1 1.20 dholland /* $NetBSD: pl_3.c,v 1.20 2009/03/15 03:33:56 dholland Exp $ */ 2 1.3 cgd 3 1.1 cgd /* 4 1.3 cgd * Copyright (c) 1983, 1993 5 1.3 cgd * The Regents of the University of California. All rights reserved. 6 1.1 cgd * 7 1.1 cgd * Redistribution and use in source and binary forms, with or without 8 1.1 cgd * modification, are permitted provided that the following conditions 9 1.1 cgd * are met: 10 1.1 cgd * 1. Redistributions of source code must retain the above copyright 11 1.1 cgd * notice, this list of conditions and the following disclaimer. 12 1.1 cgd * 2. Redistributions in binary form must reproduce the above copyright 13 1.1 cgd * notice, this list of conditions and the following disclaimer in the 14 1.1 cgd * documentation and/or other materials provided with the distribution. 15 1.17 agc * 3. Neither the name of the University nor the names of its contributors 16 1.1 cgd * may be used to endorse or promote products derived from this software 17 1.1 cgd * without specific prior written permission. 18 1.1 cgd * 19 1.1 cgd * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND 20 1.1 cgd * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE 21 1.1 cgd * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE 22 1.1 cgd * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE 23 1.1 cgd * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL 24 1.1 cgd * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS 25 1.1 cgd * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) 26 1.1 cgd * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT 27 1.1 cgd * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY 28 1.1 cgd * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF 29 1.1 cgd * SUCH DAMAGE. 30 1.1 cgd */ 31 1.1 cgd 32 1.4 christos #include <sys/cdefs.h> 33 1.1 cgd #ifndef lint 34 1.3 cgd #if 0 35 1.3 cgd static char sccsid[] = "@(#)pl_3.c 8.1 (Berkeley) 5/31/93"; 36 1.3 cgd #else 37 1.20 dholland __RCSID("$NetBSD: pl_3.c,v 1.20 2009/03/15 03:33:56 dholland Exp $"); 38 1.3 cgd #endif 39 1.1 cgd #endif /* not lint */ 40 1.1 cgd 41 1.13 jwise #include <signal.h> 42 1.12 jwise #include <stdlib.h> 43 1.14 jwise #include "extern.h" 44 1.1 cgd #include "player.h" 45 1.1 cgd 46 1.4 christos void 47 1.10 jwise acceptcombat(void) 48 1.1 cgd { 49 1.1 cgd int men = 0; 50 1.1 cgd int target, temp; 51 1.1 cgd int n, r; 52 1.1 cgd int index, rakehim, sternrake; 53 1.1 cgd int hhits = 0, ghits = 0, rhits = 0, chits = 0; 54 1.1 cgd int crew[3]; 55 1.1 cgd int load; 56 1.1 cgd int guns, car, ready, shootat, hit; 57 1.1 cgd int roll; 58 1.1 cgd struct ship *closest; 59 1.1 cgd 60 1.1 cgd crew[0] = mc->crew1; 61 1.1 cgd crew[1] = mc->crew2; 62 1.1 cgd crew[2] = mc->crew3; 63 1.1 cgd for (n = 0; n < 3; n++) { 64 1.1 cgd if (mf->OBP[n].turnsent) 65 1.1 cgd men += mf->OBP[n].mensent; 66 1.1 cgd } 67 1.1 cgd for (n = 0; n < 3; n++) { 68 1.1 cgd if (mf->DBP[n].turnsent) 69 1.1 cgd men += mf->DBP[n].mensent; 70 1.1 cgd } 71 1.1 cgd if (men) { 72 1.1 cgd crew[0] = men/100 ? 0 : crew[0] != 0; 73 1.1 cgd crew[1] = (men%100)/10 ? 0 : crew[1] != 0; 74 1.1 cgd crew[2] = men%10 ? 0 : crew[2] != 0; 75 1.1 cgd } 76 1.1 cgd for (r = 0; r < 2; r++) { 77 1.1 cgd if (r) { 78 1.1 cgd ready = mf->readyR; 79 1.1 cgd load = mf->loadR; 80 1.1 cgd guns = mc->gunR; 81 1.1 cgd car = mc->carR; 82 1.1 cgd } else { 83 1.1 cgd ready = mf->readyL; 84 1.1 cgd load = mf->loadL; 85 1.1 cgd guns = mc->gunL; 86 1.1 cgd car = mc->carL; 87 1.1 cgd } 88 1.18 dholland if ((!guns && !car) || load == L_EMPTY || 89 1.18 dholland (ready & R_LOADED) == 0) 90 1.1 cgd goto cant; 91 1.1 cgd if (mf->struck || !crew[2]) 92 1.1 cgd goto cant; 93 1.1 cgd closest = closestenemy(ms, (r ? 'r' : 'l'), 1); 94 1.1 cgd if (closest == 0) 95 1.1 cgd goto cant; 96 1.1 cgd if (closest->file->struck) 97 1.1 cgd goto cant; 98 1.1 cgd target = range(ms, closest); 99 1.4 christos if (target > rangeofshot[load] || (!guns && target >= 3)) 100 1.1 cgd goto cant; 101 1.5 christos Signal("$$ within range of %s broadside.", 102 1.1 cgd closest, r ? "right" : "left"); 103 1.1 cgd if (load > L_CHAIN && target < 6) { 104 1.1 cgd switch (sgetch("Aim for hull or rigging? ", 105 1.1 cgd (struct ship *)0, 1)) { 106 1.1 cgd case 'r': 107 1.1 cgd shootat = RIGGING; 108 1.1 cgd break; 109 1.1 cgd case 'h': 110 1.1 cgd shootat = HULL; 111 1.1 cgd break; 112 1.1 cgd default: 113 1.1 cgd shootat = -1; 114 1.4 christos Msg("'Avast there! Hold your fire.'"); 115 1.1 cgd } 116 1.1 cgd } else { 117 1.1 cgd if (sgetch("Fire? ", (struct ship *)0, 1) == 'n') { 118 1.1 cgd shootat = -1; 119 1.4 christos Msg("Belay that! Hold your fire."); 120 1.1 cgd } else 121 1.1 cgd shootat = RIGGING; 122 1.1 cgd } 123 1.1 cgd if (shootat == -1) 124 1.1 cgd continue; 125 1.1 cgd fired = 1; 126 1.1 cgd rakehim = gunsbear(ms, closest) && !gunsbear(closest, ms); 127 1.1 cgd temp = portside(closest, ms, 1) - closest->file->dir + 1; 128 1.1 cgd if (temp < 1) 129 1.1 cgd temp += 8; 130 1.1 cgd else if (temp > 8) 131 1.1 cgd temp -= 8; 132 1.1 cgd sternrake = temp > 4 && temp < 6; 133 1.6 veego if (rakehim) { 134 1.1 cgd if (!sternrake) 135 1.5 christos Msg("Raking the %s!", closest->shipname); 136 1.1 cgd else 137 1.5 christos Msg("Stern Rake! %s splintering!", 138 1.5 christos closest->shipname); 139 1.6 veego } 140 1.1 cgd index = guns; 141 1.1 cgd if (target < 3) 142 1.1 cgd index += car; 143 1.1 cgd index = (index - 1)/3; 144 1.1 cgd index = index > 8 ? 8 : index; 145 1.1 cgd if (!rakehim) 146 1.1 cgd hit = HDT[index][target-1]; 147 1.1 cgd else 148 1.1 cgd hit = HDTrake[index][target-1]; 149 1.1 cgd if (rakehim && sternrake) 150 1.1 cgd hit++; 151 1.1 cgd hit += QUAL[index][mc->qual-1]; 152 1.1 cgd for (n = 0; n < 3 && mf->captured == 0; n++) 153 1.6 veego if (!crew[n]) { 154 1.1 cgd if (index <= 5) 155 1.1 cgd hit--; 156 1.1 cgd else 157 1.1 cgd hit -= 2; 158 1.6 veego } 159 1.6 veego if (ready & R_INITIAL) { 160 1.1 cgd if (index <= 3) 161 1.1 cgd hit++; 162 1.1 cgd else 163 1.1 cgd hit += 2; 164 1.6 veego } 165 1.6 veego if (mf->captured != 0) { 166 1.1 cgd if (index <= 1) 167 1.1 cgd hit--; 168 1.1 cgd else 169 1.1 cgd hit -= 2; 170 1.6 veego } 171 1.1 cgd hit += AMMO[index][load - 1]; 172 1.1 cgd if (((temp = mc->class) >= 5 || temp == 1) && windspeed == 5) 173 1.1 cgd hit--; 174 1.1 cgd if (windspeed == 6 && temp == 4) 175 1.1 cgd hit -= 2; 176 1.1 cgd if (windspeed == 6 && temp <= 3) 177 1.1 cgd hit--; 178 1.1 cgd if (hit >= 0) { 179 1.9 jwise roll = dieroll(); 180 1.1 cgd if (load == L_GRAPE) 181 1.1 cgd chits = hit; 182 1.1 cgd else { 183 1.8 jsm const struct Tables *t; 184 1.1 cgd if (hit > 10) 185 1.1 cgd hit = 10; 186 1.1 cgd t = &(shootat == RIGGING ? RigTable : HullTable) 187 1.1 cgd [hit][roll-1]; 188 1.1 cgd chits = t->C; 189 1.1 cgd rhits = t->R; 190 1.1 cgd hhits = t->H; 191 1.1 cgd ghits = t->G; 192 1.1 cgd if (closest->file->FS) 193 1.1 cgd rhits *= 2; 194 1.1 cgd if (load == L_CHAIN) { 195 1.1 cgd ghits = 0; 196 1.1 cgd hhits = 0; 197 1.1 cgd } 198 1.1 cgd } 199 1.15 jwise table(ms, closest, shootat, load, hit, roll); 200 1.1 cgd } 201 1.4 christos Msg("Damage inflicted on the %s:", closest->shipname); 202 1.4 christos Msg("\t%d HULL, %d GUNS, %d CREW, %d RIGGING", 203 1.4 christos hhits, ghits, chits, rhits); 204 1.1 cgd if (!r) { 205 1.1 cgd mf->loadL = L_EMPTY; 206 1.1 cgd mf->readyL = R_EMPTY; 207 1.1 cgd } else { 208 1.1 cgd mf->loadR = L_EMPTY; 209 1.1 cgd mf->readyR = R_EMPTY; 210 1.1 cgd } 211 1.1 cgd continue; 212 1.1 cgd cant: 213 1.4 christos Msg("Unable to fire %s broadside", r ? "right" : "left"); 214 1.1 cgd } 215 1.1 cgd } 216 1.1 cgd 217 1.4 christos void 218 1.10 jwise grapungrap(void) 219 1.1 cgd { 220 1.4 christos struct ship *sp; 221 1.4 christos int i; 222 1.1 cgd 223 1.1 cgd foreachship(sp) { 224 1.1 cgd if (sp == ms || sp->file->dir == 0) 225 1.1 cgd continue; 226 1.1 cgd if (range(ms, sp) > 1 && !grappled2(ms, sp)) 227 1.1 cgd continue; 228 1.5 christos switch (sgetch("Attempt to grapple or ungrapple $$: ", 229 1.1 cgd sp, 1)) { 230 1.1 cgd case 'g': 231 1.9 jwise if (dieroll() < 3 232 1.1 cgd || ms->nationality == capship(sp)->nationality) { 233 1.19 dholland send_grap(ms, sp->file->index); 234 1.19 dholland send_grap(sp, player); 235 1.4 christos Msg("Attempt succeeds!"); 236 1.5 christos makesignal(ms, "grappled with $$", sp); 237 1.1 cgd } else 238 1.4 christos Msg("Attempt fails."); 239 1.1 cgd break; 240 1.1 cgd case 'u': 241 1.1 cgd for (i = grappled2(ms, sp); --i >= 0;) { 242 1.1 cgd if (ms->nationality 243 1.1 cgd == capship(sp)->nationality 244 1.9 jwise || dieroll() < 3) { 245 1.1 cgd cleangrapple(ms, sp, 0); 246 1.4 christos Msg("Attempt succeeds!"); 247 1.5 christos makesignal(ms, "ungrappling with $$", 248 1.1 cgd sp); 249 1.1 cgd } else 250 1.4 christos Msg("Attempt fails."); 251 1.1 cgd } 252 1.1 cgd break; 253 1.1 cgd } 254 1.1 cgd } 255 1.1 cgd } 256 1.1 cgd 257 1.4 christos void 258 1.10 jwise unfoulplayer(void) 259 1.1 cgd { 260 1.4 christos struct ship *to; 261 1.4 christos int i; 262 1.1 cgd 263 1.1 cgd foreachship(to) { 264 1.1 cgd if (fouled2(ms, to) == 0) 265 1.1 cgd continue; 266 1.5 christos if (sgetch("Attempt to unfoul with the $$? ", to, 1) != 'y') 267 1.1 cgd continue; 268 1.1 cgd for (i = fouled2(ms, to); --i >= 0;) { 269 1.9 jwise if (dieroll() <= 2) { 270 1.1 cgd cleanfoul(ms, to, 0); 271 1.4 christos Msg("Attempt succeeds!"); 272 1.5 christos makesignal(ms, "Unfouling $$", to); 273 1.1 cgd } else 274 1.4 christos Msg("Attempt fails."); 275 1.1 cgd } 276 1.1 cgd } 277 1.1 cgd } 278