assorted.c revision 1.3 1 1.3 cgd /* $NetBSD: assorted.c,v 1.3 1995/04/22 10:36:45 cgd Exp $ */
2 1.3 cgd
3 1.1 cgd /*
4 1.3 cgd * Copyright (c) 1983, 1993
5 1.3 cgd * The Regents of the University of California. All rights reserved.
6 1.1 cgd *
7 1.1 cgd * Redistribution and use in source and binary forms, with or without
8 1.1 cgd * modification, are permitted provided that the following conditions
9 1.1 cgd * are met:
10 1.1 cgd * 1. Redistributions of source code must retain the above copyright
11 1.1 cgd * notice, this list of conditions and the following disclaimer.
12 1.1 cgd * 2. Redistributions in binary form must reproduce the above copyright
13 1.1 cgd * notice, this list of conditions and the following disclaimer in the
14 1.1 cgd * documentation and/or other materials provided with the distribution.
15 1.1 cgd * 3. All advertising materials mentioning features or use of this software
16 1.1 cgd * must display the following acknowledgement:
17 1.1 cgd * This product includes software developed by the University of
18 1.1 cgd * California, Berkeley and its contributors.
19 1.1 cgd * 4. Neither the name of the University nor the names of its contributors
20 1.1 cgd * may be used to endorse or promote products derived from this software
21 1.1 cgd * without specific prior written permission.
22 1.1 cgd *
23 1.1 cgd * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
24 1.1 cgd * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
25 1.1 cgd * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
26 1.1 cgd * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
27 1.1 cgd * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
28 1.1 cgd * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
29 1.1 cgd * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
30 1.1 cgd * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
31 1.1 cgd * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
32 1.1 cgd * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
33 1.1 cgd * SUCH DAMAGE.
34 1.1 cgd */
35 1.1 cgd
36 1.1 cgd #ifndef lint
37 1.3 cgd #if 0
38 1.3 cgd static char sccsid[] = "@(#)assorted.c 8.1 (Berkeley) 5/31/93";
39 1.3 cgd #else
40 1.3 cgd static char rcsid[] = "$NetBSD: assorted.c,v 1.3 1995/04/22 10:36:45 cgd Exp $";
41 1.3 cgd #endif
42 1.1 cgd #endif /* not lint */
43 1.1 cgd
44 1.1 cgd #include "externs.h"
45 1.1 cgd
46 1.1 cgd table(rig, shot, hittable, on, from, roll)
47 1.1 cgd struct ship *on, *from;
48 1.1 cgd int rig, shot, hittable, roll;
49 1.1 cgd {
50 1.1 cgd register int hhits = 0, chits = 0, ghits = 0, rhits = 0;
51 1.1 cgd int Ghit = 0, Hhit = 0, Rhit = 0, Chit = 0;
52 1.1 cgd int guns, car, pc, hull;
53 1.1 cgd int crew[3];
54 1.1 cgd register int n;
55 1.1 cgd int rigg[4];
56 1.1 cgd char *message;
57 1.1 cgd struct Tables *tp;
58 1.1 cgd
59 1.1 cgd pc = on->file->pcrew;
60 1.1 cgd hull = on->specs->hull;
61 1.1 cgd crew[0] = on->specs->crew1;
62 1.1 cgd crew[1] = on->specs->crew2;
63 1.1 cgd crew[2] = on->specs->crew3;
64 1.1 cgd rigg[0] = on->specs->rig1;
65 1.1 cgd rigg[1] = on->specs->rig2;
66 1.1 cgd rigg[2] = on->specs->rig3;
67 1.1 cgd rigg[3] = on->specs->rig4;
68 1.1 cgd if (shot == L_GRAPE)
69 1.1 cgd Chit = chits = hittable;
70 1.1 cgd else {
71 1.1 cgd tp = &(rig ? RigTable : HullTable)[hittable][roll-1];
72 1.1 cgd Chit = chits = tp->C;
73 1.1 cgd Rhit = rhits = tp->R;
74 1.1 cgd Hhit = hhits = tp->H;
75 1.1 cgd Ghit = ghits = tp->G;
76 1.1 cgd if (on->file->FS)
77 1.1 cgd rhits *= 2;
78 1.1 cgd if (shot == L_CHAIN) {
79 1.1 cgd Ghit = ghits = 0;
80 1.1 cgd Hhit = hhits = 0;
81 1.1 cgd }
82 1.1 cgd }
83 1.1 cgd if (on->file->captured != 0) {
84 1.1 cgd pc -= (chits + 1) / 2;
85 1.1 cgd chits /= 2;
86 1.1 cgd }
87 1.1 cgd for (n = 0; n < 3; n++)
88 1.1 cgd if (chits > crew[n]) {
89 1.1 cgd chits -= crew[n];
90 1.1 cgd crew[n] = 0;
91 1.1 cgd } else {
92 1.1 cgd crew[n] -= chits;
93 1.1 cgd chits = 0;
94 1.1 cgd }
95 1.1 cgd for (n = 0; n < 3; n++)
96 1.1 cgd if (rhits > rigg[n]){
97 1.1 cgd rhits -= rigg[n];
98 1.1 cgd rigg[n] = 0;
99 1.1 cgd } else {
100 1.1 cgd rigg[n] -= rhits;
101 1.1 cgd rhits = 0;
102 1.1 cgd }
103 1.1 cgd if (rigg[3] != -1 && rhits > rigg[3]) {
104 1.1 cgd rhits -= rigg[3];
105 1.1 cgd rigg[3] = 0;
106 1.1 cgd } else if (rigg[3] != -1) {
107 1.1 cgd rigg[3] -= rhits;
108 1.1 cgd }
109 1.1 cgd if (rig && !rigg[2] && (!rigg[3] || rigg[3] == -1))
110 1.1 cgd makesignal(on, "dismasted!", (struct ship *)0);
111 1.1 cgd if (portside(from, on, 0)) {
112 1.1 cgd guns = on->specs->gunR;
113 1.1 cgd car = on->specs->carR;
114 1.1 cgd } else {
115 1.1 cgd guns = on->specs->gunL;
116 1.1 cgd car = on->specs->carL;
117 1.1 cgd }
118 1.1 cgd if (ghits > car) {
119 1.1 cgd ghits -= car;
120 1.1 cgd car = 0;
121 1.1 cgd } else {
122 1.1 cgd car -= ghits;
123 1.1 cgd ghits = 0;
124 1.1 cgd }
125 1.1 cgd if (ghits > guns){
126 1.1 cgd ghits -= guns;
127 1.1 cgd guns = 0;
128 1.1 cgd } else {
129 1.1 cgd guns -= ghits;
130 1.1 cgd ghits = 0;
131 1.1 cgd }
132 1.1 cgd hull -= ghits;
133 1.1 cgd if (Ghit)
134 1.1 cgd Write(portside(from, on, 0) ? W_GUNR : W_GUNL,
135 1.1 cgd on, 0, guns, car, 0, 0);
136 1.1 cgd hull -= hhits;
137 1.1 cgd hull = hull < 0 ? 0 : hull;
138 1.1 cgd if (on->file->captured != 0 && Chit)
139 1.1 cgd Write(W_PCREW, on, 0, pc, 0, 0, 0);
140 1.1 cgd if (Hhit)
141 1.1 cgd Write(W_HULL, on, 0, hull, 0, 0, 0);
142 1.1 cgd if (Chit)
143 1.1 cgd Write(W_CREW, on, 0, crew[0], crew[1], crew[2], 0);
144 1.1 cgd if (Rhit)
145 1.1 cgd Write(W_RIGG, on, 0, rigg[0], rigg[1], rigg[2], rigg[3]);
146 1.1 cgd switch (shot) {
147 1.1 cgd case L_ROUND:
148 1.1 cgd message = "firing round shot on %s (%c%c)";
149 1.1 cgd break;
150 1.1 cgd case L_GRAPE:
151 1.1 cgd message = "firing grape shot on %s (%c%c)";
152 1.1 cgd break;
153 1.1 cgd case L_CHAIN:
154 1.1 cgd message = "firing chain shot on %s (%c%c)";
155 1.1 cgd break;
156 1.1 cgd case L_DOUBLE:
157 1.1 cgd message = "firing double shot on %s (%c%c)";
158 1.1 cgd break;
159 1.1 cgd case L_EXPLODE:
160 1.1 cgd message = "exploding shot on %s (%c%c)";
161 1.1 cgd }
162 1.1 cgd makesignal(from, message, on);
163 1.1 cgd if (roll == 6 && rig) {
164 1.1 cgd switch(Rhit) {
165 1.1 cgd case 0:
166 1.1 cgd message = "fore topsail sheets parted";
167 1.1 cgd break;
168 1.1 cgd case 1:
169 1.1 cgd message = "mizzen shrouds parted";
170 1.1 cgd break;
171 1.1 cgd case 2:
172 1.1 cgd message = "main topsail yard shot away";
173 1.1 cgd break;
174 1.1 cgd case 4:
175 1.1 cgd message = "fore topmast and foremast shrouds shot away";
176 1.1 cgd break;
177 1.1 cgd case 5:
178 1.1 cgd message = "mizzen mast and yard shot through";
179 1.1 cgd break;
180 1.1 cgd case 6:
181 1.1 cgd message = "foremast and spritsail yard shattered";
182 1.1 cgd break;
183 1.1 cgd case 7:
184 1.1 cgd message = "main topmast and mizzen mast shattered";
185 1.1 cgd break;
186 1.1 cgd }
187 1.1 cgd makesignal(on, message, (struct ship *)0);
188 1.1 cgd } else if (roll == 6) {
189 1.1 cgd switch (Hhit) {
190 1.1 cgd case 0:
191 1.1 cgd message = "anchor cables severed";
192 1.1 cgd break;
193 1.1 cgd case 1:
194 1.1 cgd message = "two anchor stocks shot away";
195 1.1 cgd break;
196 1.1 cgd case 2:
197 1.1 cgd message = "quarterdeck bulwarks damaged";
198 1.1 cgd break;
199 1.1 cgd case 3:
200 1.1 cgd message = "three gun ports shot away";
201 1.1 cgd break;
202 1.1 cgd case 4:
203 1.1 cgd message = "four guns dismounted";
204 1.1 cgd break;
205 1.1 cgd case 5:
206 1.1 cgd message = "rudder cables shot through";
207 1.1 cgd Write(W_TA, on, 0, 0, 0, 0, 0);
208 1.1 cgd break;
209 1.1 cgd case 6:
210 1.1 cgd message = "shot holes below the water line";
211 1.1 cgd break;
212 1.1 cgd }
213 1.1 cgd makesignal(on, message, (struct ship *)0);
214 1.1 cgd }
215 1.1 cgd /*
216 1.1 cgd if (Chit > 1 && on->file->readyL&R_INITIAL && on->file->readyR&R_INITIAL) {
217 1.1 cgd on->specs->qual--;
218 1.1 cgd if (on->specs->qual <= 0) {
219 1.1 cgd makesignal(on, "crew mutinying!", (struct ship *)0);
220 1.1 cgd on->specs->qual = 5;
221 1.1 cgd Write(W_CAPTURED, on, 0, on->file->index, 0, 0, 0);
222 1.1 cgd } else
223 1.1 cgd makesignal(on, "crew demoralized", (struct ship *)0);
224 1.1 cgd Write(W_QUAL, on, 0, on->specs->qual, 0, 0, 0);
225 1.1 cgd }
226 1.1 cgd */
227 1.1 cgd if (!hull)
228 1.1 cgd strike(on, from);
229 1.1 cgd }
230 1.1 cgd
231 1.1 cgd Cleansnag(from, to, all, flag)
232 1.1 cgd register struct ship *from, *to;
233 1.1 cgd char all, flag;
234 1.1 cgd {
235 1.1 cgd if (flag & 1) {
236 1.1 cgd Write(W_UNGRAP, from, 0, to->file->index, all, 0, 0);
237 1.1 cgd Write(W_UNGRAP, to, 0, from->file->index, all, 0, 0);
238 1.1 cgd }
239 1.1 cgd if (flag & 2) {
240 1.1 cgd Write(W_UNFOUL, from, 0, to->file->index, all, 0, 0);
241 1.1 cgd Write(W_UNFOUL, to, 0, from->file->index, all, 0, 0);
242 1.1 cgd }
243 1.1 cgd if (!snagged2(from, to)) {
244 1.1 cgd if (!snagged(from)) {
245 1.1 cgd unboard(from, from, 1); /* defense */
246 1.1 cgd unboard(from, from, 0); /* defense */
247 1.1 cgd } else
248 1.1 cgd unboard(from, to, 0); /* offense */
249 1.1 cgd if (!snagged(to)) {
250 1.1 cgd unboard(to, to, 1); /* defense */
251 1.1 cgd unboard(to, to, 0); /* defense */
252 1.1 cgd } else
253 1.1 cgd unboard(to, from, 0); /* offense */
254 1.1 cgd }
255 1.1 cgd }
256 1.1 cgd
257 1.1 cgd strike(ship, from)
258 1.1 cgd register struct ship *ship, *from;
259 1.1 cgd {
260 1.1 cgd int points;
261 1.1 cgd
262 1.1 cgd if (ship->file->struck)
263 1.1 cgd return;
264 1.1 cgd Write(W_STRUCK, ship, 0, 1, 0, 0, 0);
265 1.1 cgd points = ship->specs->pts + from->file->points;
266 1.1 cgd Write(W_POINTS, from, 0, points, 0, 0, 0);
267 1.1 cgd unboard(ship, ship, 0); /* all offense */
268 1.1 cgd unboard(ship, ship, 1); /* all defense */
269 1.1 cgd switch (die()) {
270 1.1 cgd case 3:
271 1.1 cgd case 4: /* ship may sink */
272 1.1 cgd Write(W_SINK, ship, 0, 1, 0, 0, 0);
273 1.1 cgd break;
274 1.1 cgd case 5:
275 1.1 cgd case 6: /* ship may explode */
276 1.1 cgd Write(W_EXPLODE, ship, 0, 1, 0, 0, 0);
277 1.1 cgd break;
278 1.1 cgd }
279 1.1 cgd Write(W_SIGNAL, ship, 1, (int) "striking her colours!", 0, 0, 0);
280 1.1 cgd }
281