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play.c revision 1.5
      1 /*	$NetBSD: play.c,v 1.5 1998/11/10 13:01:32 hubertf Exp $	*/
      2 
      3 /*
      4  * Copyright (c) 1988, 1993
      5  *	The Regents of the University of California.  All rights reserved.
      6  *
      7  * This code is derived from software contributed to Berkeley by
      8  * Timothy C. Stoehr.
      9  *
     10  * Redistribution and use in source and binary forms, with or without
     11  * modification, are permitted provided that the following conditions
     12  * are met:
     13  * 1. Redistributions of source code must retain the above copyright
     14  *    notice, this list of conditions and the following disclaimer.
     15  * 2. Redistributions in binary form must reproduce the above copyright
     16  *    notice, this list of conditions and the following disclaimer in the
     17  *    documentation and/or other materials provided with the distribution.
     18  * 3. All advertising materials mentioning features or use of this software
     19  *    must display the following acknowledgement:
     20  *	This product includes software developed by the University of
     21  *	California, Berkeley and its contributors.
     22  * 4. Neither the name of the University nor the names of its contributors
     23  *    may be used to endorse or promote products derived from this software
     24  *    without specific prior written permission.
     25  *
     26  * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
     27  * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
     28  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
     29  * ARE DISCLAIMED.  IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
     30  * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
     31  * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
     32  * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
     33  * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
     34  * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
     35  * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
     36  * SUCH DAMAGE.
     37  */
     38 
     39 #include <sys/cdefs.h>
     40 #ifndef lint
     41 #if 0
     42 static char sccsid[] = "@(#)play.c	8.1 (Berkeley) 5/31/93";
     43 #else
     44 __RCSID("$NetBSD: play.c,v 1.5 1998/11/10 13:01:32 hubertf Exp $");
     45 #endif
     46 #endif /* not lint */
     47 
     48 /*
     49  * play.c
     50  *
     51  * This source herein may be modified and/or distributed by anybody who
     52  * so desires, with the following restrictions:
     53  *    1.)  No portion of this notice shall be removed.
     54  *    2.)  Credit shall not be taken for the creation of this source.
     55  *    3.)  This code is not to be traded, sold, or used for personal
     56  *         gain or profit.
     57  *
     58  */
     59 
     60 #include "rogue.h"
     61 
     62 boolean interrupted = 0;
     63 const char *unknown_command = "unknown command";
     64 
     65 void
     66 play_level()
     67 {
     68 	short ch;
     69 	int count;
     70 
     71 	for (;;) {
     72 		interrupted = 0;
     73 		if (hit_message[0]) {
     74 			message(hit_message, 1);
     75 			hit_message[0] = 0;
     76 		}
     77 		if (trap_door) {
     78 			trap_door = 0;
     79 			return;
     80 		}
     81 		move(rogue.row, rogue.col);
     82 		refresh();
     83 
     84 		ch = rgetchar();
     85 CMCH:
     86 		check_message();
     87 		count = 0;
     88 CH:
     89 		switch(ch) {
     90 		case '.':
     91 			rest((count > 0) ? count : 1);
     92 			break;
     93 		case 's':
     94 			search(((count > 0) ? count : 1), 0);
     95 			break;
     96 		case 'i':
     97 			inventory(&rogue.pack, ALL_OBJECTS);
     98 			break;
     99 		case 'f':
    100 			fight(0);
    101 			break;
    102 		case 'F':
    103 			fight(1);
    104 			break;
    105 		case 'h':
    106 		case 'j':
    107 		case 'k':
    108 		case 'l':
    109 		case 'y':
    110 		case 'u':
    111 		case 'n':
    112 		case 'b':
    113 			(void) one_move_rogue(ch, 1);
    114 			break;
    115 		case 'H':
    116 		case 'J':
    117 		case 'K':
    118 		case 'L':
    119 		case 'B':
    120 		case 'Y':
    121 		case 'U':
    122 		case 'N':
    123 		case '\010':
    124 		case '\012':
    125 		case '\013':
    126 		case '\014':
    127 		case '\031':
    128 		case '\025':
    129 		case '\016':
    130 		case '\002':
    131 			multiple_move_rogue(ch);
    132 			break;
    133 		case 'e':
    134 			eat();
    135 			break;
    136 		case 'q':
    137 			quaff();
    138 			break;
    139 		case 'r':
    140 			read_scroll();
    141 			break;
    142 		case 'm':
    143 			move_onto();
    144 			break;
    145 		case ',':
    146 			kick_into_pack();
    147 			break;
    148 		case 'd':
    149 			drop();
    150 			break;
    151 		case 'P':
    152 			put_on_ring();
    153 			break;
    154 		case 'R':
    155 			remove_ring();
    156 			break;
    157 		case '\020':
    158 			do {
    159 				remessage(count++);
    160 				ch = rgetchar();
    161 			} while (ch == '\020');
    162 			goto CMCH;
    163 			break;
    164 		case '\027':
    165 			wizardize();
    166 			break;
    167 		case '>':
    168 			if (drop_check()) {
    169 				return;
    170 			}
    171 			break;
    172 		case '<':
    173 			if (check_up()) {
    174 				return;
    175 			}
    176 			break;
    177 		case ')':
    178 		case ']':
    179 			inv_armor_weapon(ch == ')');
    180 			break;
    181 		case '=':
    182 			inv_rings();
    183 			break;
    184 		case '^':
    185 			id_trap();
    186 			break;
    187 		case '/':
    188 			id_type();
    189 			break;
    190 		case '?':
    191 			id_com();
    192 			break;
    193 		case '!':
    194 			do_shell();
    195 			break;
    196 		case 'o':
    197 			edit_opts();
    198 			break;
    199 		case 'I':
    200 			single_inv(0);
    201 			break;
    202 		case 'T':
    203 			take_off();
    204 			break;
    205 		case 'W':
    206 			wear();
    207 			break;
    208 		case 'w':
    209 			wield();
    210 			break;
    211 		case 'c':
    212 			call_it();
    213 			break;
    214 		case 'z':
    215 			zapp();
    216 			break;
    217 		case 't':
    218 			throw();
    219 			break;
    220 		case 'v':
    221 			message("rogue-clone: Version III. (Tim Stoehr was here), tektronix!zeus!tims", 0);
    222 			break;
    223 		case 'Q':
    224 			quit(0);
    225 		case '0':
    226 		case '1':
    227 		case '2':
    228 		case '3':
    229 		case '4':
    230 		case '5':
    231 		case '6':
    232 		case '7':
    233 		case '8':
    234 		case '9':
    235 			move(rogue.row, rogue.col);
    236 			refresh();
    237 			do {
    238 				if (count < 100) {
    239 					count = (10 * count) + (ch - '0');
    240 				}
    241 				ch = rgetchar();
    242 			} while (is_digit(ch));
    243 			if (ch != CANCEL) {
    244 				goto CH;
    245 			}
    246 			break;
    247 		case ' ':
    248 			break;
    249 		case '\011':
    250 			if (wizard) {
    251 				inventory(&level_objects, ALL_OBJECTS);
    252 			} else {
    253 				message(unknown_command, 0);
    254 			}
    255 			break;
    256 		case '\023':
    257 			if (wizard) {
    258 				draw_magic_map();
    259 			} else {
    260 				message(unknown_command, 0);
    261 			}
    262 			break;
    263 		case '\024':
    264 			if (wizard) {
    265 				show_traps();
    266 			} else {
    267 				message(unknown_command, 0);
    268 			}
    269 			break;
    270 		case '\017':
    271 			if (wizard) {
    272 				show_objects();
    273 			} else {
    274 				message(unknown_command, 0);
    275 			}
    276 			break;
    277 		case '\001':
    278 			show_average_hp();
    279 			break;
    280 		case '\003':
    281 			if (wizard) {
    282 				c_object_for_wizard();
    283 			} else {
    284 				message(unknown_command, 0);
    285 			}
    286 			break;
    287 		case '\015':
    288 			if (wizard) {
    289 				show_monsters();
    290 			} else {
    291 				message(unknown_command, 0);
    292 			}
    293 			break;
    294 		case 'S':
    295 			save_game();
    296 			break;
    297 		default:
    298 			message(unknown_command, 0);
    299 			break;
    300 		}
    301 	}
    302 }
    303