Home | History | Annotate | Line # | Download | only in tetris
scores.c revision 1.11
      1  1.11    wiz /*	$NetBSD: scores.c,v 1.11 2002/06/02 22:17:38 wiz Exp $	*/
      2   1.2    cgd 
      3   1.1    cgd /*-
      4   1.1    cgd  * Copyright (c) 1992, 1993
      5   1.1    cgd  *	The Regents of the University of California.  All rights reserved.
      6   1.1    cgd  *
      7   1.1    cgd  * This code is derived from software contributed to Berkeley by
      8   1.1    cgd  * Chris Torek and Darren F. Provine.
      9   1.1    cgd  *
     10   1.1    cgd  * Redistribution and use in source and binary forms, with or without
     11   1.1    cgd  * modification, are permitted provided that the following conditions
     12   1.1    cgd  * are met:
     13   1.1    cgd  * 1. Redistributions of source code must retain the above copyright
     14   1.1    cgd  *    notice, this list of conditions and the following disclaimer.
     15   1.1    cgd  * 2. Redistributions in binary form must reproduce the above copyright
     16   1.1    cgd  *    notice, this list of conditions and the following disclaimer in the
     17   1.1    cgd  *    documentation and/or other materials provided with the distribution.
     18   1.1    cgd  * 3. All advertising materials mentioning features or use of this software
     19   1.1    cgd  *    must display the following acknowledgement:
     20   1.1    cgd  *	This product includes software developed by the University of
     21   1.1    cgd  *	California, Berkeley and its contributors.
     22   1.1    cgd  * 4. Neither the name of the University nor the names of its contributors
     23   1.1    cgd  *    may be used to endorse or promote products derived from this software
     24   1.1    cgd  *    without specific prior written permission.
     25   1.1    cgd  *
     26   1.1    cgd  * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
     27   1.1    cgd  * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
     28   1.1    cgd  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
     29   1.1    cgd  * ARE DISCLAIMED.  IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
     30   1.1    cgd  * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
     31   1.1    cgd  * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
     32   1.1    cgd  * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
     33   1.1    cgd  * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
     34   1.1    cgd  * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
     35   1.1    cgd  * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
     36   1.1    cgd  * SUCH DAMAGE.
     37   1.1    cgd  *
     38   1.1    cgd  *	@(#)scores.c	8.1 (Berkeley) 5/31/93
     39   1.1    cgd  */
     40   1.1    cgd 
     41   1.1    cgd /*
     42   1.1    cgd  * Score code for Tetris, by Darren Provine (kilroy (at) gboro.glassboro.edu)
     43   1.1    cgd  * modified 22 January 1992, to limit the number of entries any one
     44   1.1    cgd  * person has.
     45   1.1    cgd  *
     46   1.1    cgd  * Major whacks since then.
     47   1.1    cgd  */
     48   1.7    jsm #include <err.h>
     49   1.1    cgd #include <errno.h>
     50   1.1    cgd #include <fcntl.h>
     51   1.1    cgd #include <pwd.h>
     52   1.1    cgd #include <stdio.h>
     53   1.1    cgd #include <stdlib.h>
     54   1.1    cgd #include <string.h>
     55   1.6    jsm #include <sys/stat.h>
     56   1.1    cgd #include <time.h>
     57   1.4  lukem #include <termcap.h>
     58   1.1    cgd #include <unistd.h>
     59   1.1    cgd 
     60   1.1    cgd #include "pathnames.h"
     61   1.1    cgd #include "screen.h"
     62   1.1    cgd #include "scores.h"
     63   1.1    cgd #include "tetris.h"
     64   1.1    cgd 
     65   1.1    cgd /*
     66   1.1    cgd  * Within this code, we can hang onto one extra "high score", leaving
     67   1.1    cgd  * room for our current score (whether or not it is high).
     68   1.1    cgd  *
     69   1.1    cgd  * We also sometimes keep tabs on the "highest" score on each level.
     70   1.1    cgd  * As long as the scores are kept sorted, this is simply the first one at
     71   1.1    cgd  * that level.
     72   1.1    cgd  */
     73   1.1    cgd #define NUMSPOTS (MAXHISCORES + 1)
     74   1.1    cgd #define	NLEVELS (MAXLEVEL + 1)
     75   1.1    cgd 
     76   1.1    cgd static time_t now;
     77   1.1    cgd static int nscores;
     78   1.1    cgd static int gotscores;
     79   1.1    cgd static struct highscore scores[NUMSPOTS];
     80   1.1    cgd 
     81   1.1    cgd static int checkscores __P((struct highscore *, int));
     82   1.1    cgd static int cmpscores __P((const void *, const void *));
     83   1.1    cgd static void getscores __P((FILE **));
     84   1.1    cgd static void printem __P((int, int, struct highscore *, int, const char *));
     85   1.1    cgd static char *thisuser __P((void));
     86   1.1    cgd 
     87   1.1    cgd /*
     88   1.1    cgd  * Read the score file.  Can be called from savescore (before showscores)
     89   1.1    cgd  * or showscores (if savescore will not be called).  If the given pointer
     90   1.1    cgd  * is not NULL, sets *fpp to an open file pointer that corresponds to a
     91   1.1    cgd  * read/write score file that is locked with LOCK_EX.  Otherwise, the
     92   1.1    cgd  * file is locked with LOCK_SH for the read and closed before return.
     93   1.1    cgd  *
     94   1.1    cgd  * Note, we assume closing the stdio file releases the lock.
     95   1.1    cgd  */
     96   1.1    cgd static void
     97   1.1    cgd getscores(fpp)
     98   1.1    cgd 	FILE **fpp;
     99   1.1    cgd {
    100   1.1    cgd 	int sd, mint, lck;
    101   1.6    jsm 	mode_t mask;
    102   1.5    jsm 	const char *mstr, *human;
    103   1.1    cgd 	FILE *sf;
    104   1.1    cgd 
    105   1.1    cgd 	if (fpp != NULL) {
    106   1.1    cgd 		mint = O_RDWR | O_CREAT;
    107   1.1    cgd 		mstr = "r+";
    108   1.1    cgd 		human = "read/write";
    109   1.1    cgd 		lck = LOCK_EX;
    110   1.1    cgd 	} else {
    111   1.1    cgd 		mint = O_RDONLY;
    112   1.1    cgd 		mstr = "r";
    113   1.1    cgd 		human = "reading";
    114   1.1    cgd 		lck = LOCK_SH;
    115   1.1    cgd 	}
    116   1.6    jsm 	setegid(egid);
    117   1.6    jsm 	mask = umask(S_IWOTH);
    118   1.1    cgd 	sd = open(_PATH_SCOREFILE, mint, 0666);
    119   1.6    jsm 	(void)umask(mask);
    120   1.1    cgd 	if (sd < 0) {
    121   1.1    cgd 		if (fpp == NULL) {
    122   1.1    cgd 			nscores = 0;
    123   1.6    jsm 			setegid(gid);
    124   1.1    cgd 			return;
    125   1.1    cgd 		}
    126   1.7    jsm 		err(1, "cannot open %s for %s", _PATH_SCOREFILE, human);
    127   1.1    cgd 	}
    128   1.1    cgd 	if ((sf = fdopen(sd, mstr)) == NULL) {
    129   1.7    jsm 		err(1, "cannot fdopen %s for %s", _PATH_SCOREFILE, human);
    130   1.1    cgd 	}
    131   1.6    jsm 	setegid(gid);
    132   1.1    cgd 
    133   1.1    cgd 	/*
    134   1.1    cgd 	 * Grab a lock.
    135   1.1    cgd 	 */
    136   1.1    cgd 	if (flock(sd, lck))
    137   1.7    jsm 		warn("warning: score file %s cannot be locked",
    138   1.7    jsm 		    _PATH_SCOREFILE);
    139   1.1    cgd 
    140   1.1    cgd 	nscores = fread(scores, sizeof(scores[0]), MAXHISCORES, sf);
    141   1.1    cgd 	if (ferror(sf)) {
    142   1.7    jsm 		err(1, "error reading %s", _PATH_SCOREFILE);
    143   1.1    cgd 	}
    144   1.1    cgd 
    145   1.1    cgd 	if (fpp)
    146   1.1    cgd 		*fpp = sf;
    147   1.1    cgd 	else
    148   1.1    cgd 		(void)fclose(sf);
    149   1.1    cgd }
    150   1.1    cgd 
    151   1.1    cgd void
    152   1.1    cgd savescore(level)
    153   1.1    cgd 	int level;
    154   1.1    cgd {
    155  1.11    wiz 	struct highscore *sp;
    156  1.11    wiz 	int i;
    157   1.1    cgd 	int change;
    158   1.1    cgd 	FILE *sf;
    159   1.1    cgd 	const char *me;
    160   1.1    cgd 
    161   1.1    cgd 	getscores(&sf);
    162   1.1    cgd 	gotscores = 1;
    163   1.1    cgd 	(void)time(&now);
    164   1.1    cgd 
    165   1.1    cgd 	/*
    166   1.1    cgd 	 * Allow at most one score per person per level -- see if we
    167   1.1    cgd 	 * can replace an existing score, or (easiest) do nothing.
    168   1.1    cgd 	 * Otherwise add new score at end (there is always room).
    169   1.1    cgd 	 */
    170   1.1    cgd 	change = 0;
    171   1.1    cgd 	me = thisuser();
    172   1.1    cgd 	for (i = 0, sp = &scores[0]; i < nscores; i++, sp++) {
    173   1.1    cgd 		if (sp->hs_level != level || strcmp(sp->hs_name, me) != 0)
    174   1.1    cgd 			continue;
    175   1.1    cgd 		if (score > sp->hs_score) {
    176   1.1    cgd 			(void)printf("%s bettered %s %d score of %d!\n",
    177   1.1    cgd 			    "\nYou", "your old level", level,
    178   1.1    cgd 			    sp->hs_score * sp->hs_level);
    179   1.1    cgd 			sp->hs_score = score;	/* new score */
    180   1.1    cgd 			sp->hs_time = now;	/* and time */
    181   1.1    cgd 			change = 1;
    182   1.1    cgd 		} else if (score == sp->hs_score) {
    183   1.1    cgd 			(void)printf("%s tied %s %d high score.\n",
    184   1.1    cgd 			    "\nYou", "your old level", level);
    185   1.1    cgd 			sp->hs_time = now;	/* renew it */
    186   1.1    cgd 			change = 1;		/* gotta rewrite, sigh */
    187   1.1    cgd 		} /* else new score < old score: do nothing */
    188   1.1    cgd 		break;
    189   1.1    cgd 	}
    190   1.1    cgd 	if (i >= nscores) {
    191   1.1    cgd 		strcpy(sp->hs_name, me);
    192   1.1    cgd 		sp->hs_level = level;
    193   1.1    cgd 		sp->hs_score = score;
    194   1.1    cgd 		sp->hs_time = now;
    195   1.1    cgd 		nscores++;
    196   1.1    cgd 		change = 1;
    197   1.1    cgd 	}
    198   1.1    cgd 
    199   1.1    cgd 	if (change) {
    200   1.1    cgd 		/*
    201   1.1    cgd 		 * Sort & clean the scores, then rewrite.
    202   1.1    cgd 		 */
    203   1.1    cgd 		nscores = checkscores(scores, nscores);
    204   1.1    cgd 		rewind(sf);
    205   1.8    jsm 		if (fwrite(scores, sizeof(*sp), nscores, sf) != (size_t)nscores ||
    206   1.1    cgd 		    fflush(sf) == EOF)
    207  1.10    jsm 			warnx("error writing %s: %s -- %s",
    208   1.1    cgd 			    _PATH_SCOREFILE, strerror(errno),
    209   1.1    cgd 			    "high scores may be damaged");
    210   1.1    cgd 	}
    211   1.1    cgd 	(void)fclose(sf);	/* releases lock */
    212   1.1    cgd }
    213   1.1    cgd 
    214   1.1    cgd /*
    215   1.1    cgd  * Get login name, or if that fails, get something suitable.
    216   1.1    cgd  * The result is always trimmed to fit in a score.
    217   1.1    cgd  */
    218   1.1    cgd static char *
    219   1.1    cgd thisuser()
    220   1.1    cgd {
    221  1.11    wiz 	const char *p;
    222  1.11    wiz 	struct passwd *pw;
    223  1.11    wiz 	size_t l;
    224   1.1    cgd 	static char u[sizeof(scores[0].hs_name)];
    225   1.1    cgd 
    226   1.1    cgd 	if (u[0])
    227   1.1    cgd 		return (u);
    228   1.1    cgd 	p = getlogin();
    229   1.1    cgd 	if (p == NULL || *p == '\0') {
    230   1.1    cgd 		pw = getpwuid(getuid());
    231   1.1    cgd 		if (pw != NULL)
    232   1.1    cgd 			p = pw->pw_name;
    233   1.1    cgd 		else
    234   1.1    cgd 			p = "  ???";
    235   1.1    cgd 	}
    236   1.1    cgd 	l = strlen(p);
    237   1.1    cgd 	if (l >= sizeof(u))
    238   1.1    cgd 		l = sizeof(u) - 1;
    239   1.3    tls 	memcpy(u, p, l);
    240   1.1    cgd 	u[l] = '\0';
    241   1.1    cgd 	return (u);
    242   1.1    cgd }
    243   1.1    cgd 
    244   1.1    cgd /*
    245   1.1    cgd  * Score comparison function for qsort.
    246   1.1    cgd  *
    247   1.1    cgd  * If two scores are equal, the person who had the score first is
    248   1.1    cgd  * listed first in the highscore file.
    249   1.1    cgd  */
    250   1.1    cgd static int
    251   1.1    cgd cmpscores(x, y)
    252   1.1    cgd 	const void *x, *y;
    253   1.1    cgd {
    254  1.11    wiz 	const struct highscore *a, *b;
    255  1.11    wiz 	long l;
    256   1.1    cgd 
    257   1.1    cgd 	a = x;
    258   1.1    cgd 	b = y;
    259   1.1    cgd 	l = (long)b->hs_level * b->hs_score - (long)a->hs_level * a->hs_score;
    260   1.1    cgd 	if (l < 0)
    261   1.1    cgd 		return (-1);
    262   1.1    cgd 	if (l > 0)
    263   1.1    cgd 		return (1);
    264   1.1    cgd 	if (a->hs_time < b->hs_time)
    265   1.1    cgd 		return (-1);
    266   1.1    cgd 	if (a->hs_time > b->hs_time)
    267   1.1    cgd 		return (1);
    268   1.1    cgd 	return (0);
    269   1.1    cgd }
    270   1.1    cgd 
    271   1.1    cgd /*
    272   1.1    cgd  * If we've added a score to the file, we need to check the file and ensure
    273   1.1    cgd  * that this player has only a few entries.  The number of entries is
    274   1.1    cgd  * controlled by MAXSCORES, and is to ensure that the highscore file is not
    275   1.1    cgd  * monopolised by just a few people.  People who no longer have accounts are
    276   1.1    cgd  * only allowed the highest score.  Scores older than EXPIRATION seconds are
    277   1.1    cgd  * removed, unless they are someone's personal best.
    278   1.1    cgd  * Caveat:  the highest score on each level is always kept.
    279   1.1    cgd  */
    280   1.1    cgd static int
    281   1.1    cgd checkscores(hs, num)
    282  1.11    wiz 	struct highscore *hs;
    283   1.1    cgd 	int num;
    284   1.1    cgd {
    285  1.11    wiz 	struct highscore *sp;
    286  1.11    wiz 	int i, j, k, numnames;
    287   1.1    cgd 	int levelfound[NLEVELS];
    288   1.1    cgd 	struct peruser {
    289   1.1    cgd 		char *name;
    290   1.1    cgd 		int times;
    291   1.1    cgd 	} count[NUMSPOTS];
    292  1.11    wiz 	struct peruser *pu;
    293   1.1    cgd 
    294   1.1    cgd 	/*
    295   1.1    cgd 	 * Sort so that highest totals come first.
    296   1.1    cgd 	 *
    297   1.1    cgd 	 * levelfound[i] becomes set when the first high score for that
    298   1.1    cgd 	 * level is encountered.  By definition this is the highest score.
    299   1.1    cgd 	 */
    300   1.1    cgd 	qsort((void *)hs, nscores, sizeof(*hs), cmpscores);
    301   1.1    cgd 	for (i = MINLEVEL; i < NLEVELS; i++)
    302   1.1    cgd 		levelfound[i] = 0;
    303   1.1    cgd 	numnames = 0;
    304   1.1    cgd 	for (i = 0, sp = hs; i < num;) {
    305   1.1    cgd 		/*
    306   1.1    cgd 		 * This is O(n^2), but do you think we care?
    307   1.1    cgd 		 */
    308   1.1    cgd 		for (j = 0, pu = count; j < numnames; j++, pu++)
    309   1.1    cgd 			if (strcmp(sp->hs_name, pu->name) == 0)
    310   1.1    cgd 				break;
    311   1.1    cgd 		if (j == numnames) {
    312   1.1    cgd 			/*
    313   1.1    cgd 			 * Add new user, set per-user count to 1.
    314   1.1    cgd 			 */
    315   1.1    cgd 			pu->name = sp->hs_name;
    316   1.1    cgd 			pu->times = 1;
    317   1.1    cgd 			numnames++;
    318   1.1    cgd 		} else {
    319   1.1    cgd 			/*
    320   1.1    cgd 			 * Two ways to keep this score:
    321   1.1    cgd 			 * - Not too many (per user), still has acct, &
    322   1.1    cgd 			 *	score not dated; or
    323   1.1    cgd 			 * - High score on this level.
    324   1.1    cgd 			 */
    325   1.1    cgd 			if ((pu->times < MAXSCORES &&
    326   1.1    cgd 			     getpwnam(sp->hs_name) != NULL &&
    327   1.1    cgd 			     sp->hs_time + EXPIRATION >= now) ||
    328   1.1    cgd 			    levelfound[sp->hs_level] == 0)
    329   1.1    cgd 				pu->times++;
    330   1.1    cgd 			else {
    331   1.1    cgd 				/*
    332   1.1    cgd 				 * Delete this score, do not count it,
    333   1.1    cgd 				 * do not pass go, do not collect $200.
    334   1.1    cgd 				 */
    335   1.1    cgd 				num--;
    336   1.1    cgd 				for (k = i; k < num; k++)
    337   1.1    cgd 					hs[k] = hs[k + 1];
    338   1.1    cgd 				continue;
    339   1.1    cgd 			}
    340   1.1    cgd 		}
    341   1.1    cgd 		levelfound[sp->hs_level] = 1;
    342   1.1    cgd 		i++, sp++;
    343   1.1    cgd 	}
    344   1.1    cgd 	return (num > MAXHISCORES ? MAXHISCORES : num);
    345   1.1    cgd }
    346   1.1    cgd 
    347   1.1    cgd /*
    348   1.1    cgd  * Show current scores.  This must be called after savescore, if
    349   1.1    cgd  * savescore is called at all, for two reasons:
    350   1.1    cgd  * - Showscores munches the time field.
    351   1.1    cgd  * - Even if that were not the case, a new score must be recorded
    352   1.1    cgd  *   before it can be shown anyway.
    353   1.1    cgd  */
    354   1.1    cgd void
    355   1.1    cgd showscores(level)
    356   1.1    cgd 	int level;
    357   1.1    cgd {
    358  1.11    wiz 	struct highscore *sp;
    359  1.11    wiz 	int i, n, c;
    360   1.1    cgd 	const char *me;
    361   1.1    cgd 	int levelfound[NLEVELS];
    362   1.1    cgd 
    363   1.1    cgd 	if (!gotscores)
    364   1.1    cgd 		getscores((FILE **)NULL);
    365   1.1    cgd 	(void)printf("\n\t\t\t    Tetris High Scores\n");
    366   1.1    cgd 
    367   1.1    cgd 	/*
    368   1.1    cgd 	 * If level == 0, the person has not played a game but just asked for
    369   1.1    cgd 	 * the high scores; we do not need to check for printing in highlight
    370   1.1    cgd 	 * mode.  If SOstr is null, we can't do highlighting anyway.
    371   1.1    cgd 	 */
    372   1.1    cgd 	me = level && SOstr ? thisuser() : NULL;
    373   1.1    cgd 
    374   1.1    cgd 	/*
    375   1.1    cgd 	 * Set times to 0 except for high score on each level.
    376   1.1    cgd 	 */
    377   1.1    cgd 	for (i = MINLEVEL; i < NLEVELS; i++)
    378   1.1    cgd 		levelfound[i] = 0;
    379   1.1    cgd 	for (i = 0, sp = scores; i < nscores; i++, sp++) {
    380   1.1    cgd 		if (levelfound[sp->hs_level])
    381   1.1    cgd 			sp->hs_time = 0;
    382   1.1    cgd 		else {
    383   1.1    cgd 			sp->hs_time = 1;
    384   1.1    cgd 			levelfound[sp->hs_level] = 1;
    385   1.1    cgd 		}
    386   1.1    cgd 	}
    387   1.1    cgd 
    388   1.1    cgd 	/*
    389   1.1    cgd 	 * Page each screenful of scores.
    390   1.1    cgd 	 */
    391   1.1    cgd 	for (i = 0, sp = scores; i < nscores; sp += n) {
    392   1.1    cgd 		n = 40;
    393   1.1    cgd 		if (i + n > nscores)
    394   1.1    cgd 			n = nscores - i;
    395   1.1    cgd 		printem(level, i + 1, sp, n, me);
    396   1.1    cgd 		if ((i += n) < nscores) {
    397   1.1    cgd 			(void)printf("\nHit RETURN to continue.");
    398   1.1    cgd 			(void)fflush(stdout);
    399   1.1    cgd 			while ((c = getchar()) != '\n')
    400   1.1    cgd 				if (c == EOF)
    401   1.1    cgd 					break;
    402   1.1    cgd 			(void)printf("\n");
    403   1.1    cgd 		}
    404   1.1    cgd 	}
    405   1.1    cgd }
    406   1.1    cgd 
    407   1.1    cgd static void
    408   1.1    cgd printem(level, offset, hs, n, me)
    409   1.1    cgd 	int level, offset;
    410  1.11    wiz 	struct highscore *hs;
    411  1.11    wiz 	int n;
    412   1.1    cgd 	const char *me;
    413   1.1    cgd {
    414  1.11    wiz 	struct highscore *sp;
    415   1.1    cgd 	int nrows, row, col, item, i, highlight;
    416   1.1    cgd 	char buf[100];
    417   1.1    cgd #define	TITLE "Rank  Score   Name     (points/level)"
    418   1.1    cgd 
    419   1.1    cgd 	/*
    420   1.1    cgd 	 * This makes a nice two-column sort with headers, but it's a bit
    421   1.1    cgd 	 * convoluted...
    422   1.1    cgd 	 */
    423   1.1    cgd 	printf("%s   %s\n", TITLE, n > 1 ? TITLE : "");
    424   1.1    cgd 
    425   1.1    cgd 	highlight = 0;
    426   1.1    cgd 	nrows = (n + 1) / 2;
    427   1.1    cgd 
    428   1.1    cgd 	for (row = 0; row < nrows; row++) {
    429   1.1    cgd 		for (col = 0; col < 2; col++) {
    430   1.1    cgd 			item = col * nrows + row;
    431   1.1    cgd 			if (item >= n) {
    432   1.1    cgd 				/*
    433   1.1    cgd 				 * Can only occur on trailing columns.
    434   1.1    cgd 				 */
    435   1.1    cgd 				(void)putchar('\n');
    436   1.1    cgd 				continue;
    437   1.1    cgd 			}
    438   1.1    cgd 			sp = &hs[item];
    439   1.1    cgd 			(void)sprintf(buf,
    440   1.9    jsm 			    "%3d%c %6d  %-11s (%6d on %d)",
    441   1.1    cgd 			    item + offset, sp->hs_time ? '*' : ' ',
    442   1.1    cgd 			    sp->hs_score * sp->hs_level,
    443   1.1    cgd 			    sp->hs_name, sp->hs_score, sp->hs_level);
    444   1.1    cgd 			/*
    445   1.1    cgd 			 * Highlight if appropriate.  This works because
    446   1.1    cgd 			 * we only get one score per level.
    447   1.1    cgd 			 */
    448   1.1    cgd 			if (me != NULL &&
    449   1.1    cgd 			    sp->hs_level == level &&
    450   1.1    cgd 			    sp->hs_score == score &&
    451   1.1    cgd 			    strcmp(sp->hs_name, me) == 0) {
    452   1.1    cgd 				putpad(SOstr);
    453   1.1    cgd 				highlight = 1;
    454   1.1    cgd 			}
    455   1.1    cgd 			(void)printf("%s", buf);
    456   1.1    cgd 			if (highlight) {
    457   1.1    cgd 				putpad(SEstr);
    458   1.1    cgd 				highlight = 0;
    459   1.1    cgd 			}
    460   1.1    cgd 
    461   1.1    cgd 			/* fill in spaces so column 1 lines up */
    462   1.1    cgd 			if (col == 0)
    463   1.1    cgd 				for (i = 40 - strlen(buf); --i >= 0;)
    464   1.1    cgd 					(void)putchar(' ');
    465   1.1    cgd 			else /* col == 1 */
    466   1.1    cgd 				(void)putchar('\n');
    467   1.1    cgd 		}
    468   1.1    cgd 	}
    469   1.1    cgd }
    470