Home | History | Annotate | Line # | Download | only in sail
extern.h revision 1.11.2.1
      1  1.11.2.1  wrstuden /*	$NetBSD: extern.h,v 1.11.2.1 1999/12/27 18:29:05 wrstuden Exp $ */
      2       1.2       tls 
      3       1.1       tls /*
      4       1.1       tls  * Copyright (c) 1983, 1993
      5       1.1       tls  *	The Regents of the University of California.  All rights reserved.
      6       1.1       tls  *
      7       1.1       tls  * Redistribution and use in source and binary forms, with or without
      8       1.1       tls  * modification, are permitted provided that the following conditions
      9       1.1       tls  * are met:
     10       1.1       tls  * 1. Redistributions of source code must retain the above copyright
     11       1.1       tls  *    notice, this list of conditions and the following disclaimer.
     12       1.1       tls  * 2. Redistributions in binary form must reproduce the above copyright
     13       1.1       tls  *    notice, this list of conditions and the following disclaimer in the
     14       1.1       tls  *    documentation and/or other materials provided with the distribution.
     15       1.1       tls  * 3. All advertising materials mentioning features or use of this software
     16       1.1       tls  *    must display the following acknowledgement:
     17       1.1       tls  *	This product includes software developed by the University of
     18       1.1       tls  *	California, Berkeley and its contributors.
     19       1.1       tls  * 4. Neither the name of the University nor the names of its contributors
     20       1.1       tls  *    may be used to endorse or promote products derived from this software
     21       1.1       tls  *    without specific prior written permission.
     22       1.1       tls  *
     23       1.1       tls  * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
     24       1.1       tls  * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
     25       1.1       tls  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
     26       1.1       tls  * ARE DISCLAIMED.  IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
     27       1.1       tls  * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
     28       1.1       tls  * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
     29       1.1       tls  * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
     30       1.1       tls  * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
     31       1.1       tls  * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
     32       1.1       tls  * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
     33       1.1       tls  * SUCH DAMAGE.
     34       1.1       tls  *
     35       1.1       tls  *	@(#)externs.h	8.1 (Berkeley) 5/31/93
     36       1.1       tls  */
     37       1.1       tls 
     38       1.1       tls #include <stdio.h>
     39       1.1       tls #include <signal.h>
     40       1.2       tls #include <string.h>
     41       1.1       tls #include <ctype.h>
     42       1.1       tls #include <setjmp.h>
     43       1.1       tls #include "machdep.h"
     44       1.1       tls 
     45       1.1       tls 	/* program mode */
     46       1.1       tls int mode;
     47       1.1       tls jmp_buf restart;
     48       1.1       tls #define MODE_PLAYER	1
     49       1.1       tls #define MODE_DRIVER	2
     50       1.1       tls #define MODE_LOGGER	3
     51       1.1       tls 
     52       1.1       tls 	/* command line flags */
     53       1.1       tls char debug;				/* -D */
     54       1.1       tls char randomize;				/* -x, give first available ship */
     55       1.1       tls char longfmt;				/* -l, print score in long format */
     56       1.1       tls char nobells;				/* -b, don't ring bell before Signal */
     57       1.1       tls 
     58       1.1       tls 	/* other initial modes */
     59       1.1       tls char issetuid;				/* running setuid */
     60       1.1       tls 
     61       1.1       tls #define die()		((rand() >> 3) % 6 + 1)
     62       1.1       tls #define sqr(a)		((a) * (a))
     63       1.1       tls #define abs(a)		((a) > 0 ? (a) : -(a))
     64       1.1       tls #define min(a,b)	((a) < (b) ? (a) : (b))
     65       1.1       tls 
     66       1.1       tls #define grappled(a)	((a)->file->ngrap)
     67       1.1       tls #define fouled(a)	((a)->file->nfoul)
     68       1.1       tls #define snagged(a)	(grappled(a) + fouled(a))
     69       1.1       tls 
     70       1.1       tls #define grappled2(a, b)	((a)->file->grap[(b)->file->index].sn_count)
     71       1.1       tls #define fouled2(a, b)	((a)->file->foul[(b)->file->index].sn_count)
     72       1.1       tls #define snagged2(a, b)	(grappled2(a, b) + fouled2(a, b))
     73       1.1       tls 
     74       1.1       tls #define Xgrappled2(a, b) ((a)->file->grap[(b)->file->index].sn_turn < turn-1 ? grappled2(a, b) : 0)
     75       1.1       tls #define Xfouled2(a, b)	((a)->file->foul[(b)->file->index].sn_turn < turn-1 ? fouled2(a, b) : 0)
     76       1.1       tls #define Xsnagged2(a, b)	(Xgrappled2(a, b) + Xfouled2(a, b))
     77       1.1       tls 
     78       1.1       tls #define cleangrapple(a, b, c)	Cleansnag(a, b, c, 1)
     79       1.1       tls #define cleanfoul(a, b, c)	Cleansnag(a, b, c, 2)
     80       1.1       tls #define cleansnag(a, b, c)	Cleansnag(a, b, c, 3)
     81       1.1       tls 
     82       1.1       tls #define sterncolour(sp)	((sp)->file->stern+'0'-((sp)->file->captured?10:0))
     83       1.1       tls #define sternrow(sp)	((sp)->file->row + dr[(sp)->file->dir])
     84       1.1       tls #define sterncol(sp)	((sp)->file->col + dc[(sp)->file->dir])
     85       1.1       tls 
     86       1.1       tls #define capship(sp)	((sp)->file->captured?(sp)->file->captured:(sp))
     87       1.1       tls 
     88       1.1       tls #define readyname(r)	((r) & R_LOADING ? '*' : ((r) & R_INITIAL ? '!' : ' '))
     89       1.1       tls 
     90       1.1       tls /* loadL and loadR, should match loadname[] */
     91       1.1       tls #define L_EMPTY		0		/* should be 0, don't change */
     92       1.1       tls #define L_GRAPE		1
     93       1.1       tls #define L_CHAIN		2
     94       1.1       tls #define L_ROUND		3
     95       1.1       tls #define L_DOUBLE	4
     96       1.1       tls #define L_EXPLODE	5
     97       1.1       tls 
     98       1.1       tls /*
     99       1.1       tls  * readyL and readyR, these are bits, except R_EMPTY
    100       1.1       tls  */
    101       1.1       tls #define R_EMPTY		0		/* not loaded and not loading */
    102       1.1       tls #define R_LOADING	1		/* loading */
    103       1.1       tls #define R_DOUBLE	2		/* loading double */
    104       1.1       tls #define R_LOADED	4		/* loaded */
    105       1.1       tls #define R_INITIAL	8		/* loaded initial */
    106       1.1       tls 
    107       1.1       tls #define HULL		0
    108       1.1       tls #define RIGGING		1
    109       1.1       tls 
    110       1.1       tls #define W_CAPTAIN	1
    111       1.1       tls #define W_CAPTURED	2
    112       1.1       tls #define W_CLASS		3
    113       1.1       tls #define W_CREW		4
    114       1.1       tls #define W_DBP		5
    115       1.1       tls #define W_DRIFT		6
    116       1.1       tls #define W_EXPLODE	7
    117       1.1       tls #define W_FILE		8
    118       1.1       tls #define W_FOUL		9
    119       1.1       tls #define W_GUNL		10
    120       1.1       tls #define W_GUNR		11
    121       1.1       tls #define W_HULL		12
    122       1.1       tls #define W_MOVE		13
    123       1.1       tls #define W_OBP		14
    124       1.1       tls #define W_PCREW		15
    125       1.1       tls #define W_UNFOUL	16
    126       1.1       tls #define W_POINTS	17
    127       1.1       tls #define W_QUAL		18
    128       1.1       tls #define W_UNGRAP	19
    129       1.1       tls #define W_RIGG		20
    130       1.1       tls #define W_COL		21
    131       1.1       tls #define W_DIR		22
    132       1.1       tls #define W_ROW		23
    133       1.1       tls #define W_SIGNAL	24
    134       1.1       tls #define W_SINK		25
    135       1.1       tls #define W_STRUCK	26
    136       1.1       tls #define W_TA		27
    137       1.1       tls #define W_ALIVE		28
    138       1.1       tls #define W_TURN		29
    139       1.1       tls #define W_WIND		30
    140       1.1       tls #define W_FS		31
    141       1.1       tls #define W_GRAP		32
    142       1.1       tls #define W_RIG1		33
    143       1.1       tls #define W_RIG2		34
    144       1.1       tls #define W_RIG3		35
    145       1.1       tls #define W_RIG4		36
    146       1.1       tls #define W_BEGIN		37
    147       1.1       tls #define W_END		38
    148       1.1       tls #define W_DDEAD		39
    149       1.1       tls 
    150       1.1       tls #define NLOG 10
    151       1.1       tls struct logs {
    152       1.1       tls 	char l_name[20];
    153       1.1       tls 	int l_uid;
    154       1.1       tls 	int l_shipnum;
    155       1.1       tls 	int l_gamenum;
    156       1.1       tls 	int l_netpoints;
    157       1.1       tls };
    158       1.1       tls 
    159       1.1       tls struct BP {
    160       1.1       tls 	short turnsent;
    161       1.1       tls 	struct ship *toship;
    162       1.1       tls 	short mensent;
    163       1.1       tls };
    164       1.1       tls 
    165       1.1       tls struct snag {
    166       1.1       tls 	short sn_count;
    167       1.1       tls 	short sn_turn;
    168       1.1       tls };
    169       1.1       tls 
    170       1.1       tls #define NSCENE	nscene
    171       1.1       tls #define NSHIP	10
    172       1.1       tls #define NBP	3
    173       1.1       tls 
    174       1.1       tls #define NNATION	8
    175       1.1       tls #define N_A	0
    176       1.1       tls #define N_B	1
    177       1.1       tls #define N_S	2
    178       1.1       tls #define N_F	3
    179       1.1       tls #define N_J	4
    180       1.1       tls #define N_D	5
    181       1.1       tls #define N_K	6
    182       1.1       tls #define N_O	7
    183       1.1       tls 
    184       1.1       tls struct File {
    185       1.1       tls 	int index;
    186       1.1       tls 	char captain[20];		/* 0 */
    187       1.1       tls 	short points;			/* 20 */
    188       1.4  christos 	unsigned char loadL;		/* 22 */
    189       1.4  christos 	unsigned char loadR;		/* 24 */
    190       1.4  christos 	unsigned char readyL;		/* 26 */
    191       1.4  christos 	unsigned char readyR;		/* 28 */
    192       1.1       tls 	struct BP OBP[NBP];		/* 30 */
    193       1.1       tls 	struct BP DBP[NBP];		/* 48 */
    194       1.1       tls 	char struck;			/* 66 */
    195       1.1       tls 	struct ship *captured;		/* 68 */
    196       1.1       tls 	short pcrew;			/* 70 */
    197       1.1       tls 	char movebuf[10];		/* 72 */
    198       1.1       tls 	char drift;			/* 82 */
    199       1.1       tls 	short nfoul;
    200       1.1       tls 	short ngrap;
    201       1.1       tls 	struct snag foul[NSHIP];	/* 84 */
    202       1.1       tls 	struct snag grap[NSHIP];	/* 124 */
    203       1.1       tls 	char RH;			/* 224 */
    204       1.1       tls 	char RG;			/* 226 */
    205       1.1       tls 	char RR;			/* 228 */
    206       1.1       tls 	char FS;			/* 230 */
    207       1.1       tls 	char explode;			/* 232 */
    208       1.1       tls 	char sink;			/* 234 */
    209       1.4  christos 	unsigned char dir;
    210       1.1       tls 	short col;
    211       1.1       tls 	short row;
    212       1.1       tls 	char loadwith;
    213       1.1       tls 	char stern;
    214       1.1       tls };
    215       1.1       tls 
    216       1.1       tls struct ship {
    217      1.10       jsm 	const char *shipname;		/* 0 */
    218       1.1       tls 	struct shipspecs *specs;	/* 2 */
    219       1.4  christos 	unsigned char nationality;	/* 4 */
    220       1.1       tls 	short shiprow;			/* 6 */
    221       1.1       tls 	short shipcol;			/* 8 */
    222       1.1       tls 	char shipdir;			/* 10 */
    223       1.1       tls 	struct File *file;		/* 12 */
    224       1.1       tls };
    225       1.1       tls 
    226       1.1       tls struct scenario {
    227       1.1       tls 	char winddir;			/* 0 */
    228       1.1       tls 	char windspeed;			/* 2 */
    229       1.1       tls 	char windchange;		/* 4 */
    230       1.4  christos 	unsigned char vessels;		/* 12 */
    231      1.10       jsm 	const char *name;		/* 14 */
    232       1.1       tls 	struct ship ship[NSHIP];	/* 16 */
    233       1.1       tls };
    234       1.6       mrg extern struct scenario scene[];
    235       1.1       tls int nscene;
    236       1.1       tls 
    237       1.1       tls struct shipspecs {
    238       1.1       tls 	char bs;
    239       1.1       tls 	char fs;
    240       1.1       tls 	char ta;
    241       1.1       tls 	short guns;
    242       1.4  christos 	unsigned char class;
    243       1.1       tls 	char hull;
    244       1.4  christos 	unsigned char qual;
    245       1.1       tls 	char crew1;
    246       1.1       tls 	char crew2;
    247       1.1       tls 	char crew3;
    248       1.1       tls 	char gunL;
    249       1.1       tls 	char gunR;
    250       1.1       tls 	char carL;
    251       1.1       tls 	char carR;
    252       1.3   thorpej 	int rig1;
    253       1.3   thorpej 	int rig2;
    254       1.3   thorpej 	int rig3;
    255       1.3   thorpej 	int rig4;
    256       1.1       tls 	short pts;
    257       1.1       tls };
    258       1.6       mrg extern struct shipspecs specs[];
    259       1.1       tls 
    260       1.1       tls struct scenario *cc;		/* the current scenario */
    261       1.1       tls struct ship *ls;		/* &cc->ship[cc->vessels] */
    262       1.1       tls 
    263       1.1       tls #define SHIP(s)		(&cc->ship[s])
    264       1.1       tls #define foreachship(sp)	for ((sp) = cc->ship; (sp) < ls; (sp)++)
    265       1.1       tls 
    266       1.1       tls struct windeffects {
    267       1.1       tls 	char A, B, C, D;
    268       1.1       tls };
    269      1.10       jsm const struct windeffects WET[7][6];
    270       1.1       tls 
    271       1.1       tls struct Tables {
    272       1.1       tls 	char H, G, C, R;
    273       1.1       tls };
    274      1.10       jsm const struct Tables RigTable[11][6];
    275      1.10       jsm const struct Tables HullTable[11][6];
    276       1.1       tls 
    277      1.10       jsm const char AMMO[9][4];
    278      1.10       jsm const char HDT[9][10];
    279      1.10       jsm const char HDTrake[9][10];
    280      1.10       jsm const char QUAL[9][5];
    281      1.10       jsm const char MT[9][3];
    282      1.10       jsm 
    283      1.10       jsm extern const char *const countryname[];
    284      1.10       jsm extern const char *const classname[];
    285      1.10       jsm extern const char *const directionname[];
    286      1.10       jsm extern const char *const qualname[];
    287      1.10       jsm extern const char loadname[];
    288       1.1       tls 
    289      1.10       jsm extern const char rangeofshot[];
    290       1.1       tls 
    291      1.10       jsm extern const char dr[], dc[];
    292       1.1       tls 
    293       1.1       tls int winddir;
    294       1.1       tls int windspeed;
    295       1.1       tls int turn;
    296       1.1       tls int game;
    297       1.1       tls int alive;
    298       1.1       tls int people;
    299       1.1       tls char hasdriver;
    300       1.1       tls 
    301       1.4  christos /* assorted.c */
    302       1.4  christos void table __P((int, int, int, struct ship *, struct ship *, int));
    303       1.4  christos void Cleansnag __P((struct ship *, struct ship *, int, int));
    304       1.4  christos 
    305       1.4  christos /* dr_1.c */
    306       1.4  christos void unfoul __P((void));
    307       1.4  christos void boardcomp __P((void));
    308       1.4  christos int fightitout __P((struct ship *, struct ship *, int));
    309       1.4  christos void resolve __P((void));
    310       1.4  christos void compcombat __P((void));
    311       1.4  christos int next __P((void));
    312       1.4  christos 
    313       1.4  christos /* dr_2.c */
    314       1.4  christos void thinkofgrapples __P((void));
    315       1.4  christos void checkup __P((void));
    316       1.4  christos void prizecheck __P((void));
    317  1.11.2.1  wrstuden int str_end __P((const char *));
    318       1.4  christos void closeon __P((struct ship *, struct ship *, char[], int, int, int));
    319       1.4  christos int score __P((char[], struct ship *, struct ship *, int));
    320      1.10       jsm void move_ship __P((const char *, struct ship *, unsigned char *, short *, short *, char *));
    321       1.4  christos void try __P((char[], char [], int, int, int, int, int, struct ship *,
    322       1.4  christos     struct ship *, int *, int));
    323       1.4  christos void rmend __P((char *));
    324       1.4  christos 
    325       1.4  christos /* dr_3.c */
    326       1.4  christos void moveall __P((void));
    327       1.4  christos int stillmoving __P((int));
    328  1.11.2.1  wrstuden int is_isolated __P((struct ship *));
    329       1.4  christos int push __P((struct ship *, struct ship *));
    330       1.4  christos void step __P((int, struct ship *, char *));
    331       1.4  christos void sendbp __P((struct ship *, struct ship *, int, int));
    332  1.11.2.1  wrstuden int is_toughmelee __P((struct ship *, struct ship *, int, int));
    333       1.4  christos void reload __P((void));
    334       1.4  christos void checksails __P((void));
    335       1.4  christos 
    336       1.4  christos /* dr_4.c */
    337       1.4  christos void ungrap __P((struct ship *, struct ship *));
    338       1.4  christos void grap __P((struct ship *, struct ship *));
    339       1.4  christos 
    340       1.4  christos /* dr_5.c */
    341       1.4  christos void subtract __P((struct ship *, int, int [3], struct ship *, int));
    342       1.4  christos int mensent __P((struct ship *, struct ship *, int[3], struct ship **, int *,
    343       1.4  christos     int));
    344       1.4  christos 
    345       1.4  christos /* dr_main.c */
    346       1.4  christos int dr_main __P((void));
    347       1.4  christos 
    348       1.4  christos /* game.c */
    349       1.4  christos int maxturns __P((struct ship *, char *));
    350       1.4  christos int maxmove __P((struct ship *, int, int));
    351       1.4  christos 
    352       1.4  christos /* lo_main.c */
    353       1.4  christos int lo_main __P((void));
    354       1.4  christos 
    355       1.4  christos /* misc.c */
    356       1.4  christos int range __P((struct ship *, struct ship *));
    357       1.4  christos struct ship *closestenemy __P((struct ship *, int, int));
    358       1.4  christos int angle __P((int, int));
    359       1.4  christos int gunsbear __P((struct ship *, struct ship *));
    360       1.4  christos int portside __P((struct ship *, struct ship *, int));
    361       1.4  christos int colours __P((struct ship *));
    362       1.4  christos void logger __P((struct ship *));
    363       1.4  christos 
    364       1.4  christos /* parties.c */
    365       1.4  christos int meleeing __P((struct ship *, struct ship *));
    366       1.4  christos int boarding __P((struct ship *, int));
    367       1.4  christos void unboard __P((struct ship *, struct ship *, int));
    368       1.4  christos 
    369       1.4  christos /* pl_1.c */
    370       1.8   hubertf void leave __P((int)) __attribute__((__noreturn__));
    371       1.8   hubertf void choke __P((int)) __attribute__((__noreturn__));
    372       1.4  christos void child __P((int));
    373       1.4  christos 
    374       1.4  christos /* pl_2.c */
    375      1.11       jsm void play __P((void)) __attribute__((__noreturn__));
    376       1.4  christos 
    377       1.4  christos /* pl_3.c */
    378       1.4  christos void acceptcombat __P((void));
    379       1.4  christos void grapungrap __P((void));
    380       1.4  christos void unfoulplayer __P((void));
    381       1.4  christos 
    382       1.4  christos /* pl_4.c */
    383       1.4  christos void changesail __P((void));
    384       1.4  christos void acceptsignal __P((void));
    385       1.4  christos void lookout __P((void));
    386      1.10       jsm const char *saywhat __P((struct ship *, int));
    387       1.4  christos void eyeball __P((struct ship *));
    388       1.4  christos 
    389       1.4  christos /* pl_5.c */
    390       1.4  christos void acceptmove __P((void));
    391       1.4  christos void acceptboard __P((void));
    392       1.4  christos void parties __P((int[3], struct ship *, int, int));
    393       1.4  christos 
    394       1.4  christos /* pl_6.c */
    395       1.4  christos void repair __P((void));
    396       1.4  christos int turned __P((void));
    397       1.4  christos void loadplayer __P((void));
    398       1.4  christos 
    399       1.4  christos /* pl_7.c */
    400       1.4  christos void initscreen __P((void));
    401       1.4  christos void cleanupscreen __P((void));
    402       1.4  christos void newturn __P((int));
    403       1.5  christos void Signal __P((const char *, struct ship *, ...))
    404       1.5  christos 	 __attribute__((__format__(__printf__,1,3)));
    405       1.5  christos void Msg __P((const char *, ...))
    406       1.5  christos 	 __attribute__((__format__(__printf__,1,2)));
    407       1.4  christos void Scroll __P((void));
    408      1.10       jsm void prompt __P((const char *, struct ship *));
    409       1.4  christos void endprompt __P((int));
    410      1.10       jsm int sgetch __P((const char *, struct ship *, int));
    411      1.10       jsm void sgetstr __P((const char *, char *, int));
    412       1.4  christos void draw_screen __P((void));
    413       1.4  christos void draw_view __P((void));
    414       1.4  christos void draw_turn __P((void));
    415       1.4  christos void draw_stat __P((void));
    416       1.4  christos void draw_slot __P((void));
    417       1.4  christos void draw_board __P((void));
    418       1.4  christos void centerview __P((void));
    419       1.4  christos void upview __P((void));
    420       1.4  christos void downview __P((void));
    421       1.4  christos void leftview __P((void));
    422       1.4  christos void rightview __P((void));
    423       1.4  christos void adjustview __P((void));
    424       1.4  christos 
    425       1.4  christos /* pl_main.c */
    426       1.4  christos int pl_main __P((void));
    427       1.4  christos void initialize __P((void));
    428       1.4  christos 
    429       1.4  christos /* sync.c */
    430       1.4  christos void fmtship __P((char *, size_t, const char *, struct ship *));
    431       1.5  christos void makesignal __P((struct ship *, const char *, struct ship *, ...))
    432       1.5  christos 	 __attribute__((__format__(__printf__,2,4)));
    433       1.5  christos void makemsg __P((struct ship *, const char *, ...))
    434       1.5  christos 	 __attribute__((__format__(__printf__,2,3)));
    435       1.4  christos int sync_exists __P((int));
    436       1.4  christos int sync_open __P((void));
    437       1.4  christos void sync_close __P((int));
    438       1.9   hubertf void Write __P((int, struct ship *, long, long, long, long));
    439       1.9   hubertf void Writestr __P((int, struct ship *, const char *));
    440       1.4  christos int Sync __P((void));
    441       1.9   hubertf int sync_update __P((int, struct ship *, const char *, long, long, long, long));
    442