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extern.h revision 1.1
      1 /*
      2  * Copyright (c) 1983, 1993
      3  *	The Regents of the University of California.  All rights reserved.
      4  *
      5  * Redistribution and use in source and binary forms, with or without
      6  * modification, are permitted provided that the following conditions
      7  * are met:
      8  * 1. Redistributions of source code must retain the above copyright
      9  *    notice, this list of conditions and the following disclaimer.
     10  * 2. Redistributions in binary form must reproduce the above copyright
     11  *    notice, this list of conditions and the following disclaimer in the
     12  *    documentation and/or other materials provided with the distribution.
     13  * 3. All advertising materials mentioning features or use of this software
     14  *    must display the following acknowledgement:
     15  *	This product includes software developed by the University of
     16  *	California, Berkeley and its contributors.
     17  * 4. Neither the name of the University nor the names of its contributors
     18  *    may be used to endorse or promote products derived from this software
     19  *    without specific prior written permission.
     20  *
     21  * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
     22  * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
     23  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
     24  * ARE DISCLAIMED.  IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
     25  * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
     26  * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
     27  * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
     28  * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
     29  * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
     30  * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
     31  * SUCH DAMAGE.
     32  *
     33  *	@(#)externs.h	8.1 (Berkeley) 5/31/93
     34  */
     35 
     36 #include <stdio.h>
     37 #include <signal.h>
     38 #include <ctype.h>
     39 #include <setjmp.h>
     40 #include "machdep.h"
     41 
     42 	/* program mode */
     43 int mode;
     44 jmp_buf restart;
     45 #define MODE_PLAYER	1
     46 #define MODE_DRIVER	2
     47 #define MODE_LOGGER	3
     48 
     49 	/* command line flags */
     50 char debug;				/* -D */
     51 char randomize;				/* -x, give first available ship */
     52 char longfmt;				/* -l, print score in long format */
     53 char nobells;				/* -b, don't ring bell before Signal */
     54 
     55 	/* other initial modes */
     56 char issetuid;				/* running setuid */
     57 
     58 #define die()		((rand() >> 3) % 6 + 1)
     59 #define sqr(a)		((a) * (a))
     60 #define abs(a)		((a) > 0 ? (a) : -(a))
     61 #define min(a,b)	((a) < (b) ? (a) : (b))
     62 
     63 #define grappled(a)	((a)->file->ngrap)
     64 #define fouled(a)	((a)->file->nfoul)
     65 #define snagged(a)	(grappled(a) + fouled(a))
     66 
     67 #define grappled2(a, b)	((a)->file->grap[(b)->file->index].sn_count)
     68 #define fouled2(a, b)	((a)->file->foul[(b)->file->index].sn_count)
     69 #define snagged2(a, b)	(grappled2(a, b) + fouled2(a, b))
     70 
     71 #define Xgrappled2(a, b) ((a)->file->grap[(b)->file->index].sn_turn < turn-1 ? grappled2(a, b) : 0)
     72 #define Xfouled2(a, b)	((a)->file->foul[(b)->file->index].sn_turn < turn-1 ? fouled2(a, b) : 0)
     73 #define Xsnagged2(a, b)	(Xgrappled2(a, b) + Xfouled2(a, b))
     74 
     75 #define cleangrapple(a, b, c)	Cleansnag(a, b, c, 1)
     76 #define cleanfoul(a, b, c)	Cleansnag(a, b, c, 2)
     77 #define cleansnag(a, b, c)	Cleansnag(a, b, c, 3)
     78 
     79 #define sterncolour(sp)	((sp)->file->stern+'0'-((sp)->file->captured?10:0))
     80 #define sternrow(sp)	((sp)->file->row + dr[(sp)->file->dir])
     81 #define sterncol(sp)	((sp)->file->col + dc[(sp)->file->dir])
     82 
     83 #define capship(sp)	((sp)->file->captured?(sp)->file->captured:(sp))
     84 
     85 #define readyname(r)	((r) & R_LOADING ? '*' : ((r) & R_INITIAL ? '!' : ' '))
     86 
     87 /* loadL and loadR, should match loadname[] */
     88 #define L_EMPTY		0		/* should be 0, don't change */
     89 #define L_GRAPE		1
     90 #define L_CHAIN		2
     91 #define L_ROUND		3
     92 #define L_DOUBLE	4
     93 #define L_EXPLODE	5
     94 
     95 /*
     96  * readyL and readyR, these are bits, except R_EMPTY
     97  */
     98 #define R_EMPTY		0		/* not loaded and not loading */
     99 #define R_LOADING	1		/* loading */
    100 #define R_DOUBLE	2		/* loading double */
    101 #define R_LOADED	4		/* loaded */
    102 #define R_INITIAL	8		/* loaded initial */
    103 
    104 #define HULL		0
    105 #define RIGGING		1
    106 
    107 #define W_CAPTAIN	1
    108 #define W_CAPTURED	2
    109 #define W_CLASS		3
    110 #define W_CREW		4
    111 #define W_DBP		5
    112 #define W_DRIFT		6
    113 #define W_EXPLODE	7
    114 #define W_FILE		8
    115 #define W_FOUL		9
    116 #define W_GUNL		10
    117 #define W_GUNR		11
    118 #define W_HULL		12
    119 #define W_MOVE		13
    120 #define W_OBP		14
    121 #define W_PCREW		15
    122 #define W_UNFOUL	16
    123 #define W_POINTS	17
    124 #define W_QUAL		18
    125 #define W_UNGRAP	19
    126 #define W_RIGG		20
    127 #define W_COL		21
    128 #define W_DIR		22
    129 #define W_ROW		23
    130 #define W_SIGNAL	24
    131 #define W_SINK		25
    132 #define W_STRUCK	26
    133 #define W_TA		27
    134 #define W_ALIVE		28
    135 #define W_TURN		29
    136 #define W_WIND		30
    137 #define W_FS		31
    138 #define W_GRAP		32
    139 #define W_RIG1		33
    140 #define W_RIG2		34
    141 #define W_RIG3		35
    142 #define W_RIG4		36
    143 #define W_BEGIN		37
    144 #define W_END		38
    145 #define W_DDEAD		39
    146 
    147 #define NLOG 10
    148 struct logs {
    149 	char l_name[20];
    150 	int l_uid;
    151 	int l_shipnum;
    152 	int l_gamenum;
    153 	int l_netpoints;
    154 };
    155 
    156 struct BP {
    157 	short turnsent;
    158 	struct ship *toship;
    159 	short mensent;
    160 };
    161 
    162 struct snag {
    163 	short sn_count;
    164 	short sn_turn;
    165 };
    166 
    167 #define NSCENE	nscene
    168 #define NSHIP	10
    169 #define NBP	3
    170 
    171 #define NNATION	8
    172 #define N_A	0
    173 #define N_B	1
    174 #define N_S	2
    175 #define N_F	3
    176 #define N_J	4
    177 #define N_D	5
    178 #define N_K	6
    179 #define N_O	7
    180 
    181 struct File {
    182 	int index;
    183 	char captain[20];		/* 0 */
    184 	short points;			/* 20 */
    185 	char loadL;			/* 22 */
    186 	char loadR;			/* 24 */
    187 	char readyL;			/* 26 */
    188 	char readyR;			/* 28 */
    189 	struct BP OBP[NBP];		/* 30 */
    190 	struct BP DBP[NBP];		/* 48 */
    191 	char struck;			/* 66 */
    192 	struct ship *captured;		/* 68 */
    193 	short pcrew;			/* 70 */
    194 	char movebuf[10];		/* 72 */
    195 	char drift;			/* 82 */
    196 	short nfoul;
    197 	short ngrap;
    198 	struct snag foul[NSHIP];	/* 84 */
    199 	struct snag grap[NSHIP];	/* 124 */
    200 	char RH;			/* 224 */
    201 	char RG;			/* 226 */
    202 	char RR;			/* 228 */
    203 	char FS;			/* 230 */
    204 	char explode;			/* 232 */
    205 	char sink;			/* 234 */
    206 	char dir;
    207 	short col;
    208 	short row;
    209 	char loadwith;
    210 	char stern;
    211 };
    212 
    213 struct ship {
    214 	char *shipname;			/* 0 */
    215 	struct shipspecs *specs;	/* 2 */
    216 	char nationality;		/* 4 */
    217 	short shiprow;			/* 6 */
    218 	short shipcol;			/* 8 */
    219 	char shipdir;			/* 10 */
    220 	struct File *file;		/* 12 */
    221 };
    222 
    223 struct scenario {
    224 	char winddir;			/* 0 */
    225 	char windspeed;			/* 2 */
    226 	char windchange;		/* 4 */
    227 	char vessels;			/* 12 */
    228 	char *name;			/* 14 */
    229 	struct ship ship[NSHIP];	/* 16 */
    230 };
    231 struct scenario scene[];
    232 int nscene;
    233 
    234 struct shipspecs {
    235 	char bs;
    236 	char fs;
    237 	char ta;
    238 	short guns;
    239 	char class;
    240 	char hull;
    241 	char qual;
    242 	char crew1;
    243 	char crew2;
    244 	char crew3;
    245 	char gunL;
    246 	char gunR;
    247 	char carL;
    248 	char carR;
    249 	char rig1;
    250 	char rig2;
    251 	char rig3;
    252 	char rig4;
    253 	short pts;
    254 };
    255 struct shipspecs specs[];
    256 
    257 struct scenario *cc;		/* the current scenario */
    258 struct ship *ls;		/* &cc->ship[cc->vessels] */
    259 
    260 #define SHIP(s)		(&cc->ship[s])
    261 #define foreachship(sp)	for ((sp) = cc->ship; (sp) < ls; (sp)++)
    262 
    263 struct windeffects {
    264 	char A, B, C, D;
    265 };
    266 struct windeffects WET[7][6];
    267 
    268 struct Tables {
    269 	char H, G, C, R;
    270 };
    271 struct Tables RigTable[11][6];
    272 struct Tables HullTable[11][6];
    273 
    274 char AMMO[9][4];
    275 char HDT[9][10];
    276 char HDTrake[9][10];
    277 char QUAL[9][5];
    278 char MT[9][3];
    279 
    280 char *countryname[];
    281 char *classname[];
    282 char *directionname[];
    283 char *qualname[];
    284 char loadname[];
    285 
    286 char rangeofshot[];
    287 
    288 char dr[], dc[];
    289 
    290 int winddir;
    291 int windspeed;
    292 int turn;
    293 int game;
    294 int alive;
    295 int people;
    296 char hasdriver;
    297 
    298 char *info();
    299 char *quality();
    300 double arctan();
    301 char *saywhat();
    302 struct ship *closestenemy();
    303 
    304 char *calloc();
    305 char *rindex();
    306 char *strcpy();
    307 char *strcat();
    308 char *strncpy();
    309 char *getenv();
    310 char *gets();
    311