game.c revision 1.9 1 1.9 jwise /* $NetBSD: game.c,v 1.9 2001/01/04 03:51:24 jwise Exp $ */
2 1.3 cgd
3 1.1 cgd /*
4 1.3 cgd * Copyright (c) 1983, 1993
5 1.3 cgd * The Regents of the University of California. All rights reserved.
6 1.1 cgd *
7 1.1 cgd * Redistribution and use in source and binary forms, with or without
8 1.1 cgd * modification, are permitted provided that the following conditions
9 1.1 cgd * are met:
10 1.1 cgd * 1. Redistributions of source code must retain the above copyright
11 1.1 cgd * notice, this list of conditions and the following disclaimer.
12 1.1 cgd * 2. Redistributions in binary form must reproduce the above copyright
13 1.1 cgd * notice, this list of conditions and the following disclaimer in the
14 1.1 cgd * documentation and/or other materials provided with the distribution.
15 1.1 cgd * 3. All advertising materials mentioning features or use of this software
16 1.1 cgd * must display the following acknowledgement:
17 1.1 cgd * This product includes software developed by the University of
18 1.1 cgd * California, Berkeley and its contributors.
19 1.1 cgd * 4. Neither the name of the University nor the names of its contributors
20 1.1 cgd * may be used to endorse or promote products derived from this software
21 1.1 cgd * without specific prior written permission.
22 1.1 cgd *
23 1.1 cgd * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
24 1.1 cgd * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
25 1.1 cgd * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
26 1.1 cgd * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
27 1.1 cgd * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
28 1.1 cgd * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
29 1.1 cgd * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
30 1.1 cgd * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
31 1.1 cgd * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
32 1.1 cgd * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
33 1.1 cgd * SUCH DAMAGE.
34 1.1 cgd */
35 1.1 cgd
36 1.5 christos #include <sys/cdefs.h>
37 1.1 cgd #ifndef lint
38 1.3 cgd #if 0
39 1.4 tls static char sccsid[] = "@(#)game.c 8.2 (Berkeley) 4/28/95";
40 1.3 cgd #else
41 1.9 jwise __RCSID("$NetBSD: game.c,v 1.9 2001/01/04 03:51:24 jwise Exp $");
42 1.3 cgd #endif
43 1.1 cgd #endif /* not lint */
44 1.1 cgd
45 1.9 jwise #include <sys/types.h>
46 1.4 tls #include "extern.h"
47 1.8 jwise
48 1.8 jwise int maxturns(struct ship *, char *);
49 1.8 jwise int maxmove(struct ship *, int, int);
50 1.1 cgd
51 1.5 christos int
52 1.7 jwise maxturns(struct ship *ship, char *af)
53 1.1 cgd {
54 1.5 christos int turns;
55 1.1 cgd
56 1.1 cgd turns = ship->specs->ta;
57 1.6 jsm *af = (ship->file->drift > 1 && turns);
58 1.6 jsm if (*af != '\0') {
59 1.1 cgd turns--;
60 1.1 cgd if (ship->file->FS == 1)
61 1.1 cgd turns = 0;
62 1.1 cgd }
63 1.1 cgd return turns;
64 1.1 cgd }
65 1.1 cgd
66 1.5 christos int
67 1.7 jwise maxmove(struct ship *ship, int dir, int fs)
68 1.1 cgd {
69 1.5 christos int riggone = 0, Move, flank = 0;
70 1.1 cgd
71 1.1 cgd Move = ship->specs->bs;
72 1.1 cgd if (!ship->specs->rig1)
73 1.1 cgd riggone++;
74 1.1 cgd if (!ship->specs->rig2)
75 1.1 cgd riggone++;
76 1.1 cgd if (!ship->specs->rig3)
77 1.1 cgd riggone++;
78 1.1 cgd if (!ship->specs->rig4)
79 1.1 cgd riggone++;
80 1.1 cgd if ((ship->file->FS || fs) && fs != -1) {
81 1.1 cgd flank = 1;
82 1.1 cgd Move = ship->specs->fs;
83 1.1 cgd }
84 1.1 cgd if (dir == winddir)
85 1.1 cgd Move -= 1 + WET[windspeed][ship->specs->class-1].B;
86 1.1 cgd else if (dir == winddir + 2 || dir == winddir - 2 || dir == winddir - 6 || dir == winddir + 6)
87 1.1 cgd Move -= 1 + WET[windspeed][ship->specs->class-1].C;
88 1.1 cgd else if (dir == winddir + 3 || dir == winddir - 3 || dir == winddir - 5 || dir == winddir + 5)
89 1.1 cgd Move = (flank ? 2 : 1) - WET[windspeed][ship->specs->class-1].D;
90 1.1 cgd else if (dir == winddir + 4 || dir == winddir - 4)
91 1.1 cgd Move = 0;
92 1.1 cgd else
93 1.1 cgd Move -= WET[windspeed][ship->specs->class-1].A;
94 1.1 cgd Move -= riggone;
95 1.1 cgd Move = Move < 0 ? 0 : Move;
96 1.1 cgd return(Move);
97 1.1 cgd }
98