extern.h revision 1.21 1 /* $NetBSD: extern.h,v 1.21 2001/01/04 02:43:32 jwise Exp $ */
2
3 /*
4 * Copyright (c) 1983, 1993
5 * The Regents of the University of California. All rights reserved.
6 *
7 * Redistribution and use in source and binary forms, with or without
8 * modification, are permitted provided that the following conditions
9 * are met:
10 * 1. Redistributions of source code must retain the above copyright
11 * notice, this list of conditions and the following disclaimer.
12 * 2. Redistributions in binary form must reproduce the above copyright
13 * notice, this list of conditions and the following disclaimer in the
14 * documentation and/or other materials provided with the distribution.
15 * 3. All advertising materials mentioning features or use of this software
16 * must display the following acknowledgement:
17 * This product includes software developed by the University of
18 * California, Berkeley and its contributors.
19 * 4. Neither the name of the University nor the names of its contributors
20 * may be used to endorse or promote products derived from this software
21 * without specific prior written permission.
22 *
23 * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
24 * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
25 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
26 * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
27 * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
28 * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
29 * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
30 * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
31 * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
32 * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
33 * SUCH DAMAGE.
34 *
35 * @(#)externs.h 8.1 (Berkeley) 5/31/93
36 */
37
38 #include <stdio.h>
39 #include <signal.h>
40 #include <string.h>
41 #include <ctype.h>
42 #include <setjmp.h>
43 #include <sys/types.h>
44 #include "machdep.h"
45
46 /* program mode */
47 extern int mode;
48 extern jmp_buf restart;
49 #define MODE_PLAYER 1
50 #define MODE_DRIVER 2
51 #define MODE_LOGGER 3
52
53 /* command line flags */
54 extern char randomize; /* -x, give first available ship */
55 extern char longfmt; /* -l, print score in long format */
56 extern char nobells; /* -b, don't ring bell before Signal */
57
58 /* other initial modes */
59 extern gid_t gid;
60 extern gid_t egid;
61
62 #define dieroll() ((random()) % 6 + 1)
63 #define sqr(a) ((a) * (a))
64 #define abs(a) ((a) > 0 ? (a) : -(a))
65 #define min(a,b) ((a) < (b) ? (a) : (b))
66
67 #define grappled(a) ((a)->file->ngrap)
68 #define fouled(a) ((a)->file->nfoul)
69 #define snagged(a) (grappled(a) + fouled(a))
70
71 #define grappled2(a, b) ((a)->file->grap[(b)->file->index].sn_count)
72 #define fouled2(a, b) ((a)->file->foul[(b)->file->index].sn_count)
73 #define snagged2(a, b) (grappled2(a, b) + fouled2(a, b))
74
75 #define Xgrappled2(a, b) ((a)->file->grap[(b)->file->index].sn_turn < turn-1 ? grappled2(a, b) : 0)
76 #define Xfouled2(a, b) ((a)->file->foul[(b)->file->index].sn_turn < turn-1 ? fouled2(a, b) : 0)
77 #define Xsnagged2(a, b) (Xgrappled2(a, b) + Xfouled2(a, b))
78
79 #define cleangrapple(a, b, c) Cleansnag(a, b, c, 1)
80 #define cleanfoul(a, b, c) Cleansnag(a, b, c, 2)
81 #define cleansnag(a, b, c) Cleansnag(a, b, c, 3)
82
83 #define sterncolour(sp) ((sp)->file->stern+'0'-((sp)->file->captured?10:0))
84 #define sternrow(sp) ((sp)->file->row + dr[(sp)->file->dir])
85 #define sterncol(sp) ((sp)->file->col + dc[(sp)->file->dir])
86
87 #define capship(sp) ((sp)->file->captured?(sp)->file->captured:(sp))
88
89 #define readyname(r) ((r) & R_LOADING ? '*' : ((r) & R_INITIAL ? '!' : ' '))
90
91 /* loadL and loadR, should match loadname[] */
92 #define L_EMPTY 0 /* should be 0, don't change */
93 #define L_GRAPE 1
94 #define L_CHAIN 2
95 #define L_ROUND 3
96 #define L_DOUBLE 4
97 #define L_EXPLODE 5
98
99 /*
100 * readyL and readyR, these are bits, except R_EMPTY
101 */
102 #define R_EMPTY 0 /* not loaded and not loading */
103 #define R_LOADING 1 /* loading */
104 #define R_DOUBLE 2 /* loading double */
105 #define R_LOADED 4 /* loaded */
106 #define R_INITIAL 8 /* loaded initial */
107
108 #define HULL 0
109 #define RIGGING 1
110
111 #define W_CAPTAIN 1
112 #define W_CAPTURED 2
113 #define W_CLASS 3
114 #define W_CREW 4
115 #define W_DBP 5
116 #define W_DRIFT 6
117 #define W_EXPLODE 7
118 #define W_FILE 8
119 #define W_FOUL 9
120 #define W_GUNL 10
121 #define W_GUNR 11
122 #define W_HULL 12
123 #define W_MOVE 13
124 #define W_OBP 14
125 #define W_PCREW 15
126 #define W_UNFOUL 16
127 #define W_POINTS 17
128 #define W_QUAL 18
129 #define W_UNGRAP 19
130 #define W_RIGG 20
131 #define W_COL 21
132 #define W_DIR 22
133 #define W_ROW 23
134 #define W_SIGNAL 24
135 #define W_SINK 25
136 #define W_STRUCK 26
137 #define W_TA 27
138 #define W_ALIVE 28
139 #define W_TURN 29
140 #define W_WIND 30
141 #define W_FS 31
142 #define W_GRAP 32
143 #define W_RIG1 33
144 #define W_RIG2 34
145 #define W_RIG3 35
146 #define W_RIG4 36
147 #define W_BEGIN 37
148 #define W_END 38
149 #define W_DDEAD 39
150
151 #define NLOG 10
152 struct logs {
153 char l_name[20];
154 int l_uid;
155 int l_shipnum;
156 int l_gamenum;
157 int l_netpoints;
158 };
159
160 struct BP {
161 short turnsent;
162 struct ship *toship;
163 short mensent;
164 };
165
166 struct snag {
167 short sn_count;
168 short sn_turn;
169 };
170
171 #define NSCENE nscene
172 #define NSHIP 10
173 #define NBP 3
174
175 #define NNATION 8
176 #define N_A 0
177 #define N_B 1
178 #define N_S 2
179 #define N_F 3
180 #define N_J 4
181 #define N_D 5
182 #define N_K 6
183 #define N_O 7
184
185 struct File {
186 int index;
187 char captain[20]; /* 0 */
188 short points; /* 20 */
189 unsigned char loadL; /* 22 */
190 unsigned char loadR; /* 24 */
191 unsigned char readyL; /* 26 */
192 unsigned char readyR; /* 28 */
193 struct BP OBP[NBP]; /* 30 */
194 struct BP DBP[NBP]; /* 48 */
195 char struck; /* 66 */
196 struct ship *captured; /* 68 */
197 short pcrew; /* 70 */
198 char movebuf[10]; /* 72 */
199 char drift; /* 82 */
200 short nfoul;
201 short ngrap;
202 struct snag foul[NSHIP]; /* 84 */
203 struct snag grap[NSHIP]; /* 124 */
204 char RH; /* 224 */
205 char RG; /* 226 */
206 char RR; /* 228 */
207 char FS; /* 230 */
208 char explode; /* 232 */
209 char sink; /* 234 */
210 unsigned char dir;
211 short col;
212 short row;
213 char loadwith;
214 char stern;
215 };
216
217 struct ship {
218 const char *shipname; /* 0 */
219 struct shipspecs *specs; /* 2 */
220 unsigned char nationality; /* 4 */
221 short shiprow; /* 6 */
222 short shipcol; /* 8 */
223 char shipdir; /* 10 */
224 struct File *file; /* 12 */
225 };
226
227 struct scenario {
228 char winddir; /* 0 */
229 char windspeed; /* 2 */
230 char windchange; /* 4 */
231 unsigned char vessels; /* 12 */
232 const char *name; /* 14 */
233 struct ship ship[NSHIP]; /* 16 */
234 };
235 extern struct scenario scene[];
236 extern int nscene;
237
238 struct shipspecs {
239 char bs;
240 char fs;
241 char ta;
242 short guns;
243 unsigned char class;
244 char hull;
245 unsigned char qual;
246 char crew1;
247 char crew2;
248 char crew3;
249 char gunL;
250 char gunR;
251 char carL;
252 char carR;
253 int rig1;
254 int rig2;
255 int rig3;
256 int rig4;
257 short pts;
258 };
259 extern struct shipspecs specs[];
260
261 extern struct scenario *cc; /* the current scenario */
262 extern struct ship *ls; /* &cc->ship[cc->vessels] */
263
264 #define SHIP(s) (&cc->ship[s])
265 #define foreachship(sp) for ((sp) = cc->ship; (sp) < ls; (sp)++)
266
267 struct windeffects {
268 char A, B, C, D;
269 };
270 extern const struct windeffects WET[7][6];
271
272 struct Tables {
273 char H, G, C, R;
274 };
275 extern const struct Tables RigTable[11][6];
276 extern const struct Tables HullTable[11][6];
277
278 extern const char AMMO[9][4];
279 extern const char HDT[9][10];
280 extern const char HDTrake[9][10];
281 extern const char QUAL[9][5];
282 extern const char MT[9][3];
283
284 extern const char *const countryname[];
285 extern const char *const classname[];
286 extern const char *const directionname[];
287 extern const char *const qualname[];
288 extern const char loadname[];
289
290 extern const char rangeofshot[];
291
292 extern const char dr[], dc[];
293
294 extern int winddir;
295 extern int windspeed;
296 extern int turn;
297 extern int game;
298 extern int alive;
299 extern int people;
300 extern char hasdriver;
301
302 /* assorted.c */
303 void table (int, int, int, struct ship *, struct ship *, int);
304 void Cleansnag (struct ship *, struct ship *, int, int);
305
306 /* dr_1.c */
307 void unfoul (void);
308 void boardcomp (void);
309 void resolve (void);
310 void compcombat (void);
311 int next (void);
312
313 /* dr_2.c */
314 void thinkofgrapples (void);
315 void checkup (void);
316 void prizecheck (void);
317 void closeon (struct ship *, struct ship *, char *, int, int, int);
318
319 /* dr_3.c */
320 void moveall (void);
321 void sendbp (struct ship *, struct ship *, int, int);
322 int is_toughmelee (struct ship *, struct ship *, int, int);
323 void reload (void);
324 void checksails (void);
325
326 /* dr_4.c */
327 void ungrap (struct ship *, struct ship *);
328 void grap (struct ship *, struct ship *);
329
330 /* dr_5.c */
331 void subtract (struct ship *, int, int [3], struct ship *, int);
332 int mensent (struct ship *, struct ship *, int[3], struct ship **, int *,
333 int);
334
335 /* dr_main.c */
336 int dr_main (void);
337
338 /* game.c */
339 int maxturns (struct ship *, char *);
340 int maxmove (struct ship *, int, int);
341
342 /* lo_main.c */
343 int lo_main (void);
344
345 /* misc.c */
346 int range (struct ship *, struct ship *);
347 struct ship *closestenemy (struct ship *, int, int);
348 int gunsbear (struct ship *, struct ship *);
349 int portside (struct ship *, struct ship *, int);
350 int colours (struct ship *);
351 void logger (struct ship *);
352
353 /* parties.c */
354 int meleeing (struct ship *, struct ship *);
355 int boarding (struct ship *, int);
356 void unboard (struct ship *, struct ship *, int);
357
358 /* pl_1.c */
359 void leave (int) __attribute__((__noreturn__));
360 void choke (int) __attribute__((__noreturn__));
361 void child (int);
362
363 /* pl_2.c */
364 void play (void) __attribute__((__noreturn__));
365
366 /* pl_3.c */
367 void acceptcombat (void);
368 void grapungrap (void);
369 void unfoulplayer (void);
370
371 /* pl_4.c */
372 void changesail (void);
373 void acceptsignal (void);
374 void lookout (void);
375 const char *saywhat (struct ship *, int);
376 void eyeball (struct ship *);
377
378 /* pl_5.c */
379 void acceptmove (void);
380 void acceptboard (void);
381
382 /* pl_6.c */
383 void repair (void);
384 void loadplayer (void);
385
386 /* pl_7.c */
387 void initscreen (void);
388 void cleanupscreen (void);
389 void newturn (int);
390 void Signal (const char *, struct ship *, ...)
391 __attribute__((__format__(__printf__,1,3)));
392 void Msg (const char *, ...)
393 __attribute__((__format__(__printf__,1,2)));
394 void prompt (const char *, struct ship *);
395 int sgetch (const char *, struct ship *, int);
396 void sgetstr (const char *, char *, int);
397 void draw_screen (void);
398 void draw_view (void);
399 void draw_turn (void);
400 void draw_stat (void);
401 void draw_slot (void);
402 void draw_board (void);
403 void centerview (void);
404 void upview (void);
405 void downview (void);
406 void leftview (void);
407 void rightview (void);
408
409 /* pl_main.c */
410 int pl_main (void);
411
412 /* sync.c */
413 void fmtship (char *, size_t, const char *, struct ship *);
414 void makesignal (struct ship *, const char *, struct ship *, ...)
415 __attribute__((__format__(__printf__,2,4)));
416 void makemsg (struct ship *, const char *, ...)
417 __attribute__((__format__(__printf__,2,3)));
418 int sync_exists (int);
419 int sync_open (void);
420 void sync_close (int);
421 void Write (int, struct ship *, long, long, long, long);
422 void Writestr (int, struct ship *, const char *);
423 int Sync (void);
424