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dr_1.c revision 1.17
      1  1.17     jwise /*	$NetBSD: dr_1.c,v 1.17 2001/01/04 06:16:51 jwise Exp $	*/
      2   1.3       cgd 
      3   1.1       cgd /*
      4   1.3       cgd  * Copyright (c) 1983, 1993
      5   1.3       cgd  *	The Regents of the University of California.  All rights reserved.
      6   1.1       cgd  *
      7   1.1       cgd  * Redistribution and use in source and binary forms, with or without
      8   1.1       cgd  * modification, are permitted provided that the following conditions
      9   1.1       cgd  * are met:
     10   1.1       cgd  * 1. Redistributions of source code must retain the above copyright
     11   1.1       cgd  *    notice, this list of conditions and the following disclaimer.
     12   1.1       cgd  * 2. Redistributions in binary form must reproduce the above copyright
     13   1.1       cgd  *    notice, this list of conditions and the following disclaimer in the
     14   1.1       cgd  *    documentation and/or other materials provided with the distribution.
     15   1.1       cgd  * 3. All advertising materials mentioning features or use of this software
     16   1.1       cgd  *    must display the following acknowledgement:
     17   1.1       cgd  *	This product includes software developed by the University of
     18   1.1       cgd  *	California, Berkeley and its contributors.
     19   1.1       cgd  * 4. Neither the name of the University nor the names of its contributors
     20   1.1       cgd  *    may be used to endorse or promote products derived from this software
     21   1.1       cgd  *    without specific prior written permission.
     22   1.1       cgd  *
     23   1.1       cgd  * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
     24   1.1       cgd  * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
     25   1.1       cgd  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
     26   1.1       cgd  * ARE DISCLAIMED.  IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
     27   1.1       cgd  * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
     28   1.1       cgd  * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
     29   1.1       cgd  * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
     30   1.1       cgd  * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
     31   1.1       cgd  * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
     32   1.1       cgd  * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
     33   1.1       cgd  * SUCH DAMAGE.
     34   1.1       cgd  */
     35   1.1       cgd 
     36   1.5  christos #include <sys/cdefs.h>
     37   1.1       cgd #ifndef lint
     38   1.3       cgd #if 0
     39   1.3       cgd static char sccsid[] = "@(#)dr_1.c	8.1 (Berkeley) 5/31/93";
     40   1.3       cgd #else
     41  1.17     jwise __RCSID("$NetBSD: dr_1.c,v 1.17 2001/01/04 06:16:51 jwise Exp $");
     42   1.3       cgd #endif
     43   1.1       cgd #endif /* not lint */
     44   1.1       cgd 
     45  1.15     jwise #include <ctype.h>
     46  1.14     jwise #include <stdio.h>
     47  1.14     jwise #include <stdlib.h>
     48  1.15     jwise #include <string.h>
     49  1.14     jwise #include "extern.h"
     50   1.1       cgd #include "driver.h"
     51   1.1       cgd 
     52  1.13     jwise void	unfoul(void);
     53  1.13     jwise void	boardcomp(void);
     54  1.13     jwise static int	fightitout(struct ship *, struct ship *, int);
     55  1.13     jwise void	resolve(void);
     56  1.13     jwise void	compcombat(void);
     57  1.13     jwise int	next(void);
     58  1.13     jwise 
     59   1.5  christos void
     60  1.12     jwise unfoul(void)
     61   1.1       cgd {
     62   1.5  christos 	struct ship *sp;
     63   1.1       cgd 	struct ship *to;
     64   1.5  christos 	int nat;
     65   1.5  christos 	int i;
     66   1.1       cgd 
     67   1.1       cgd 	foreachship(sp) {
     68   1.1       cgd 		if (sp->file->captain[0])
     69   1.1       cgd 			continue;
     70   1.1       cgd 		nat = capship(sp)->nationality;
     71   1.1       cgd 		foreachship(to) {
     72   1.1       cgd 			if (nat != capship(to)->nationality &&
     73  1.10       jsm 			    !is_toughmelee(sp, to, 0, 0))
     74   1.1       cgd 				continue;
     75   1.1       cgd 			for (i = fouled2(sp, to); --i >= 0;)
     76  1.11     jwise 				if (dieroll() <= 2)
     77   1.1       cgd 					cleanfoul(sp, to, 0);
     78   1.1       cgd 		}
     79   1.1       cgd 	}
     80   1.1       cgd }
     81   1.1       cgd 
     82   1.5  christos void
     83  1.12     jwise boardcomp(void)
     84   1.1       cgd {
     85   1.1       cgd 	int crew[3];
     86   1.5  christos 	struct ship *sp, *sq;
     87   1.1       cgd 
     88   1.1       cgd 	foreachship(sp) {
     89   1.1       cgd 		if (*sp->file->captain)
     90   1.1       cgd 			continue;
     91   1.1       cgd 		if (sp->file->dir == 0)
     92   1.1       cgd 			continue;
     93   1.1       cgd 		if (sp->file->struck || sp->file->captured != 0)
     94   1.1       cgd 			continue;
     95   1.1       cgd 		if (!snagged(sp))
     96   1.1       cgd 			continue;
     97   1.1       cgd 		crew[0] = sp->specs->crew1 != 0;
     98   1.1       cgd 		crew[1] = sp->specs->crew2 != 0;
     99   1.1       cgd 		crew[2] = sp->specs->crew3 != 0;
    100   1.1       cgd 		foreachship(sq) {
    101   1.1       cgd 			if (!Xsnagged2(sp, sq))
    102   1.1       cgd 				continue;
    103   1.1       cgd 			if (meleeing(sp, sq))
    104   1.1       cgd 				continue;
    105   1.1       cgd 			if (!sq->file->dir
    106   1.1       cgd 				|| sp->nationality == capship(sq)->nationality)
    107   1.1       cgd 				continue;
    108   1.1       cgd 			switch (sp->specs->class - sq->specs->class) {
    109   1.1       cgd 			case -3: case -4: case -5:
    110   1.1       cgd 				if (crew[0]) {
    111   1.1       cgd 					/* OBP */
    112   1.1       cgd 					sendbp(sp, sq, crew[0]*100, 0);
    113   1.1       cgd 					crew[0] = 0;
    114   1.1       cgd 				} else if (crew[1]){
    115   1.1       cgd 					/* OBP */
    116   1.1       cgd 					sendbp(sp, sq, crew[1]*10, 0);
    117   1.1       cgd 					crew[1] = 0;
    118   1.1       cgd 				}
    119   1.1       cgd 				break;
    120   1.1       cgd 			case -2:
    121   1.1       cgd 				if (crew[0] || crew[1]) {
    122   1.1       cgd 					/* OBP */
    123   1.1       cgd 					sendbp(sp, sq, crew[0]*100+crew[1]*10,
    124   1.1       cgd 						0);
    125   1.1       cgd 					crew[0] = crew[1] = 0;
    126   1.1       cgd 				}
    127   1.1       cgd 				break;
    128   1.1       cgd 			case -1: case 0: case 1:
    129   1.1       cgd 				if (crew[0]) {
    130   1.1       cgd 					/* OBP */
    131   1.1       cgd 					sendbp(sp, sq, crew[0]*100+crew[1]*10,
    132   1.1       cgd 						0);
    133   1.1       cgd 					crew[0] = crew[1] = 0;
    134   1.1       cgd 				}
    135   1.1       cgd 				break;
    136   1.1       cgd 			case 2: case 3: case 4: case 5:
    137   1.1       cgd 				/* OBP */
    138   1.1       cgd 				sendbp(sp, sq, crew[0]*100+crew[1]*10+crew[2],
    139   1.1       cgd 					0);
    140   1.1       cgd 				crew[0] = crew[1] = crew[2] = 0;
    141   1.1       cgd 				break;
    142   1.1       cgd 			}
    143   1.1       cgd 		}
    144   1.1       cgd 	}
    145   1.1       cgd }
    146   1.1       cgd 
    147  1.13     jwise static int
    148  1.12     jwise fightitout(struct ship *from, struct ship *to, int key)
    149   1.1       cgd {
    150   1.1       cgd 	struct ship *fromcap, *tocap;
    151   1.1       cgd 	int crewfrom[3], crewto[3], menfrom, mento;
    152   1.1       cgd 	int pcto, pcfrom, fromstrength, strengthto, frominjured, toinjured;
    153   1.1       cgd 	int topoints;
    154   1.1       cgd 	int index, totalfrom = 0, totalto = 0;
    155   1.1       cgd 	int count;
    156   1.1       cgd 	char message[60];
    157   1.1       cgd 
    158   1.1       cgd 	menfrom = mensent(from, to, crewfrom, &fromcap, &pcfrom, key);
    159   1.1       cgd 	mento = mensent(to, from, crewto, &tocap, &pcto, 0);
    160   1.1       cgd 	if (fromcap == 0)
    161   1.1       cgd 		fromcap = from;
    162   1.1       cgd 	if (tocap == 0)
    163   1.1       cgd 		tocap = to;
    164   1.1       cgd 	if (key) {
    165   1.1       cgd 		if (!menfrom) {		 /* if crew surprised */
    166   1.1       cgd 			if (fromcap == from)
    167   1.1       cgd 				menfrom = from->specs->crew1
    168   1.1       cgd 					+ from->specs->crew2
    169   1.1       cgd 					+ from->specs->crew3;
    170   1.1       cgd 			else
    171   1.1       cgd 				menfrom = from->file->pcrew;
    172   1.1       cgd 		} else {
    173   1.1       cgd 			menfrom *= 2;	/* DBP's fight at an advantage */
    174   1.1       cgd 		}
    175   1.1       cgd 	}
    176   1.1       cgd 	fromstrength = menfrom * fromcap->specs->qual;
    177   1.1       cgd 	strengthto = mento * tocap->specs->qual;
    178   1.1       cgd 	for (count = 0;
    179   1.5  christos 	     ((fromstrength < strengthto * 3 && strengthto < fromstrength * 3)
    180   1.1       cgd 	      || fromstrength == -1) && count < 4;
    181   1.1       cgd 	     count++) {
    182   1.1       cgd 		index = fromstrength/10;
    183   1.1       cgd 		if (index > 8)
    184   1.1       cgd 			index = 8;
    185  1.11     jwise 		toinjured = MT[index][2 - dieroll() / 3];
    186   1.1       cgd 		totalto += toinjured;
    187   1.1       cgd 		index = strengthto/10;
    188   1.1       cgd 		if (index > 8)
    189   1.1       cgd 			index = 8;
    190  1.11     jwise 		frominjured = MT[index][2 - dieroll() / 3];
    191   1.1       cgd 		totalfrom += frominjured;
    192   1.1       cgd 		menfrom -= frominjured;
    193   1.1       cgd 		mento -= toinjured;
    194   1.1       cgd 		fromstrength = menfrom * fromcap->specs->qual;
    195   1.1       cgd 		strengthto = mento * tocap->specs->qual;
    196   1.1       cgd 	}
    197   1.1       cgd 	if (fromstrength >= strengthto * 3 || count == 4) {
    198   1.1       cgd 		unboard(to, from, 0);
    199  1.17     jwise 		subtract(from, fromcap, totalfrom, crewfrom, pcfrom);
    200  1.17     jwise 		subtract(to, tocap, totalto, crewto, pcto);
    201   1.6  christos 		makemsg(from, "boarders from %s repelled", to->shipname);
    202  1.12     jwise 		sprintf(message, "killed in melee: %d.  %s: %d",
    203   1.1       cgd 			totalto, from->shipname, totalfrom);
    204   1.8   hubertf 		Writestr(W_SIGNAL, to, message);
    205   1.1       cgd 		if (key)
    206   1.1       cgd 			return 1;
    207   1.1       cgd 	} else if (strengthto >= fromstrength * 3) {
    208   1.1       cgd 		unboard(from, to, 0);
    209  1.17     jwise 		subtract(from, fromcap, totalfrom, crewfrom, pcfrom);
    210  1.17     jwise 		subtract(to, tocap, totalto, crewto, pcto);
    211   1.1       cgd 		if (key) {
    212   1.1       cgd 			if (fromcap != from)
    213   1.8   hubertf 				Write(W_POINTS, fromcap,
    214   1.1       cgd 					fromcap->file->points -
    215   1.1       cgd 						from->file->struck
    216   1.1       cgd 						? from->specs->pts
    217   1.1       cgd 						: 2 * from->specs->pts,
    218   1.1       cgd 					0, 0, 0);
    219   1.1       cgd 
    220   1.1       cgd /* ptr1 points to the shipspec for the ship that was just unboarded.
    221   1.1       cgd    I guess that what is going on here is that the pointer is multiplied
    222   1.1       cgd    or something. */
    223   1.1       cgd 
    224   1.8   hubertf 			Write(W_CAPTURED, from, to->file->index, 0, 0, 0);
    225   1.1       cgd 			topoints = 2 * from->specs->pts + to->file->points;
    226   1.1       cgd 			if (from->file->struck)
    227   1.1       cgd 				topoints -= from->specs->pts;
    228   1.8   hubertf 			Write(W_POINTS, to, topoints, 0, 0, 0);
    229   1.1       cgd 			mento = crewto[0] ? crewto[0] : crewto[1];
    230   1.1       cgd 			if (mento) {
    231  1.17     jwise 				subtract(to, tocap, mento, crewto, pcto);
    232  1.17     jwise 				subtract(from, to, - mento, crewfrom, 0);
    233   1.1       cgd 			}
    234  1.12     jwise 			sprintf(message, "captured by the %s!", to->shipname);
    235   1.8   hubertf 			Writestr(W_SIGNAL, from, message);
    236  1.16     jwise 			sprintf(message, "killed in melee: %d.  %s: %d",
    237   1.1       cgd 				totalto, from->shipname, totalfrom);
    238   1.8   hubertf 			Writestr(W_SIGNAL, to, message);
    239   1.1       cgd 			mento = 0;
    240   1.1       cgd 			return 0;
    241   1.1       cgd 		}
    242   1.1       cgd 	}
    243   1.1       cgd 	return 0;
    244   1.1       cgd }
    245   1.1       cgd 
    246   1.5  christos void
    247  1.12     jwise resolve(void)
    248   1.1       cgd {
    249   1.1       cgd 	int thwart;
    250   1.5  christos 	struct ship *sp, *sq;
    251   1.1       cgd 
    252   1.1       cgd 	foreachship(sp) {
    253   1.1       cgd 		if (sp->file->dir == 0)
    254   1.1       cgd 			continue;
    255   1.1       cgd 		for (sq = sp + 1; sq < ls; sq++)
    256   1.1       cgd 			if (sq->file->dir && meleeing(sp, sq) && meleeing(sq, sp))
    257  1.12     jwise 				fightitout(sp, sq, 0);
    258   1.1       cgd 		thwart = 2;
    259   1.1       cgd 		foreachship(sq) {
    260   1.1       cgd 			if (sq->file->dir && meleeing(sq, sp))
    261   1.1       cgd 				thwart = fightitout(sp, sq, 1);
    262   1.1       cgd 			if (!thwart)
    263   1.1       cgd 				break;
    264   1.1       cgd 		}
    265   1.1       cgd 		if (!thwart) {
    266   1.1       cgd 			foreachship(sq) {
    267   1.1       cgd 				if (sq->file->dir && meleeing(sq, sp))
    268   1.1       cgd 					unboard(sq, sp, 0);
    269   1.1       cgd 				unboard(sp, sq, 0);
    270   1.1       cgd 			}
    271   1.1       cgd 			unboard(sp, sp, 1);
    272   1.1       cgd 		} else if (thwart == 2)
    273   1.1       cgd 			unboard(sp, sp, 1);
    274   1.1       cgd 	}
    275   1.1       cgd }
    276   1.1       cgd 
    277   1.5  christos void
    278  1.12     jwise compcombat(void)
    279   1.1       cgd {
    280   1.5  christos 	int n;
    281   1.5  christos 	struct ship *sp;
    282   1.1       cgd 	struct ship *closest;
    283   1.1       cgd 	int crew[3], men = 0, target, temp;
    284   1.1       cgd 	int r, guns, ready, load, car;
    285   1.1       cgd 	int index, rakehim, sternrake;
    286   1.1       cgd 	int shootat, hit;
    287   1.1       cgd 
    288   1.1       cgd 	foreachship(sp) {
    289   1.1       cgd 		if (sp->file->captain[0] || sp->file->dir == 0)
    290   1.1       cgd 			continue;
    291   1.1       cgd 		crew[0] = sp->specs->crew1;
    292   1.1       cgd 		crew[1] = sp->specs->crew2;
    293   1.1       cgd 		crew[2] = sp->specs->crew3;
    294   1.1       cgd 		for (n = 0; n < 3; n++) {
    295   1.1       cgd 			if (sp->file->OBP[n].turnsent)
    296   1.1       cgd 				men += sp->file->OBP[n].mensent;
    297   1.1       cgd 		}
    298   1.1       cgd 		for (n = 0; n < 3; n++) {
    299   1.1       cgd 			if (sp->file->DBP[n].turnsent)
    300   1.1       cgd 				men += sp->file->DBP[n].mensent;
    301   1.1       cgd 		}
    302   1.1       cgd 		if (men){
    303   1.1       cgd 			crew[0] = men/100 ? 0 : crew[0] != 0;
    304   1.1       cgd 			crew[1] = (men%100)/10 ? 0 : crew[1] != 0;
    305   1.1       cgd 			crew[2] = men%10 ? 0 : crew[2] != 0;
    306   1.1       cgd 		}
    307   1.1       cgd 		for (r = 0; r < 2; r++) {
    308   1.1       cgd 			if (!crew[2])
    309   1.1       cgd 				continue;
    310   1.1       cgd 			if (sp->file->struck)
    311   1.1       cgd 				continue;
    312   1.1       cgd 			if (r) {
    313   1.1       cgd 				ready = sp->file->readyR;
    314   1.1       cgd 				guns = sp->specs->gunR;
    315   1.1       cgd 				car = sp->specs->carR;
    316   1.1       cgd 			} else {
    317   1.1       cgd 				ready = sp->file->readyL;
    318   1.1       cgd 				guns = sp->specs->gunL;
    319   1.1       cgd 				car = sp->specs->carL;
    320   1.1       cgd 			}
    321   1.1       cgd 			if (!guns && !car)
    322   1.1       cgd 				continue;
    323   1.1       cgd 			if ((ready & R_LOADED) == 0)
    324   1.1       cgd 				continue;
    325   1.1       cgd 			closest = closestenemy(sp, r ? 'r' : 'l', 0);
    326   1.1       cgd 			if (closest == 0)
    327   1.1       cgd 				continue;
    328   1.1       cgd 			if (range(closest, sp) > range(sp, closestenemy(sp, r ? 'r' : 'l', 1)))
    329   1.1       cgd 				continue;
    330   1.1       cgd 			if (closest->file->struck)
    331   1.1       cgd 				continue;
    332   1.1       cgd 			target = range(sp, closest);
    333   1.1       cgd 			if (target > 10)
    334   1.1       cgd 				continue;
    335   1.1       cgd 			if (!guns && target >= 3)
    336   1.1       cgd 				continue;
    337   1.1       cgd 			load = L_ROUND;
    338   1.1       cgd 			if (target == 1 && sp->file->loadwith == L_GRAPE)
    339   1.1       cgd 				load = L_GRAPE;
    340   1.1       cgd 			if (target <= 3 && closest->file->FS)
    341   1.1       cgd 				load = L_CHAIN;
    342   1.1       cgd 			if (target == 1 && load != L_GRAPE)
    343   1.1       cgd 				load = L_DOUBLE;
    344   1.1       cgd 			if (load > L_CHAIN && target < 6)
    345   1.1       cgd 				shootat = HULL;
    346   1.1       cgd 			else
    347   1.1       cgd 				shootat = RIGGING;
    348   1.1       cgd 			rakehim = gunsbear(sp, closest)
    349   1.1       cgd 				&& !gunsbear(closest, sp);
    350   1.1       cgd 			temp = portside(closest, sp, 1)
    351   1.1       cgd 				- closest->file->dir + 1;
    352   1.1       cgd 			if (temp < 1)
    353   1.1       cgd 				temp += 8;
    354   1.1       cgd 			if (temp > 8)
    355   1.1       cgd 				temp -= 8;
    356   1.1       cgd 			sternrake = temp > 4 && temp < 6;
    357   1.1       cgd 			index = guns;
    358   1.1       cgd 			if (target < 3)
    359   1.1       cgd 				index += car;
    360   1.1       cgd 			index = (index - 1) / 3;
    361   1.1       cgd 			index = index > 8 ? 8 : index;
    362   1.1       cgd 			if (!rakehim)
    363   1.1       cgd 				hit = HDT[index][target-1];
    364   1.1       cgd 			else
    365   1.1       cgd 				hit = HDTrake[index][target-1];
    366   1.1       cgd 			if (rakehim && sternrake)
    367   1.1       cgd 				hit++;
    368   1.1       cgd 			hit += QUAL[index][capship(sp)->specs->qual - 1];
    369   1.1       cgd 			for (n = 0; n < 3 && sp->file->captured == 0; n++)
    370   1.7     veego 				if (!crew[n]) {
    371   1.1       cgd 					if (index <= 5)
    372   1.1       cgd 						hit--;
    373   1.1       cgd 					else
    374   1.1       cgd 						hit -= 2;
    375   1.7     veego 				}
    376   1.1       cgd 			if (ready & R_INITIAL) {
    377   1.1       cgd 				if (!r)
    378   1.1       cgd 					sp->file->readyL &= ~R_INITIAL;
    379   1.1       cgd 				else
    380   1.1       cgd 					sp->file->readyR &= ~R_INITIAL;
    381   1.1       cgd 				if (index <= 3)
    382   1.1       cgd 					hit++;
    383   1.1       cgd 				else
    384   1.1       cgd 					hit += 2;
    385   1.1       cgd 			}
    386   1.7     veego 			if (sp->file->captured != 0) {
    387   1.1       cgd 				if (index <= 1)
    388   1.1       cgd 					hit--;
    389   1.1       cgd 				else
    390   1.1       cgd 					hit -= 2;
    391   1.7     veego 			}
    392   1.1       cgd 			hit += AMMO[index][load - 1];
    393   1.1       cgd 			temp = sp->specs->class;
    394   1.1       cgd 			if ((temp >= 5 || temp == 1) && windspeed == 5)
    395   1.1       cgd 				hit--;
    396   1.1       cgd 			if (windspeed == 6 && temp == 4)
    397   1.1       cgd 				hit -= 2;
    398   1.1       cgd 			if (windspeed == 6 && temp <= 3)
    399   1.1       cgd 				hit--;
    400   1.1       cgd 			if (hit >= 0) {
    401   1.1       cgd 				if (load != L_GRAPE)
    402   1.1       cgd 					hit = hit > 10 ? 10 : hit;
    403  1.17     jwise 				table(sp, closest, shootat, load, hit, dieroll());
    404   1.1       cgd 			}
    405   1.1       cgd 		}
    406   1.1       cgd 	}
    407   1.1       cgd }
    408   1.1       cgd 
    409   1.5  christos int
    410  1.12     jwise next(void)
    411   1.1       cgd {
    412   1.7     veego 	if (++turn % 55 == 0) {
    413   1.1       cgd 		if (alive)
    414   1.1       cgd 			alive = 0;
    415   1.1       cgd 		else
    416   1.1       cgd 			people = 0;
    417   1.7     veego 	}
    418   1.1       cgd 	if (people <= 0 || windspeed == 7) {
    419   1.5  christos 		struct ship *s;
    420   1.5  christos 		struct ship *bestship = NULL;
    421   1.1       cgd 		float net, best = 0.0;
    422   1.1       cgd 		foreachship(s) {
    423   1.1       cgd 			if (*s->file->captain)
    424   1.1       cgd 				continue;
    425   1.1       cgd 			net = (float)s->file->points / s->specs->pts;
    426   1.1       cgd 			if (net > best) {
    427   1.1       cgd 				best = net;
    428   1.1       cgd 				bestship = s;
    429   1.1       cgd 			}
    430   1.1       cgd 		}
    431   1.1       cgd 		if (best > 0.0) {
    432   1.9       jsm 			char *tp = getenv("WOTD");
    433   1.9       jsm 			const char *p;
    434   1.9       jsm 			if (tp == 0)
    435   1.1       cgd 				p = "Driver";
    436   1.9       jsm 			else {
    437   1.9       jsm 				if (islower(*tp))
    438   1.9       jsm 					*tp = toupper(*tp);
    439   1.9       jsm 				p = tp;
    440   1.9       jsm 			}
    441  1.12     jwise 			strncpy(bestship->file->captain, p,
    442   1.1       cgd 				sizeof bestship->file->captain);
    443   1.1       cgd 			bestship->file->captain
    444   1.1       cgd 				[sizeof bestship->file->captain - 1] = 0;
    445   1.5  christos 			logger(bestship);
    446   1.1       cgd 		}
    447   1.1       cgd 		return -1;
    448   1.1       cgd 	}
    449   1.8   hubertf 	Write(W_TURN, SHIP(0), turn, 0, 0, 0);
    450  1.11     jwise 	if (turn % 7 == 0 && (dieroll() >= cc->windchange || !windspeed)) {
    451  1.11     jwise 		switch (dieroll()) {
    452   1.1       cgd 		case 1:
    453   1.1       cgd 			winddir = 1;
    454   1.1       cgd 			break;
    455   1.1       cgd 		case 2:
    456   1.1       cgd 			break;
    457   1.1       cgd 		case 3:
    458   1.1       cgd 			winddir++;
    459   1.1       cgd 			break;
    460   1.1       cgd 		case 4:
    461   1.1       cgd 			winddir--;
    462   1.1       cgd 			break;
    463   1.1       cgd 		case 5:
    464   1.1       cgd 			winddir += 2;
    465   1.1       cgd 			break;
    466   1.1       cgd 		case 6:
    467   1.1       cgd 			winddir -= 2;
    468   1.1       cgd 			break;
    469   1.1       cgd 		}
    470   1.1       cgd 		if (winddir > 8)
    471   1.1       cgd 			winddir -= 8;
    472   1.1       cgd 		if (winddir < 1)
    473   1.1       cgd 			winddir += 8;
    474   1.1       cgd 		if (windspeed)
    475  1.11     jwise 			switch (dieroll()) {
    476   1.1       cgd 			case 1:
    477   1.1       cgd 			case 2:
    478   1.1       cgd 				windspeed--;
    479   1.1       cgd 				break;
    480   1.1       cgd 			case 5:
    481   1.1       cgd 			case 6:
    482   1.1       cgd 				windspeed++;
    483   1.1       cgd 				break;
    484   1.1       cgd 			}
    485   1.1       cgd 		else
    486   1.1       cgd 			windspeed++;
    487   1.8   hubertf 		Write(W_WIND, SHIP(0), winddir, windspeed, 0, 0);
    488   1.1       cgd 	}
    489   1.1       cgd 	return 0;
    490   1.1       cgd }
    491