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extern.h revision 1.28.28.1
      1  1.28.28.1       jym /*	$NetBSD: extern.h,v 1.28.28.1 2009/05/13 19:18:05 jym Exp $ */
      2        1.2       tls 
      3        1.1       tls /*
      4        1.1       tls  * Copyright (c) 1983, 1993
      5        1.1       tls  *	The Regents of the University of California.  All rights reserved.
      6        1.1       tls  *
      7        1.1       tls  * Redistribution and use in source and binary forms, with or without
      8        1.1       tls  * modification, are permitted provided that the following conditions
      9        1.1       tls  * are met:
     10        1.1       tls  * 1. Redistributions of source code must retain the above copyright
     11        1.1       tls  *    notice, this list of conditions and the following disclaimer.
     12        1.1       tls  * 2. Redistributions in binary form must reproduce the above copyright
     13        1.1       tls  *    notice, this list of conditions and the following disclaimer in the
     14        1.1       tls  *    documentation and/or other materials provided with the distribution.
     15       1.25       agc  * 3. Neither the name of the University nor the names of its contributors
     16        1.1       tls  *    may be used to endorse or promote products derived from this software
     17        1.1       tls  *    without specific prior written permission.
     18        1.1       tls  *
     19        1.1       tls  * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
     20        1.1       tls  * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
     21        1.1       tls  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
     22        1.1       tls  * ARE DISCLAIMED.  IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
     23        1.1       tls  * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
     24        1.1       tls  * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
     25        1.1       tls  * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
     26        1.1       tls  * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
     27        1.1       tls  * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
     28        1.1       tls  * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
     29        1.1       tls  * SUCH DAMAGE.
     30        1.1       tls  *
     31        1.1       tls  *	@(#)externs.h	8.1 (Berkeley) 5/31/93
     32        1.1       tls  */
     33        1.1       tls 
     34       1.26       jsm #include <sys/types.h>
     35  1.28.28.1       jym #include <stdbool.h>
     36       1.26       jsm 
     37        1.1       tls #include "machdep.h"
     38        1.1       tls 
     39        1.1       tls 	/* program mode */
     40       1.13       jsm extern int mode;
     41        1.1       tls #define MODE_PLAYER	1
     42        1.1       tls #define MODE_DRIVER	2
     43        1.1       tls #define MODE_LOGGER	3
     44        1.1       tls 
     45        1.1       tls 	/* command line flags */
     46       1.23     jwise extern int randomize;			/* -x, give first available ship */
     47       1.23     jwise extern int longfmt;			/* -l, print score in long format */
     48       1.23     jwise extern int nobells;			/* -b, don't ring bell before Signal */
     49        1.1       tls 
     50        1.1       tls 	/* other initial modes */
     51       1.14       jsm extern gid_t gid;
     52       1.14       jsm extern gid_t egid;
     53        1.1       tls 
     54       1.17     jwise #define dieroll()		((random()) % 6 + 1)
     55        1.1       tls #define sqr(a)		((a) * (a))
     56        1.1       tls #define min(a,b)	((a) < (b) ? (a) : (b))
     57        1.1       tls 
     58        1.1       tls #define grappled(a)	((a)->file->ngrap)
     59        1.1       tls #define fouled(a)	((a)->file->nfoul)
     60        1.1       tls #define snagged(a)	(grappled(a) + fouled(a))
     61        1.1       tls 
     62        1.1       tls #define grappled2(a, b)	((a)->file->grap[(b)->file->index].sn_count)
     63        1.1       tls #define fouled2(a, b)	((a)->file->foul[(b)->file->index].sn_count)
     64        1.1       tls #define snagged2(a, b)	(grappled2(a, b) + fouled2(a, b))
     65        1.1       tls 
     66  1.28.28.1       jym #define Xgrappled2(a, b) ((a)->file->grap[(b)->file->index].sn_turn < turn-1 \
     67  1.28.28.1       jym 			  ? grappled2(a, b) : 0)
     68  1.28.28.1       jym #define Xfouled2(a, b)	((a)->file->foul[(b)->file->index].sn_turn < turn-1 \
     69  1.28.28.1       jym 			 ? fouled2(a, b) : 0)
     70        1.1       tls #define Xsnagged2(a, b)	(Xgrappled2(a, b) + Xfouled2(a, b))
     71        1.1       tls 
     72        1.1       tls #define cleangrapple(a, b, c)	Cleansnag(a, b, c, 1)
     73        1.1       tls #define cleanfoul(a, b, c)	Cleansnag(a, b, c, 2)
     74        1.1       tls #define cleansnag(a, b, c)	Cleansnag(a, b, c, 3)
     75        1.1       tls 
     76  1.28.28.1       jym #define sterncolour(sp)	((sp)->file->stern+'0'-((sp)->file->captured ? 10 : 0))
     77        1.1       tls #define sternrow(sp)	((sp)->file->row + dr[(sp)->file->dir])
     78        1.1       tls #define sterncol(sp)	((sp)->file->col + dc[(sp)->file->dir])
     79        1.1       tls 
     80        1.1       tls #define capship(sp)	((sp)->file->captured?(sp)->file->captured:(sp))
     81        1.1       tls 
     82        1.1       tls #define readyname(r)	((r) & R_LOADING ? '*' : ((r) & R_INITIAL ? '!' : ' '))
     83        1.1       tls 
     84        1.1       tls /* loadL and loadR, should match loadname[] */
     85        1.1       tls #define L_EMPTY		0		/* should be 0, don't change */
     86        1.1       tls #define L_GRAPE		1
     87        1.1       tls #define L_CHAIN		2
     88        1.1       tls #define L_ROUND		3
     89        1.1       tls #define L_DOUBLE	4
     90        1.1       tls #define L_EXPLODE	5
     91        1.1       tls 
     92        1.1       tls /*
     93        1.1       tls  * readyL and readyR, these are bits, except R_EMPTY
     94        1.1       tls  */
     95        1.1       tls #define R_EMPTY		0		/* not loaded and not loading */
     96        1.1       tls #define R_LOADING	1		/* loading */
     97        1.1       tls #define R_DOUBLE	2		/* loading double */
     98        1.1       tls #define R_LOADED	4		/* loaded */
     99        1.1       tls #define R_INITIAL	8		/* loaded initial */
    100        1.1       tls 
    101        1.1       tls #define HULL		0
    102        1.1       tls #define RIGGING		1
    103        1.1       tls 
    104        1.1       tls #define NLOG 10
    105        1.1       tls struct logs {
    106        1.1       tls 	char l_name[20];
    107        1.1       tls 	int l_uid;
    108        1.1       tls 	int l_shipnum;
    109        1.1       tls 	int l_gamenum;
    110        1.1       tls 	int l_netpoints;
    111        1.1       tls };
    112        1.1       tls 
    113        1.1       tls struct BP {
    114       1.28       abs 	struct ship *toship;
    115        1.1       tls 	short turnsent;
    116        1.1       tls 	short mensent;
    117        1.1       tls };
    118        1.1       tls 
    119        1.1       tls struct snag {
    120        1.1       tls 	short sn_count;
    121        1.1       tls 	short sn_turn;
    122        1.1       tls };
    123        1.1       tls 
    124        1.1       tls #define NSCENE	nscene
    125        1.1       tls #define NSHIP	10
    126        1.1       tls #define NBP	3
    127        1.1       tls 
    128        1.1       tls #define NNATION	8
    129        1.1       tls #define N_A	0
    130        1.1       tls #define N_B	1
    131        1.1       tls #define N_S	2
    132        1.1       tls #define N_F	3
    133        1.1       tls #define N_J	4
    134        1.1       tls #define N_D	5
    135        1.1       tls #define N_K	6
    136        1.1       tls #define N_O	7
    137        1.1       tls 
    138        1.1       tls struct File {
    139        1.1       tls 	int index;
    140        1.1       tls 	char captain[20];		/* 0 */
    141        1.1       tls 	short points;			/* 20 */
    142        1.4  christos 	unsigned char loadL;		/* 22 */
    143        1.4  christos 	unsigned char loadR;		/* 24 */
    144        1.4  christos 	unsigned char readyL;		/* 26 */
    145        1.4  christos 	unsigned char readyR;		/* 28 */
    146        1.1       tls 	struct BP OBP[NBP];		/* 30 */
    147        1.1       tls 	struct BP DBP[NBP];		/* 48 */
    148        1.1       tls 	char struck;			/* 66 */
    149        1.1       tls 	struct ship *captured;		/* 68 */
    150        1.1       tls 	short pcrew;			/* 70 */
    151        1.1       tls 	char movebuf[10];		/* 72 */
    152        1.1       tls 	char drift;			/* 82 */
    153        1.1       tls 	short nfoul;
    154        1.1       tls 	short ngrap;
    155        1.1       tls 	struct snag foul[NSHIP];	/* 84 */
    156        1.1       tls 	struct snag grap[NSHIP];	/* 124 */
    157        1.1       tls 	char RH;			/* 224 */
    158        1.1       tls 	char RG;			/* 226 */
    159        1.1       tls 	char RR;			/* 228 */
    160        1.1       tls 	char FS;			/* 230 */
    161        1.1       tls 	char explode;			/* 232 */
    162        1.1       tls 	char sink;			/* 234 */
    163        1.4  christos 	unsigned char dir;
    164        1.1       tls 	short col;
    165        1.1       tls 	short row;
    166        1.1       tls 	char loadwith;
    167        1.1       tls 	char stern;
    168        1.1       tls };
    169        1.1       tls 
    170        1.1       tls struct ship {
    171       1.10       jsm 	const char *shipname;		/* 0 */
    172        1.1       tls 	struct shipspecs *specs;	/* 2 */
    173        1.4  christos 	unsigned char nationality;	/* 4 */
    174        1.1       tls 	short shiprow;			/* 6 */
    175        1.1       tls 	short shipcol;			/* 8 */
    176        1.1       tls 	char shipdir;			/* 10 */
    177        1.1       tls 	struct File *file;		/* 12 */
    178        1.1       tls };
    179        1.1       tls 
    180        1.1       tls struct scenario {
    181        1.1       tls 	char winddir;			/* 0 */
    182        1.1       tls 	char windspeed;			/* 2 */
    183        1.1       tls 	char windchange;		/* 4 */
    184        1.4  christos 	unsigned char vessels;		/* 12 */
    185       1.10       jsm 	const char *name;		/* 14 */
    186        1.1       tls 	struct ship ship[NSHIP];	/* 16 */
    187        1.1       tls };
    188        1.6       mrg extern struct scenario scene[];
    189       1.13       jsm extern int nscene;
    190        1.1       tls 
    191        1.1       tls struct shipspecs {
    192        1.1       tls 	char bs;
    193        1.1       tls 	char fs;
    194        1.1       tls 	char ta;
    195        1.1       tls 	short guns;
    196        1.4  christos 	unsigned char class;
    197        1.1       tls 	char hull;
    198        1.4  christos 	unsigned char qual;
    199        1.1       tls 	char crew1;
    200        1.1       tls 	char crew2;
    201        1.1       tls 	char crew3;
    202        1.1       tls 	char gunL;
    203        1.1       tls 	char gunR;
    204        1.1       tls 	char carL;
    205        1.1       tls 	char carR;
    206        1.3   thorpej 	int rig1;
    207        1.3   thorpej 	int rig2;
    208        1.3   thorpej 	int rig3;
    209        1.3   thorpej 	int rig4;
    210        1.1       tls 	short pts;
    211        1.1       tls };
    212        1.6       mrg extern struct shipspecs specs[];
    213        1.1       tls 
    214       1.13       jsm extern struct scenario *cc;		/* the current scenario */
    215       1.13       jsm extern struct ship *ls;		/* &cc->ship[cc->vessels] */
    216        1.1       tls 
    217        1.1       tls #define SHIP(s)		(&cc->ship[s])
    218        1.1       tls #define foreachship(sp)	for ((sp) = cc->ship; (sp) < ls; (sp)++)
    219        1.1       tls 
    220        1.1       tls struct windeffects {
    221        1.1       tls 	char A, B, C, D;
    222        1.1       tls };
    223       1.13       jsm extern const struct windeffects WET[7][6];
    224        1.1       tls 
    225        1.1       tls struct Tables {
    226        1.1       tls 	char H, G, C, R;
    227        1.1       tls };
    228       1.13       jsm extern const struct Tables RigTable[11][6];
    229       1.13       jsm extern const struct Tables HullTable[11][6];
    230        1.1       tls 
    231       1.13       jsm extern const char AMMO[9][4];
    232       1.13       jsm extern const char HDT[9][10];
    233       1.13       jsm extern const char HDTrake[9][10];
    234       1.13       jsm extern const char QUAL[9][5];
    235       1.13       jsm extern const char MT[9][3];
    236       1.10       jsm 
    237       1.10       jsm extern const char *const countryname[];
    238       1.10       jsm extern const char *const classname[];
    239       1.10       jsm extern const char *const directionname[];
    240       1.10       jsm extern const char *const qualname[];
    241       1.10       jsm extern const char loadname[];
    242        1.1       tls 
    243       1.10       jsm extern const char rangeofshot[];
    244        1.1       tls 
    245       1.10       jsm extern const char dr[], dc[];
    246        1.1       tls 
    247       1.13       jsm extern int winddir;
    248       1.13       jsm extern int windspeed;
    249       1.13       jsm extern int turn;
    250       1.13       jsm extern int game;
    251       1.13       jsm extern int alive;
    252       1.13       jsm extern int people;
    253       1.23     jwise extern int hasdriver;
    254        1.1       tls 
    255        1.4  christos /* assorted.c */
    256  1.28.28.1       jym void table(struct ship *, struct ship *, int, int, int, int);
    257  1.28.28.1       jym void Cleansnag(struct ship *, struct ship *, int, int);
    258        1.4  christos 
    259        1.4  christos /* dr_1.c */
    260  1.28.28.1       jym void unfoul(void);
    261  1.28.28.1       jym void boardcomp(void);
    262  1.28.28.1       jym void resolve(void);
    263  1.28.28.1       jym void compcombat(void);
    264  1.28.28.1       jym int next(void);
    265        1.4  christos 
    266        1.4  christos /* dr_2.c */
    267  1.28.28.1       jym void thinkofgrapples(void);
    268  1.28.28.1       jym void checkup(void);
    269  1.28.28.1       jym void prizecheck(void);
    270  1.28.28.1       jym void closeon(struct ship *, struct ship *, char *, size_t, int, int, bool);
    271        1.4  christos 
    272        1.4  christos /* dr_3.c */
    273  1.28.28.1       jym void moveall(void);
    274  1.28.28.1       jym void sendbp(struct ship *, struct ship *, int, int);
    275  1.28.28.1       jym int is_toughmelee(struct ship *, struct ship *, int, int);
    276  1.28.28.1       jym void reload(void);
    277  1.28.28.1       jym void checksails(void);
    278        1.4  christos 
    279        1.4  christos /* dr_4.c */
    280  1.28.28.1       jym void ungrap(struct ship *, struct ship *);
    281  1.28.28.1       jym void grap(struct ship *, struct ship *);
    282        1.4  christos 
    283        1.4  christos /* dr_5.c */
    284  1.28.28.1       jym void subtract(struct ship *, struct ship *, int, int [3], int);
    285  1.28.28.1       jym int mensent(struct ship *, struct ship *, int[3], struct ship **, int *, int);
    286        1.4  christos 
    287        1.4  christos /* dr_main.c */
    288  1.28.28.1       jym int dr_main(void);
    289        1.4  christos 
    290        1.4  christos /* game.c */
    291  1.28.28.1       jym int maxturns(struct ship *, bool *);
    292  1.28.28.1       jym int maxmove(struct ship *, int, int);
    293        1.4  christos 
    294        1.4  christos /* lo_main.c */
    295  1.28.28.1       jym int lo_main(void);
    296        1.4  christos 
    297        1.4  christos /* misc.c */
    298  1.28.28.1       jym int range(struct ship *, struct ship *);
    299  1.28.28.1       jym struct ship *closestenemy(struct ship *, int, int);
    300  1.28.28.1       jym int gunsbear(struct ship *, struct ship *);
    301  1.28.28.1       jym int portside(struct ship *, struct ship *, int);
    302  1.28.28.1       jym int colours(struct ship *);
    303  1.28.28.1       jym void logger(struct ship *);
    304        1.4  christos 
    305        1.4  christos /* parties.c */
    306  1.28.28.1       jym int meleeing(struct ship *, struct ship *);
    307  1.28.28.1       jym int boarding(struct ship *, int);
    308  1.28.28.1       jym void unboard(struct ship *, struct ship *, int);
    309        1.4  christos 
    310        1.4  christos /* pl_1.c */
    311  1.28.28.1       jym void leave(int) __attribute__((__noreturn__));
    312  1.28.28.1       jym void choke(int) __attribute__((__noreturn__));
    313  1.28.28.1       jym void child(int);
    314        1.4  christos 
    315        1.4  christos /* pl_2.c */
    316  1.28.28.1       jym void newturn(int);
    317  1.28.28.1       jym void play(void) __attribute__((__noreturn__));
    318        1.4  christos 
    319        1.4  christos /* pl_3.c */
    320  1.28.28.1       jym void acceptcombat(void);
    321  1.28.28.1       jym void grapungrap(void);
    322  1.28.28.1       jym void unfoulplayer(void);
    323        1.4  christos 
    324        1.4  christos /* pl_4.c */
    325  1.28.28.1       jym void changesail(void);
    326  1.28.28.1       jym void acceptsignal(void);
    327  1.28.28.1       jym void lookout(void);
    328  1.28.28.1       jym const char *saywhat(struct ship *, int);
    329  1.28.28.1       jym void eyeball(struct ship *);
    330        1.4  christos 
    331        1.4  christos /* pl_5.c */
    332  1.28.28.1       jym void acceptmove(void);
    333  1.28.28.1       jym void acceptboard(void);
    334        1.4  christos 
    335        1.4  christos /* pl_6.c */
    336  1.28.28.1       jym void repair(void);
    337  1.28.28.1       jym void loadplayer(void);
    338        1.4  christos 
    339        1.4  christos /* pl_7.c */
    340  1.28.28.1       jym void initscreen(void);
    341  1.28.28.1       jym void cleanupscreen(void);
    342  1.28.28.1       jym void Signal(const char *, struct ship *, ...)
    343        1.5  christos 	 __attribute__((__format__(__printf__,1,3)));
    344  1.28.28.1       jym void Msg(const char *, ...)
    345        1.5  christos 	 __attribute__((__format__(__printf__,1,2)));
    346  1.28.28.1       jym void prompt(const char *, struct ship *);
    347  1.28.28.1       jym int sgetch(const char *, struct ship *, int);
    348  1.28.28.1       jym void sgetstr(const char *, char *, int);
    349  1.28.28.1       jym void centerview(void);
    350  1.28.28.1       jym void upview(void);
    351  1.28.28.1       jym void downview(void);
    352  1.28.28.1       jym void leftview(void);
    353  1.28.28.1       jym void rightview(void);
    354        1.4  christos 
    355        1.4  christos /* pl_main.c */
    356  1.28.28.1       jym int pl_main(void);
    357        1.4  christos 
    358        1.4  christos /* sync.c */
    359  1.28.28.1       jym void fmtship(char *, size_t, const char *, struct ship *);
    360  1.28.28.1       jym void makesignal(struct ship *, const char *, struct ship *, ...)
    361        1.5  christos 	 __attribute__((__format__(__printf__,2,4)));
    362  1.28.28.1       jym void makemsg(struct ship *, const char *, ...)
    363        1.5  christos 	 __attribute__((__format__(__printf__,2,3)));
    364  1.28.28.1       jym int sync_exists(int);
    365  1.28.28.1       jym int sync_open(void);
    366  1.28.28.1       jym void sync_close(int);
    367  1.28.28.1       jym int Sync(void);
    368  1.28.28.1       jym 
    369  1.28.28.1       jym void send_captain(struct ship *ship, const char *astr);
    370  1.28.28.1       jym void send_captured(struct ship *ship, long a);
    371  1.28.28.1       jym void send_class(struct ship *ship, long a);
    372  1.28.28.1       jym void send_crew(struct ship *ship, long a, long b, long c);
    373  1.28.28.1       jym void send_dbp(struct ship *ship, long a, long b, long c, long d);
    374  1.28.28.1       jym void send_drift(struct ship *ship, long a);
    375  1.28.28.1       jym void send_explode(struct ship *ship, long a);
    376  1.28.28.1       jym void send_foul(struct ship *ship, long a);
    377  1.28.28.1       jym void send_gunl(struct ship *ship, long a, long b);
    378  1.28.28.1       jym void send_gunr(struct ship *ship, long a, long b);
    379  1.28.28.1       jym void send_hull(struct ship *ship, long a);
    380  1.28.28.1       jym void send_move(struct ship *ship, const char *astr);
    381  1.28.28.1       jym void send_obp(struct ship *ship, long a, long b, long c, long d);
    382  1.28.28.1       jym void send_pcrew(struct ship *ship, long a);
    383  1.28.28.1       jym void send_unfoul(struct ship *ship, long a, long b);
    384  1.28.28.1       jym void send_points(struct ship *ship, long a);
    385  1.28.28.1       jym void send_qual(struct ship *ship, long a);
    386  1.28.28.1       jym void send_ungrap(struct ship *ship, long a, long b);
    387  1.28.28.1       jym void send_rigg(struct ship *ship, long a, long b, long c, long d);
    388  1.28.28.1       jym void send_col(struct ship *ship, long a);
    389  1.28.28.1       jym void send_dir(struct ship *ship, long a);
    390  1.28.28.1       jym void send_row(struct ship *ship, long a);
    391  1.28.28.1       jym void send_signal(struct ship *ship, const char *astr);
    392  1.28.28.1       jym void send_sink(struct ship *ship, long a);
    393  1.28.28.1       jym void send_struck(struct ship *ship, long a);
    394  1.28.28.1       jym void send_ta(struct ship *ship, long a);
    395  1.28.28.1       jym void send_alive(void);
    396  1.28.28.1       jym void send_turn(long a);
    397  1.28.28.1       jym void send_wind(long a, long b);
    398  1.28.28.1       jym void send_fs(struct ship *ship, long a);
    399  1.28.28.1       jym void send_grap(struct ship *ship, long a);
    400  1.28.28.1       jym void send_rig1(struct ship *ship, long a);
    401  1.28.28.1       jym void send_rig2(struct ship *ship, long a);
    402  1.28.28.1       jym void send_rig3(struct ship *ship, long a);
    403  1.28.28.1       jym void send_rig4(struct ship *ship, long a);
    404  1.28.28.1       jym void send_begin(struct ship *ship);
    405  1.28.28.1       jym void send_end(struct ship *ship);
    406  1.28.28.1       jym void send_ddead(void);
    407