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extern.h revision 1.9
      1  1.9   hubertf /*	$NetBSD: extern.h,v 1.9 1999/02/10 00:45:45 hubertf Exp $ */
      2  1.2       tls 
      3  1.1       tls /*
      4  1.1       tls  * Copyright (c) 1983, 1993
      5  1.1       tls  *	The Regents of the University of California.  All rights reserved.
      6  1.1       tls  *
      7  1.1       tls  * Redistribution and use in source and binary forms, with or without
      8  1.1       tls  * modification, are permitted provided that the following conditions
      9  1.1       tls  * are met:
     10  1.1       tls  * 1. Redistributions of source code must retain the above copyright
     11  1.1       tls  *    notice, this list of conditions and the following disclaimer.
     12  1.1       tls  * 2. Redistributions in binary form must reproduce the above copyright
     13  1.1       tls  *    notice, this list of conditions and the following disclaimer in the
     14  1.1       tls  *    documentation and/or other materials provided with the distribution.
     15  1.1       tls  * 3. All advertising materials mentioning features or use of this software
     16  1.1       tls  *    must display the following acknowledgement:
     17  1.1       tls  *	This product includes software developed by the University of
     18  1.1       tls  *	California, Berkeley and its contributors.
     19  1.1       tls  * 4. Neither the name of the University nor the names of its contributors
     20  1.1       tls  *    may be used to endorse or promote products derived from this software
     21  1.1       tls  *    without specific prior written permission.
     22  1.1       tls  *
     23  1.1       tls  * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
     24  1.1       tls  * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
     25  1.1       tls  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
     26  1.1       tls  * ARE DISCLAIMED.  IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
     27  1.1       tls  * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
     28  1.1       tls  * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
     29  1.1       tls  * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
     30  1.1       tls  * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
     31  1.1       tls  * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
     32  1.1       tls  * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
     33  1.1       tls  * SUCH DAMAGE.
     34  1.1       tls  *
     35  1.1       tls  *	@(#)externs.h	8.1 (Berkeley) 5/31/93
     36  1.1       tls  */
     37  1.1       tls 
     38  1.1       tls #include <stdio.h>
     39  1.1       tls #include <signal.h>
     40  1.2       tls #include <string.h>
     41  1.1       tls #include <ctype.h>
     42  1.1       tls #include <setjmp.h>
     43  1.1       tls #include "machdep.h"
     44  1.1       tls 
     45  1.1       tls 	/* program mode */
     46  1.1       tls int mode;
     47  1.1       tls jmp_buf restart;
     48  1.1       tls #define MODE_PLAYER	1
     49  1.1       tls #define MODE_DRIVER	2
     50  1.1       tls #define MODE_LOGGER	3
     51  1.1       tls 
     52  1.1       tls 	/* command line flags */
     53  1.1       tls char debug;				/* -D */
     54  1.1       tls char randomize;				/* -x, give first available ship */
     55  1.1       tls char longfmt;				/* -l, print score in long format */
     56  1.1       tls char nobells;				/* -b, don't ring bell before Signal */
     57  1.1       tls 
     58  1.1       tls 	/* other initial modes */
     59  1.1       tls char issetuid;				/* running setuid */
     60  1.1       tls 
     61  1.1       tls #define die()		((rand() >> 3) % 6 + 1)
     62  1.1       tls #define sqr(a)		((a) * (a))
     63  1.1       tls #define abs(a)		((a) > 0 ? (a) : -(a))
     64  1.1       tls #define min(a,b)	((a) < (b) ? (a) : (b))
     65  1.1       tls 
     66  1.1       tls #define grappled(a)	((a)->file->ngrap)
     67  1.1       tls #define fouled(a)	((a)->file->nfoul)
     68  1.1       tls #define snagged(a)	(grappled(a) + fouled(a))
     69  1.1       tls 
     70  1.1       tls #define grappled2(a, b)	((a)->file->grap[(b)->file->index].sn_count)
     71  1.1       tls #define fouled2(a, b)	((a)->file->foul[(b)->file->index].sn_count)
     72  1.1       tls #define snagged2(a, b)	(grappled2(a, b) + fouled2(a, b))
     73  1.1       tls 
     74  1.1       tls #define Xgrappled2(a, b) ((a)->file->grap[(b)->file->index].sn_turn < turn-1 ? grappled2(a, b) : 0)
     75  1.1       tls #define Xfouled2(a, b)	((a)->file->foul[(b)->file->index].sn_turn < turn-1 ? fouled2(a, b) : 0)
     76  1.1       tls #define Xsnagged2(a, b)	(Xgrappled2(a, b) + Xfouled2(a, b))
     77  1.1       tls 
     78  1.1       tls #define cleangrapple(a, b, c)	Cleansnag(a, b, c, 1)
     79  1.1       tls #define cleanfoul(a, b, c)	Cleansnag(a, b, c, 2)
     80  1.1       tls #define cleansnag(a, b, c)	Cleansnag(a, b, c, 3)
     81  1.1       tls 
     82  1.1       tls #define sterncolour(sp)	((sp)->file->stern+'0'-((sp)->file->captured?10:0))
     83  1.1       tls #define sternrow(sp)	((sp)->file->row + dr[(sp)->file->dir])
     84  1.1       tls #define sterncol(sp)	((sp)->file->col + dc[(sp)->file->dir])
     85  1.1       tls 
     86  1.1       tls #define capship(sp)	((sp)->file->captured?(sp)->file->captured:(sp))
     87  1.1       tls 
     88  1.1       tls #define readyname(r)	((r) & R_LOADING ? '*' : ((r) & R_INITIAL ? '!' : ' '))
     89  1.1       tls 
     90  1.1       tls /* loadL and loadR, should match loadname[] */
     91  1.1       tls #define L_EMPTY		0		/* should be 0, don't change */
     92  1.1       tls #define L_GRAPE		1
     93  1.1       tls #define L_CHAIN		2
     94  1.1       tls #define L_ROUND		3
     95  1.1       tls #define L_DOUBLE	4
     96  1.1       tls #define L_EXPLODE	5
     97  1.1       tls 
     98  1.1       tls /*
     99  1.1       tls  * readyL and readyR, these are bits, except R_EMPTY
    100  1.1       tls  */
    101  1.1       tls #define R_EMPTY		0		/* not loaded and not loading */
    102  1.1       tls #define R_LOADING	1		/* loading */
    103  1.1       tls #define R_DOUBLE	2		/* loading double */
    104  1.1       tls #define R_LOADED	4		/* loaded */
    105  1.1       tls #define R_INITIAL	8		/* loaded initial */
    106  1.1       tls 
    107  1.1       tls #define HULL		0
    108  1.1       tls #define RIGGING		1
    109  1.1       tls 
    110  1.1       tls #define W_CAPTAIN	1
    111  1.1       tls #define W_CAPTURED	2
    112  1.1       tls #define W_CLASS		3
    113  1.1       tls #define W_CREW		4
    114  1.1       tls #define W_DBP		5
    115  1.1       tls #define W_DRIFT		6
    116  1.1       tls #define W_EXPLODE	7
    117  1.1       tls #define W_FILE		8
    118  1.1       tls #define W_FOUL		9
    119  1.1       tls #define W_GUNL		10
    120  1.1       tls #define W_GUNR		11
    121  1.1       tls #define W_HULL		12
    122  1.1       tls #define W_MOVE		13
    123  1.1       tls #define W_OBP		14
    124  1.1       tls #define W_PCREW		15
    125  1.1       tls #define W_UNFOUL	16
    126  1.1       tls #define W_POINTS	17
    127  1.1       tls #define W_QUAL		18
    128  1.1       tls #define W_UNGRAP	19
    129  1.1       tls #define W_RIGG		20
    130  1.1       tls #define W_COL		21
    131  1.1       tls #define W_DIR		22
    132  1.1       tls #define W_ROW		23
    133  1.1       tls #define W_SIGNAL	24
    134  1.1       tls #define W_SINK		25
    135  1.1       tls #define W_STRUCK	26
    136  1.1       tls #define W_TA		27
    137  1.1       tls #define W_ALIVE		28
    138  1.1       tls #define W_TURN		29
    139  1.1       tls #define W_WIND		30
    140  1.1       tls #define W_FS		31
    141  1.1       tls #define W_GRAP		32
    142  1.1       tls #define W_RIG1		33
    143  1.1       tls #define W_RIG2		34
    144  1.1       tls #define W_RIG3		35
    145  1.1       tls #define W_RIG4		36
    146  1.1       tls #define W_BEGIN		37
    147  1.1       tls #define W_END		38
    148  1.1       tls #define W_DDEAD		39
    149  1.1       tls 
    150  1.1       tls #define NLOG 10
    151  1.1       tls struct logs {
    152  1.1       tls 	char l_name[20];
    153  1.1       tls 	int l_uid;
    154  1.1       tls 	int l_shipnum;
    155  1.1       tls 	int l_gamenum;
    156  1.1       tls 	int l_netpoints;
    157  1.1       tls };
    158  1.1       tls 
    159  1.1       tls struct BP {
    160  1.1       tls 	short turnsent;
    161  1.1       tls 	struct ship *toship;
    162  1.1       tls 	short mensent;
    163  1.1       tls };
    164  1.1       tls 
    165  1.1       tls struct snag {
    166  1.1       tls 	short sn_count;
    167  1.1       tls 	short sn_turn;
    168  1.1       tls };
    169  1.1       tls 
    170  1.1       tls #define NSCENE	nscene
    171  1.1       tls #define NSHIP	10
    172  1.1       tls #define NBP	3
    173  1.1       tls 
    174  1.1       tls #define NNATION	8
    175  1.1       tls #define N_A	0
    176  1.1       tls #define N_B	1
    177  1.1       tls #define N_S	2
    178  1.1       tls #define N_F	3
    179  1.1       tls #define N_J	4
    180  1.1       tls #define N_D	5
    181  1.1       tls #define N_K	6
    182  1.1       tls #define N_O	7
    183  1.1       tls 
    184  1.1       tls struct File {
    185  1.1       tls 	int index;
    186  1.1       tls 	char captain[20];		/* 0 */
    187  1.1       tls 	short points;			/* 20 */
    188  1.4  christos 	unsigned char loadL;		/* 22 */
    189  1.4  christos 	unsigned char loadR;		/* 24 */
    190  1.4  christos 	unsigned char readyL;		/* 26 */
    191  1.4  christos 	unsigned char readyR;		/* 28 */
    192  1.1       tls 	struct BP OBP[NBP];		/* 30 */
    193  1.1       tls 	struct BP DBP[NBP];		/* 48 */
    194  1.1       tls 	char struck;			/* 66 */
    195  1.1       tls 	struct ship *captured;		/* 68 */
    196  1.1       tls 	short pcrew;			/* 70 */
    197  1.1       tls 	char movebuf[10];		/* 72 */
    198  1.1       tls 	char drift;			/* 82 */
    199  1.1       tls 	short nfoul;
    200  1.1       tls 	short ngrap;
    201  1.1       tls 	struct snag foul[NSHIP];	/* 84 */
    202  1.1       tls 	struct snag grap[NSHIP];	/* 124 */
    203  1.1       tls 	char RH;			/* 224 */
    204  1.1       tls 	char RG;			/* 226 */
    205  1.1       tls 	char RR;			/* 228 */
    206  1.1       tls 	char FS;			/* 230 */
    207  1.1       tls 	char explode;			/* 232 */
    208  1.1       tls 	char sink;			/* 234 */
    209  1.4  christos 	unsigned char dir;
    210  1.1       tls 	short col;
    211  1.1       tls 	short row;
    212  1.1       tls 	char loadwith;
    213  1.1       tls 	char stern;
    214  1.1       tls };
    215  1.1       tls 
    216  1.1       tls struct ship {
    217  1.1       tls 	char *shipname;			/* 0 */
    218  1.1       tls 	struct shipspecs *specs;	/* 2 */
    219  1.4  christos 	unsigned char nationality;	/* 4 */
    220  1.1       tls 	short shiprow;			/* 6 */
    221  1.1       tls 	short shipcol;			/* 8 */
    222  1.1       tls 	char shipdir;			/* 10 */
    223  1.1       tls 	struct File *file;		/* 12 */
    224  1.1       tls };
    225  1.1       tls 
    226  1.1       tls struct scenario {
    227  1.1       tls 	char winddir;			/* 0 */
    228  1.1       tls 	char windspeed;			/* 2 */
    229  1.1       tls 	char windchange;		/* 4 */
    230  1.4  christos 	unsigned char vessels;		/* 12 */
    231  1.1       tls 	char *name;			/* 14 */
    232  1.1       tls 	struct ship ship[NSHIP];	/* 16 */
    233  1.1       tls };
    234  1.6       mrg extern struct scenario scene[];
    235  1.1       tls int nscene;
    236  1.1       tls 
    237  1.1       tls struct shipspecs {
    238  1.1       tls 	char bs;
    239  1.1       tls 	char fs;
    240  1.1       tls 	char ta;
    241  1.1       tls 	short guns;
    242  1.4  christos 	unsigned char class;
    243  1.1       tls 	char hull;
    244  1.4  christos 	unsigned char qual;
    245  1.1       tls 	char crew1;
    246  1.1       tls 	char crew2;
    247  1.1       tls 	char crew3;
    248  1.1       tls 	char gunL;
    249  1.1       tls 	char gunR;
    250  1.1       tls 	char carL;
    251  1.1       tls 	char carR;
    252  1.3   thorpej 	int rig1;
    253  1.3   thorpej 	int rig2;
    254  1.3   thorpej 	int rig3;
    255  1.3   thorpej 	int rig4;
    256  1.1       tls 	short pts;
    257  1.1       tls };
    258  1.6       mrg extern struct shipspecs specs[];
    259  1.1       tls 
    260  1.1       tls struct scenario *cc;		/* the current scenario */
    261  1.1       tls struct ship *ls;		/* &cc->ship[cc->vessels] */
    262  1.1       tls 
    263  1.1       tls #define SHIP(s)		(&cc->ship[s])
    264  1.1       tls #define foreachship(sp)	for ((sp) = cc->ship; (sp) < ls; (sp)++)
    265  1.1       tls 
    266  1.1       tls struct windeffects {
    267  1.1       tls 	char A, B, C, D;
    268  1.1       tls };
    269  1.1       tls struct windeffects WET[7][6];
    270  1.1       tls 
    271  1.1       tls struct Tables {
    272  1.1       tls 	char H, G, C, R;
    273  1.1       tls };
    274  1.1       tls struct Tables RigTable[11][6];
    275  1.1       tls struct Tables HullTable[11][6];
    276  1.1       tls 
    277  1.1       tls char AMMO[9][4];
    278  1.1       tls char HDT[9][10];
    279  1.1       tls char HDTrake[9][10];
    280  1.1       tls char QUAL[9][5];
    281  1.1       tls char MT[9][3];
    282  1.1       tls 
    283  1.6       mrg extern char *countryname[];
    284  1.6       mrg extern char *classname[];
    285  1.6       mrg extern char *directionname[];
    286  1.6       mrg extern char *qualname[];
    287  1.6       mrg extern char loadname[];
    288  1.1       tls 
    289  1.6       mrg extern char rangeofshot[];
    290  1.1       tls 
    291  1.6       mrg extern char dr[], dc[];
    292  1.1       tls 
    293  1.1       tls int winddir;
    294  1.1       tls int windspeed;
    295  1.1       tls int turn;
    296  1.1       tls int game;
    297  1.1       tls int alive;
    298  1.1       tls int people;
    299  1.1       tls char hasdriver;
    300  1.1       tls 
    301  1.4  christos /* assorted.c */
    302  1.4  christos void table __P((int, int, int, struct ship *, struct ship *, int));
    303  1.4  christos void Cleansnag __P((struct ship *, struct ship *, int, int));
    304  1.4  christos 
    305  1.4  christos /* dr_1.c */
    306  1.4  christos void unfoul __P((void));
    307  1.4  christos void boardcomp __P((void));
    308  1.4  christos int fightitout __P((struct ship *, struct ship *, int));
    309  1.4  christos void resolve __P((void));
    310  1.4  christos void compcombat __P((void));
    311  1.4  christos int next __P((void));
    312  1.4  christos 
    313  1.4  christos /* dr_2.c */
    314  1.4  christos void thinkofgrapples __P((void));
    315  1.4  christos void checkup __P((void));
    316  1.4  christos void prizecheck __P((void));
    317  1.4  christos int strend __P((char *));
    318  1.4  christos void closeon __P((struct ship *, struct ship *, char[], int, int, int));
    319  1.4  christos int score __P((char[], struct ship *, struct ship *, int));
    320  1.7   hubertf void move_ship __P((char *, struct ship *, unsigned char *, short *, short *, char *));
    321  1.4  christos void try __P((char[], char [], int, int, int, int, int, struct ship *,
    322  1.4  christos     struct ship *, int *, int));
    323  1.4  christos void rmend __P((char *));
    324  1.4  christos 
    325  1.4  christos /* dr_3.c */
    326  1.4  christos void moveall __P((void));
    327  1.4  christos int stillmoving __P((int));
    328  1.4  christos int isolated __P((struct ship *));
    329  1.4  christos int push __P((struct ship *, struct ship *));
    330  1.4  christos void step __P((int, struct ship *, char *));
    331  1.4  christos void sendbp __P((struct ship *, struct ship *, int, int));
    332  1.4  christos int toughmelee __P((struct ship *, struct ship *, int, int));
    333  1.4  christos void reload __P((void));
    334  1.4  christos void checksails __P((void));
    335  1.4  christos 
    336  1.4  christos /* dr_4.c */
    337  1.4  christos void ungrap __P((struct ship *, struct ship *));
    338  1.4  christos void grap __P((struct ship *, struct ship *));
    339  1.4  christos 
    340  1.4  christos /* dr_5.c */
    341  1.4  christos void subtract __P((struct ship *, int, int [3], struct ship *, int));
    342  1.4  christos int mensent __P((struct ship *, struct ship *, int[3], struct ship **, int *,
    343  1.4  christos     int));
    344  1.4  christos 
    345  1.4  christos /* dr_main.c */
    346  1.4  christos int dr_main __P((void));
    347  1.4  christos 
    348  1.4  christos /* game.c */
    349  1.4  christos int maxturns __P((struct ship *, char *));
    350  1.4  christos int maxmove __P((struct ship *, int, int));
    351  1.4  christos 
    352  1.4  christos /* lo_main.c */
    353  1.4  christos int lo_main __P((void));
    354  1.4  christos 
    355  1.4  christos /* misc.c */
    356  1.4  christos int range __P((struct ship *, struct ship *));
    357  1.4  christos struct ship *closestenemy __P((struct ship *, int, int));
    358  1.4  christos int angle __P((int, int));
    359  1.4  christos int gunsbear __P((struct ship *, struct ship *));
    360  1.4  christos int portside __P((struct ship *, struct ship *, int));
    361  1.4  christos int colours __P((struct ship *));
    362  1.4  christos void logger __P((struct ship *));
    363  1.4  christos 
    364  1.4  christos /* parties.c */
    365  1.4  christos int meleeing __P((struct ship *, struct ship *));
    366  1.4  christos int boarding __P((struct ship *, int));
    367  1.4  christos void unboard __P((struct ship *, struct ship *, int));
    368  1.4  christos 
    369  1.4  christos /* pl_1.c */
    370  1.8   hubertf void leave __P((int)) __attribute__((__noreturn__));
    371  1.8   hubertf void choke __P((int)) __attribute__((__noreturn__));
    372  1.4  christos void child __P((int));
    373  1.4  christos 
    374  1.4  christos /* pl_2.c */
    375  1.4  christos void play __P((void));
    376  1.4  christos 
    377  1.4  christos /* pl_3.c */
    378  1.4  christos void acceptcombat __P((void));
    379  1.4  christos void grapungrap __P((void));
    380  1.4  christos void unfoulplayer __P((void));
    381  1.4  christos 
    382  1.4  christos /* pl_4.c */
    383  1.4  christos void changesail __P((void));
    384  1.4  christos void acceptsignal __P((void));
    385  1.4  christos void lookout __P((void));
    386  1.4  christos char *saywhat __P((struct ship *, int));
    387  1.4  christos void eyeball __P((struct ship *));
    388  1.4  christos 
    389  1.4  christos /* pl_5.c */
    390  1.4  christos void acceptmove __P((void));
    391  1.4  christos void acceptboard __P((void));
    392  1.4  christos void parties __P((int[3], struct ship *, int, int));
    393  1.4  christos 
    394  1.4  christos /* pl_6.c */
    395  1.4  christos void repair __P((void));
    396  1.4  christos int turned __P((void));
    397  1.4  christos void loadplayer __P((void));
    398  1.4  christos 
    399  1.4  christos /* pl_7.c */
    400  1.4  christos void initscreen __P((void));
    401  1.4  christos void cleanupscreen __P((void));
    402  1.4  christos void newturn __P((int));
    403  1.5  christos void Signal __P((const char *, struct ship *, ...))
    404  1.5  christos 	 __attribute__((__format__(__printf__,1,3)));
    405  1.5  christos void Msg __P((const char *, ...))
    406  1.5  christos 	 __attribute__((__format__(__printf__,1,2)));
    407  1.4  christos void Scroll __P((void));
    408  1.4  christos void prompt __P((char *, struct ship *));
    409  1.4  christos void endprompt __P((int));
    410  1.4  christos int sgetch __P((char *, struct ship *, int));
    411  1.4  christos void sgetstr __P((char *, char *, int));
    412  1.4  christos void draw_screen __P((void));
    413  1.4  christos void draw_view __P((void));
    414  1.4  christos void draw_turn __P((void));
    415  1.4  christos void draw_stat __P((void));
    416  1.4  christos void draw_slot __P((void));
    417  1.4  christos void draw_board __P((void));
    418  1.4  christos void centerview __P((void));
    419  1.4  christos void upview __P((void));
    420  1.4  christos void downview __P((void));
    421  1.4  christos void leftview __P((void));
    422  1.4  christos void rightview __P((void));
    423  1.4  christos void adjustview __P((void));
    424  1.4  christos 
    425  1.4  christos /* pl_main.c */
    426  1.4  christos int pl_main __P((void));
    427  1.4  christos void initialize __P((void));
    428  1.4  christos 
    429  1.4  christos /* sync.c */
    430  1.4  christos void fmtship __P((char *, size_t, const char *, struct ship *));
    431  1.5  christos void makesignal __P((struct ship *, const char *, struct ship *, ...))
    432  1.5  christos 	 __attribute__((__format__(__printf__,2,4)));
    433  1.5  christos void makemsg __P((struct ship *, const char *, ...))
    434  1.5  christos 	 __attribute__((__format__(__printf__,2,3)));
    435  1.4  christos int sync_exists __P((int));
    436  1.4  christos int sync_open __P((void));
    437  1.4  christos void sync_close __P((int));
    438  1.9   hubertf void Write __P((int, struct ship *, long, long, long, long));
    439  1.9   hubertf void Writestr __P((int, struct ship *, const char *));
    440  1.4  christos int Sync __P((void));
    441  1.9   hubertf int sync_update __P((int, struct ship *, const char *, long, long, long, long));
    442