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assorted.c revision 1.1
      1 /*
      2  * Copyright (c) 1983 Regents of the University of California.
      3  * All rights reserved.
      4  *
      5  * Redistribution and use in source and binary forms, with or without
      6  * modification, are permitted provided that the following conditions
      7  * are met:
      8  * 1. Redistributions of source code must retain the above copyright
      9  *    notice, this list of conditions and the following disclaimer.
     10  * 2. Redistributions in binary form must reproduce the above copyright
     11  *    notice, this list of conditions and the following disclaimer in the
     12  *    documentation and/or other materials provided with the distribution.
     13  * 3. All advertising materials mentioning features or use of this software
     14  *    must display the following acknowledgement:
     15  *	This product includes software developed by the University of
     16  *	California, Berkeley and its contributors.
     17  * 4. Neither the name of the University nor the names of its contributors
     18  *    may be used to endorse or promote products derived from this software
     19  *    without specific prior written permission.
     20  *
     21  * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
     22  * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
     23  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
     24  * ARE DISCLAIMED.  IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
     25  * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
     26  * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
     27  * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
     28  * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
     29  * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
     30  * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
     31  * SUCH DAMAGE.
     32  */
     33 
     34 #ifndef lint
     35 static char sccsid[] = "@(#)assorted.c	5.4 (Berkeley) 6/1/90";
     36 #endif /* not lint */
     37 
     38 #include "externs.h"
     39 
     40 table(rig, shot, hittable, on, from, roll)
     41 struct ship *on, *from;
     42 int rig, shot, hittable, roll;
     43 {
     44 	register int hhits = 0, chits = 0, ghits = 0, rhits = 0;
     45 	int Ghit = 0, Hhit = 0, Rhit = 0, Chit = 0;
     46 	int guns, car, pc, hull;
     47 	int crew[3];
     48 	register int n;
     49 	int rigg[4];
     50 	char *message;
     51 	struct Tables *tp;
     52 
     53 	pc = on->file->pcrew;
     54 	hull = on->specs->hull;
     55 	crew[0] = on->specs->crew1;
     56 	crew[1] = on->specs->crew2;
     57 	crew[2] = on->specs->crew3;
     58 	rigg[0] = on->specs->rig1;
     59 	rigg[1] = on->specs->rig2;
     60 	rigg[2] = on->specs->rig3;
     61 	rigg[3] = on->specs->rig4;
     62 	if (shot == L_GRAPE)
     63 		Chit = chits = hittable;
     64 	else {
     65 		tp = &(rig ? RigTable : HullTable)[hittable][roll-1];
     66 		Chit = chits = tp->C;
     67 		Rhit = rhits = tp->R;
     68 		Hhit = hhits = tp->H;
     69 		Ghit = ghits = tp->G;
     70 		if (on->file->FS)
     71 			rhits *= 2;
     72 		if (shot == L_CHAIN) {
     73 			Ghit = ghits = 0;
     74 			Hhit = hhits = 0;
     75 		}
     76 	}
     77 	if (on->file->captured != 0) {
     78 		pc -= (chits + 1) / 2;
     79 		chits /= 2;
     80 	}
     81 	for (n = 0; n < 3; n++)
     82 		if (chits > crew[n]) {
     83 			chits -= crew[n];
     84 			crew[n] = 0;
     85 		} else {
     86 			crew[n] -= chits;
     87 			chits = 0;
     88 		}
     89 	for (n = 0; n < 3; n++)
     90 		if (rhits > rigg[n]){
     91 			rhits -= rigg[n];
     92 			rigg[n] = 0;
     93 		} else {
     94 			rigg[n] -= rhits;
     95 			rhits = 0;
     96 		}
     97 	if (rigg[3] != -1 && rhits > rigg[3]) {
     98 		rhits -= rigg[3];
     99 		rigg[3] = 0;
    100 	} else if (rigg[3] != -1) {
    101 		rigg[3] -= rhits;
    102 	}
    103 	if (rig && !rigg[2] && (!rigg[3] || rigg[3] == -1))
    104 		makesignal(on, "dismasted!", (struct ship *)0);
    105 	if (portside(from, on, 0)) {
    106 		guns = on->specs->gunR;
    107 		car = on->specs->carR;
    108 	} else {
    109 		guns = on->specs->gunL;
    110 		car = on->specs->carL;
    111 	}
    112 	if (ghits > car) {
    113 		ghits -= car;
    114 		car = 0;
    115 	} else {
    116 		car -= ghits;
    117 		ghits = 0;
    118 	}
    119 	if (ghits > guns){
    120 		ghits -= guns;
    121 		guns = 0;
    122 	} else {
    123 		guns -= ghits;
    124 		ghits = 0;
    125 	}
    126 	hull -= ghits;
    127 	if (Ghit)
    128 		Write(portside(from, on, 0) ? W_GUNR : W_GUNL,
    129 			on, 0, guns, car, 0, 0);
    130 	hull -= hhits;
    131 	hull = hull < 0 ? 0 : hull;
    132 	if (on->file->captured != 0 && Chit)
    133 		Write(W_PCREW, on, 0, pc, 0, 0, 0);
    134 	if (Hhit)
    135 		Write(W_HULL, on, 0, hull, 0, 0, 0);
    136 	if (Chit)
    137 		Write(W_CREW, on, 0, crew[0], crew[1], crew[2], 0);
    138 	if (Rhit)
    139 		Write(W_RIGG, on, 0, rigg[0], rigg[1], rigg[2], rigg[3]);
    140 	switch (shot) {
    141 	case L_ROUND:
    142 		message = "firing round shot on %s (%c%c)";
    143 		break;
    144 	case L_GRAPE:
    145 		message = "firing grape shot on %s (%c%c)";
    146 		break;
    147 	case L_CHAIN:
    148 		message = "firing chain shot on %s (%c%c)";
    149 		break;
    150 	case L_DOUBLE:
    151 		message = "firing double shot on %s (%c%c)";
    152 		break;
    153 	case L_EXPLODE:
    154 		message = "exploding shot on %s (%c%c)";
    155 	}
    156 	makesignal(from, message, on);
    157 	if (roll == 6 && rig) {
    158 		switch(Rhit) {
    159 		case 0:
    160 			message = "fore topsail sheets parted";
    161 			break;
    162 		case 1:
    163 			message = "mizzen shrouds parted";
    164 			break;
    165 		case 2:
    166 			message = "main topsail yard shot away";
    167 			break;
    168 		case 4:
    169 			message = "fore topmast and foremast shrouds shot away";
    170 			break;
    171 		case 5:
    172 			message = "mizzen mast and yard shot through";
    173 			break;
    174 		case 6:
    175 			message = "foremast and spritsail yard shattered";
    176 			break;
    177 		case 7:
    178 			message = "main topmast and mizzen mast shattered";
    179 			break;
    180 		}
    181 		makesignal(on, message, (struct ship *)0);
    182 	} else if (roll == 6) {
    183 		switch (Hhit) {
    184 		case 0:
    185 			message = "anchor cables severed";
    186 			break;
    187 		case 1:
    188 			message = "two anchor stocks shot away";
    189 			break;
    190 		case 2:
    191 			message = "quarterdeck bulwarks damaged";
    192 			break;
    193 		case 3:
    194 			message = "three gun ports shot away";
    195 			break;
    196 		case 4:
    197 			message = "four guns dismounted";
    198 			break;
    199 		case 5:
    200 			message = "rudder cables shot through";
    201 			Write(W_TA, on, 0, 0, 0, 0, 0);
    202 			break;
    203 		case 6:
    204 			message = "shot holes below the water line";
    205 			break;
    206 		}
    207 		makesignal(on, message, (struct ship *)0);
    208 	}
    209 	/*
    210 	if (Chit > 1 && on->file->readyL&R_INITIAL && on->file->readyR&R_INITIAL) {
    211 		on->specs->qual--;
    212 		if (on->specs->qual <= 0) {
    213 			makesignal(on, "crew mutinying!", (struct ship *)0);
    214 			on->specs->qual = 5;
    215 			Write(W_CAPTURED, on, 0, on->file->index, 0, 0, 0);
    216 		} else
    217 			makesignal(on, "crew demoralized", (struct ship *)0);
    218 		Write(W_QUAL, on, 0, on->specs->qual, 0, 0, 0);
    219 	}
    220 	*/
    221 	if (!hull)
    222 		strike(on, from);
    223 }
    224 
    225 Cleansnag(from, to, all, flag)
    226 register struct ship *from, *to;
    227 char all, flag;
    228 {
    229 	if (flag & 1) {
    230 		Write(W_UNGRAP, from, 0, to->file->index, all, 0, 0);
    231 		Write(W_UNGRAP, to, 0, from->file->index, all, 0, 0);
    232 	}
    233 	if (flag & 2) {
    234 		Write(W_UNFOUL, from, 0, to->file->index, all, 0, 0);
    235 		Write(W_UNFOUL, to, 0, from->file->index, all, 0, 0);
    236 	}
    237 	if (!snagged2(from, to)) {
    238 		if (!snagged(from)) {
    239 			unboard(from, from, 1);		/* defense */
    240 			unboard(from, from, 0);		/* defense */
    241 		} else
    242 			unboard(from, to, 0);		/* offense */
    243 		if (!snagged(to)) {
    244 			unboard(to, to, 1);		/* defense */
    245 			unboard(to, to, 0);		/* defense */
    246 		} else
    247 			unboard(to, from, 0);		/* offense */
    248 	}
    249 }
    250 
    251 strike(ship, from)
    252 register struct ship *ship, *from;
    253 {
    254 	int points;
    255 
    256 	if (ship->file->struck)
    257 		return;
    258 	Write(W_STRUCK, ship, 0, 1, 0, 0, 0);
    259 	points = ship->specs->pts + from->file->points;
    260 	Write(W_POINTS, from, 0, points, 0, 0, 0);
    261 	unboard(ship, ship, 0);		/* all offense */
    262 	unboard(ship, ship, 1);		/* all defense */
    263 	switch (die()) {
    264 	case 3:
    265 	case 4:		/* ship may sink */
    266 		Write(W_SINK, ship, 0, 1, 0, 0, 0);
    267 		break;
    268 	case 5:
    269 	case 6:		/* ship may explode */
    270 		Write(W_EXPLODE, ship, 0, 1, 0, 0, 0);
    271 		break;
    272 	}
    273 	Write(W_SIGNAL, ship, 1, (int) "striking her colours!", 0, 0, 0);
    274 }
    275