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dr_1.c revision 1.9.2.1
      1  1.9.2.1  wrstuden /*	$NetBSD: dr_1.c,v 1.9.2.1 1999/12/27 18:29:05 wrstuden Exp $	*/
      2      1.3       cgd 
      3      1.1       cgd /*
      4      1.3       cgd  * Copyright (c) 1983, 1993
      5      1.3       cgd  *	The Regents of the University of California.  All rights reserved.
      6      1.1       cgd  *
      7      1.1       cgd  * Redistribution and use in source and binary forms, with or without
      8      1.1       cgd  * modification, are permitted provided that the following conditions
      9      1.1       cgd  * are met:
     10      1.1       cgd  * 1. Redistributions of source code must retain the above copyright
     11      1.1       cgd  *    notice, this list of conditions and the following disclaimer.
     12      1.1       cgd  * 2. Redistributions in binary form must reproduce the above copyright
     13      1.1       cgd  *    notice, this list of conditions and the following disclaimer in the
     14      1.1       cgd  *    documentation and/or other materials provided with the distribution.
     15      1.1       cgd  * 3. All advertising materials mentioning features or use of this software
     16      1.1       cgd  *    must display the following acknowledgement:
     17      1.1       cgd  *	This product includes software developed by the University of
     18      1.1       cgd  *	California, Berkeley and its contributors.
     19      1.1       cgd  * 4. Neither the name of the University nor the names of its contributors
     20      1.1       cgd  *    may be used to endorse or promote products derived from this software
     21      1.1       cgd  *    without specific prior written permission.
     22      1.1       cgd  *
     23      1.1       cgd  * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
     24      1.1       cgd  * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
     25      1.1       cgd  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
     26      1.1       cgd  * ARE DISCLAIMED.  IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
     27      1.1       cgd  * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
     28      1.1       cgd  * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
     29      1.1       cgd  * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
     30      1.1       cgd  * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
     31      1.1       cgd  * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
     32      1.1       cgd  * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
     33      1.1       cgd  * SUCH DAMAGE.
     34      1.1       cgd  */
     35      1.1       cgd 
     36      1.5  christos #include <sys/cdefs.h>
     37      1.1       cgd #ifndef lint
     38      1.3       cgd #if 0
     39      1.3       cgd static char sccsid[] = "@(#)dr_1.c	8.1 (Berkeley) 5/31/93";
     40      1.3       cgd #else
     41  1.9.2.1  wrstuden __RCSID("$NetBSD: dr_1.c,v 1.9.2.1 1999/12/27 18:29:05 wrstuden Exp $");
     42      1.3       cgd #endif
     43      1.1       cgd #endif /* not lint */
     44      1.1       cgd 
     45      1.1       cgd #include "driver.h"
     46      1.5  christos #include <stdlib.h>
     47      1.1       cgd 
     48      1.5  christos void
     49      1.1       cgd unfoul()
     50      1.1       cgd {
     51      1.5  christos 	struct ship *sp;
     52      1.1       cgd 	struct ship *to;
     53      1.5  christos 	int nat;
     54      1.5  christos 	int i;
     55      1.1       cgd 
     56      1.1       cgd 	foreachship(sp) {
     57      1.1       cgd 		if (sp->file->captain[0])
     58      1.1       cgd 			continue;
     59      1.1       cgd 		nat = capship(sp)->nationality;
     60      1.1       cgd 		foreachship(to) {
     61      1.1       cgd 			if (nat != capship(to)->nationality &&
     62  1.9.2.1  wrstuden 			    !is_toughmelee(sp, to, 0, 0))
     63      1.1       cgd 				continue;
     64      1.1       cgd 			for (i = fouled2(sp, to); --i >= 0;)
     65      1.1       cgd 				if (die() <= 2)
     66      1.1       cgd 					cleanfoul(sp, to, 0);
     67      1.1       cgd 		}
     68      1.1       cgd 	}
     69      1.1       cgd }
     70      1.1       cgd 
     71      1.5  christos void
     72      1.1       cgd boardcomp()
     73      1.1       cgd {
     74      1.1       cgd 	int crew[3];
     75      1.5  christos 	struct ship *sp, *sq;
     76      1.1       cgd 
     77      1.1       cgd 	foreachship(sp) {
     78      1.1       cgd 		if (*sp->file->captain)
     79      1.1       cgd 			continue;
     80      1.1       cgd 		if (sp->file->dir == 0)
     81      1.1       cgd 			continue;
     82      1.1       cgd 		if (sp->file->struck || sp->file->captured != 0)
     83      1.1       cgd 			continue;
     84      1.1       cgd 		if (!snagged(sp))
     85      1.1       cgd 			continue;
     86      1.1       cgd 		crew[0] = sp->specs->crew1 != 0;
     87      1.1       cgd 		crew[1] = sp->specs->crew2 != 0;
     88      1.1       cgd 		crew[2] = sp->specs->crew3 != 0;
     89      1.1       cgd 		foreachship(sq) {
     90      1.1       cgd 			if (!Xsnagged2(sp, sq))
     91      1.1       cgd 				continue;
     92      1.1       cgd 			if (meleeing(sp, sq))
     93      1.1       cgd 				continue;
     94      1.1       cgd 			if (!sq->file->dir
     95      1.1       cgd 				|| sp->nationality == capship(sq)->nationality)
     96      1.1       cgd 				continue;
     97      1.1       cgd 			switch (sp->specs->class - sq->specs->class) {
     98      1.1       cgd 			case -3: case -4: case -5:
     99      1.1       cgd 				if (crew[0]) {
    100      1.1       cgd 					/* OBP */
    101      1.1       cgd 					sendbp(sp, sq, crew[0]*100, 0);
    102      1.1       cgd 					crew[0] = 0;
    103      1.1       cgd 				} else if (crew[1]){
    104      1.1       cgd 					/* OBP */
    105      1.1       cgd 					sendbp(sp, sq, crew[1]*10, 0);
    106      1.1       cgd 					crew[1] = 0;
    107      1.1       cgd 				}
    108      1.1       cgd 				break;
    109      1.1       cgd 			case -2:
    110      1.1       cgd 				if (crew[0] || crew[1]) {
    111      1.1       cgd 					/* OBP */
    112      1.1       cgd 					sendbp(sp, sq, crew[0]*100+crew[1]*10,
    113      1.1       cgd 						0);
    114      1.1       cgd 					crew[0] = crew[1] = 0;
    115      1.1       cgd 				}
    116      1.1       cgd 				break;
    117      1.1       cgd 			case -1: case 0: case 1:
    118      1.1       cgd 				if (crew[0]) {
    119      1.1       cgd 					/* OBP */
    120      1.1       cgd 					sendbp(sp, sq, crew[0]*100+crew[1]*10,
    121      1.1       cgd 						0);
    122      1.1       cgd 					crew[0] = crew[1] = 0;
    123      1.1       cgd 				}
    124      1.1       cgd 				break;
    125      1.1       cgd 			case 2: case 3: case 4: case 5:
    126      1.1       cgd 				/* OBP */
    127      1.1       cgd 				sendbp(sp, sq, crew[0]*100+crew[1]*10+crew[2],
    128      1.1       cgd 					0);
    129      1.1       cgd 				crew[0] = crew[1] = crew[2] = 0;
    130      1.1       cgd 				break;
    131      1.1       cgd 			}
    132      1.1       cgd 		}
    133      1.1       cgd 	}
    134      1.1       cgd }
    135      1.1       cgd 
    136      1.5  christos int
    137      1.1       cgd fightitout(from, to, key)
    138      1.1       cgd struct ship *from, *to;
    139      1.1       cgd int key;
    140      1.1       cgd {
    141      1.1       cgd 	struct ship *fromcap, *tocap;
    142      1.1       cgd 	int crewfrom[3], crewto[3], menfrom, mento;
    143      1.1       cgd 	int pcto, pcfrom, fromstrength, strengthto, frominjured, toinjured;
    144      1.1       cgd 	int topoints;
    145      1.1       cgd 	int index, totalfrom = 0, totalto = 0;
    146      1.1       cgd 	int count;
    147      1.1       cgd 	char message[60];
    148      1.1       cgd 
    149      1.1       cgd 	menfrom = mensent(from, to, crewfrom, &fromcap, &pcfrom, key);
    150      1.1       cgd 	mento = mensent(to, from, crewto, &tocap, &pcto, 0);
    151      1.1       cgd 	if (fromcap == 0)
    152      1.1       cgd 		fromcap = from;
    153      1.1       cgd 	if (tocap == 0)
    154      1.1       cgd 		tocap = to;
    155      1.1       cgd 	if (key) {
    156      1.1       cgd 		if (!menfrom) {		 /* if crew surprised */
    157      1.1       cgd 			if (fromcap == from)
    158      1.1       cgd 				menfrom = from->specs->crew1
    159      1.1       cgd 					+ from->specs->crew2
    160      1.1       cgd 					+ from->specs->crew3;
    161      1.1       cgd 			else
    162      1.1       cgd 				menfrom = from->file->pcrew;
    163      1.1       cgd 		} else {
    164      1.1       cgd 			menfrom *= 2;	/* DBP's fight at an advantage */
    165      1.1       cgd 		}
    166      1.1       cgd 	}
    167      1.1       cgd 	fromstrength = menfrom * fromcap->specs->qual;
    168      1.1       cgd 	strengthto = mento * tocap->specs->qual;
    169      1.1       cgd 	for (count = 0;
    170      1.5  christos 	     ((fromstrength < strengthto * 3 && strengthto < fromstrength * 3)
    171      1.1       cgd 	      || fromstrength == -1) && count < 4;
    172      1.1       cgd 	     count++) {
    173      1.1       cgd 		index = fromstrength/10;
    174      1.1       cgd 		if (index > 8)
    175      1.1       cgd 			index = 8;
    176      1.1       cgd 		toinjured = MT[index][2 - die() / 3];
    177      1.1       cgd 		totalto += toinjured;
    178      1.1       cgd 		index = strengthto/10;
    179      1.1       cgd 		if (index > 8)
    180      1.1       cgd 			index = 8;
    181      1.1       cgd 		frominjured = MT[index][2 - die() / 3];
    182      1.1       cgd 		totalfrom += frominjured;
    183      1.1       cgd 		menfrom -= frominjured;
    184      1.1       cgd 		mento -= toinjured;
    185      1.1       cgd 		fromstrength = menfrom * fromcap->specs->qual;
    186      1.1       cgd 		strengthto = mento * tocap->specs->qual;
    187      1.1       cgd 	}
    188      1.1       cgd 	if (fromstrength >= strengthto * 3 || count == 4) {
    189      1.1       cgd 		unboard(to, from, 0);
    190      1.1       cgd 		subtract(from, totalfrom, crewfrom, fromcap, pcfrom);
    191      1.1       cgd 		subtract(to, totalto, crewto, tocap, pcto);
    192      1.6  christos 		makemsg(from, "boarders from %s repelled", to->shipname);
    193      1.1       cgd 		(void) sprintf(message, "killed in melee: %d.  %s: %d",
    194      1.1       cgd 			totalto, from->shipname, totalfrom);
    195      1.8   hubertf 		Writestr(W_SIGNAL, to, message);
    196      1.1       cgd 		if (key)
    197      1.1       cgd 			return 1;
    198      1.1       cgd 	} else if (strengthto >= fromstrength * 3) {
    199      1.1       cgd 		unboard(from, to, 0);
    200      1.1       cgd 		subtract(from, totalfrom, crewfrom, fromcap, pcfrom);
    201      1.1       cgd 		subtract(to, totalto, crewto, tocap, pcto);
    202      1.1       cgd 		if (key) {
    203      1.1       cgd 			if (fromcap != from)
    204      1.8   hubertf 				Write(W_POINTS, fromcap,
    205      1.1       cgd 					fromcap->file->points -
    206      1.1       cgd 						from->file->struck
    207      1.1       cgd 						? from->specs->pts
    208      1.1       cgd 						: 2 * from->specs->pts,
    209      1.1       cgd 					0, 0, 0);
    210      1.1       cgd 
    211      1.1       cgd /* ptr1 points to the shipspec for the ship that was just unboarded.
    212      1.1       cgd    I guess that what is going on here is that the pointer is multiplied
    213      1.1       cgd    or something. */
    214      1.1       cgd 
    215      1.8   hubertf 			Write(W_CAPTURED, from, to->file->index, 0, 0, 0);
    216      1.1       cgd 			topoints = 2 * from->specs->pts + to->file->points;
    217      1.1       cgd 			if (from->file->struck)
    218      1.1       cgd 				topoints -= from->specs->pts;
    219      1.8   hubertf 			Write(W_POINTS, to, topoints, 0, 0, 0);
    220      1.1       cgd 			mento = crewto[0] ? crewto[0] : crewto[1];
    221      1.1       cgd 			if (mento) {
    222      1.1       cgd 				subtract(to, mento, crewto, tocap, pcto);
    223      1.1       cgd 				subtract(from, - mento, crewfrom, to, 0);
    224      1.1       cgd 			}
    225      1.1       cgd 			(void) sprintf(message, "captured by the %s!",
    226      1.1       cgd 				to->shipname);
    227      1.8   hubertf 			Writestr(W_SIGNAL, from, message);
    228      1.1       cgd 			(void) sprintf(message, "killed in melee: %d.  %s: %d",
    229      1.1       cgd 				totalto, from->shipname, totalfrom);
    230      1.8   hubertf 			Writestr(W_SIGNAL, to, message);
    231      1.1       cgd 			mento = 0;
    232      1.1       cgd 			return 0;
    233      1.1       cgd 		}
    234      1.1       cgd 	}
    235      1.1       cgd 	return 0;
    236      1.1       cgd }
    237      1.1       cgd 
    238      1.5  christos void
    239      1.1       cgd resolve()
    240      1.1       cgd {
    241      1.1       cgd 	int thwart;
    242      1.5  christos 	struct ship *sp, *sq;
    243      1.1       cgd 
    244      1.1       cgd 	foreachship(sp) {
    245      1.1       cgd 		if (sp->file->dir == 0)
    246      1.1       cgd 			continue;
    247      1.1       cgd 		for (sq = sp + 1; sq < ls; sq++)
    248      1.1       cgd 			if (sq->file->dir && meleeing(sp, sq) && meleeing(sq, sp))
    249      1.1       cgd 				(void) fightitout(sp, sq, 0);
    250      1.1       cgd 		thwart = 2;
    251      1.1       cgd 		foreachship(sq) {
    252      1.1       cgd 			if (sq->file->dir && meleeing(sq, sp))
    253      1.1       cgd 				thwart = fightitout(sp, sq, 1);
    254      1.1       cgd 			if (!thwart)
    255      1.1       cgd 				break;
    256      1.1       cgd 		}
    257      1.1       cgd 		if (!thwart) {
    258      1.1       cgd 			foreachship(sq) {
    259      1.1       cgd 				if (sq->file->dir && meleeing(sq, sp))
    260      1.1       cgd 					unboard(sq, sp, 0);
    261      1.1       cgd 				unboard(sp, sq, 0);
    262      1.1       cgd 			}
    263      1.1       cgd 			unboard(sp, sp, 1);
    264      1.1       cgd 		} else if (thwart == 2)
    265      1.1       cgd 			unboard(sp, sp, 1);
    266      1.1       cgd 	}
    267      1.1       cgd }
    268      1.1       cgd 
    269      1.5  christos void
    270      1.1       cgd compcombat()
    271      1.1       cgd {
    272      1.5  christos 	int n;
    273      1.5  christos 	struct ship *sp;
    274      1.1       cgd 	struct ship *closest;
    275      1.1       cgd 	int crew[3], men = 0, target, temp;
    276      1.1       cgd 	int r, guns, ready, load, car;
    277      1.1       cgd 	int index, rakehim, sternrake;
    278      1.1       cgd 	int shootat, hit;
    279      1.1       cgd 
    280      1.1       cgd 	foreachship(sp) {
    281      1.1       cgd 		if (sp->file->captain[0] || sp->file->dir == 0)
    282      1.1       cgd 			continue;
    283      1.1       cgd 		crew[0] = sp->specs->crew1;
    284      1.1       cgd 		crew[1] = sp->specs->crew2;
    285      1.1       cgd 		crew[2] = sp->specs->crew3;
    286      1.1       cgd 		for (n = 0; n < 3; n++) {
    287      1.1       cgd 			if (sp->file->OBP[n].turnsent)
    288      1.1       cgd 				men += sp->file->OBP[n].mensent;
    289      1.1       cgd 		}
    290      1.1       cgd 		for (n = 0; n < 3; n++) {
    291      1.1       cgd 			if (sp->file->DBP[n].turnsent)
    292      1.1       cgd 				men += sp->file->DBP[n].mensent;
    293      1.1       cgd 		}
    294      1.1       cgd 		if (men){
    295      1.1       cgd 			crew[0] = men/100 ? 0 : crew[0] != 0;
    296      1.1       cgd 			crew[1] = (men%100)/10 ? 0 : crew[1] != 0;
    297      1.1       cgd 			crew[2] = men%10 ? 0 : crew[2] != 0;
    298      1.1       cgd 		}
    299      1.1       cgd 		for (r = 0; r < 2; r++) {
    300      1.1       cgd 			if (!crew[2])
    301      1.1       cgd 				continue;
    302      1.1       cgd 			if (sp->file->struck)
    303      1.1       cgd 				continue;
    304      1.1       cgd 			if (r) {
    305      1.1       cgd 				ready = sp->file->readyR;
    306      1.1       cgd 				guns = sp->specs->gunR;
    307      1.1       cgd 				car = sp->specs->carR;
    308      1.1       cgd 			} else {
    309      1.1       cgd 				ready = sp->file->readyL;
    310      1.1       cgd 				guns = sp->specs->gunL;
    311      1.1       cgd 				car = sp->specs->carL;
    312      1.1       cgd 			}
    313      1.1       cgd 			if (!guns && !car)
    314      1.1       cgd 				continue;
    315      1.1       cgd 			if ((ready & R_LOADED) == 0)
    316      1.1       cgd 				continue;
    317      1.1       cgd 			closest = closestenemy(sp, r ? 'r' : 'l', 0);
    318      1.1       cgd 			if (closest == 0)
    319      1.1       cgd 				continue;
    320      1.1       cgd 			if (range(closest, sp) > range(sp, closestenemy(sp, r ? 'r' : 'l', 1)))
    321      1.1       cgd 				continue;
    322      1.1       cgd 			if (closest->file->struck)
    323      1.1       cgd 				continue;
    324      1.1       cgd 			target = range(sp, closest);
    325      1.1       cgd 			if (target > 10)
    326      1.1       cgd 				continue;
    327      1.1       cgd 			if (!guns && target >= 3)
    328      1.1       cgd 				continue;
    329      1.1       cgd 			load = L_ROUND;
    330      1.1       cgd 			if (target == 1 && sp->file->loadwith == L_GRAPE)
    331      1.1       cgd 				load = L_GRAPE;
    332      1.1       cgd 			if (target <= 3 && closest->file->FS)
    333      1.1       cgd 				load = L_CHAIN;
    334      1.1       cgd 			if (target == 1 && load != L_GRAPE)
    335      1.1       cgd 				load = L_DOUBLE;
    336      1.1       cgd 			if (load > L_CHAIN && target < 6)
    337      1.1       cgd 				shootat = HULL;
    338      1.1       cgd 			else
    339      1.1       cgd 				shootat = RIGGING;
    340      1.1       cgd 			rakehim = gunsbear(sp, closest)
    341      1.1       cgd 				&& !gunsbear(closest, sp);
    342      1.1       cgd 			temp = portside(closest, sp, 1)
    343      1.1       cgd 				- closest->file->dir + 1;
    344      1.1       cgd 			if (temp < 1)
    345      1.1       cgd 				temp += 8;
    346      1.1       cgd 			if (temp > 8)
    347      1.1       cgd 				temp -= 8;
    348      1.1       cgd 			sternrake = temp > 4 && temp < 6;
    349      1.1       cgd 			index = guns;
    350      1.1       cgd 			if (target < 3)
    351      1.1       cgd 				index += car;
    352      1.1       cgd 			index = (index - 1) / 3;
    353      1.1       cgd 			index = index > 8 ? 8 : index;
    354      1.1       cgd 			if (!rakehim)
    355      1.1       cgd 				hit = HDT[index][target-1];
    356      1.1       cgd 			else
    357      1.1       cgd 				hit = HDTrake[index][target-1];
    358      1.1       cgd 			if (rakehim && sternrake)
    359      1.1       cgd 				hit++;
    360      1.1       cgd 			hit += QUAL[index][capship(sp)->specs->qual - 1];
    361      1.1       cgd 			for (n = 0; n < 3 && sp->file->captured == 0; n++)
    362      1.7     veego 				if (!crew[n]) {
    363      1.1       cgd 					if (index <= 5)
    364      1.1       cgd 						hit--;
    365      1.1       cgd 					else
    366      1.1       cgd 						hit -= 2;
    367      1.7     veego 				}
    368      1.1       cgd 			if (ready & R_INITIAL) {
    369      1.1       cgd 				if (!r)
    370      1.1       cgd 					sp->file->readyL &= ~R_INITIAL;
    371      1.1       cgd 				else
    372      1.1       cgd 					sp->file->readyR &= ~R_INITIAL;
    373      1.1       cgd 				if (index <= 3)
    374      1.1       cgd 					hit++;
    375      1.1       cgd 				else
    376      1.1       cgd 					hit += 2;
    377      1.1       cgd 			}
    378      1.7     veego 			if (sp->file->captured != 0) {
    379      1.1       cgd 				if (index <= 1)
    380      1.1       cgd 					hit--;
    381      1.1       cgd 				else
    382      1.1       cgd 					hit -= 2;
    383      1.7     veego 			}
    384      1.1       cgd 			hit += AMMO[index][load - 1];
    385      1.1       cgd 			temp = sp->specs->class;
    386      1.1       cgd 			if ((temp >= 5 || temp == 1) && windspeed == 5)
    387      1.1       cgd 				hit--;
    388      1.1       cgd 			if (windspeed == 6 && temp == 4)
    389      1.1       cgd 				hit -= 2;
    390      1.1       cgd 			if (windspeed == 6 && temp <= 3)
    391      1.1       cgd 				hit--;
    392      1.1       cgd 			if (hit >= 0) {
    393      1.1       cgd 				if (load != L_GRAPE)
    394      1.1       cgd 					hit = hit > 10 ? 10 : hit;
    395      1.1       cgd 				table(shootat, load, hit, closest, sp, die());
    396      1.1       cgd 			}
    397      1.1       cgd 		}
    398      1.1       cgd 	}
    399      1.1       cgd }
    400      1.1       cgd 
    401      1.5  christos int
    402      1.1       cgd next()
    403      1.1       cgd {
    404      1.7     veego 	if (++turn % 55 == 0) {
    405      1.1       cgd 		if (alive)
    406      1.1       cgd 			alive = 0;
    407      1.1       cgd 		else
    408      1.1       cgd 			people = 0;
    409      1.7     veego 	}
    410      1.1       cgd 	if (people <= 0 || windspeed == 7) {
    411      1.5  christos 		struct ship *s;
    412      1.5  christos 		struct ship *bestship = NULL;
    413      1.1       cgd 		float net, best = 0.0;
    414      1.1       cgd 		foreachship(s) {
    415      1.1       cgd 			if (*s->file->captain)
    416      1.1       cgd 				continue;
    417      1.1       cgd 			net = (float)s->file->points / s->specs->pts;
    418      1.1       cgd 			if (net > best) {
    419      1.1       cgd 				best = net;
    420      1.1       cgd 				bestship = s;
    421      1.1       cgd 			}
    422      1.1       cgd 		}
    423      1.1       cgd 		if (best > 0.0) {
    424      1.9       jsm 			char *tp = getenv("WOTD");
    425      1.9       jsm 			const char *p;
    426      1.9       jsm 			if (tp == 0)
    427      1.1       cgd 				p = "Driver";
    428      1.9       jsm 			else {
    429      1.9       jsm 				if (islower(*tp))
    430      1.9       jsm 					*tp = toupper(*tp);
    431      1.9       jsm 				p = tp;
    432      1.9       jsm 			}
    433      1.1       cgd 			(void) strncpy(bestship->file->captain, p,
    434      1.1       cgd 				sizeof bestship->file->captain);
    435      1.1       cgd 			bestship->file->captain
    436      1.1       cgd 				[sizeof bestship->file->captain - 1] = 0;
    437      1.5  christos 			logger(bestship);
    438      1.1       cgd 		}
    439      1.1       cgd 		return -1;
    440      1.1       cgd 	}
    441      1.8   hubertf 	Write(W_TURN, SHIP(0), turn, 0, 0, 0);
    442      1.1       cgd 	if (turn % 7 == 0 && (die() >= cc->windchange || !windspeed)) {
    443      1.1       cgd 		switch (die()) {
    444      1.1       cgd 		case 1:
    445      1.1       cgd 			winddir = 1;
    446      1.1       cgd 			break;
    447      1.1       cgd 		case 2:
    448      1.1       cgd 			break;
    449      1.1       cgd 		case 3:
    450      1.1       cgd 			winddir++;
    451      1.1       cgd 			break;
    452      1.1       cgd 		case 4:
    453      1.1       cgd 			winddir--;
    454      1.1       cgd 			break;
    455      1.1       cgd 		case 5:
    456      1.1       cgd 			winddir += 2;
    457      1.1       cgd 			break;
    458      1.1       cgd 		case 6:
    459      1.1       cgd 			winddir -= 2;
    460      1.1       cgd 			break;
    461      1.1       cgd 		}
    462      1.1       cgd 		if (winddir > 8)
    463      1.1       cgd 			winddir -= 8;
    464      1.1       cgd 		if (winddir < 1)
    465      1.1       cgd 			winddir += 8;
    466      1.1       cgd 		if (windspeed)
    467      1.1       cgd 			switch (die()) {
    468      1.1       cgd 			case 1:
    469      1.1       cgd 			case 2:
    470      1.1       cgd 				windspeed--;
    471      1.1       cgd 				break;
    472      1.1       cgd 			case 5:
    473      1.1       cgd 			case 6:
    474      1.1       cgd 				windspeed++;
    475      1.1       cgd 				break;
    476      1.1       cgd 			}
    477      1.1       cgd 		else
    478      1.1       cgd 			windspeed++;
    479      1.8   hubertf 		Write(W_WIND, SHIP(0), winddir, windspeed, 0, 0);
    480      1.1       cgd 	}
    481      1.1       cgd 	return 0;
    482      1.1       cgd }
    483