dr_1.c revision 1.13 1 1.13 jwise /* $NetBSD: dr_1.c,v 1.13 2001/01/04 01:53:24 jwise Exp $ */
2 1.3 cgd
3 1.1 cgd /*
4 1.3 cgd * Copyright (c) 1983, 1993
5 1.3 cgd * The Regents of the University of California. All rights reserved.
6 1.1 cgd *
7 1.1 cgd * Redistribution and use in source and binary forms, with or without
8 1.1 cgd * modification, are permitted provided that the following conditions
9 1.1 cgd * are met:
10 1.1 cgd * 1. Redistributions of source code must retain the above copyright
11 1.1 cgd * notice, this list of conditions and the following disclaimer.
12 1.1 cgd * 2. Redistributions in binary form must reproduce the above copyright
13 1.1 cgd * notice, this list of conditions and the following disclaimer in the
14 1.1 cgd * documentation and/or other materials provided with the distribution.
15 1.1 cgd * 3. All advertising materials mentioning features or use of this software
16 1.1 cgd * must display the following acknowledgement:
17 1.1 cgd * This product includes software developed by the University of
18 1.1 cgd * California, Berkeley and its contributors.
19 1.1 cgd * 4. Neither the name of the University nor the names of its contributors
20 1.1 cgd * may be used to endorse or promote products derived from this software
21 1.1 cgd * without specific prior written permission.
22 1.1 cgd *
23 1.1 cgd * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
24 1.1 cgd * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
25 1.1 cgd * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
26 1.1 cgd * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
27 1.1 cgd * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
28 1.1 cgd * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
29 1.1 cgd * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
30 1.1 cgd * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
31 1.1 cgd * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
32 1.1 cgd * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
33 1.1 cgd * SUCH DAMAGE.
34 1.1 cgd */
35 1.1 cgd
36 1.5 christos #include <sys/cdefs.h>
37 1.1 cgd #ifndef lint
38 1.3 cgd #if 0
39 1.3 cgd static char sccsid[] = "@(#)dr_1.c 8.1 (Berkeley) 5/31/93";
40 1.3 cgd #else
41 1.13 jwise __RCSID("$NetBSD: dr_1.c,v 1.13 2001/01/04 01:53:24 jwise Exp $");
42 1.3 cgd #endif
43 1.1 cgd #endif /* not lint */
44 1.1 cgd
45 1.1 cgd #include "driver.h"
46 1.5 christos #include <stdlib.h>
47 1.1 cgd
48 1.13 jwise void unfoul(void);
49 1.13 jwise void boardcomp(void);
50 1.13 jwise static int fightitout(struct ship *, struct ship *, int);
51 1.13 jwise void resolve(void);
52 1.13 jwise void compcombat(void);
53 1.13 jwise int next(void);
54 1.13 jwise
55 1.5 christos void
56 1.12 jwise unfoul(void)
57 1.1 cgd {
58 1.5 christos struct ship *sp;
59 1.1 cgd struct ship *to;
60 1.5 christos int nat;
61 1.5 christos int i;
62 1.1 cgd
63 1.1 cgd foreachship(sp) {
64 1.1 cgd if (sp->file->captain[0])
65 1.1 cgd continue;
66 1.1 cgd nat = capship(sp)->nationality;
67 1.1 cgd foreachship(to) {
68 1.1 cgd if (nat != capship(to)->nationality &&
69 1.10 jsm !is_toughmelee(sp, to, 0, 0))
70 1.1 cgd continue;
71 1.1 cgd for (i = fouled2(sp, to); --i >= 0;)
72 1.11 jwise if (dieroll() <= 2)
73 1.1 cgd cleanfoul(sp, to, 0);
74 1.1 cgd }
75 1.1 cgd }
76 1.1 cgd }
77 1.1 cgd
78 1.5 christos void
79 1.12 jwise boardcomp(void)
80 1.1 cgd {
81 1.1 cgd int crew[3];
82 1.5 christos struct ship *sp, *sq;
83 1.1 cgd
84 1.1 cgd foreachship(sp) {
85 1.1 cgd if (*sp->file->captain)
86 1.1 cgd continue;
87 1.1 cgd if (sp->file->dir == 0)
88 1.1 cgd continue;
89 1.1 cgd if (sp->file->struck || sp->file->captured != 0)
90 1.1 cgd continue;
91 1.1 cgd if (!snagged(sp))
92 1.1 cgd continue;
93 1.1 cgd crew[0] = sp->specs->crew1 != 0;
94 1.1 cgd crew[1] = sp->specs->crew2 != 0;
95 1.1 cgd crew[2] = sp->specs->crew3 != 0;
96 1.1 cgd foreachship(sq) {
97 1.1 cgd if (!Xsnagged2(sp, sq))
98 1.1 cgd continue;
99 1.1 cgd if (meleeing(sp, sq))
100 1.1 cgd continue;
101 1.1 cgd if (!sq->file->dir
102 1.1 cgd || sp->nationality == capship(sq)->nationality)
103 1.1 cgd continue;
104 1.1 cgd switch (sp->specs->class - sq->specs->class) {
105 1.1 cgd case -3: case -4: case -5:
106 1.1 cgd if (crew[0]) {
107 1.1 cgd /* OBP */
108 1.1 cgd sendbp(sp, sq, crew[0]*100, 0);
109 1.1 cgd crew[0] = 0;
110 1.1 cgd } else if (crew[1]){
111 1.1 cgd /* OBP */
112 1.1 cgd sendbp(sp, sq, crew[1]*10, 0);
113 1.1 cgd crew[1] = 0;
114 1.1 cgd }
115 1.1 cgd break;
116 1.1 cgd case -2:
117 1.1 cgd if (crew[0] || crew[1]) {
118 1.1 cgd /* OBP */
119 1.1 cgd sendbp(sp, sq, crew[0]*100+crew[1]*10,
120 1.1 cgd 0);
121 1.1 cgd crew[0] = crew[1] = 0;
122 1.1 cgd }
123 1.1 cgd break;
124 1.1 cgd case -1: case 0: case 1:
125 1.1 cgd if (crew[0]) {
126 1.1 cgd /* OBP */
127 1.1 cgd sendbp(sp, sq, crew[0]*100+crew[1]*10,
128 1.1 cgd 0);
129 1.1 cgd crew[0] = crew[1] = 0;
130 1.1 cgd }
131 1.1 cgd break;
132 1.1 cgd case 2: case 3: case 4: case 5:
133 1.1 cgd /* OBP */
134 1.1 cgd sendbp(sp, sq, crew[0]*100+crew[1]*10+crew[2],
135 1.1 cgd 0);
136 1.1 cgd crew[0] = crew[1] = crew[2] = 0;
137 1.1 cgd break;
138 1.1 cgd }
139 1.1 cgd }
140 1.1 cgd }
141 1.1 cgd }
142 1.1 cgd
143 1.13 jwise static int
144 1.12 jwise fightitout(struct ship *from, struct ship *to, int key)
145 1.1 cgd {
146 1.1 cgd struct ship *fromcap, *tocap;
147 1.1 cgd int crewfrom[3], crewto[3], menfrom, mento;
148 1.1 cgd int pcto, pcfrom, fromstrength, strengthto, frominjured, toinjured;
149 1.1 cgd int topoints;
150 1.1 cgd int index, totalfrom = 0, totalto = 0;
151 1.1 cgd int count;
152 1.1 cgd char message[60];
153 1.1 cgd
154 1.1 cgd menfrom = mensent(from, to, crewfrom, &fromcap, &pcfrom, key);
155 1.1 cgd mento = mensent(to, from, crewto, &tocap, &pcto, 0);
156 1.1 cgd if (fromcap == 0)
157 1.1 cgd fromcap = from;
158 1.1 cgd if (tocap == 0)
159 1.1 cgd tocap = to;
160 1.1 cgd if (key) {
161 1.1 cgd if (!menfrom) { /* if crew surprised */
162 1.1 cgd if (fromcap == from)
163 1.1 cgd menfrom = from->specs->crew1
164 1.1 cgd + from->specs->crew2
165 1.1 cgd + from->specs->crew3;
166 1.1 cgd else
167 1.1 cgd menfrom = from->file->pcrew;
168 1.1 cgd } else {
169 1.1 cgd menfrom *= 2; /* DBP's fight at an advantage */
170 1.1 cgd }
171 1.1 cgd }
172 1.1 cgd fromstrength = menfrom * fromcap->specs->qual;
173 1.1 cgd strengthto = mento * tocap->specs->qual;
174 1.1 cgd for (count = 0;
175 1.5 christos ((fromstrength < strengthto * 3 && strengthto < fromstrength * 3)
176 1.1 cgd || fromstrength == -1) && count < 4;
177 1.1 cgd count++) {
178 1.1 cgd index = fromstrength/10;
179 1.1 cgd if (index > 8)
180 1.1 cgd index = 8;
181 1.11 jwise toinjured = MT[index][2 - dieroll() / 3];
182 1.1 cgd totalto += toinjured;
183 1.1 cgd index = strengthto/10;
184 1.1 cgd if (index > 8)
185 1.1 cgd index = 8;
186 1.11 jwise frominjured = MT[index][2 - dieroll() / 3];
187 1.1 cgd totalfrom += frominjured;
188 1.1 cgd menfrom -= frominjured;
189 1.1 cgd mento -= toinjured;
190 1.1 cgd fromstrength = menfrom * fromcap->specs->qual;
191 1.1 cgd strengthto = mento * tocap->specs->qual;
192 1.1 cgd }
193 1.1 cgd if (fromstrength >= strengthto * 3 || count == 4) {
194 1.1 cgd unboard(to, from, 0);
195 1.1 cgd subtract(from, totalfrom, crewfrom, fromcap, pcfrom);
196 1.1 cgd subtract(to, totalto, crewto, tocap, pcto);
197 1.6 christos makemsg(from, "boarders from %s repelled", to->shipname);
198 1.12 jwise sprintf(message, "killed in melee: %d. %s: %d",
199 1.1 cgd totalto, from->shipname, totalfrom);
200 1.8 hubertf Writestr(W_SIGNAL, to, message);
201 1.1 cgd if (key)
202 1.1 cgd return 1;
203 1.1 cgd } else if (strengthto >= fromstrength * 3) {
204 1.1 cgd unboard(from, to, 0);
205 1.1 cgd subtract(from, totalfrom, crewfrom, fromcap, pcfrom);
206 1.1 cgd subtract(to, totalto, crewto, tocap, pcto);
207 1.1 cgd if (key) {
208 1.1 cgd if (fromcap != from)
209 1.8 hubertf Write(W_POINTS, fromcap,
210 1.1 cgd fromcap->file->points -
211 1.1 cgd from->file->struck
212 1.1 cgd ? from->specs->pts
213 1.1 cgd : 2 * from->specs->pts,
214 1.1 cgd 0, 0, 0);
215 1.1 cgd
216 1.1 cgd /* ptr1 points to the shipspec for the ship that was just unboarded.
217 1.1 cgd I guess that what is going on here is that the pointer is multiplied
218 1.1 cgd or something. */
219 1.1 cgd
220 1.8 hubertf Write(W_CAPTURED, from, to->file->index, 0, 0, 0);
221 1.1 cgd topoints = 2 * from->specs->pts + to->file->points;
222 1.1 cgd if (from->file->struck)
223 1.1 cgd topoints -= from->specs->pts;
224 1.8 hubertf Write(W_POINTS, to, topoints, 0, 0, 0);
225 1.1 cgd mento = crewto[0] ? crewto[0] : crewto[1];
226 1.1 cgd if (mento) {
227 1.1 cgd subtract(to, mento, crewto, tocap, pcto);
228 1.1 cgd subtract(from, - mento, crewfrom, to, 0);
229 1.1 cgd }
230 1.12 jwise sprintf(message, "captured by the %s!", to->shipname);
231 1.8 hubertf Writestr(W_SIGNAL, from, message);
232 1.1 cgd (void) sprintf(message, "killed in melee: %d. %s: %d",
233 1.1 cgd totalto, from->shipname, totalfrom);
234 1.8 hubertf Writestr(W_SIGNAL, to, message);
235 1.1 cgd mento = 0;
236 1.1 cgd return 0;
237 1.1 cgd }
238 1.1 cgd }
239 1.1 cgd return 0;
240 1.1 cgd }
241 1.1 cgd
242 1.5 christos void
243 1.12 jwise resolve(void)
244 1.1 cgd {
245 1.1 cgd int thwart;
246 1.5 christos struct ship *sp, *sq;
247 1.1 cgd
248 1.1 cgd foreachship(sp) {
249 1.1 cgd if (sp->file->dir == 0)
250 1.1 cgd continue;
251 1.1 cgd for (sq = sp + 1; sq < ls; sq++)
252 1.1 cgd if (sq->file->dir && meleeing(sp, sq) && meleeing(sq, sp))
253 1.12 jwise fightitout(sp, sq, 0);
254 1.1 cgd thwart = 2;
255 1.1 cgd foreachship(sq) {
256 1.1 cgd if (sq->file->dir && meleeing(sq, sp))
257 1.1 cgd thwart = fightitout(sp, sq, 1);
258 1.1 cgd if (!thwart)
259 1.1 cgd break;
260 1.1 cgd }
261 1.1 cgd if (!thwart) {
262 1.1 cgd foreachship(sq) {
263 1.1 cgd if (sq->file->dir && meleeing(sq, sp))
264 1.1 cgd unboard(sq, sp, 0);
265 1.1 cgd unboard(sp, sq, 0);
266 1.1 cgd }
267 1.1 cgd unboard(sp, sp, 1);
268 1.1 cgd } else if (thwart == 2)
269 1.1 cgd unboard(sp, sp, 1);
270 1.1 cgd }
271 1.1 cgd }
272 1.1 cgd
273 1.5 christos void
274 1.12 jwise compcombat(void)
275 1.1 cgd {
276 1.5 christos int n;
277 1.5 christos struct ship *sp;
278 1.1 cgd struct ship *closest;
279 1.1 cgd int crew[3], men = 0, target, temp;
280 1.1 cgd int r, guns, ready, load, car;
281 1.1 cgd int index, rakehim, sternrake;
282 1.1 cgd int shootat, hit;
283 1.1 cgd
284 1.1 cgd foreachship(sp) {
285 1.1 cgd if (sp->file->captain[0] || sp->file->dir == 0)
286 1.1 cgd continue;
287 1.1 cgd crew[0] = sp->specs->crew1;
288 1.1 cgd crew[1] = sp->specs->crew2;
289 1.1 cgd crew[2] = sp->specs->crew3;
290 1.1 cgd for (n = 0; n < 3; n++) {
291 1.1 cgd if (sp->file->OBP[n].turnsent)
292 1.1 cgd men += sp->file->OBP[n].mensent;
293 1.1 cgd }
294 1.1 cgd for (n = 0; n < 3; n++) {
295 1.1 cgd if (sp->file->DBP[n].turnsent)
296 1.1 cgd men += sp->file->DBP[n].mensent;
297 1.1 cgd }
298 1.1 cgd if (men){
299 1.1 cgd crew[0] = men/100 ? 0 : crew[0] != 0;
300 1.1 cgd crew[1] = (men%100)/10 ? 0 : crew[1] != 0;
301 1.1 cgd crew[2] = men%10 ? 0 : crew[2] != 0;
302 1.1 cgd }
303 1.1 cgd for (r = 0; r < 2; r++) {
304 1.1 cgd if (!crew[2])
305 1.1 cgd continue;
306 1.1 cgd if (sp->file->struck)
307 1.1 cgd continue;
308 1.1 cgd if (r) {
309 1.1 cgd ready = sp->file->readyR;
310 1.1 cgd guns = sp->specs->gunR;
311 1.1 cgd car = sp->specs->carR;
312 1.1 cgd } else {
313 1.1 cgd ready = sp->file->readyL;
314 1.1 cgd guns = sp->specs->gunL;
315 1.1 cgd car = sp->specs->carL;
316 1.1 cgd }
317 1.1 cgd if (!guns && !car)
318 1.1 cgd continue;
319 1.1 cgd if ((ready & R_LOADED) == 0)
320 1.1 cgd continue;
321 1.1 cgd closest = closestenemy(sp, r ? 'r' : 'l', 0);
322 1.1 cgd if (closest == 0)
323 1.1 cgd continue;
324 1.1 cgd if (range(closest, sp) > range(sp, closestenemy(sp, r ? 'r' : 'l', 1)))
325 1.1 cgd continue;
326 1.1 cgd if (closest->file->struck)
327 1.1 cgd continue;
328 1.1 cgd target = range(sp, closest);
329 1.1 cgd if (target > 10)
330 1.1 cgd continue;
331 1.1 cgd if (!guns && target >= 3)
332 1.1 cgd continue;
333 1.1 cgd load = L_ROUND;
334 1.1 cgd if (target == 1 && sp->file->loadwith == L_GRAPE)
335 1.1 cgd load = L_GRAPE;
336 1.1 cgd if (target <= 3 && closest->file->FS)
337 1.1 cgd load = L_CHAIN;
338 1.1 cgd if (target == 1 && load != L_GRAPE)
339 1.1 cgd load = L_DOUBLE;
340 1.1 cgd if (load > L_CHAIN && target < 6)
341 1.1 cgd shootat = HULL;
342 1.1 cgd else
343 1.1 cgd shootat = RIGGING;
344 1.1 cgd rakehim = gunsbear(sp, closest)
345 1.1 cgd && !gunsbear(closest, sp);
346 1.1 cgd temp = portside(closest, sp, 1)
347 1.1 cgd - closest->file->dir + 1;
348 1.1 cgd if (temp < 1)
349 1.1 cgd temp += 8;
350 1.1 cgd if (temp > 8)
351 1.1 cgd temp -= 8;
352 1.1 cgd sternrake = temp > 4 && temp < 6;
353 1.1 cgd index = guns;
354 1.1 cgd if (target < 3)
355 1.1 cgd index += car;
356 1.1 cgd index = (index - 1) / 3;
357 1.1 cgd index = index > 8 ? 8 : index;
358 1.1 cgd if (!rakehim)
359 1.1 cgd hit = HDT[index][target-1];
360 1.1 cgd else
361 1.1 cgd hit = HDTrake[index][target-1];
362 1.1 cgd if (rakehim && sternrake)
363 1.1 cgd hit++;
364 1.1 cgd hit += QUAL[index][capship(sp)->specs->qual - 1];
365 1.1 cgd for (n = 0; n < 3 && sp->file->captured == 0; n++)
366 1.7 veego if (!crew[n]) {
367 1.1 cgd if (index <= 5)
368 1.1 cgd hit--;
369 1.1 cgd else
370 1.1 cgd hit -= 2;
371 1.7 veego }
372 1.1 cgd if (ready & R_INITIAL) {
373 1.1 cgd if (!r)
374 1.1 cgd sp->file->readyL &= ~R_INITIAL;
375 1.1 cgd else
376 1.1 cgd sp->file->readyR &= ~R_INITIAL;
377 1.1 cgd if (index <= 3)
378 1.1 cgd hit++;
379 1.1 cgd else
380 1.1 cgd hit += 2;
381 1.1 cgd }
382 1.7 veego if (sp->file->captured != 0) {
383 1.1 cgd if (index <= 1)
384 1.1 cgd hit--;
385 1.1 cgd else
386 1.1 cgd hit -= 2;
387 1.7 veego }
388 1.1 cgd hit += AMMO[index][load - 1];
389 1.1 cgd temp = sp->specs->class;
390 1.1 cgd if ((temp >= 5 || temp == 1) && windspeed == 5)
391 1.1 cgd hit--;
392 1.1 cgd if (windspeed == 6 && temp == 4)
393 1.1 cgd hit -= 2;
394 1.1 cgd if (windspeed == 6 && temp <= 3)
395 1.1 cgd hit--;
396 1.1 cgd if (hit >= 0) {
397 1.1 cgd if (load != L_GRAPE)
398 1.1 cgd hit = hit > 10 ? 10 : hit;
399 1.11 jwise table(shootat, load, hit, closest, sp, dieroll());
400 1.1 cgd }
401 1.1 cgd }
402 1.1 cgd }
403 1.1 cgd }
404 1.1 cgd
405 1.5 christos int
406 1.12 jwise next(void)
407 1.1 cgd {
408 1.7 veego if (++turn % 55 == 0) {
409 1.1 cgd if (alive)
410 1.1 cgd alive = 0;
411 1.1 cgd else
412 1.1 cgd people = 0;
413 1.7 veego }
414 1.1 cgd if (people <= 0 || windspeed == 7) {
415 1.5 christos struct ship *s;
416 1.5 christos struct ship *bestship = NULL;
417 1.1 cgd float net, best = 0.0;
418 1.1 cgd foreachship(s) {
419 1.1 cgd if (*s->file->captain)
420 1.1 cgd continue;
421 1.1 cgd net = (float)s->file->points / s->specs->pts;
422 1.1 cgd if (net > best) {
423 1.1 cgd best = net;
424 1.1 cgd bestship = s;
425 1.1 cgd }
426 1.1 cgd }
427 1.1 cgd if (best > 0.0) {
428 1.9 jsm char *tp = getenv("WOTD");
429 1.9 jsm const char *p;
430 1.9 jsm if (tp == 0)
431 1.1 cgd p = "Driver";
432 1.9 jsm else {
433 1.9 jsm if (islower(*tp))
434 1.9 jsm *tp = toupper(*tp);
435 1.9 jsm p = tp;
436 1.9 jsm }
437 1.12 jwise strncpy(bestship->file->captain, p,
438 1.1 cgd sizeof bestship->file->captain);
439 1.1 cgd bestship->file->captain
440 1.1 cgd [sizeof bestship->file->captain - 1] = 0;
441 1.5 christos logger(bestship);
442 1.1 cgd }
443 1.1 cgd return -1;
444 1.1 cgd }
445 1.8 hubertf Write(W_TURN, SHIP(0), turn, 0, 0, 0);
446 1.11 jwise if (turn % 7 == 0 && (dieroll() >= cc->windchange || !windspeed)) {
447 1.11 jwise switch (dieroll()) {
448 1.1 cgd case 1:
449 1.1 cgd winddir = 1;
450 1.1 cgd break;
451 1.1 cgd case 2:
452 1.1 cgd break;
453 1.1 cgd case 3:
454 1.1 cgd winddir++;
455 1.1 cgd break;
456 1.1 cgd case 4:
457 1.1 cgd winddir--;
458 1.1 cgd break;
459 1.1 cgd case 5:
460 1.1 cgd winddir += 2;
461 1.1 cgd break;
462 1.1 cgd case 6:
463 1.1 cgd winddir -= 2;
464 1.1 cgd break;
465 1.1 cgd }
466 1.1 cgd if (winddir > 8)
467 1.1 cgd winddir -= 8;
468 1.1 cgd if (winddir < 1)
469 1.1 cgd winddir += 8;
470 1.1 cgd if (windspeed)
471 1.11 jwise switch (dieroll()) {
472 1.1 cgd case 1:
473 1.1 cgd case 2:
474 1.1 cgd windspeed--;
475 1.1 cgd break;
476 1.1 cgd case 5:
477 1.1 cgd case 6:
478 1.1 cgd windspeed++;
479 1.1 cgd break;
480 1.1 cgd }
481 1.1 cgd else
482 1.1 cgd windspeed++;
483 1.8 hubertf Write(W_WIND, SHIP(0), winddir, windspeed, 0, 0);
484 1.1 cgd }
485 1.1 cgd return 0;
486 1.1 cgd }
487