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game.c revision 1.1.1.2
      1      1.1  cgd /*
      2  1.1.1.2  cgd  * Copyright (c) 1983, 1993
      3  1.1.1.2  cgd  *	The Regents of the University of California.  All rights reserved.
      4      1.1  cgd  *
      5      1.1  cgd  * Redistribution and use in source and binary forms, with or without
      6      1.1  cgd  * modification, are permitted provided that the following conditions
      7      1.1  cgd  * are met:
      8      1.1  cgd  * 1. Redistributions of source code must retain the above copyright
      9      1.1  cgd  *    notice, this list of conditions and the following disclaimer.
     10      1.1  cgd  * 2. Redistributions in binary form must reproduce the above copyright
     11      1.1  cgd  *    notice, this list of conditions and the following disclaimer in the
     12      1.1  cgd  *    documentation and/or other materials provided with the distribution.
     13      1.1  cgd  * 3. All advertising materials mentioning features or use of this software
     14      1.1  cgd  *    must display the following acknowledgement:
     15      1.1  cgd  *	This product includes software developed by the University of
     16      1.1  cgd  *	California, Berkeley and its contributors.
     17      1.1  cgd  * 4. Neither the name of the University nor the names of its contributors
     18      1.1  cgd  *    may be used to endorse or promote products derived from this software
     19      1.1  cgd  *    without specific prior written permission.
     20      1.1  cgd  *
     21      1.1  cgd  * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
     22      1.1  cgd  * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
     23      1.1  cgd  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
     24      1.1  cgd  * ARE DISCLAIMED.  IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
     25      1.1  cgd  * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
     26      1.1  cgd  * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
     27      1.1  cgd  * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
     28      1.1  cgd  * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
     29      1.1  cgd  * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
     30      1.1  cgd  * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
     31      1.1  cgd  * SUCH DAMAGE.
     32      1.1  cgd  */
     33      1.1  cgd 
     34      1.1  cgd #ifndef lint
     35  1.1.1.2  cgd static char sccsid[] = "@(#)game.c	8.1 (Berkeley) 5/31/93";
     36      1.1  cgd #endif /* not lint */
     37      1.1  cgd 
     38      1.1  cgd #include "externs.h"
     39      1.1  cgd 
     40      1.1  cgd maxturns(ship, af)
     41      1.1  cgd register struct ship *ship;
     42      1.1  cgd char *af;
     43      1.1  cgd {
     44      1.1  cgd 	register int turns;
     45      1.1  cgd 
     46      1.1  cgd 	turns = ship->specs->ta;
     47      1.1  cgd 	if (*af = (ship->file->drift > 1 && turns)) {
     48      1.1  cgd 		turns--;
     49      1.1  cgd 		if (ship->file->FS == 1)
     50      1.1  cgd 			turns = 0;
     51      1.1  cgd 	}
     52      1.1  cgd 	return turns;
     53      1.1  cgd }
     54      1.1  cgd 
     55      1.1  cgd maxmove(ship, dir, fs)
     56      1.1  cgd register struct ship *ship;
     57      1.1  cgd int dir, fs;
     58      1.1  cgd {
     59      1.1  cgd 	register int riggone = 0, Move, flank = 0;
     60      1.1  cgd 
     61      1.1  cgd 	Move = ship->specs->bs;
     62      1.1  cgd 	if (!ship->specs->rig1)
     63      1.1  cgd 		riggone++;
     64      1.1  cgd 	if (!ship->specs->rig2)
     65      1.1  cgd 		riggone++;
     66      1.1  cgd 	if (!ship->specs->rig3)
     67      1.1  cgd 		riggone++;
     68      1.1  cgd 	if (!ship->specs->rig4)
     69      1.1  cgd 		riggone++;
     70      1.1  cgd 	if ((ship->file->FS || fs) && fs != -1) {
     71      1.1  cgd 		flank = 1;
     72      1.1  cgd 		Move = ship->specs->fs;
     73      1.1  cgd 	}
     74      1.1  cgd 	if (dir == winddir)
     75      1.1  cgd 		Move -= 1 + WET[windspeed][ship->specs->class-1].B;
     76      1.1  cgd 	else if (dir == winddir + 2 || dir == winddir - 2 || dir == winddir - 6 || dir == winddir + 6)
     77      1.1  cgd 		Move -= 1 + WET[windspeed][ship->specs->class-1].C;
     78      1.1  cgd 	else if (dir == winddir + 3 || dir == winddir - 3 || dir == winddir - 5 || dir == winddir + 5)
     79      1.1  cgd 		Move = (flank ? 2 : 1) - WET[windspeed][ship->specs->class-1].D;
     80      1.1  cgd 	else if (dir == winddir + 4 || dir == winddir - 4)
     81      1.1  cgd 		Move = 0;
     82      1.1  cgd 	else
     83      1.1  cgd 		Move -= WET[windspeed][ship->specs->class-1].A;
     84      1.1  cgd 	Move -= riggone;
     85      1.1  cgd 	Move = Move < 0 ? 0 : Move;
     86      1.1  cgd 	return(Move);
     87      1.1  cgd }
     88