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extern.h revision 1.32
      1  1.32  dholland /*	$NetBSD: extern.h,v 1.32 2009/03/14 22:52:52 dholland Exp $ */
      2   1.2       tls 
      3   1.1       tls /*
      4   1.1       tls  * Copyright (c) 1983, 1993
      5   1.1       tls  *	The Regents of the University of California.  All rights reserved.
      6   1.1       tls  *
      7   1.1       tls  * Redistribution and use in source and binary forms, with or without
      8   1.1       tls  * modification, are permitted provided that the following conditions
      9   1.1       tls  * are met:
     10   1.1       tls  * 1. Redistributions of source code must retain the above copyright
     11   1.1       tls  *    notice, this list of conditions and the following disclaimer.
     12   1.1       tls  * 2. Redistributions in binary form must reproduce the above copyright
     13   1.1       tls  *    notice, this list of conditions and the following disclaimer in the
     14   1.1       tls  *    documentation and/or other materials provided with the distribution.
     15  1.25       agc  * 3. Neither the name of the University nor the names of its contributors
     16   1.1       tls  *    may be used to endorse or promote products derived from this software
     17   1.1       tls  *    without specific prior written permission.
     18   1.1       tls  *
     19   1.1       tls  * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
     20   1.1       tls  * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
     21   1.1       tls  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
     22   1.1       tls  * ARE DISCLAIMED.  IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
     23   1.1       tls  * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
     24   1.1       tls  * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
     25   1.1       tls  * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
     26   1.1       tls  * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
     27   1.1       tls  * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
     28   1.1       tls  * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
     29   1.1       tls  * SUCH DAMAGE.
     30   1.1       tls  *
     31   1.1       tls  *	@(#)externs.h	8.1 (Berkeley) 5/31/93
     32   1.1       tls  */
     33   1.1       tls 
     34  1.26       jsm #include <sys/types.h>
     35  1.31  dholland #include <stdbool.h>
     36  1.26       jsm 
     37   1.1       tls #include "machdep.h"
     38   1.1       tls 
     39   1.1       tls 	/* program mode */
     40  1.13       jsm extern int mode;
     41   1.1       tls #define MODE_PLAYER	1
     42   1.1       tls #define MODE_DRIVER	2
     43   1.1       tls #define MODE_LOGGER	3
     44   1.1       tls 
     45   1.1       tls 	/* command line flags */
     46  1.23     jwise extern int randomize;			/* -x, give first available ship */
     47  1.23     jwise extern int longfmt;			/* -l, print score in long format */
     48  1.23     jwise extern int nobells;			/* -b, don't ring bell before Signal */
     49   1.1       tls 
     50   1.1       tls 	/* other initial modes */
     51  1.14       jsm extern gid_t gid;
     52  1.14       jsm extern gid_t egid;
     53   1.1       tls 
     54  1.17     jwise #define dieroll()		((random()) % 6 + 1)
     55   1.1       tls #define sqr(a)		((a) * (a))
     56   1.1       tls #define min(a,b)	((a) < (b) ? (a) : (b))
     57   1.1       tls 
     58   1.1       tls #define grappled(a)	((a)->file->ngrap)
     59   1.1       tls #define fouled(a)	((a)->file->nfoul)
     60   1.1       tls #define snagged(a)	(grappled(a) + fouled(a))
     61   1.1       tls 
     62   1.1       tls #define grappled2(a, b)	((a)->file->grap[(b)->file->index].sn_count)
     63   1.1       tls #define fouled2(a, b)	((a)->file->foul[(b)->file->index].sn_count)
     64   1.1       tls #define snagged2(a, b)	(grappled2(a, b) + fouled2(a, b))
     65   1.1       tls 
     66  1.30  dholland #define Xgrappled2(a, b) ((a)->file->grap[(b)->file->index].sn_turn < turn-1 \
     67  1.30  dholland 			  ? grappled2(a, b) : 0)
     68  1.30  dholland #define Xfouled2(a, b)	((a)->file->foul[(b)->file->index].sn_turn < turn-1 \
     69  1.30  dholland 			 ? fouled2(a, b) : 0)
     70   1.1       tls #define Xsnagged2(a, b)	(Xgrappled2(a, b) + Xfouled2(a, b))
     71   1.1       tls 
     72   1.1       tls #define cleangrapple(a, b, c)	Cleansnag(a, b, c, 1)
     73   1.1       tls #define cleanfoul(a, b, c)	Cleansnag(a, b, c, 2)
     74   1.1       tls #define cleansnag(a, b, c)	Cleansnag(a, b, c, 3)
     75   1.1       tls 
     76  1.30  dholland #define sterncolour(sp)	((sp)->file->stern+'0'-((sp)->file->captured ? 10 : 0))
     77   1.1       tls #define sternrow(sp)	((sp)->file->row + dr[(sp)->file->dir])
     78   1.1       tls #define sterncol(sp)	((sp)->file->col + dc[(sp)->file->dir])
     79   1.1       tls 
     80   1.1       tls #define capship(sp)	((sp)->file->captured?(sp)->file->captured:(sp))
     81   1.1       tls 
     82   1.1       tls #define readyname(r)	((r) & R_LOADING ? '*' : ((r) & R_INITIAL ? '!' : ' '))
     83   1.1       tls 
     84   1.1       tls /* loadL and loadR, should match loadname[] */
     85   1.1       tls #define L_EMPTY		0		/* should be 0, don't change */
     86   1.1       tls #define L_GRAPE		1
     87   1.1       tls #define L_CHAIN		2
     88   1.1       tls #define L_ROUND		3
     89   1.1       tls #define L_DOUBLE	4
     90   1.1       tls #define L_EXPLODE	5
     91   1.1       tls 
     92   1.1       tls /*
     93   1.1       tls  * readyL and readyR, these are bits, except R_EMPTY
     94   1.1       tls  */
     95   1.1       tls #define R_EMPTY		0		/* not loaded and not loading */
     96   1.1       tls #define R_LOADING	1		/* loading */
     97   1.1       tls #define R_DOUBLE	2		/* loading double */
     98   1.1       tls #define R_LOADED	4		/* loaded */
     99   1.1       tls #define R_INITIAL	8		/* loaded initial */
    100   1.1       tls 
    101   1.1       tls #define HULL		0
    102   1.1       tls #define RIGGING		1
    103   1.1       tls 
    104   1.1       tls #define NLOG 10
    105   1.1       tls struct logs {
    106   1.1       tls 	char l_name[20];
    107   1.1       tls 	int l_uid;
    108   1.1       tls 	int l_shipnum;
    109   1.1       tls 	int l_gamenum;
    110   1.1       tls 	int l_netpoints;
    111   1.1       tls };
    112   1.1       tls 
    113   1.1       tls struct BP {
    114  1.28       abs 	struct ship *toship;
    115   1.1       tls 	short turnsent;
    116   1.1       tls 	short mensent;
    117   1.1       tls };
    118   1.1       tls 
    119   1.1       tls struct snag {
    120   1.1       tls 	short sn_count;
    121   1.1       tls 	short sn_turn;
    122   1.1       tls };
    123   1.1       tls 
    124   1.1       tls #define NSCENE	nscene
    125   1.1       tls #define NSHIP	10
    126   1.1       tls #define NBP	3
    127   1.1       tls 
    128   1.1       tls #define NNATION	8
    129   1.1       tls #define N_A	0
    130   1.1       tls #define N_B	1
    131   1.1       tls #define N_S	2
    132   1.1       tls #define N_F	3
    133   1.1       tls #define N_J	4
    134   1.1       tls #define N_D	5
    135   1.1       tls #define N_K	6
    136   1.1       tls #define N_O	7
    137   1.1       tls 
    138   1.1       tls struct File {
    139   1.1       tls 	int index;
    140   1.1       tls 	char captain[20];		/* 0 */
    141   1.1       tls 	short points;			/* 20 */
    142   1.4  christos 	unsigned char loadL;		/* 22 */
    143   1.4  christos 	unsigned char loadR;		/* 24 */
    144   1.4  christos 	unsigned char readyL;		/* 26 */
    145   1.4  christos 	unsigned char readyR;		/* 28 */
    146   1.1       tls 	struct BP OBP[NBP];		/* 30 */
    147   1.1       tls 	struct BP DBP[NBP];		/* 48 */
    148   1.1       tls 	char struck;			/* 66 */
    149   1.1       tls 	struct ship *captured;		/* 68 */
    150   1.1       tls 	short pcrew;			/* 70 */
    151   1.1       tls 	char movebuf[10];		/* 72 */
    152   1.1       tls 	char drift;			/* 82 */
    153   1.1       tls 	short nfoul;
    154   1.1       tls 	short ngrap;
    155   1.1       tls 	struct snag foul[NSHIP];	/* 84 */
    156   1.1       tls 	struct snag grap[NSHIP];	/* 124 */
    157   1.1       tls 	char RH;			/* 224 */
    158   1.1       tls 	char RG;			/* 226 */
    159   1.1       tls 	char RR;			/* 228 */
    160   1.1       tls 	char FS;			/* 230 */
    161   1.1       tls 	char explode;			/* 232 */
    162   1.1       tls 	char sink;			/* 234 */
    163   1.4  christos 	unsigned char dir;
    164   1.1       tls 	short col;
    165   1.1       tls 	short row;
    166   1.1       tls 	char loadwith;
    167   1.1       tls 	char stern;
    168   1.1       tls };
    169   1.1       tls 
    170   1.1       tls struct ship {
    171  1.10       jsm 	const char *shipname;		/* 0 */
    172   1.1       tls 	struct shipspecs *specs;	/* 2 */
    173   1.4  christos 	unsigned char nationality;	/* 4 */
    174   1.1       tls 	short shiprow;			/* 6 */
    175   1.1       tls 	short shipcol;			/* 8 */
    176   1.1       tls 	char shipdir;			/* 10 */
    177   1.1       tls 	struct File *file;		/* 12 */
    178   1.1       tls };
    179   1.1       tls 
    180   1.1       tls struct scenario {
    181   1.1       tls 	char winddir;			/* 0 */
    182   1.1       tls 	char windspeed;			/* 2 */
    183   1.1       tls 	char windchange;		/* 4 */
    184   1.4  christos 	unsigned char vessels;		/* 12 */
    185  1.10       jsm 	const char *name;		/* 14 */
    186   1.1       tls 	struct ship ship[NSHIP];	/* 16 */
    187   1.1       tls };
    188   1.6       mrg extern struct scenario scene[];
    189  1.13       jsm extern int nscene;
    190   1.1       tls 
    191   1.1       tls struct shipspecs {
    192   1.1       tls 	char bs;
    193   1.1       tls 	char fs;
    194   1.1       tls 	char ta;
    195   1.1       tls 	short guns;
    196   1.4  christos 	unsigned char class;
    197   1.1       tls 	char hull;
    198   1.4  christos 	unsigned char qual;
    199   1.1       tls 	char crew1;
    200   1.1       tls 	char crew2;
    201   1.1       tls 	char crew3;
    202   1.1       tls 	char gunL;
    203   1.1       tls 	char gunR;
    204   1.1       tls 	char carL;
    205   1.1       tls 	char carR;
    206   1.3   thorpej 	int rig1;
    207   1.3   thorpej 	int rig2;
    208   1.3   thorpej 	int rig3;
    209   1.3   thorpej 	int rig4;
    210   1.1       tls 	short pts;
    211   1.1       tls };
    212   1.6       mrg extern struct shipspecs specs[];
    213   1.1       tls 
    214  1.13       jsm extern struct scenario *cc;		/* the current scenario */
    215  1.13       jsm extern struct ship *ls;		/* &cc->ship[cc->vessels] */
    216   1.1       tls 
    217   1.1       tls #define SHIP(s)		(&cc->ship[s])
    218   1.1       tls #define foreachship(sp)	for ((sp) = cc->ship; (sp) < ls; (sp)++)
    219   1.1       tls 
    220   1.1       tls struct windeffects {
    221   1.1       tls 	char A, B, C, D;
    222   1.1       tls };
    223  1.13       jsm extern const struct windeffects WET[7][6];
    224   1.1       tls 
    225   1.1       tls struct Tables {
    226   1.1       tls 	char H, G, C, R;
    227   1.1       tls };
    228  1.13       jsm extern const struct Tables RigTable[11][6];
    229  1.13       jsm extern const struct Tables HullTable[11][6];
    230   1.1       tls 
    231  1.13       jsm extern const char AMMO[9][4];
    232  1.13       jsm extern const char HDT[9][10];
    233  1.13       jsm extern const char HDTrake[9][10];
    234  1.13       jsm extern const char QUAL[9][5];
    235  1.13       jsm extern const char MT[9][3];
    236  1.10       jsm 
    237  1.10       jsm extern const char *const countryname[];
    238  1.10       jsm extern const char *const classname[];
    239  1.10       jsm extern const char *const directionname[];
    240  1.10       jsm extern const char *const qualname[];
    241  1.10       jsm extern const char loadname[];
    242   1.1       tls 
    243  1.10       jsm extern const char rangeofshot[];
    244   1.1       tls 
    245  1.10       jsm extern const char dr[], dc[];
    246   1.1       tls 
    247  1.13       jsm extern int winddir;
    248  1.13       jsm extern int windspeed;
    249  1.13       jsm extern int turn;
    250  1.13       jsm extern int game;
    251  1.13       jsm extern int alive;
    252  1.13       jsm extern int people;
    253  1.23     jwise extern int hasdriver;
    254   1.1       tls 
    255   1.4  christos /* assorted.c */
    256  1.30  dholland void table(struct ship *, struct ship *, int, int, int, int);
    257  1.30  dholland void Cleansnag(struct ship *, struct ship *, int, int);
    258   1.4  christos 
    259   1.4  christos /* dr_1.c */
    260  1.30  dholland void unfoul(void);
    261  1.30  dholland void boardcomp(void);
    262  1.30  dholland void resolve(void);
    263  1.30  dholland void compcombat(void);
    264  1.30  dholland int next(void);
    265   1.4  christos 
    266   1.4  christos /* dr_2.c */
    267  1.30  dholland void thinkofgrapples(void);
    268  1.30  dholland void checkup(void);
    269  1.30  dholland void prizecheck(void);
    270  1.31  dholland void closeon(struct ship *, struct ship *, char *, size_t, int, int, bool);
    271   1.4  christos 
    272   1.4  christos /* dr_3.c */
    273  1.30  dholland void moveall(void);
    274  1.30  dholland void sendbp(struct ship *, struct ship *, int, int);
    275  1.30  dholland int is_toughmelee(struct ship *, struct ship *, int, int);
    276  1.30  dholland void reload(void);
    277  1.30  dholland void checksails(void);
    278   1.4  christos 
    279   1.4  christos /* dr_4.c */
    280  1.30  dholland void ungrap(struct ship *, struct ship *);
    281  1.30  dholland void grap(struct ship *, struct ship *);
    282   1.4  christos 
    283   1.4  christos /* dr_5.c */
    284  1.30  dholland void subtract(struct ship *, struct ship *, int, int [3], int);
    285  1.30  dholland int mensent(struct ship *, struct ship *, int[3], struct ship **, int *, int);
    286   1.4  christos 
    287   1.4  christos /* dr_main.c */
    288  1.30  dholland int dr_main(void);
    289   1.4  christos 
    290   1.4  christos /* game.c */
    291  1.31  dholland int maxturns(struct ship *, bool *);
    292  1.30  dholland int maxmove(struct ship *, int, int);
    293   1.4  christos 
    294   1.4  christos /* lo_main.c */
    295  1.30  dholland int lo_main(void);
    296   1.4  christos 
    297   1.4  christos /* misc.c */
    298  1.30  dholland int range(struct ship *, struct ship *);
    299  1.30  dholland struct ship *closestenemy(struct ship *, int, int);
    300  1.30  dholland int gunsbear(struct ship *, struct ship *);
    301  1.30  dholland int portside(struct ship *, struct ship *, int);
    302  1.30  dholland int colours(struct ship *);
    303  1.30  dholland void logger(struct ship *);
    304   1.4  christos 
    305   1.4  christos /* parties.c */
    306  1.30  dholland int meleeing(struct ship *, struct ship *);
    307  1.30  dholland int boarding(struct ship *, int);
    308  1.30  dholland void unboard(struct ship *, struct ship *, int);
    309   1.4  christos 
    310   1.4  christos /* pl_1.c */
    311  1.30  dholland void leave(int) __attribute__((__noreturn__));
    312  1.30  dholland void choke(int) __attribute__((__noreturn__));
    313  1.30  dholland void child(int);
    314   1.4  christos 
    315   1.4  christos /* pl_2.c */
    316  1.30  dholland void play(void) __attribute__((__noreturn__));
    317   1.4  christos 
    318   1.4  christos /* pl_3.c */
    319  1.30  dholland void acceptcombat(void);
    320  1.30  dholland void grapungrap(void);
    321  1.30  dholland void unfoulplayer(void);
    322   1.4  christos 
    323   1.4  christos /* pl_4.c */
    324  1.30  dholland void changesail(void);
    325  1.30  dholland void acceptsignal(void);
    326  1.30  dholland void lookout(void);
    327  1.30  dholland const char *saywhat(struct ship *, int);
    328  1.30  dholland void eyeball(struct ship *);
    329   1.4  christos 
    330   1.4  christos /* pl_5.c */
    331  1.30  dholland void acceptmove(void);
    332  1.30  dholland void acceptboard(void);
    333   1.4  christos 
    334   1.4  christos /* pl_6.c */
    335  1.30  dholland void repair(void);
    336  1.30  dholland void loadplayer(void);
    337   1.4  christos 
    338   1.4  christos /* pl_7.c */
    339  1.30  dholland void initscreen(void);
    340  1.30  dholland void cleanupscreen(void);
    341  1.30  dholland void newturn(int);
    342  1.30  dholland void Signal(const char *, struct ship *, ...)
    343   1.5  christos 	 __attribute__((__format__(__printf__,1,3)));
    344  1.30  dholland void Msg(const char *, ...)
    345   1.5  christos 	 __attribute__((__format__(__printf__,1,2)));
    346  1.30  dholland void prompt(const char *, struct ship *);
    347  1.30  dholland int sgetch(const char *, struct ship *, int);
    348  1.30  dholland void sgetstr(const char *, char *, int);
    349  1.30  dholland void draw_screen(void);
    350  1.30  dholland void draw_view(void);
    351  1.30  dholland void draw_turn(void);
    352  1.30  dholland void draw_stat(void);
    353  1.30  dholland void draw_slot(void);
    354  1.30  dholland void draw_board(void);
    355  1.30  dholland void centerview(void);
    356  1.30  dholland void upview(void);
    357  1.30  dholland void downview(void);
    358  1.30  dholland void leftview(void);
    359  1.30  dholland void rightview(void);
    360   1.4  christos 
    361   1.4  christos /* pl_main.c */
    362  1.30  dholland int pl_main(void);
    363   1.4  christos 
    364   1.4  christos /* sync.c */
    365  1.30  dholland void fmtship(char *, size_t, const char *, struct ship *);
    366  1.30  dholland void makesignal(struct ship *, const char *, struct ship *, ...)
    367   1.5  christos 	 __attribute__((__format__(__printf__,2,4)));
    368  1.30  dholland void makemsg(struct ship *, const char *, ...)
    369   1.5  christos 	 __attribute__((__format__(__printf__,2,3)));
    370  1.30  dholland int sync_exists(int);
    371  1.30  dholland int sync_open(void);
    372  1.30  dholland void sync_close(int);
    373  1.30  dholland int Sync(void);
    374  1.32  dholland 
    375  1.32  dholland void send_captain(struct ship *ship, const char *astr);
    376  1.32  dholland void send_captured(struct ship *ship, long a);
    377  1.32  dholland void send_class(struct ship *ship, long a);
    378  1.32  dholland void send_crew(struct ship *ship, long a, long b, long c);
    379  1.32  dholland void send_dbp(struct ship *ship, long a, long b, long c, long d);
    380  1.32  dholland void send_drift(struct ship *ship, long a);
    381  1.32  dholland void send_explode(struct ship *ship, long a);
    382  1.32  dholland void send_file(void);
    383  1.32  dholland void send_foul(struct ship *ship, long a);
    384  1.32  dholland void send_gunl(struct ship *ship, long a, long b);
    385  1.32  dholland void send_gunr(struct ship *ship, long a, long b);
    386  1.32  dholland void send_hull(struct ship *ship, long a);
    387  1.32  dholland void send_move(struct ship *ship, const char *astr);
    388  1.32  dholland void send_obp(struct ship *ship, long a, long b, long c, long d);
    389  1.32  dholland void send_pcrew(struct ship *ship, long a);
    390  1.32  dholland void send_unfoul(struct ship *ship, long a, long b);
    391  1.32  dholland void send_points(struct ship *ship, long a);
    392  1.32  dholland void send_qual(struct ship *ship, long a);
    393  1.32  dholland void send_ungrap(struct ship *ship, long a, long b);
    394  1.32  dholland void send_rigg(struct ship *ship, long a, long b, long c, long d);
    395  1.32  dholland void send_col(struct ship *ship, long a);
    396  1.32  dholland void send_dir(struct ship *ship, long a);
    397  1.32  dholland void send_row(struct ship *ship, long a);
    398  1.32  dholland void send_signal(struct ship *ship, const char *astr);
    399  1.32  dholland void send_sink(struct ship *ship, long a);
    400  1.32  dholland void send_struck(struct ship *ship, long a);
    401  1.32  dholland void send_ta(struct ship *ship, long a);
    402  1.32  dholland void send_alive(void);
    403  1.32  dholland void send_turn(long a);
    404  1.32  dholland void send_wind(long a, long b);
    405  1.32  dholland void send_fs(struct ship *ship, long a);
    406  1.32  dholland void send_grap(struct ship *ship, long a);
    407  1.32  dholland void send_rig1(struct ship *ship, long a);
    408  1.32  dholland void send_rig2(struct ship *ship, long a);
    409  1.32  dholland void send_rig3(struct ship *ship, long a);
    410  1.32  dholland void send_rig4(struct ship *ship, long a);
    411  1.32  dholland void send_begin(struct ship *ship);
    412  1.32  dholland void send_end(struct ship *ship);
    413  1.32  dholland void send_ddead(void);
    414