    180 			break;
    181 		case '^':
    182 			id_trap();
    183 			break;
    184 		case '/':
    185 			id_type();
    186 			break;
    187 		case '?':
    188 			id_com();
    189 			break;
    190 		case '!':
    191 			do_shell();
    192 			break;
    193 		case 'o':
    194 			edit_opts();
    195 			break;
    196 		case 'I':
    197 			single_inv(0);
    198 			break;
    199 		case 'T':
    200 			take_off();
    201 			break;
    202 		case 'W':
    203 			wear();
    204 			break;
    205 		case 'w':
    206 			wield();
    207 			break;
    208 		case 'c':
    209 			call_it();
    210 			break;
    211 		case 'z':
    212 			zapp();
    213 			break;
    214 		case 't':
    215 			throw();
    216 			break;
    217 		case 'v':
    218 			message("rogue-clone: Version III. (Tim Stoehr was here), tektronix!zeus!tims", 0);
    219 			break;
    220 		case 'Q':
    221 			quit(0);
    222 		case '0':
    223 		case '1':
    224 		case '2':
    225 		case '3':
    226 		case '4':
    227 		case '5':
    228 		case '6':
    229 		case '7':
    230 		case '8':
    231 		case '9':
    232 			move(rogue.row, rogue.col);
    233 			refresh();
    234 			do {
    235 				if (count < 100) {
    236 					count = (10 * count) + (ch - '0');
    237 				}
    238 				ch = rgetchar();
    239 			} while (is_digit(ch));
    240 			if (ch != CANCEL) {
    241 				goto CH;
    242 			}
    243 			break;
    244 		case ' ':
    245 			break;
    246 		case '\011':
    247 			if (wizard) {
    248 				inventory(&level_objects, ALL_OBJECTS);
    249 			} else {
    250 				message(unknown_command, 0);
    251 			}
    252 			break;
    253 		case '\023':
    254 			if (wizard) {
    255 				draw_magic_map();
    256 			} else {
    257 				message(unknown_command, 0);
    258 			}
    259 			break;
    260 		case '\024':
    261 			if (wizard) {
    262 				show_traps();
    263 			} else {
    264 				message(unknown_command, 0);
    265 			}
    266 			break;
    267 		case '\017':
    268 			if (wizard) {
    269 				show_objects();
    270 			} else {
    271 				message(unknown_command, 0);
    272 			}
    273 			break;
    274 		case '\001':
    275 			show_average_hp();
    276 			break;
    277 		case '\003':
    278 			if (wizard) {
    279 				c_object_for_wizard();
    280 			} else {
    281 				message(unknown_command, 0);
    282 			}
    283 			break;
    284 		case '\015':
    285 			if (wizard) {
    286 				show_monsters();
    287 			} else {
    288 				message(unknown_command, 0);
    289 			}
    290 			break;
    291 		case 'S':
    292 			save_game();
    293 			break;
    294 		default:
    295 			message(unknown_command, 0);
    296 			break;
    297 		}
    298 	}
    299 }
    300